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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file has been auto-generated from the Jinja2 template
// third_party/blink/renderer/bindings/templates/union_container.h.tmpl
// by the script code_generator_v8.py.
// DO NOT MODIFY!
// clang-format off
#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_TESTS_RESULTS_CORE_FLOAT_OR_BOOLEAN_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_TESTS_RESULTS_CORE_FLOAT_OR_BOOLEAN_H_
#include "base/optional.h"
#include "third_party/blink/renderer/bindings/core/v8/dictionary.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
class CORE_EXPORT FloatOrBoolean final {
DISALLOW_NEW();
public:
FloatOrBoolean();
bool IsNull() const { return type_ == SpecificType::kNone; }
bool IsBoolean() const { return type_ == SpecificType::kBoolean; }
bool GetAsBoolean() const;
void SetBoolean(bool);
static FloatOrBoolean FromBoolean(bool);
bool IsFloat() const { return type_ == SpecificType::kFloat; }
float GetAsFloat() const;
void SetFloat(float);
static FloatOrBoolean FromFloat(float);
FloatOrBoolean(const FloatOrBoolean&);
~FloatOrBoolean();
FloatOrBoolean& operator=(const FloatOrBoolean&);
void Trace(blink::Visitor*);
private:
enum class SpecificType {
kNone,
kBoolean,
kFloat,
};
SpecificType type_;
bool boolean_;
float float_;
friend CORE_EXPORT v8::Local<v8::Value> ToV8(const FloatOrBoolean&, v8::Local<v8::Object>, v8::Isolate*);
};
class V8FloatOrBoolean final {
public:
CORE_EXPORT static void ToImpl(v8::Isolate*, v8::Local<v8::Value>, FloatOrBoolean&, UnionTypeConversionMode, ExceptionState&);
};
CORE_EXPORT v8::Local<v8::Value> ToV8(const FloatOrBoolean&, v8::Local<v8::Object>, v8::Isolate*);
template <class CallbackInfo>
inline void V8SetReturnValue(const CallbackInfo& callbackInfo, FloatOrBoolean& impl) {
V8SetReturnValue(callbackInfo, ToV8(impl, callbackInfo.Holder(), callbackInfo.GetIsolate()));
}
template <class CallbackInfo>
inline void V8SetReturnValue(const CallbackInfo& callbackInfo, FloatOrBoolean& impl, v8::Local<v8::Object> creationContext) {
V8SetReturnValue(callbackInfo, ToV8(impl, creationContext, callbackInfo.GetIsolate()));
}
template <>
struct NativeValueTraits<FloatOrBoolean> : public NativeValueTraitsBase<FloatOrBoolean> {
CORE_EXPORT static FloatOrBoolean NativeValue(v8::Isolate*, v8::Local<v8::Value>, ExceptionState&);
CORE_EXPORT static FloatOrBoolean NullValue() { return FloatOrBoolean(); }
};
template <>
struct V8TypeOf<FloatOrBoolean> {
typedef V8FloatOrBoolean Type;
};
} // namespace blink
// We need to set canInitializeWithMemset=true because HeapVector supports
// items that can initialize with memset or have a vtable. It is safe to
// set canInitializeWithMemset=true for a union type object in practice.
// See https://codereview.chromium.org/1118993002/#msg5 for more details.
WTF_ALLOW_MOVE_AND_INIT_WITH_MEM_FUNCTIONS(blink::FloatOrBoolean);
#endif // THIRD_PARTY_BLINK_RENDERER_BINDINGS_TESTS_RESULTS_CORE_FLOAT_OR_BOOLEAN_H_