| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_CLIENT_DISPLAY_GL_RENDERER_DELEGATE_H_ |
| #define REMOTING_CLIENT_DISPLAY_GL_RENDERER_DELEGATE_H_ |
| |
| #include "base/macros.h" |
| |
| namespace remoting { |
| |
| // Interface to interact with GlRenderer. All functions will be called on the |
| // display thread. |
| class GlRendererDelegate { |
| public: |
| // Called when GlRenderer is about to render a frame on current OpenGL |
| // surface. Return true if GlRenderer can continue the render process. |
| virtual bool CanRenderFrame() = 0; |
| |
| // Called after GlRenderer has successfully rendered a frame on current OpenGL |
| // surface. |
| virtual void OnFrameRendered() = 0; |
| |
| // Called when the size of the canvas (= size of desktop frame) is changed. |
| virtual void OnSizeChanged(int width, int height) = 0; |
| |
| protected: |
| virtual ~GlRendererDelegate() {} |
| }; |
| |
| } // namespace remoting |
| #endif // REMOTING_CLIENT_DISPLAY_GL_RENDERER_DELEGATE_H_ |