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/* Copyright (c) 2011 The Chromium Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef PPAPI_TESTS_PP_THREAD_H_
#define PPAPI_TESTS_PP_THREAD_H_
#include "ppapi/c/pp_macros.h"
#include "ppapi/tests/test_utils.h"
#if defined(PPAPI_POSIX)
#include <pthread.h>
#elif defined(PPAPI_OS_WIN)
#include <process.h>
#include <windows.h>
#else
#error No thread library detected.
#endif
/**
* @file
* This file provides platform-independent wrappers around threads. This is for
* use by PPAPI wrappers and tests which need to run on multiple platforms to
* support both trusted platforms (Windows, Mac, Linux) and untrusted (Native
* Client). Apps that use PPAPI only with Native Client should generally use the
* Native Client POSIX implementation instead.
*
* TODO(dmichael): Move this file to ppapi/c and delete this comment, if we end
* up needing platform independent threads in PPAPI C or C++. This file was
* written using inline functions and PPAPI naming conventions with the intent
* of making it possible to put it in to ppapi/c. Currently, however, it's only
* used in ppapi/tests, so is not part of the published API.
*/
typedef void (PP_ThreadFunction)(void* data);
#if defined(PPAPI_POSIX)
typedef pthread_t PP_Thread;
#elif defined(PPAPI_OS_WIN)
struct PP_Thread {
HANDLE handle;
PP_ThreadFunction* thread_func;
void* thread_arg;
};
#endif
PP_INLINE bool PP_CreateThread(PP_Thread* thread,
PP_ThreadFunction function,
void* thread_arg);
PP_INLINE void PP_JoinThread(PP_Thread thread);
#if defined(PPAPI_POSIX)
/* Because POSIX thread functions return void* and Windows thread functions do
* not, we make PPAPI thread functions have the least capability (no returns).
* This struct wraps the user data & function so that we can use the correct
* function type on POSIX platforms.
*/
struct PP_ThreadFunctionArgWrapper {
void* user_data;
PP_ThreadFunction* user_function;
};
PP_INLINE void* PP_POSIXThreadFunctionThunk(void* posix_thread_arg) {
PP_ThreadFunctionArgWrapper* arg_wrapper =
(PP_ThreadFunctionArgWrapper*)posix_thread_arg;
arg_wrapper->user_function(arg_wrapper->user_data);
free(posix_thread_arg);
return NULL;
}
PP_INLINE bool PP_CreateThread(PP_Thread* thread,
PP_ThreadFunction function,
void* thread_arg) {
PP_ThreadFunctionArgWrapper* arg_wrapper =
(PP_ThreadFunctionArgWrapper*)malloc(sizeof(PP_ThreadFunctionArgWrapper));
arg_wrapper->user_function = function;
arg_wrapper->user_data = thread_arg;
return (pthread_create(thread,
NULL,
PP_POSIXThreadFunctionThunk,
arg_wrapper) == 0);
}
PP_INLINE void PP_JoinThread(PP_Thread thread) {
void* exit_status;
pthread_join(thread, &exit_status);
}
#elif defined(PPAPI_OS_WIN)
PP_INLINE unsigned __stdcall PP_WindowsThreadFunction(void* param) {
PP_Thread* thread = reinterpret_cast<PP_Thread*>(param);
thread->thread_func(thread->thread_arg);
return 0;
}
PP_INLINE bool PP_CreateThread(PP_Thread* thread,
PP_ThreadFunction function,
void* thread_arg) {
if (!thread)
return false;
thread->thread_func = function;
thread->thread_arg = thread_arg;
uintptr_t raw_handle = ::_beginthreadex(NULL,
0, /* Use default stack size. */
&PP_WindowsThreadFunction,
thread,
0,
NULL);
thread->handle = reinterpret_cast<HANDLE>(raw_handle);
return (thread->handle != NULL);
}
PP_INLINE void PP_JoinThread(PP_Thread thread) {
::WaitForSingleObject(thread.handle, INFINITE);
::CloseHandle(thread.handle);
}
#endif
/**
* @}
*/
#endif /* PPAPI_TESTS_PP_THREAD_H_ */