| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SKIA_EXT_OPACITY_DRAW_FILTER_H |
| #define SKIA_EXT_OPACITY_DRAW_FILTER_H |
| |
| #include "base/values.h" |
| #include "third_party/skia/include/core/SkDrawFilter.h" |
| |
| class SkPaint; |
| |
| namespace skia { |
| |
| // This filter allows setting an opacity on every draw call to a canvas, and to |
| // disable image filtering. Note that the opacity setting is only correct in |
| // very limited conditions: when there is only zero or one opaque, nonlayer |
| // draw for every pixel in the surface. |
| class SK_API OpacityDrawFilter : public SkDrawFilter { |
| public: |
| OpacityDrawFilter(float opacity, bool disable_image_filtering); |
| ~OpacityDrawFilter() override; |
| bool filter(SkPaint* paint, SkDrawFilter::Type type) override; |
| |
| private: |
| int alpha_; |
| bool disable_image_filtering_; |
| }; |
| |
| } // namespace skia |
| |
| #endif // SKIA_EXT_OPACITY_DRAW_FILTER_H |
| |