| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_X_X11_UTIL_INTERNAL_H_ |
| #define UI_BASE_X_X11_UTIL_INTERNAL_H_ |
| |
| // This file declares utility functions for X11 (Linux only). |
| |
| #include <memory> |
| #include <unordered_map> |
| |
| #include "base/macros.h" |
| #include "base/synchronization/lock.h" |
| #include "build/build_config.h" |
| #include "ui/base/x/ui_base_x_export.h" |
| #include "ui/gfx/x/x11.h" |
| #include "ui/gfx/x/x11_types.h" |
| |
| namespace base { |
| template <typename T> |
| struct DefaultSingletonTraits; |
| } |
| |
| namespace ui { |
| |
| // -------------------------------------------------------------------------- |
| // NOTE: these functions cache the results and must be called from the UI |
| // thread. |
| // Get the XRENDER format id for ARGB32 (Skia's format). |
| // |
| // NOTE:Currently this don't support multiple screens/displays. |
| UI_BASE_X_EXPORT XRenderPictFormat* GetRenderARGB32Format(Display* dpy); |
| |
| // -------------------------------------------------------------------------- |
| // X11 error handling. |
| // Sets the X Error Handlers. Passing NULL for either will enable the default |
| // error handler, which if called will log the error and abort the process. |
| UI_BASE_X_EXPORT void SetX11ErrorHandlers(XErrorHandler error_handler, |
| XIOErrorHandler io_error_handler); |
| |
| // NOTE: This function should not be called directly from the |
| // X11 Error handler because it queries the server to decode the |
| // error message, which may trigger other errors. A suitable workaround |
| // is to post a task in the error handler to call this function. |
| UI_BASE_X_EXPORT void LogErrorEventDescription(Display* dpy, |
| const XErrorEvent& error_event); |
| |
| // -------------------------------------------------------------------------- |
| // Selects a visual with a preference for alpha support on compositing window |
| // managers. |
| class UI_BASE_X_EXPORT XVisualManager { |
| public: |
| static XVisualManager* GetInstance(); |
| |
| // Picks the best argb or opaque visual given |want_argb_visual|. If the |
| // default visual is returned, |colormap| is set to CopyFromParent. |
| void ChooseVisualForWindow(bool want_argb_visual, |
| Visual** visual, |
| int* depth, |
| Colormap* colormap, |
| bool* using_argb_visual); |
| |
| // Called by GpuDataManagerImplPrivate when GPUInfo becomes available. It is |
| // necessary for the GPU process to find out which visuals are best for GL |
| // because we don't want to load GL in the browser process. Returns false iff |
| // |default_visual_id| or |transparent_visual_id| are invalid. |
| bool OnGPUInfoChanged(bool software_rendering, |
| VisualID default_visual_id, |
| VisualID transparent_visual_id); |
| |
| // Are all of the system requirements met for using transparent visuals? |
| bool ArgbVisualAvailable() const; |
| |
| ~XVisualManager(); |
| |
| private: |
| friend struct base::DefaultSingletonTraits<XVisualManager>; |
| |
| class XVisualData { |
| public: |
| explicit XVisualData(XVisualInfo visual_info); |
| ~XVisualData(); |
| |
| Colormap GetColormap(); |
| |
| const XVisualInfo visual_info; |
| |
| private: |
| Colormap colormap_; |
| }; |
| |
| XVisualManager(); |
| |
| mutable base::Lock lock_; |
| |
| std::unordered_map<VisualID, std::unique_ptr<XVisualData>> visuals_; |
| |
| XDisplay* display_; |
| |
| VisualID default_visual_id_; |
| |
| // The system visual is usually the same as the default visual, but |
| // may not be in general. |
| VisualID system_visual_id_; |
| VisualID transparent_visual_id_; |
| |
| bool using_compositing_wm_; |
| bool using_software_rendering_; |
| bool have_gpu_argb_visual_; |
| |
| DISALLOW_COPY_AND_ASSIGN(XVisualManager); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_X_X11_UTIL_INTERNAL_H_ |