Remove variable shadowing in blink/svg

In an effort to reduce or even ban symbol shadowing, this renames
a variable to avoid such shadowing. I'm interested in prohibiting
shadowing because I think it might prevent potential jumbo problems.

The exact error this avoids is:
third_party/blink/renderer/core/svg/ error: declaration shadows a local variable [-Werror,-Wshadow]
      TransformationMatrix transform;
third_party/blink/renderer/core/svg/ note: previous declaration is here
  AffineTransform transform;

Bug: 923510
Change-Id: I99c001d0eb513d73bfc33d540601479a6fd7280d
Auto-Submit: Daniel Bratell <>
Commit-Queue: Fredrik Söderquist <>
Reviewed-by: Fredrik Söderquist <>
Cr-Commit-Position: refs/heads/master@{#634676}
1 file changed