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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// See net/disk_cache/disk_cache.h for the public interface of the cache.
#include "net/disk_cache/disk_format.h"
namespace disk_cache {
// This class implements a file lock that lives on the header of a memory mapped
// file. This is NOT a thread related lock, it is a lock to detect corruption
// of the file when the process crashes in the middle of an update.
// The lock is acquired on the constructor and released on the destructor.
// The typical use of the class is:
// {
// BlockFileHeader* header = GetFileHeader();
// FileLock lock(header);
// header->max_entries = num_entries;
// // At this point the destructor is going to release the lock.
// }
// It is important to perform Lock() and Unlock() operations in the right order,
// because otherwise the desired effect of the "lock" will not be achieved. If
// the operations are inlined / optimized, the "locked" operations can happen
// outside the lock.
class FileLock {
explicit FileLock(BlockFileHeader* header);
virtual ~FileLock() {
// Virtual to make sure the compiler never inlines the calls.
virtual void Lock();
virtual void Unlock();
bool acquired_;
volatile int32* updating_;
} // namespace disk_cache