blob: d777d57e35f89ce33bd79ecdb571d12d3f8d67bb [file] [log] [blame]
# Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
__doc__ = """
Configuration for building the stress_cache{,.exe} executable.
"""
Import('env')
env = env.Clone()
env.ApplySConscript([
'$BASE_DIR/using_base.scons',
'$BZIP2_DIR/using_bzip2.scons',
'$CHROME_SRC_DIR/build/using_googleurl.scons',
'$GTEST_DIR/../using_gtest.scons',
'$ICU38_DIR/using_icu38.scons',
'$MODP_B64_DIR/using_modp_b64.scons',
'$NET_DIR/using_net.scons',
])
if env.Bit('posix'):
env.ApplySConscript(['$THIRD_PARTY_DIR/libevent/using_libevent.scons'])
env.Prepend(
CPPPATH = [
'$CHROME_SRC_DIR',
],
)
if env.Bit('windows'):
env.Prepend(
CCFLAGS = [
'/WX',
],
)
input_files = ChromeFileList([
'disk_cache/disk_cache_test_util$OBJSUFFIX',
'disk_cache/stress_cache.cc',
])
if not env.Bit('mac'):
env.ChromeTestProgram('stress_cache', input_files)
p = env.ChromeMSVSProject('$NET_DIR/build/stress_cache.vcproj',
dest='$CHROME_SRC_DIR/net/build/stress_cache.vcproj',
guid='{B491C3A1-DE5F-4843-A1BB-AB8C4337187B}',
keyword='Win32Proj',
dependencies = [
'$BASE_DIR/build/base.vcproj',
'$NET_DIR/build/net.vcproj',
'$ICU38_DIR/build/icu.vcproj',
'$TESTING_DIR/gtest.vcproj',
],
# TODO: restore when we can derive all info,
# on all platforms, from the windows build targets.
#buildtargets=TODO,
files=input_files,
tools=[
'VCPreBuildEventTool',
'VCCustomBuildTool',
'VCXMLDataGeneratorTool',
'VCWebServiceProxyGeneratorTool',
'VCMIDLTool',
'VCCLCompilerTool',
'VCManagedResourceCompilerTool',
'VCResourceCompilerTool',
'VCPreLinkEventTool',
MSVSTool('VCLinkerTool',
SubSystem='1'),
'VCALinkTool',
'VCManifestTool',
'VCXDCMakeTool',
'VCBscMakeTool',
'VCFxCopTool',
'VCAppVerifierTool',
'VCWebDeploymentTool',
'VCPostBuildEventTool',
],
ConfigurationType='1')
p.AddConfig('Debug|Win32',
InheritedPropertySheets=[
'$(SolutionDir)../build/common.vsprops',
'$(SolutionDir)../build/debug.vsprops',
])
p.AddConfig('Release|Win32',
InheritedPropertySheets=[
'$(SolutionDir)../build/common.vsprops',
'$(SolutionDir)../build/release.vsprops',
])