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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_BUBBLE_BUBBLE_CLOSE_REASON_H_
#define COMPONENTS_BUBBLE_BUBBLE_CLOSE_REASON_H_
// List of reasons why a bubble might close. These correspond to various events
// from the UI. Not all platforms will receive all events.
enum BubbleCloseReason {
// The bubble WILL be closed regardless of return value for |ShouldClose|.
// Ex: The bubble's parent window is being destroyed.
BUBBLE_CLOSE_FORCED,
// Bubble was closed without any user interaction.
BUBBLE_CLOSE_FOCUS_LOST,
// User did not interact with the bubble, but changed tab.
BUBBLE_CLOSE_TABSWITCHED,
// User did not interact with the bubble, but detached the tab.
BUBBLE_CLOSE_TABDETACHED,
// User dismissed the bubble. (ESC, close, etc.)
BUBBLE_CLOSE_USER_DISMISSED,
// There has been a navigation event. (Link, URL typed, refresh, etc.)
BUBBLE_CLOSE_NAVIGATED,
// The parent window has entered or exited fullscreen mode. Will also be
// called for immersive fullscreen.
BUBBLE_CLOSE_FULLSCREEN_TOGGLED,
// The user selected an affirmative response in the bubble.
BUBBLE_CLOSE_ACCEPTED,
// The user selected a negative response in the bubble.
BUBBLE_CLOSE_CANCELED,
// A bubble's owning frame is being destroyed.
BUBBLE_CLOSE_FRAME_DESTROYED,
};
#endif // COMPONENTS_BUBBLE_BUBBLE_CLOSE_REASON_H_