| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/common/gpu/client/context_provider_command_buffer.h" |
| |
| #include <set> |
| #include <vector> |
| |
| #include "base/callback_helpers.h" |
| #include "base/strings/stringprintf.h" |
| #include "cc/output/managed_memory_policy.h" |
| #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h" |
| #include "gpu/command_buffer/client/gles2_implementation.h" |
| #include "third_party/skia/include/gpu/GrContext.h" |
| |
| namespace content { |
| |
| class ContextProviderCommandBuffer::LostContextCallbackProxy |
| : public blink::WebGraphicsContext3D::WebGraphicsContextLostCallback { |
| public: |
| explicit LostContextCallbackProxy(ContextProviderCommandBuffer* provider) |
| : provider_(provider) { |
| provider_->context3d_->setContextLostCallback(this); |
| } |
| |
| virtual ~LostContextCallbackProxy() { |
| provider_->context3d_->setContextLostCallback(NULL); |
| } |
| |
| virtual void onContextLost() { |
| provider_->OnLostContext(); |
| } |
| |
| private: |
| ContextProviderCommandBuffer* provider_; |
| }; |
| |
| scoped_refptr<ContextProviderCommandBuffer> |
| ContextProviderCommandBuffer::Create( |
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, |
| CommandBufferContextType type) { |
| if (!context3d) |
| return NULL; |
| |
| return new ContextProviderCommandBuffer(context3d.Pass(), type); |
| } |
| |
| ContextProviderCommandBuffer::ContextProviderCommandBuffer( |
| scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d, |
| CommandBufferContextType type) |
| : context3d_(context3d.Pass()), |
| context_type_(type), |
| debug_name_(CommandBufferContextTypeToString(type)), |
| destroyed_(false) { |
| DCHECK(main_thread_checker_.CalledOnValidThread()); |
| DCHECK(context3d_); |
| context_thread_checker_.DetachFromThread(); |
| } |
| |
| ContextProviderCommandBuffer::~ContextProviderCommandBuffer() { |
| DCHECK(main_thread_checker_.CalledOnValidThread() || |
| context_thread_checker_.CalledOnValidThread()); |
| |
| base::AutoLock lock(main_thread_lock_); |
| |
| // Destroy references to the context3d_ before leaking it. |
| if (context3d_->GetCommandBufferProxy()) { |
| context3d_->GetCommandBufferProxy()->SetLock(nullptr); |
| context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( |
| CommandBufferProxyImpl::MemoryAllocationChangedCallback()); |
| } |
| lost_context_callback_proxy_.reset(); |
| } |
| |
| |
| CommandBufferProxyImpl* ContextProviderCommandBuffer::GetCommandBufferProxy() { |
| return context3d_->GetCommandBufferProxy(); |
| } |
| |
| WebGraphicsContext3DCommandBufferImpl* |
| ContextProviderCommandBuffer::WebContext3D() { |
| DCHECK(context3d_); |
| DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| return context3d_.get(); |
| } |
| |
| bool ContextProviderCommandBuffer::BindToCurrentThread() { |
| // This is called on the thread the context will be used. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| if (lost_context_callback_proxy_) |
| return true; |
| |
| context3d_->SetContextType(context_type_); |
| if (!context3d_->InitializeOnCurrentThread()) |
| return false; |
| |
| InitializeCapabilities(); |
| |
| std::string unique_context_name = |
| base::StringPrintf("%s-%p", debug_name_.c_str(), context3d_.get()); |
| context3d_->traceBeginCHROMIUM("gpu_toplevel", unique_context_name.c_str()); |
| |
| lost_context_callback_proxy_.reset(new LostContextCallbackProxy(this)); |
| context3d_->GetCommandBufferProxy()->SetMemoryAllocationChangedCallback( |
| base::Bind(&ContextProviderCommandBuffer::OnMemoryAllocationChanged, |
| base::Unretained(this))); |
| return true; |
| } |
| |
| void ContextProviderCommandBuffer::DetachFromThread() { |
| context_thread_checker_.DetachFromThread(); |
| } |
| |
| gpu::gles2::GLES2Interface* ContextProviderCommandBuffer::ContextGL() { |
| DCHECK(context3d_); |
| DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| return context3d_->GetImplementation(); |
| } |
| |
| gpu::ContextSupport* ContextProviderCommandBuffer::ContextSupport() { |
| return context3d_->GetContextSupport(); |
| } |
| |
| class GrContext* ContextProviderCommandBuffer::GrContext() { |
| DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| if (gr_context_) |
| return gr_context_->get(); |
| |
| gr_context_.reset(new GrContextForWebGraphicsContext3D(context3d_.get())); |
| |
| // If GlContext is already lost, also abandon the new GrContext. |
| if (IsContextLost()) |
| gr_context_->get()->abandonContext(); |
| |
| return gr_context_->get(); |
| } |
| |
| void ContextProviderCommandBuffer::SetupLock() { |
| DCHECK(context3d_); |
| context3d_->GetCommandBufferProxy()->SetLock(&context_lock_); |
| } |
| |
| base::Lock* ContextProviderCommandBuffer::GetLock() { |
| return &context_lock_; |
| } |
| |
| cc::ContextProvider::Capabilities |
| ContextProviderCommandBuffer::ContextCapabilities() { |
| DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| return capabilities_; |
| } |
| |
| bool ContextProviderCommandBuffer::IsContextLost() { |
| DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| return context3d_->isContextLost(); |
| } |
| |
| void ContextProviderCommandBuffer::VerifyContexts() { |
| DCHECK(lost_context_callback_proxy_); // Is bound to thread. |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| if (context3d_->isContextLost()) |
| OnLostContext(); |
| } |
| |
| void ContextProviderCommandBuffer::DeleteCachedResources() { |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| if (gr_context_) |
| gr_context_->FreeGpuResources(); |
| } |
| |
| void ContextProviderCommandBuffer::OnLostContext() { |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| { |
| base::AutoLock lock(main_thread_lock_); |
| if (destroyed_) |
| return; |
| destroyed_ = true; |
| } |
| if (!lost_context_callback_.is_null()) |
| base::ResetAndReturn(&lost_context_callback_).Run(); |
| if (gr_context_) |
| gr_context_->OnLostContext(); |
| } |
| |
| void ContextProviderCommandBuffer::OnMemoryAllocationChanged( |
| const gpu::MemoryAllocation& allocation) { |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| |
| if (memory_policy_changed_callback_.is_null()) |
| return; |
| |
| memory_policy_changed_callback_.Run(cc::ManagedMemoryPolicy(allocation)); |
| } |
| |
| void ContextProviderCommandBuffer::InitializeCapabilities() { |
| Capabilities caps; |
| caps.gpu = context3d_->GetImplementation()->capabilities(); |
| |
| size_t mapped_memory_limit = context3d_->GetMappedMemoryLimit(); |
| caps.max_transfer_buffer_usage_bytes = |
| mapped_memory_limit == WebGraphicsContext3DCommandBufferImpl::kNoLimit |
| ? std::numeric_limits<size_t>::max() : mapped_memory_limit; |
| |
| capabilities_ = caps; |
| } |
| |
| bool ContextProviderCommandBuffer::DestroyedOnMainThread() { |
| DCHECK(main_thread_checker_.CalledOnValidThread()); |
| |
| base::AutoLock lock(main_thread_lock_); |
| return destroyed_; |
| } |
| |
| void ContextProviderCommandBuffer::SetLostContextCallback( |
| const LostContextCallback& lost_context_callback) { |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| DCHECK(lost_context_callback_.is_null() || |
| lost_context_callback.is_null()); |
| lost_context_callback_ = lost_context_callback; |
| } |
| |
| void ContextProviderCommandBuffer::SetMemoryPolicyChangedCallback( |
| const MemoryPolicyChangedCallback& memory_policy_changed_callback) { |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| DCHECK(memory_policy_changed_callback_.is_null() || |
| memory_policy_changed_callback.is_null()); |
| memory_policy_changed_callback_ = memory_policy_changed_callback; |
| } |
| |
| } // namespace content |