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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_TEST_TEST_GPU_MEMORY_BUFFER_MANAGER_H_
#define COMPONENTS_VIZ_TEST_TEST_GPU_MEMORY_BUFFER_MANAGER_H_
#include <memory>
#include "base/macros.h"
#include "base/synchronization/lock.h"
#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
namespace viz {
class TestGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager {
public:
TestGpuMemoryBufferManager();
~TestGpuMemoryBufferManager() override;
std::unique_ptr<TestGpuMemoryBufferManager>
CreateClientGpuMemoryBufferManager();
int GetClientId() { return client_id_; }
void OnGpuMemoryBufferDestroyed(gfx::GpuMemoryBufferId gpu_memory_buffer_id);
void SetFailOnCreate(bool fail_on_create) {
fail_on_create_ = fail_on_create;
}
// Overridden from gpu::GpuMemoryBufferManager:
std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer(
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
gpu::SurfaceHandle surface_handle) override;
void SetDestructionSyncToken(gfx::GpuMemoryBuffer* buffer,
const gpu::SyncToken& sync_token) override;
private:
// This class is called by multiple threads at the same time. Hold this lock
// for the duration of all member functions, to ensure consistency.
// https://crbug.com/690588, https://crbug.com/859020
base::Lock lock_;
// Buffers allocated by this manager.
int last_gpu_memory_buffer_id_ = 1000;
std::map<int, gfx::GpuMemoryBuffer*> buffers_;
// Parent information for child managers.
int client_id_ = -1;
TestGpuMemoryBufferManager* parent_gpu_memory_buffer_manager_ = nullptr;
// Child infomration for parent managers.
int last_client_id_ = 5000;
std::map<int, TestGpuMemoryBufferManager*> clients_;
bool fail_on_create_ = false;
DISALLOW_COPY_AND_ASSIGN(TestGpuMemoryBufferManager);
};
} // namespace viz
#endif // COMPONENTS_VIZ_TEST_TEST_GPU_MEMORY_BUFFER_MANAGER_H_