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/* libs/graphics/sgl/SkScalerContext.cpp
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "SkScalerContext.h"
#include "SkDescriptor.h"
#include "SkDraw.h"
#include "SkFontHost.h"
#include "SkMaskFilter.h"
#include "SkPathEffect.h"
#include "SkRasterizer.h"
#include "SkRegion.h"
#include "SkStroke.h"
#include "SkThread.h"
#ifdef SK_DEBUG
// #define TRACK_MISSING_CHARS
#endif
#define ComputeBWRowBytes(width) (((unsigned)(width) + 7) >> 3)
static const uint8_t* gBlackGammaTable;
static const uint8_t* gWhiteGammaTable;
void SkGlyph::toMask(SkMask* mask) const {
SkASSERT(mask);
mask->fImage = (uint8_t*)fImage;
mask->fBounds.set(fLeft, fTop, fLeft + fWidth, fTop + fHeight);
mask->fRowBytes = this->rowBytes();
mask->fFormat = fMaskFormat;
}
size_t SkGlyph::computeImageSize() const {
size_t size = this->rowBytes() * fHeight;
if (fMaskFormat == SkMask::k3D_Format) {
size *= 3;
}
return size;
}
#ifdef SK_DEBUG
#define DUMP_RECx
#endif
static SkFlattenable* load_flattenable(const SkDescriptor* desc, uint32_t tag) {
SkFlattenable* obj = NULL;
uint32_t len;
const void* data = desc->findEntry(tag, &len);
if (data) {
SkFlattenableReadBuffer buffer(data, len);
obj = buffer.readFlattenable();
SkASSERT(buffer.offset() == buffer.size());
}
return obj;
}
SkScalerContext::SkScalerContext(const SkDescriptor* desc)
: fPathEffect(NULL), fMaskFilter(NULL)
{
static bool gHaveGammaTables;
if (!gHaveGammaTables) {
const uint8_t* tables[2];
SkFontHost::GetGammaTables(tables);
gBlackGammaTable = tables[0];
gWhiteGammaTable = tables[1];
gHaveGammaTables = true;
}
fBaseGlyphCount = 0;
fAuxScalerContext = NULL;
const Rec* rec = (const Rec*)desc->findEntry(kRec_SkDescriptorTag, NULL);
SkASSERT(rec);
fRec = *rec;
#ifdef DUMP_REC
desc->assertChecksum();
SkDebugf("SkScalarContext checksum %x count %d length %d\n", desc->getChecksum(), desc->getCount(), desc->getLength());
SkDebugf(" textsize %g prescale %g preskew %g post [%g %g %g %g]\n",
rec->fTextSize, rec->fPreScaleX, rec->fPreSkewX, rec->fPost2x2[0][0],
rec->fPost2x2[0][1], rec->fPost2x2[1][0], rec->fPost2x2[1][1]);
SkDebugf(" frame %g miter %g hints %d framefill %d format %d join %d\n",
rec->fFrameWidth, rec->fMiterLimit, rec->fHints, rec->fFrameAndFill,
rec->fMaskFormat, rec->fStrokeJoin);
SkDebugf(" pathEffect %x maskFilter %x\n", desc->findEntry(kPathEffect_SkDescriptorTag, NULL),
desc->findEntry(kMaskFilter_SkDescriptorTag, NULL));
#endif
fPathEffect = (SkPathEffect*)load_flattenable(desc, kPathEffect_SkDescriptorTag);
fMaskFilter = (SkMaskFilter*)load_flattenable(desc, kMaskFilter_SkDescriptorTag);
fRasterizer = (SkRasterizer*)load_flattenable(desc, kRasterizer_SkDescriptorTag);
}
SkScalerContext::~SkScalerContext() {
fPathEffect->safeUnref();
fMaskFilter->safeUnref();
fRasterizer->safeUnref();
SkDELETE(fAuxScalerContext);
}
SkScalerContext* SkScalerContext::loadAuxContext() const {
if (NULL == fAuxScalerContext) {
fAuxScalerContext = SkFontHost::CreateFallbackScalerContext(fRec);
if (NULL != fAuxScalerContext) {
fAuxScalerContext->setBaseGlyphCount(this->getGlyphCount());
}
}
return fAuxScalerContext;
}
#ifdef TRACK_MISSING_CHARS
static uint8_t gMissingChars[1 << 13];
#endif
uint16_t SkScalerContext::charToGlyphID(SkUnichar uni) {
unsigned glyphID = this->generateCharToGlyph(uni);
if (0 == glyphID) { // try auxcontext
SkScalerContext* ctx = this->loadAuxContext();
if (NULL != ctx) {
glyphID = ctx->generateCharToGlyph(uni);
if (0 != glyphID) { // only fiddle with it if its not missing
glyphID += this->getGlyphCount();
if (glyphID > 0xFFFF) {
glyphID = 0;
}
}
}
}
#ifdef TRACK_MISSING_CHARS
if (0 == glyphID) {
bool announce = false;
if (uni > 0xFFFF) { // we don't record these
announce = true;
} else {
unsigned index = uni >> 3;
unsigned mask = 1 << (uni & 7);
SkASSERT(index < SK_ARRAY_COUNT(gMissingChars));
if ((gMissingChars[index] & mask) == 0) {
gMissingChars[index] |= mask;
announce = true;
}
}
if (announce) {
printf(">>> MISSING CHAR <<< 0x%04X\n", uni);
}
}
#endif
return SkToU16(glyphID);
}
/* Internal routine to resolve auxContextID into a real context.
Only makes sense to call once the glyph has been given a
valid auxGlyphID.
*/
SkScalerContext* SkScalerContext::getGlyphContext(const SkGlyph& glyph) const {
SkScalerContext* ctx = const_cast<SkScalerContext*>(this);
if (glyph.getGlyphID() >= this->getGlyphCount()) {
ctx = this->loadAuxContext();
if (NULL == ctx) { // if no aux, just return us
ctx = const_cast<SkScalerContext*>(this);
}
}
return ctx;
}
static int plus_minus_pin(int value, int max) {
SkASSERT(max >= 0);
if (value > max) {
value = max;
} else if (value < -max) {
value = -max;
}
return value;
}
void SkScalerContext::getAdvance(SkGlyph* glyph) {
// mark us as just having a valid advance
glyph->fMaskFormat = MASK_FORMAT_JUST_ADVANCE;
// we mark the format before making the call, in case the impl
// internally ends up calling its generateMetrics, which is OK
// albeit slower than strictly necessary
this->getGlyphContext(*glyph)->generateAdvance(glyph);
}
void SkScalerContext::getMetrics(SkGlyph* glyph) {
this->getGlyphContext(*glyph)->generateMetrics(glyph);
// for now we have separate cache entries for devkerning on and off
// in the future we might share caches, but make our measure/draw
// code make the distinction. Thus we zap the values if the caller
// has not asked for them.
if ((fRec.fFlags & SkScalerContext::kDevKernText_Flag) == 0) {
// no devkern, so zap the fields
glyph->fLsbDelta = glyph->fRsbDelta = 0;
}
// if either dimension is empty, zap the image bounds of the glyph
if (0 == glyph->fWidth || 0 == glyph->fHeight) {
glyph->fWidth = 0;
glyph->fHeight = 0;
glyph->fTop = 0;
glyph->fLeft = 0;
glyph->fMaskFormat = 0;
return;
}
if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL) {
SkPath devPath, fillPath;
SkMatrix fillToDevMatrix;
this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
if (fRasterizer) {
SkMask mask;
if (fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
fMaskFilter, &mask,
SkMask::kJustComputeBounds_CreateMode)) {
glyph->fLeft = mask.fBounds.fLeft;
glyph->fTop = mask.fBounds.fTop;
glyph->fWidth = SkToU16(mask.fBounds.width());
glyph->fHeight = SkToU16(mask.fBounds.height());
} else {
// draw nothing 'cause we failed
glyph->fLeft = 0;
glyph->fTop = 0;
glyph->fWidth = 0;
glyph->fHeight = 0;
return;
}
} else {
// just use devPath
SkRect r;
SkIRect ir;
devPath.computeBounds(&r, SkPath::kExact_BoundsType);
r.roundOut(&ir);
glyph->fLeft = ir.fLeft;
glyph->fTop = ir.fTop;
glyph->fWidth = SkToU16(ir.width());
glyph->fHeight = SkToU16(ir.height());
}
}
glyph->fMaskFormat = fRec.fMaskFormat;
if (fMaskFilter) {
SkMask src, dst;
SkMatrix matrix;
glyph->toMask(&src);
fRec.getMatrixFrom2x2(&matrix);
src.fImage = NULL; // only want the bounds from the filter
if (fMaskFilter->filterMask(&dst, src, matrix, NULL)) {
SkASSERT(dst.fImage == NULL);
glyph->fLeft = dst.fBounds.fLeft;
glyph->fTop = dst.fBounds.fTop;
glyph->fWidth = SkToU16(dst.fBounds.width());
glyph->fHeight = SkToU16(dst.fBounds.height());
glyph->fMaskFormat = dst.fFormat;
}
}
}
void SkScalerContext::getImage(const SkGlyph& origGlyph) {
const SkGlyph* glyph = &origGlyph;
SkGlyph tmpGlyph;
if (fMaskFilter) { // restore the prefilter bounds
tmpGlyph.fID = origGlyph.fID;
// need the original bounds, sans our maskfilter
SkMaskFilter* mf = fMaskFilter;
fMaskFilter = NULL; // temp disable
this->getMetrics(&tmpGlyph);
fMaskFilter = mf; // restore
tmpGlyph.fImage = origGlyph.fImage;
// we need the prefilter bounds to be <= filter bounds
SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
glyph = &tmpGlyph;
}
if (fRec.fFrameWidth > 0 || fPathEffect != NULL || fRasterizer != NULL) {
SkPath devPath, fillPath;
SkMatrix fillToDevMatrix;
this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
if (fRasterizer) {
SkMask mask;
glyph->toMask(&mask);
mask.fFormat = SkMask::kA8_Format;
bzero(glyph->fImage, mask.computeImageSize());
if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
fMaskFilter, &mask,
SkMask::kJustRenderImage_CreateMode)) {
return;
}
} else {
SkBitmap bm;
SkBitmap::Config config;
SkMatrix matrix;
SkRegion clip;
SkPaint paint;
SkDraw draw;
if (SkMask::kA8_Format == fRec.fMaskFormat) {
config = SkBitmap::kA8_Config;
paint.setAntiAlias(true);
} else {
SkASSERT(SkMask::kBW_Format == fRec.fMaskFormat);
config = SkBitmap::kA1_Config;
paint.setAntiAlias(false);
}
clip.setRect(0, 0, glyph->fWidth, glyph->fHeight);
matrix.setTranslate(-SkIntToScalar(glyph->fLeft),
-SkIntToScalar(glyph->fTop));
bm.setConfig(config, glyph->fWidth, glyph->fHeight,
glyph->rowBytes());
bm.setPixels(glyph->fImage);
bzero(glyph->fImage, bm.height() * bm.rowBytes());
draw.fClip = &clip;
draw.fMatrix = &matrix;
draw.fBitmap = &bm;
draw.fBounder = NULL;
draw.drawPath(devPath, paint);
}
} else {
this->getGlyphContext(*glyph)->generateImage(*glyph);
}
if (fMaskFilter) {
SkMask srcM, dstM;
SkMatrix matrix;
// the src glyph image shouldn't be 3D
SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);
glyph->toMask(&srcM);
fRec.getMatrixFrom2x2(&matrix);
if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL)) {
int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
int dstRB = origGlyph.rowBytes();
int srcRB = dstM.fRowBytes;
const uint8_t* src = (const uint8_t*)dstM.fImage;
uint8_t* dst = (uint8_t*)origGlyph.fImage;
if (SkMask::k3D_Format == dstM.fFormat) {
// we have to copy 3 times as much
height *= 3;
}
// clean out our glyph, since it may be larger than dstM
//bzero(dst, height * dstRB);
while (--height >= 0) {
memcpy(dst, src, width);
src += srcRB;
dst += dstRB;
}
SkMask::FreeImage(dstM.fImage);
}
}
// check to see if we should filter the alpha channel
if (NULL == fMaskFilter &&
fRec.fMaskFormat != SkMask::kBW_Format &&
(fRec.fFlags & (kGammaForBlack_Flag | kGammaForWhite_Flag)) != 0)
{
const uint8_t* table = (fRec.fFlags & kGammaForBlack_Flag) ? gBlackGammaTable : gWhiteGammaTable;
if (NULL != table)
{
uint8_t* dst = (uint8_t*)origGlyph.fImage;
unsigned rowBytes = origGlyph.rowBytes();
for (int y = origGlyph.fHeight - 1; y >= 0; --y)
{
for (int x = origGlyph.fWidth - 1; x >= 0; --x)
dst[x] = table[dst[x]];
dst += rowBytes;
}
}
}
}
void SkScalerContext::getPath(const SkGlyph& glyph, SkPath* path)
{
this->internalGetPath(glyph, NULL, path, NULL);
}
void SkScalerContext::getFontMetrics(SkPaint::FontMetrics* mx, SkPaint::FontMetrics* my)
{
this->generateFontMetrics(mx, my);
}
///////////////////////////////////////////////////////////////////////
void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix)
{
SkPath path;
this->getGlyphContext(glyph)->generatePath(glyph, &path);
if (fRec.fFrameWidth > 0 || fPathEffect != NULL)
{
// need the path in user-space, with only the point-size applied
// so that our stroking and effects will operate the same way they
// would if the user had extracted the path themself, and then
// called drawPath
SkPath localPath;
SkMatrix matrix, inverse;
fRec.getMatrixFrom2x2(&matrix);
matrix.invert(&inverse);
path.transform(inverse, &localPath);
// now localPath is only affected by the paint settings, and not the canvas matrix
SkScalar width = fRec.fFrameWidth;
if (fPathEffect)
{
SkPath effectPath;
if (fPathEffect->filterPath(&effectPath, localPath, &width))
localPath.swap(effectPath);
}
if (width > 0)
{
SkStroke stroker;
SkPath outline;
stroker.setWidth(width);
stroker.setMiterLimit(fRec.fMiterLimit);
stroker.setJoin((SkPaint::Join)fRec.fStrokeJoin);
stroker.setDoFill(SkToBool(fRec.fFlags & kFrameAndFill_Flag));
stroker.strokePath(localPath, &outline);
localPath.swap(outline);
}
// now return stuff to the caller
if (fillToDevMatrix)
*fillToDevMatrix = matrix;
if (devPath)
localPath.transform(matrix, devPath);
if (fillPath)
fillPath->swap(localPath);
}
else // nothing tricky to do
{
if (fillToDevMatrix)
fillToDevMatrix->reset();
if (devPath)
{
if (fillPath == NULL)
devPath->swap(path);
else
*devPath = path;
}
if (fillPath)
fillPath->swap(path);
}
if (devPath)
devPath->updateBoundsCache();
if (fillPath)
fillPath->updateBoundsCache();
}
void SkScalerContext::Rec::getMatrixFrom2x2(SkMatrix* dst) const
{
dst->reset();
dst->setScaleX(fPost2x2[0][0]);
dst->setSkewX( fPost2x2[0][1]);
dst->setSkewY( fPost2x2[1][0]);
dst->setScaleY(fPost2x2[1][1]);
}
void SkScalerContext::Rec::getLocalMatrix(SkMatrix* m) const
{
m->setScale(SkScalarMul(fTextSize, fPreScaleX), fTextSize);
if (fPreSkewX)
m->postSkew(fPreSkewX, 0);
}
void SkScalerContext::Rec::getSingleMatrix(SkMatrix* m) const
{
this->getLocalMatrix(m);
// now concat the device matrix
{
SkMatrix deviceMatrix;
this->getMatrixFrom2x2(&deviceMatrix);
m->postConcat(deviceMatrix);
}
}
#include "SkFontHost.h"
SkScalerContext* SkScalerContext::Create(const SkDescriptor* desc)
{
return SkFontHost::CreateScalerContext(desc);
}