blob: 8209b5c32fd73f332e183a84a472ed34658ba44d [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/nacl/common/nacl_debug_exception_handler_win.h"
#include <utility>
#include "base/bind.h"
#include "base/macros.h"
#include "base/threading/platform_thread.h"
#include "base/win/scoped_handle.h"
#include "native_client/src/public/win/debug_exception_handler.h"
namespace {
class DebugExceptionHandler : public base::PlatformThread::Delegate {
public:
DebugExceptionHandler(base::Process nacl_process,
const std::string& startup_info,
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
const base::Callback<void(bool)>& on_connected)
: nacl_process_(std::move(nacl_process)),
startup_info_(startup_info),
task_runner_(task_runner),
on_connected_(on_connected) {}
void ThreadMain() override {
// In the Windows API, the set of processes being debugged is
// thread-local, so we have to attach to the process (using
// DebugActiveProcess()) on the same thread on which
// NaClDebugExceptionHandlerRun() receives debug events for the
// process.
bool attached = false;
int pid = nacl_process_.Pid();
if (nacl_process_.IsValid()) {
DCHECK(pid);
if (!DebugActiveProcess(pid)) {
LOG(ERROR) << "Failed to connect to the process";
} else {
attached = true;
}
} else {
LOG(ERROR) << "Invalid process handle";
}
task_runner_->PostTask(FROM_HERE, base::Bind(on_connected_, attached));
if (attached) {
NaClDebugExceptionHandlerRun(
nacl_process_.Handle(),
reinterpret_cast<const void*>(startup_info_.data()),
startup_info_.size());
}
delete this;
}
private:
base::Process nacl_process_;
std::string startup_info_;
const scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::Callback<void(bool)> on_connected_;
DISALLOW_COPY_AND_ASSIGN(DebugExceptionHandler);
};
} // namespace
void NaClStartDebugExceptionHandlerThread(
base::Process nacl_process,
const std::string& startup_info,
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
const base::Callback<void(bool)>& on_connected) {
// The new PlatformThread will take ownership of the
// DebugExceptionHandler object, which will delete itself on exit.
DebugExceptionHandler* handler = new DebugExceptionHandler(
std::move(nacl_process), startup_info, task_runner, on_connected);
if (!base::PlatformThread::CreateNonJoinable(0, handler)) {
on_connected.Run(false);
delete handler;
}
}