blob: 339be0b576ba15a9be7dea49a6cf0cebe9c16ffc [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/effect_node.h"
#include "base/trace_event/traced_value.h"
#include "cc/layers/layer.h"
#include "cc/trees/property_tree.h"
namespace cc {
EffectNode::EffectNode()
: id(EffectTree::kInvalidNodeId),
parent_id(EffectTree::kInvalidNodeId),
stable_id(INVALID_STABLE_ID),
opacity(1.f),
screen_space_opacity(1.f),
backdrop_filter_quality(1.f),
blend_mode(SkBlendMode::kSrcOver),
cache_render_surface(false),
has_copy_request(false),
hidden_by_backface_visibility(false),
double_sided(true),
trilinear_filtering(false),
is_drawn(true),
subtree_hidden(false),
has_potential_filter_animation(false),
has_potential_backdrop_filter_animation(false),
has_potential_opacity_animation(false),
is_currently_animating_filter(false),
is_currently_animating_backdrop_filter(false),
is_currently_animating_opacity(false),
has_masking_child(false),
is_masked(false),
effect_changed(false),
subtree_has_copy_request(false),
is_fast_rounded_corner(false),
render_surface_reason(RenderSurfaceReason::kNone),
transform_id(0),
clip_id(0),
target_id(1),
mask_layer_id(Layer::INVALID_ID),
closest_ancestor_with_cached_render_surface_id(-1),
closest_ancestor_with_copy_request_id(-1) {}
EffectNode::EffectNode(const EffectNode& other) = default;
EffectNode::~EffectNode() = default;
bool EffectNode::operator==(const EffectNode& other) const {
return id == other.id && parent_id == other.parent_id &&
stable_id == other.stable_id && opacity == other.opacity &&
screen_space_opacity == other.screen_space_opacity &&
backdrop_filter_quality == other.backdrop_filter_quality &&
cache_render_surface == other.cache_render_surface &&
has_copy_request == other.has_copy_request &&
filters == other.filters &&
backdrop_filters == other.backdrop_filters &&
backdrop_filter_bounds == other.backdrop_filter_bounds &&
backdrop_mask_element_id == other.backdrop_mask_element_id &&
filters_origin == other.filters_origin &&
rounded_corner_bounds == other.rounded_corner_bounds &&
is_fast_rounded_corner == other.is_fast_rounded_corner &&
// The specific reason is just for tracing/testing/debugging, so just
// check whether a render surface is needed.
HasRenderSurface() == other.HasRenderSurface() &&
blend_mode == other.blend_mode &&
surface_contents_scale == other.surface_contents_scale &&
unscaled_mask_target_size == other.unscaled_mask_target_size &&
hidden_by_backface_visibility == other.hidden_by_backface_visibility &&
double_sided == other.double_sided &&
trilinear_filtering == other.trilinear_filtering &&
is_drawn == other.is_drawn && subtree_hidden == other.subtree_hidden &&
has_potential_filter_animation ==
other.has_potential_filter_animation &&
has_potential_backdrop_filter_animation ==
other.has_potential_backdrop_filter_animation &&
has_potential_opacity_animation ==
other.has_potential_opacity_animation &&
is_currently_animating_filter == other.is_currently_animating_filter &&
is_currently_animating_backdrop_filter ==
other.is_currently_animating_backdrop_filter &&
is_currently_animating_opacity ==
other.is_currently_animating_opacity &&
has_masking_child == other.has_masking_child &&
is_masked == other.is_masked &&
effect_changed == other.effect_changed &&
subtree_has_copy_request == other.subtree_has_copy_request &&
transform_id == other.transform_id && clip_id == other.clip_id &&
target_id == other.target_id && mask_layer_id == other.mask_layer_id &&
closest_ancestor_with_cached_render_surface_id ==
other.closest_ancestor_with_cached_render_surface_id &&
closest_ancestor_with_copy_request_id ==
other.closest_ancestor_with_copy_request_id;
}
const char* RenderSurfaceReasonToString(RenderSurfaceReason reason) {
switch (reason) {
case RenderSurfaceReason::kNone:
return "none";
case RenderSurfaceReason::kRoot:
return "root";
case RenderSurfaceReason::k3dTransformFlattening:
return "3d transform flattening";
case RenderSurfaceReason::kBlendMode:
return "blend mode";
case RenderSurfaceReason::kBlendModeDstIn:
return "blend mode kDstIn";
case RenderSurfaceReason::kOpacity:
return "opacity";
case RenderSurfaceReason::kOpacityAnimation:
return "opacity animation";
case RenderSurfaceReason::kFilter:
return "filter";
case RenderSurfaceReason::kFilterAnimation:
return "filter animation";
case RenderSurfaceReason::kBackdropFilter:
return "backdrop filter";
case RenderSurfaceReason::kBackdropFilterAnimation:
return "backdrop filter animation";
case RenderSurfaceReason::kRoundedCorner:
return "rounded corner";
case RenderSurfaceReason::kClipPath:
return "clip path";
case RenderSurfaceReason::kClipAxisAlignment:
return "clip axis alignment";
case RenderSurfaceReason::kMask:
return "mask";
case RenderSurfaceReason::kRootOrIsolatedGroup:
return "root or isolated group";
case RenderSurfaceReason::kTrilinearFiltering:
return "trilinear filtering";
case RenderSurfaceReason::kCache:
return "cache";
case RenderSurfaceReason::kCopyRequest:
return "copy request";
case RenderSurfaceReason::kTest:
return "test";
default:
NOTREACHED() << static_cast<int>(reason);
return "";
}
}
void EffectNode::AsValueInto(base::trace_event::TracedValue* value) const {
value->SetInteger("backdrop_mask_element_id",
backdrop_mask_element_id.GetInternalValue());
value->SetInteger("id", id);
value->SetInteger("parent_id", parent_id);
value->SetInteger("stable_id", stable_id);
value->SetDouble("opacity", opacity);
if (!backdrop_filters.IsEmpty()) {
value->SetString("backdrop_filters", backdrop_filters.ToString());
}
value->SetDouble("backdrop_filter_quality", backdrop_filter_quality);
value->SetBoolean("is_fast_rounded_corner", is_fast_rounded_corner);
if (!rounded_corner_bounds.IsEmpty()) {
MathUtil::AddToTracedValue("rounded_corner_bounds", rounded_corner_bounds,
value);
}
value->SetString("blend_mode", SkBlendMode_Name(blend_mode));
value->SetBoolean("cache_render_surface", cache_render_surface);
value->SetBoolean("has_copy_request", has_copy_request);
value->SetBoolean("double_sided", double_sided);
value->SetBoolean("trilinear_filtering", trilinear_filtering);
value->SetBoolean("is_drawn", is_drawn);
value->SetBoolean("has_potential_filter_animation",
has_potential_filter_animation);
value->SetBoolean("has_potential_backdrop_filter_animation",
has_potential_backdrop_filter_animation);
value->SetBoolean("has_potential_opacity_animation",
has_potential_opacity_animation);
value->SetBoolean("has_masking_child", has_masking_child);
value->SetBoolean("is_masked", is_masked);
value->SetBoolean("effect_changed", effect_changed);
value->SetBoolean("subtree_has_copy_request", subtree_has_copy_request);
value->SetString("render_surface_reason",
RenderSurfaceReasonToString(render_surface_reason));
value->SetInteger("transform_id", transform_id);
value->SetInteger("clip_id", clip_id);
value->SetInteger("target_id", target_id);
value->SetInteger("mask_layer_id", mask_layer_id);
value->SetInteger("closest_ancestor_with_cached_render_surface_id",
closest_ancestor_with_cached_render_surface_id);
value->SetInteger("closest_ancestor_with_copy_request_id",
closest_ancestor_with_copy_request_id);
}
} // namespace cc