blob: 53dabb6ee941805bfa26388eb4ccf1f60212ff92 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromecast/media/cma/pipeline/av_pipeline_impl.h"
#include <utility>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/single_thread_task_runner.h"
#include "base/strings/string_number_conversions.h"
#include "base/threading/thread_task_runner_handle.h"
#include "chromecast/media/base/decrypt_context_impl.h"
#include "chromecast/media/cdm/cast_cdm_context.h"
#include "chromecast/media/cma/base/buffering_frame_provider.h"
#include "chromecast/media/cma/base/buffering_state.h"
#include "chromecast/media/cma/base/coded_frame_provider.h"
#include "chromecast/media/cma/base/decoder_buffer_base.h"
#include "chromecast/media/cma/pipeline/cdm_decryptor.h"
#include "chromecast/media/cma/pipeline/decrypt_util.h"
#include "chromecast/public/media/cast_decrypt_config.h"
#include "media/base/audio_decoder_config.h"
#include "media/base/bind_to_current_loop.h"
#include "media/base/decrypt_config.h"
#include "media/base/timestamp_constants.h"
namespace chromecast {
namespace media {
namespace {
const int kNoCallbackId = -1;
} // namespace
AvPipelineImpl::AvPipelineImpl(CmaBackend::Decoder* decoder,
const AvPipelineClient& client)
: bytes_decoded_since_last_update_(0),
decoder_(decoder),
client_(client),
state_(kUninitialized),
buffered_time_(::media::kNoTimestamp),
playable_buffered_time_(::media::kNoTimestamp),
enable_feeding_(false),
pending_read_(false),
cast_cdm_context_(nullptr),
player_tracker_callback_id_(kNoCallbackId),
weak_factory_(this),
decrypt_weak_factory_(this) {
DCHECK(decoder_);
decoder_->SetDelegate(this);
weak_this_ = weak_factory_.GetWeakPtr();
thread_checker_.DetachFromThread();
}
AvPipelineImpl::~AvPipelineImpl() {
DCHECK(thread_checker_.CalledOnValidThread());
if (cast_cdm_context_ && player_tracker_callback_id_ != kNoCallbackId)
cast_cdm_context_->UnregisterPlayer(player_tracker_callback_id_);
}
void AvPipelineImpl::SetCodedFrameProvider(
std::unique_ptr<CodedFrameProvider> frame_provider,
size_t max_buffer_size,
size_t max_frame_size) {
DCHECK_EQ(state_, kUninitialized);
DCHECK(frame_provider);
// Wrap the incoming frame provider to add some buffering capabilities.
frame_provider_.reset(new BufferingFrameProvider(
std::move(frame_provider), max_buffer_size, max_frame_size,
base::Bind(&AvPipelineImpl::OnDataBuffered, weak_this_)));
}
bool AvPipelineImpl::StartPlayingFrom(
base::TimeDelta time,
const scoped_refptr<BufferingState>& buffering_state) {
LOG(INFO) << __FUNCTION__ << " t0=" << time.InMilliseconds();
DCHECK(thread_checker_.CalledOnValidThread());
// Reset the pipeline statistics.
previous_stats_ = ::media::PipelineStatistics();
if (state_ == kError) {
LOG(INFO) << __FUNCTION__ << " called while in error state";
return false;
}
DCHECK_EQ(state_, kFlushed);
// Buffering related initialization.
DCHECK(frame_provider_);
buffering_state_ = buffering_state;
if (buffering_state_.get())
buffering_state_->SetMediaTime(time);
// Discard any previously pushed buffer and start feeding the pipeline.
pushed_buffer_ = nullptr;
enable_feeding_ = true;
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::BindOnce(&AvPipelineImpl::FetchBuffer, weak_this_));
set_state(kPlaying);
return true;
}
void AvPipelineImpl::Flush(const base::Closure& flush_cb) {
LOG(INFO) << __FUNCTION__;
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(flush_cb_.is_null());
if (state_ == kError) {
LOG(INFO) << __FUNCTION__ << " called while in error state";
return;
}
DCHECK_EQ(state_, kPlaying);
set_state(kFlushing);
flush_cb_ = flush_cb;
// Stop feeding the pipeline.
// Do not invalidate |pushed_buffer_| here since the backend may still be
// using it. Invalidate it in StartPlayingFrom on the assumption that
// the backend will be stopped after this function returns.
enable_feeding_ = false;
// Remove any pending buffer.
pending_buffer_ = nullptr;
// Remove any frames left in the frame provider.
pending_read_ = false;
buffered_time_ = ::media::kNoTimestamp;
playable_buffered_time_ = ::media::kNoTimestamp;
non_playable_frames_.clear();
// Drop any pending asynchronous decryption, so any pending
// OnBufferDecrypted() callback will not be called. StartPlayingFrom() sets
// enable_feeding_ back to true, so if a pending decryption callback from
// before Stop() is allowed to complete after StartPlayingFrom() is called
// again, it will think everything is fine and try to push a buffer, resulting
// in a double push.
decrypt_weak_factory_.InvalidateWeakPtrs();
ready_buffers_ = {};
// Reset |decryptor_| to flush buffered frames in |decryptor_|.
decryptor_.reset();
frame_provider_->Flush(base::Bind(&AvPipelineImpl::OnFlushDone, weak_this_));
}
void AvPipelineImpl::OnFlushDone() {
LOG(INFO) << __FUNCTION__;
DCHECK(thread_checker_.CalledOnValidThread());
if (state_ == kError) {
// Flush callback is reset on error.
DCHECK(flush_cb_.is_null());
return;
}
DCHECK_EQ(state_, kFlushing);
set_state(kFlushed);
base::ResetAndReturn(&flush_cb_).Run();
}
void AvPipelineImpl::SetCdm(CastCdmContext* cast_cdm_context) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(cast_cdm_context);
if (cast_cdm_context_ && player_tracker_callback_id_ != kNoCallbackId)
cast_cdm_context_->UnregisterPlayer(player_tracker_callback_id_);
cast_cdm_context_ = cast_cdm_context;
player_tracker_callback_id_ = cast_cdm_context_->RegisterPlayer(
base::Bind(&AvPipelineImpl::OnCdmStateChanged, weak_this_),
base::Bind(&AvPipelineImpl::OnCdmDestroyed, weak_this_));
// We could be waiting for CDM to provide key (see b/29564232).
OnCdmStateChanged();
}
void AvPipelineImpl::FetchBuffer() {
DCHECK(thread_checker_.CalledOnValidThread());
if (!enable_feeding_)
return;
DCHECK(!pending_read_ && !pending_buffer_);
pending_read_ = true;
frame_provider_->Read(
base::Bind(&AvPipelineImpl::OnNewFrame, weak_this_));
}
void AvPipelineImpl::OnNewFrame(
const scoped_refptr<DecoderBufferBase>& buffer,
const ::media::AudioDecoderConfig& audio_config,
const ::media::VideoDecoderConfig& video_config) {
DCHECK(thread_checker_.CalledOnValidThread());
pending_read_ = false;
if (!enable_feeding_)
return;
if (audio_config.IsValidConfig() || video_config.IsValidConfig())
OnUpdateConfig(buffer->stream_id(), audio_config, video_config);
pending_buffer_ = buffer;
ProcessPendingBuffer();
}
void AvPipelineImpl::ProcessPendingBuffer() {
if (!enable_feeding_)
return;
DCHECK(!pushed_buffer_);
// Break the feeding loop when the end of stream is reached.
if (pending_buffer_->end_of_stream()) {
LOG(INFO) << __FUNCTION__ << ": EOS reached, stopped feeding";
enable_feeding_ = false;
}
if (!pending_buffer_->end_of_stream() &&
pending_buffer_->decrypt_config()) {
// Verify that CDM has the key ID.
// Should not send the frame if the key ID is not available yet.
std::string key_id(pending_buffer_->decrypt_config()->key_id());
if (!cast_cdm_context_) {
LOG(INFO) << "No CDM for frame: pts=" << pending_buffer_->timestamp();
return;
}
std::unique_ptr<DecryptContextImpl> decrypt_context =
cast_cdm_context_->GetDecryptContext(
key_id, GetEncryptionScheme(pending_buffer_->stream_id()));
if (!decrypt_context) {
LOG(INFO) << "frame(pts=" << pending_buffer_->timestamp()
<< "): waiting for key id "
<< base::HexEncode(&key_id[0], key_id.size());
if (!client_.waiting_cb.is_null())
client_.waiting_cb.Run(::media::WaitingReason::kNoDecryptionKey);
return;
}
DCHECK_NE(decrypt_context->GetKeySystem(), KEY_SYSTEM_NONE);
if (!decryptor_) {
decryptor_ = CreateStreamDecryptor(decrypt_context->GetKeySystem());
DCHECK(decryptor_);
decryptor_->Init(base::BindRepeating(&AvPipelineImpl::OnBufferDecrypted,
decrypt_weak_factory_.GetWeakPtr()));
}
pending_buffer_->set_decrypt_context(std::move(decrypt_context));
}
if (decryptor_) {
decryptor_->Decrypt(std::move(pending_buffer_));
return;
}
DCHECK(ready_buffers_.empty());
PushReadyBuffer(std::move(pending_buffer_));
}
void AvPipelineImpl::PushAllReadyBuffers() {
if (state_ != kPlaying)
return;
DCHECK(!ready_buffers_.empty());
scoped_refptr<DecoderBufferBase> ready_buffer =
std::move(ready_buffers_.front());
ready_buffers_.pop();
PushReadyBuffer(std::move(ready_buffer));
}
void AvPipelineImpl::PushReadyBuffer(scoped_refptr<DecoderBufferBase> buffer) {
DCHECK(!pushed_buffer_);
if (!buffer->end_of_stream() && buffering_state_.get()) {
base::TimeDelta timestamp =
base::TimeDelta::FromMicroseconds(buffer->timestamp());
if (timestamp != ::media::kNoTimestamp)
buffering_state_->SetMaxRenderingTime(timestamp);
}
pushed_buffer_ = std::move(buffer);
CmaBackend::BufferStatus status = decoder_->PushBuffer(pushed_buffer_);
if (status != CmaBackend::BufferStatus::kBufferPending)
OnPushBufferComplete(status);
}
void AvPipelineImpl::OnBufferDecrypted(bool success,
StreamDecryptor::BufferQueue buffers) {
DCHECK(thread_checker_.CalledOnValidThread());
if (!success) {
OnDecoderError();
return;
}
// Decryptor needs more data.
if (buffers.empty()) {
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::BindOnce(&AvPipelineImpl::FetchBuffer, weak_this_));
return;
}
ready_buffers_ = std::move(buffers);
PushAllReadyBuffers();
}
void AvPipelineImpl::OnPushBufferComplete(BufferStatus status) {
DCHECK(thread_checker_.CalledOnValidThread());
pushed_buffer_ = nullptr;
if (status == CmaBackend::BufferStatus::kBufferFailed) {
LOG(WARNING) << "AvPipelineImpl: PushFrame failed";
OnDecoderError();
return;
}
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE,
ready_buffers_.empty()
? base::BindOnce(&AvPipelineImpl::FetchBuffer, weak_this_)
: base::BindOnce(&AvPipelineImpl::PushAllReadyBuffers, weak_this_));
}
void AvPipelineImpl::OnEndOfStream() {
if (!client_.eos_cb.is_null())
client_.eos_cb.Run();
}
void AvPipelineImpl::OnDecoderError() {
enable_feeding_ = false;
state_ = kError;
if (!client_.playback_error_cb.is_null())
client_.playback_error_cb.Run(::media::PIPELINE_ERROR_COULD_NOT_RENDER);
if (!flush_cb_.is_null())
base::ResetAndReturn(&flush_cb_).Run();
}
void AvPipelineImpl::OnKeyStatusChanged(const std::string& key_id,
CastKeyStatus key_status,
uint32_t system_code) {
LOG(INFO) << __FUNCTION__ << " key_status= " << key_status
<< " system_code=" << system_code;
DCHECK(cast_cdm_context_);
cast_cdm_context_->SetKeyStatus(key_id, key_status, system_code);
}
void AvPipelineImpl::OnVideoResolutionChanged(const Size& size) {
// Ignored here; VideoPipelineImpl overrides this method.
}
void AvPipelineImpl::OnCdmStateChanged() {
DCHECK(thread_checker_.CalledOnValidThread());
// Update the buffering state if needed.
if (buffering_state_.get())
UpdatePlayableFrames();
// Process the pending buffer in case the CDM now has the frame key id.
if (pending_buffer_)
ProcessPendingBuffer();
}
void AvPipelineImpl::OnCdmDestroyed() {
DCHECK(thread_checker_.CalledOnValidThread());
cast_cdm_context_ = NULL;
}
void AvPipelineImpl::OnDataBuffered(
const scoped_refptr<DecoderBufferBase>& buffer,
bool is_at_max_capacity) {
DCHECK(thread_checker_.CalledOnValidThread());
if (!buffering_state_.get())
return;
if (!buffer->end_of_stream() &&
(buffered_time_ == ::media::kNoTimestamp ||
buffered_time_ <
base::TimeDelta::FromMicroseconds(buffer->timestamp()))) {
buffered_time_ = base::TimeDelta::FromMicroseconds(buffer->timestamp());
}
if (is_at_max_capacity)
buffering_state_->NotifyMaxCapacity(buffered_time_);
// No need to update the list of playable frames,
// if we are already blocking on a frame.
bool update_playable_frames = non_playable_frames_.empty();
non_playable_frames_.push_back(buffer);
if (update_playable_frames)
UpdatePlayableFrames();
}
void AvPipelineImpl::UpdatePlayableFrames() {
while (!non_playable_frames_.empty()) {
const scoped_refptr<DecoderBufferBase>& non_playable_frame =
non_playable_frames_.front();
if (non_playable_frame->end_of_stream()) {
buffering_state_->NotifyEos();
} else {
const CastDecryptConfig* decrypt_config =
non_playable_frame->decrypt_config();
if (decrypt_config &&
!(cast_cdm_context_ &&
cast_cdm_context_
->GetDecryptContext(
decrypt_config->key_id(),
GetEncryptionScheme(non_playable_frame->stream_id()))
.get())) {
// The frame is still not playable. All the following are thus not
// playable.
break;
}
if (playable_buffered_time_ == ::media::kNoTimestamp ||
playable_buffered_time_ < base::TimeDelta::FromMicroseconds(
non_playable_frame->timestamp())) {
playable_buffered_time_ =
base::TimeDelta::FromMicroseconds(non_playable_frame->timestamp());
buffering_state_->SetBufferedTime(playable_buffered_time_);
}
}
// The frame is playable: remove it from the list of non playable frames.
non_playable_frames_.pop_front();
}
}
std::unique_ptr<StreamDecryptor> AvPipelineImpl::CreateStreamDecryptor(
CastKeySystem key_system) {
if (key_system == KEY_SYSTEM_CLEAR_KEY) {
// Clear Key only supports clear output.
return std::make_unique<CdmDecryptor>(true /* clear_buffer_needed */);
}
return CreateDecryptor();
}
} // namespace media
} // namespace chromecast