| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SANDBOX_SRC_SERVICE_RESOLVER_H__ |
| #define SANDBOX_SRC_SERVICE_RESOLVER_H__ |
| |
| #include <stddef.h> |
| |
| #include "base/macros.h" |
| #include "sandbox/win/src/nt_internals.h" |
| #include "sandbox/win/src/resolver.h" |
| |
| namespace sandbox { |
| |
| // This is the concrete resolver used to perform service-call type functions |
| // inside ntdll.dll. |
| class ServiceResolverThunk : public ResolverThunk { |
| public: |
| // The service resolver needs a child process to write to. |
| ServiceResolverThunk(HANDLE process, bool relaxed) |
| : ntdll_base_(nullptr), |
| process_(process), |
| relaxed_(relaxed), |
| relative_jump_(0) {} |
| ~ServiceResolverThunk() override {} |
| |
| // Implementation of Resolver::Setup. |
| NTSTATUS Setup(const void* target_module, |
| const void* interceptor_module, |
| const char* target_name, |
| const char* interceptor_name, |
| const void* interceptor_entry_point, |
| void* thunk_storage, |
| size_t storage_bytes, |
| size_t* storage_used) override; |
| |
| // Implementation of Resolver::ResolveInterceptor. |
| NTSTATUS ResolveInterceptor(const void* module, |
| const char* function_name, |
| const void** address) override; |
| |
| // Implementation of Resolver::ResolveTarget. |
| NTSTATUS ResolveTarget(const void* module, |
| const char* function_name, |
| void** address) override; |
| |
| // Implementation of Resolver::GetThunkSize. |
| size_t GetThunkSize() const override; |
| |
| // Call this to set up ntdll_base_ which will allow for local patches. |
| virtual void AllowLocalPatches(); |
| |
| // Verifies that the function specified by |target_name| in |target_module| is |
| // a service and copies the data from that function into |thunk_storage|. If |
| // |storage_bytes| is too small, then the method fails. |
| virtual NTSTATUS CopyThunk(const void* target_module, |
| const char* target_name, |
| BYTE* thunk_storage, |
| size_t storage_bytes, |
| size_t* storage_used); |
| |
| protected: |
| // The unit test will use this member to allow local patch on a buffer. |
| HMODULE ntdll_base_; |
| |
| // Handle of the child process. |
| HANDLE process_; |
| |
| private: |
| // Returns true if the code pointer by target_ corresponds to the expected |
| // type of function. Saves that code on the first part of the thunk pointed |
| // by local_thunk (should be directly accessible from the parent). |
| virtual bool IsFunctionAService(void* local_thunk) const; |
| |
| // Performs the actual patch of target_. |
| // local_thunk must be already fully initialized, and the first part must |
| // contain the original code. The real type of this buffer is ServiceFullThunk |
| // (yes, private). remote_thunk (real type ServiceFullThunk), must be |
| // allocated on the child, and will contain the thunk data, after this call. |
| // Returns the apropriate status code. |
| virtual NTSTATUS PerformPatch(void* local_thunk, void* remote_thunk); |
| |
| // Provides basically the same functionality as IsFunctionAService but it |
| // continues even if it does not recognize the function code. remote_thunk |
| // is the address of our memory on the child. |
| bool SaveOriginalFunction(void* local_thunk, void* remote_thunk); |
| |
| // true if we are allowed to patch already-patched functions. |
| bool relaxed_; |
| ULONG relative_jump_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ServiceResolverThunk); |
| }; |
| |
| // This is the concrete resolver used to perform service-call type functions |
| // inside ntdll.dll on WOW64 (32 bit ntdll on 64 bit Vista). |
| class Wow64ResolverThunk : public ServiceResolverThunk { |
| public: |
| // The service resolver needs a child process to write to. |
| Wow64ResolverThunk(HANDLE process, bool relaxed) |
| : ServiceResolverThunk(process, relaxed) {} |
| ~Wow64ResolverThunk() override {} |
| |
| private: |
| bool IsFunctionAService(void* local_thunk) const override; |
| |
| DISALLOW_COPY_AND_ASSIGN(Wow64ResolverThunk); |
| }; |
| |
| // This is the concrete resolver used to perform service-call type functions |
| // inside ntdll.dll on WOW64 for Windows 8. |
| class Wow64W8ResolverThunk : public ServiceResolverThunk { |
| public: |
| // The service resolver needs a child process to write to. |
| Wow64W8ResolverThunk(HANDLE process, bool relaxed) |
| : ServiceResolverThunk(process, relaxed) {} |
| ~Wow64W8ResolverThunk() override {} |
| |
| private: |
| bool IsFunctionAService(void* local_thunk) const override; |
| |
| DISALLOW_COPY_AND_ASSIGN(Wow64W8ResolverThunk); |
| }; |
| |
| // This is the concrete resolver used to perform service-call type functions |
| // inside ntdll.dll on Windows 8. |
| class Win8ResolverThunk : public ServiceResolverThunk { |
| public: |
| // The service resolver needs a child process to write to. |
| Win8ResolverThunk(HANDLE process, bool relaxed) |
| : ServiceResolverThunk(process, relaxed) {} |
| ~Win8ResolverThunk() override {} |
| |
| private: |
| bool IsFunctionAService(void* local_thunk) const override; |
| |
| DISALLOW_COPY_AND_ASSIGN(Win8ResolverThunk); |
| }; |
| |
| // This is the concrete resolver used to perform service-call type functions |
| // inside ntdll.dll on WOW64 for Windows 10. |
| class Wow64W10ResolverThunk : public ServiceResolverThunk { |
| public: |
| // The service resolver needs a child process to write to. |
| Wow64W10ResolverThunk(HANDLE process, bool relaxed) |
| : ServiceResolverThunk(process, relaxed) {} |
| ~Wow64W10ResolverThunk() override {} |
| |
| private: |
| bool IsFunctionAService(void* local_thunk) const override; |
| |
| DISALLOW_COPY_AND_ASSIGN(Wow64W10ResolverThunk); |
| }; |
| |
| } // namespace sandbox |
| |
| #endif // SANDBOX_SRC_SERVICE_RESOLVER_H__ |