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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_COMMON_IMAGE_UTIL_H_
#define EXTENSIONS_COMMON_IMAGE_UTIL_H_
#include <string>
class SkBitmap;
typedef unsigned int SkColor;
namespace base {
class FilePath;
}
// This file contains various utility functions for extension images and colors.
namespace extensions {
namespace image_util {
// Parses a CSS-style color string from hex (3- or 6-digit) or HSL(A) format.
// Returns true on success.
bool ParseCssColorString(const std::string& color_string, SkColor* result);
// Parses a RGB or RGBA string like #FF9982CC, #FF9982, #EEEE, or #EEE to a
// color. Returns true for success.
bool ParseHexColorString(const std::string& color_string, SkColor* result);
// Creates a string like #FF9982 from a color.
std::string GenerateHexColorString(SkColor color);
// Parses rgb() or rgba() string to a color. Returns true for success.
bool ParseRgbColorString(const std::string& color_string, SkColor* result);
// Parses hsl() or hsla() string to a SkColor. Returns true for success.
bool ParseHslColorString(const std::string& color_string, SkColor* result);
// Returns whether an icon image is considered to be visible in its display
// context.
bool IsIconSufficientlyVisible(const SkBitmap& bitmap);
// Returns whether an icon image is considered to be visible in its display
// context.
bool IsIconAtPathSufficientlyVisible(const base::FilePath& path);
// This is the color of the toolbar in the default scheme. There is a unit test
// to catch any changes to this value.
extern const SkColor kDefaultToolbarColor;
// Renders the icon bitmap onto another bitmap, combining it with the specified
// background color, then determines whether the rendered icon is sufficiently
// visible against the background.
bool IsRenderedIconSufficientlyVisible(const SkBitmap& bitmap,
SkColor background_color);
// Returns whether an icon image is considered to be visible in its display
// context, according to the previous function.
bool IsRenderedIconAtPathSufficientlyVisible(const base::FilePath& path,
SkColor background_color);
// Renders the icon bitmap onto another bitmap, combining it with the specified
// background color. The output bitmap must be empty.
void RenderIconForVisibilityAnalysis(const SkBitmap& icon,
SkColor background_color,
SkBitmap* rendered_icon);
// Load a PNG image from a file into the destination bitmap.
bool LoadPngFromFile(const base::FilePath& path, SkBitmap* dst);
} // namespace image_util
} // namespace extensions
#endif // EXTENSIONS_COMMON_IMAGE_UTIL_H_