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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/window_cycle_controller.h"
#include "ash/metrics/task_switch_metrics_recorder.h"
#include "ash/metrics/task_switch_source.h"
#include "ash/metrics/user_metrics_recorder.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/session/session_controller_impl.h"
#include "ash/shell.h"
#include "ash/wm/desks/desk.h"
#include "ash/wm/desks/desks_controller.h"
#include "ash/wm/desks/desks_util.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overview/overview_controller.h"
#include "ash/wm/overview/overview_session.h"
#include "ash/wm/screen_pinning_controller.h"
#include "ash/wm/window_cycle_event_filter.h"
#include "ash/wm/window_cycle_list.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/metrics/histogram_macros.h"
#include "base/metrics/user_metrics.h"
namespace ash {
namespace {
// Returns the most recently active window from the |window_list| or nullptr
// if the list is empty.
aura::Window* GetActiveWindow(const WindowCycleList::WindowList& window_list) {
return window_list.empty() ? nullptr : window_list[0];
}
void ReportPossibleDesksSwitchStats(int active_desk_container_id_before_cycle) {
// Report only for users who have 2 or more desks, since we're only interested
// in seeing how users of Virtual Desks use window cycling.
auto* desks_controller = DesksController::Get();
if (!desks_controller)
return;
if (desks_controller->desks().size() < 2)
return;
// Note that this functions is called while a potential desk switch animation
// is starting, in this case we want the target active desk (i.e. the soon-to-
// be active desk after the animation finishes).
const int active_desk_container_id_after_cycle =
desks_controller->GetTargetActiveDesk()->container_id();
DCHECK_NE(active_desk_container_id_before_cycle, kShellWindowId_Invalid);
DCHECK_NE(active_desk_container_id_after_cycle, kShellWindowId_Invalid);
// Note that the desks containers IDs are consecutive. See
// |ash::ShellWindowId|.
const int desks_switch_distance =
std::abs(active_desk_container_id_after_cycle -
active_desk_container_id_before_cycle);
UMA_HISTOGRAM_EXACT_LINEAR("Ash.WindowCycleController.DesksSwitchDistance",
desks_switch_distance,
desks_util::kMaxNumberOfDesks);
}
bool IsAnyWindowDragged() {
OverviewController* overview_controller = Shell::Get()->overview_controller();
if (overview_controller->InOverviewSession() &&
overview_controller->overview_session()->IsAnyOverviewItemDragged()) {
return true;
}
for (aura::Window* window :
Shell::Get()->mru_window_tracker()->BuildMruWindowList(kActiveDesk)) {
if (WindowState::Get(window)->is_dragged())
return true;
}
return false;
}
} // namespace
//////////////////////////////////////////////////////////////////////////////
// WindowCycleController, public:
WindowCycleController::WindowCycleController() = default;
WindowCycleController::~WindowCycleController() = default;
// static
bool WindowCycleController::CanCycle() {
return !Shell::Get()->session_controller()->IsScreenLocked() &&
!Shell::IsSystemModalWindowOpen() &&
!Shell::Get()->screen_pinning_controller()->IsPinned() &&
!IsAnyWindowDragged();
}
void WindowCycleController::HandleCycleWindow(Direction direction) {
if (!CanCycle())
return;
if (!IsCycling())
StartCycling();
Step(direction);
}
void WindowCycleController::StartCycling() {
WindowCycleList::WindowList window_list =
Shell::Get()->mru_window_tracker()->BuildWindowForCycleWithPipList(
kAllDesks);
// Window cycle list windows will handle showing their transient related
// windows, so if a window in |window_list| has a transient root also in
// |window_list|, we can remove it as the transient root will handle showing
// the window.
window_util::RemoveTransientDescendants(&window_list);
active_desk_container_id_before_cycle_ =
desks_util::GetActiveDeskContainerId();
active_window_before_window_cycle_ = GetActiveWindow(window_list);
window_cycle_list_ = std::make_unique<WindowCycleList>(window_list);
event_filter_ = std::make_unique<WindowCycleEventFilter>();
base::RecordAction(base::UserMetricsAction("WindowCycleController_Cycle"));
UMA_HISTOGRAM_COUNTS_100("Ash.WindowCycleController.Items",
window_list.size());
}
void WindowCycleController::CompleteCycling() {
window_cycle_list_->set_user_did_accept(true);
StopCycling();
}
void WindowCycleController::CancelCycling() {
StopCycling();
}
//////////////////////////////////////////////////////////////////////////////
// WindowCycleController, private:
void WindowCycleController::Step(Direction direction) {
DCHECK(window_cycle_list_.get());
window_cycle_list_->Step(direction);
}
void WindowCycleController::StopCycling() {
window_cycle_list_.reset();
// We can't use the MRU window list here to get the active window, since
// cycling can activate a window on a different desk, leading to a desk-switch
// animation launching. Getting the MRU window list for the active desk now
// will always be for the current active desk, not the target active desk.
aura::Window* active_window_after_window_cycle =
window_util::GetActiveWindow();
// Remove our key event filter.
event_filter_.reset();
if (active_window_after_window_cycle != nullptr &&
active_window_before_window_cycle_ != active_window_after_window_cycle) {
Shell::Get()->metrics()->task_switch_metrics_recorder().OnTaskSwitch(
TaskSwitchSource::WINDOW_CYCLE_CONTROLLER);
ReportPossibleDesksSwitchStats(active_desk_container_id_before_cycle_);
}
active_window_before_window_cycle_ = nullptr;
active_desk_container_id_before_cycle_ = kShellWindowId_Invalid;
}
} // namespace ash