| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_ |
| #define UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_ |
| |
| #include <vector> |
| |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "base/strings/string16.h" |
| #include "ui/base/accelerators/accelerator.h" |
| #include "ui/base/ui_base_export.h" |
| |
| namespace ui { |
| |
| // A model representing the rows of buttons that should be inserted in a button |
| // containing menu item. |
| class UI_BASE_EXPORT ButtonMenuItemModel { |
| public: |
| // Types of buttons. |
| enum ButtonType { |
| TYPE_SPACE, |
| TYPE_BUTTON, |
| TYPE_BUTTON_LABEL |
| }; |
| |
| class UI_BASE_EXPORT Delegate : public AcceleratorProvider { |
| public: |
| // Some command ids have labels that change over time. |
| virtual bool IsItemForCommandIdDynamic(int command_id) const; |
| virtual base::string16 GetLabelForCommandId(int command_id) const; |
| |
| // Performs the action associated with the specified command id. |
| virtual void ExecuteCommand(int command_id, int event_flags) = 0; |
| virtual bool IsCommandIdEnabled(int command_id) const; |
| virtual bool DoesCommandIdDismissMenu(int command_id) const; |
| |
| // AcceleratorProvider overrides: |
| // By default, returns false for all commands. Can be further overridden. |
| bool GetAcceleratorForCommandId( |
| int command_id, |
| ui::Accelerator* accelerator) const override; |
| |
| protected: |
| ~Delegate() override {} |
| }; |
| |
| ButtonMenuItemModel(int string_id, ButtonMenuItemModel::Delegate* delegate); |
| ~ButtonMenuItemModel(); |
| |
| // Adds a button that will emit |command_id|. All buttons created through |
| // this method will have the same size, based on the largest button. |
| void AddGroupItemWithStringId(int command_id, int string_id); |
| |
| // Adds a button that has an icon instead of a label. |
| void AddItemWithImage(int command_id, int icon_idr); |
| |
| // Adds a non-clickable button with a desensitized label that doesn't do |
| // anything. Usually combined with IsItemForCommandIdDynamic() to add |
| // information. |
| void AddButtonLabel(int command_id, int string_id); |
| |
| // Adds a small horizontal space. |
| void AddSpace(); |
| |
| // Returns the number of items for iteration. |
| int GetItemCount() const; |
| |
| // Returns what kind of item is at |index|. |
| ButtonType GetTypeAt(int index) const; |
| |
| // Changes a position into a command ID. |
| int GetCommandIdAt(int index) const; |
| |
| // Whether the label for item |index| changes. |
| bool IsItemDynamicAt(int index) const; |
| |
| // Gets the accelerator information for the specified index, returning true if |
| // there is a shortcut accelerator for the item, false otherwise. |
| bool GetAcceleratorAt(int index, ui::Accelerator* accelerator) const; |
| |
| // Returns the current label value for the button at |index|. |
| base::string16 GetLabelAt(int index) const; |
| |
| // If the button at |index| should have an icon instead, returns true and |
| // sets the IDR |icon|. |
| bool GetIconAt(int index, int* icon) const; |
| |
| // If the button at |index| should have its size equalized along with all |
| // other items that have their PartOfGroup bit set. |
| bool PartOfGroup(int index) const; |
| |
| // Called when the item at the specified index has been activated. |
| void ActivatedAt(int index); |
| |
| // Returns the enabled state of the button at |index|. |
| bool IsEnabledAt(int index) const; |
| |
| // Returns whether clicking on the button at |index| dismisses the menu. |
| bool DismissesMenuAt(int index) const; |
| |
| // Returns the enabled state of the command specified by |command_id|. |
| bool IsCommandIdEnabled(int command_id) const; |
| |
| // Returns whether clicking on |command_id| dismisses the menu. |
| bool DoesCommandIdDismissMenu(int command_id) const; |
| |
| const base::string16& label() const { return item_label_; } |
| |
| private: |
| // The non-clickable label to the left of the buttons. |
| base::string16 item_label_; |
| |
| struct Item; |
| std::vector<Item> items_; |
| |
| Delegate* delegate_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ButtonMenuItemModel); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_ |