| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SANDBOX_SRC_WIN2K_THREADPOOL_H_ |
| #define SANDBOX_SRC_WIN2K_THREADPOOL_H_ |
| |
| #include <stddef.h> |
| |
| #include <algorithm> |
| #include <list> |
| #include "base/macros.h" |
| #include "sandbox/win/src/crosscall_server.h" |
| |
| namespace sandbox { |
| |
| // Win2kThreadPool a simple implementation of a thread provider as required |
| // for the sandbox IPC subsystem. See sandbox\crosscall_server.h for the details |
| // and requirements of this interface. |
| // |
| // Implementing the thread provider as a thread pool is desirable in the case |
| // of shared memory IPC because it can generate a large number of waitable |
| // events: as many as channels. A thread pool does not create a thread per |
| // event, instead maintains a few idle threads but can create more if the need |
| // arises. |
| // |
| // This implementation simply thunks to the nice thread pool API of win2k. |
| class Win2kThreadPool : public ThreadProvider { |
| public: |
| Win2kThreadPool(); |
| ~Win2kThreadPool() override; |
| |
| bool RegisterWait(const void* cookie, |
| HANDLE waitable_object, |
| CrossCallIPCCallback callback, |
| void* context) override; |
| |
| bool UnRegisterWaits(void* cookie) override; |
| |
| // Returns the total number of wait objects associated with |
| // the thread pool. |
| size_t OutstandingWaits(); |
| |
| private: |
| // record to keep track of a wait and its associated cookie. |
| struct PoolObject { |
| const void* cookie; |
| HANDLE wait; |
| }; |
| // The list of pool wait objects. |
| typedef std::list<PoolObject> PoolObjects; |
| PoolObjects pool_objects_; |
| // This lock protects the list of pool wait objects. |
| CRITICAL_SECTION lock_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Win2kThreadPool); |
| }; |
| |
| } // namespace sandbox |
| |
| #endif // SANDBOX_SRC_WIN2K_THREADPOOL_H_ |