| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_MODELS_MENU_MODEL_H_ |
| #define UI_BASE_MODELS_MENU_MODEL_H_ |
| |
| #include "base/strings/string16.h" |
| #include "ui/base/models/menu_model_delegate.h" |
| #include "ui/base/models/menu_separator_types.h" |
| #include "ui/base/ui_base_export.h" |
| #include "ui/gfx/image/image_skia.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace gfx { |
| class FontList; |
| class Image; |
| struct VectorIcon; |
| } |
| |
| namespace ui { |
| |
| class Accelerator; |
| class ButtonMenuItemModel; |
| |
| // An interface implemented by an object that provides the content of a menu. |
| class UI_BASE_EXPORT MenuModel { |
| public: |
| // The type of item. |
| enum ItemType { |
| TYPE_COMMAND, // Performs an action when selected. |
| TYPE_CHECK, // Can be selected/checked to toggle a boolean state. |
| TYPE_RADIO, // Can be selected/checked among a group of choices. |
| TYPE_SEPARATOR, // Shows a horizontal line separator. |
| TYPE_BUTTON_ITEM, // Shows a row of buttons. |
| TYPE_SUBMENU, // Presents a submenu within another menu. |
| TYPE_ACTIONABLE_SUBMENU, // A SUBMENU that is also a COMMAND. |
| }; |
| |
| virtual ~MenuModel() {} |
| |
| // Returns true if any of the items within the model have icons. Not all |
| // platforms support icons in menus natively and so this is a hint for |
| // triggering a custom rendering mode. |
| virtual bool HasIcons() const = 0; |
| |
| // Returns the number of items in the menu. |
| virtual int GetItemCount() const = 0; |
| |
| // Returns the type of item at the specified index. |
| virtual ItemType GetTypeAt(int index) const = 0; |
| |
| // Returns the separator type at the specified index. |
| virtual ui::MenuSeparatorType GetSeparatorTypeAt(int index) const = 0; |
| |
| // Returns the command id of the item at the specified index. |
| virtual int GetCommandIdAt(int index) const = 0; |
| |
| // Returns the label of the item at the specified index. |
| virtual base::string16 GetLabelAt(int index) const = 0; |
| |
| // Returns the sublabel of the item at the specified index. The sublabel |
| // is rendered beneath the label and using the font GetLabelFontAt(). |
| virtual base::string16 GetSublabelAt(int index) const; |
| |
| // Returns the minor text of the item at the specified index. The minor text |
| // is rendered to the right of the label and using the font GetLabelFontAt(). |
| virtual base::string16 GetMinorTextAt(int index) const; |
| |
| // Returns the minor icon of the item at the specified index. The minor icon |
| // is rendered to the left of the minor text. |
| virtual const gfx::VectorIcon* GetMinorIconAt(int index) const; |
| |
| // Returns true if the menu item (label/sublabel/icon) at the specified |
| // index can change over the course of the menu's lifetime. If this function |
| // returns true, the label, sublabel and icon of the menu item will be |
| // updated each time the menu is shown. |
| virtual bool IsItemDynamicAt(int index) const = 0; |
| |
| // Returns the font list used for the label at the specified index. |
| // If NULL, then the default font list should be used. |
| virtual const gfx::FontList* GetLabelFontListAt(int index) const; |
| |
| // Gets the accelerator information for the specified index, returning true if |
| // there is a shortcut accelerator for the item, false otherwise. |
| virtual bool GetAcceleratorAt(int index, |
| ui::Accelerator* accelerator) const = 0; |
| |
| // Returns the checked state of the item at the specified index. |
| virtual bool IsItemCheckedAt(int index) const = 0; |
| |
| // Returns the id of the group of radio items that the item at the specified |
| // index belongs to. |
| virtual int GetGroupIdAt(int index) const = 0; |
| |
| // Gets the icon for the item at the specified index, returning true if there |
| // is an icon, false otherwise. |
| virtual bool GetIconAt(int index, gfx::Image* icon) = 0; |
| |
| // Returns the model for a menu item with a line of buttons at |index|. |
| virtual ButtonMenuItemModel* GetButtonMenuItemAt(int index) const = 0; |
| |
| // Returns the enabled state of the item at the specified index. |
| virtual bool IsEnabledAt(int index) const = 0; |
| |
| // Returns true if the menu item is visible. |
| virtual bool IsVisibleAt(int index) const; |
| |
| // Returns the model for the submenu at the specified index. |
| virtual MenuModel* GetSubmenuModelAt(int index) const = 0; |
| |
| // Called when the highlighted menu item changes to the item at the specified |
| // index. |
| virtual void HighlightChangedTo(int index) = 0; |
| |
| // Called when the item at the specified index has been activated. |
| virtual void ActivatedAt(int index) = 0; |
| |
| // Called when the item has been activated with given event flags. |
| // (for the case where the activation involves a navigation). |
| // |event_flags| is a bit mask of ui::EventFlags. |
| virtual void ActivatedAt(int index, int event_flags); |
| |
| // Called when the menu is about to be shown. |
| virtual void MenuWillShow() {} |
| |
| // Called when the menu is about to be closed. The MenuRunner, and |this| |
| // should not be deleted here. |
| virtual void MenuWillClose() {} |
| |
| // Set the MenuModelDelegate. Owned by the caller of this function. |
| virtual void SetMenuModelDelegate(MenuModelDelegate* delegate) = 0; |
| |
| // Gets the MenuModelDelegate. |
| virtual MenuModelDelegate* GetMenuModelDelegate() const = 0; |
| |
| // Retrieves the model and index that contains a specific command id. Returns |
| // true if an item with the specified command id is found. |model| is inout, |
| // and specifies the model to start searching from. |
| static bool GetModelAndIndexForCommandId(int command_id, |
| MenuModel** model, |
| int* index); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_MODELS_MENU_MODEL_H_ |