blob: adb9d8a5bc99f693c3615036c49b8d8f783d3a6e [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/disk_cache/cache_util.h"
#include <windows.h>
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/scoped_handle.h"
#include "base/file_util.h"
namespace {
// Deletes all the files on path that match search_name pattern.
void DeleteFiles(const wchar_t* path, const wchar_t* search_name) {
std::wstring name(path);
file_util::AppendToPath(&name, search_name);
WIN32_FIND_DATA data;
ScopedFindFileHandle handle(FindFirstFile(name.c_str(), &data));
if (!handle.IsValid())
return;
std::wstring adjusted_path(path);
adjusted_path += L'\\';
do {
if (data.dwFileAttributes == FILE_ATTRIBUTE_DIRECTORY ||
data.dwFileAttributes == FILE_ATTRIBUTE_REPARSE_POINT)
continue;
std::wstring current(adjusted_path);
current += data.cFileName;
DeleteFile(current.c_str());
} while (FindNextFile(handle, &data));
}
} // namespace
namespace disk_cache {
// Implemented in file_win.cc.
MessageLoopForIO::IOHandler* GetFileIOHandler();
bool MoveCache(const std::wstring& from_path, const std::wstring& to_path) {
// I don't want to use the shell version of move because if something goes
// wrong, that version will attempt to move file by file and fail at the end.
if (!MoveFileEx(from_path.c_str(), to_path.c_str(), 0)) {
LOG(ERROR) << "Unable to move the cache: " << GetLastError();
return false;
}
return true;
}
void DeleteCache(const std::wstring& path, bool remove_folder) {
DeleteFiles(path.c_str(), L"*");
if (remove_folder)
RemoveDirectory(path.c_str());
}
bool DeleteCacheFile(const std::wstring& name) {
// We do a simple delete, without ever falling back to SHFileOperation, as the
// version from base does.
return DeleteFile(name.c_str()) ? true : false;
}
void WaitForPendingIO(int* num_pending_io) {
while (*num_pending_io) {
// Asynchronous IO operations may be in flight and the completion may end
// up calling us back so let's wait for them.
MessageLoopForIO::current()->WaitForIOCompletion(100, GetFileIOHandler());
}
}
} // namespace disk_cache