blob: d795670192770cf273875a4bf29e67db9a660aa0 [file] [log] [blame]
// Copyright 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/layer.h"
#include <algorithm>
#include "base/atomic_sequence_num.h"
#include "base/location.h"
#include "base/metrics/histogram.h"
#include "base/single_thread_task_runner.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "cc/animation/animation.h"
#include "cc/animation/animation_events.h"
#include "cc/animation/animation_registrar.h"
#include "cc/animation/keyframed_animation_curve.h"
#include "cc/animation/layer_animation_controller.h"
#include "cc/base/simple_enclosed_region.h"
#include "cc/debug/frame_viewer_instrumentation.h"
#include "cc/layers/layer_client.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/scrollbar_layer_interface.h"
#include "cc/output/copy_output_request.h"
#include "cc/output/copy_output_result.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_impl.h"
#include "third_party/skia/include/core/SkImageFilter.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
namespace cc {
base::StaticAtomicSequenceNumber g_next_layer_id;
scoped_refptr<Layer> Layer::Create(const LayerSettings& settings) {
return make_scoped_refptr(new Layer(settings));
}
Layer::Layer(const LayerSettings& settings)
: needs_push_properties_(false),
num_dependents_need_push_properties_(false),
stacking_order_changed_(false),
// Layer IDs start from 1.
layer_id_(g_next_layer_id.GetNext() + 1),
ignore_set_needs_commit_(false),
sorting_context_id_(0),
parent_(nullptr),
layer_tree_host_(nullptr),
scroll_clip_layer_id_(INVALID_ID),
num_descendants_that_draw_content_(0),
transform_tree_index_(-1),
opacity_tree_index_(-1),
clip_tree_index_(-1),
property_tree_sequence_number_(-1),
num_layer_or_descendants_with_copy_request_(0),
num_layer_or_descendants_with_input_handler_(0),
num_children_with_scroll_parent_(0),
should_flatten_transform_from_property_tree_(false),
should_scroll_on_main_thread_(false),
have_wheel_event_handlers_(false),
have_scroll_event_handlers_(false),
user_scrollable_horizontal_(true),
user_scrollable_vertical_(true),
is_root_for_isolated_group_(false),
is_container_for_fixed_position_layers_(false),
is_drawable_(false),
draws_content_(false),
hide_layer_and_subtree_(false),
masks_to_bounds_(false),
contents_opaque_(false),
double_sided_(true),
should_flatten_transform_(true),
use_parent_backface_visibility_(false),
draw_checkerboard_for_missing_tiles_(false),
force_render_surface_(false),
transform_is_invertible_(true),
has_render_surface_(false),
scroll_blocks_on_(SCROLL_BLOCKS_ON_NONE),
background_color_(0),
opacity_(1.f),
blend_mode_(SkXfermode::kSrcOver_Mode),
scroll_parent_(nullptr),
layer_or_descendant_is_drawn_tracker_(0),
sorted_for_recursion_tracker_(0),
visited_tracker_(0),
clip_parent_(nullptr),
replica_layer_(nullptr),
raster_scale_(0.f),
client_(nullptr),
frame_timing_requests_dirty_(false) {
if (!settings.use_compositor_animation_timelines) {
layer_animation_controller_ = LayerAnimationController::Create(layer_id_);
layer_animation_controller_->AddValueObserver(this);
layer_animation_controller_->set_value_provider(this);
}
}
Layer::~Layer() {
// Our parent should be holding a reference to us so there should be no
// way for us to be destroyed while we still have a parent.
DCHECK(!parent());
// Similarly we shouldn't have a layer tree host since it also keeps a
// reference to us.
DCHECK(!layer_tree_host());
if (layer_animation_controller_) {
layer_animation_controller_->RemoveValueObserver(this);
layer_animation_controller_->remove_value_provider(this);
}
RemoveFromScrollTree();
RemoveFromClipTree();
// Remove the parent reference from all children and dependents.
RemoveAllChildren();
if (mask_layer_.get()) {
DCHECK_EQ(this, mask_layer_->parent());
mask_layer_->RemoveFromParent();
}
if (replica_layer_.get()) {
DCHECK_EQ(this, replica_layer_->parent());
replica_layer_->RemoveFromParent();
}
}
void Layer::SetLayerTreeHost(LayerTreeHost* host) {
if (layer_tree_host_ == host)
return;
if (layer_tree_host_)
layer_tree_host_->property_trees()->needs_rebuild = true;
layer_tree_host_ = host;
// When changing hosts, the layer needs to commit its properties to the impl
// side for the new host.
SetNeedsPushProperties();
for (size_t i = 0; i < children_.size(); ++i)
children_[i]->SetLayerTreeHost(host);
if (mask_layer_.get())
mask_layer_->SetLayerTreeHost(host);
if (replica_layer_.get())
replica_layer_->SetLayerTreeHost(host);
if (host) {
RegisterForAnimations(host->animation_registrar());
if (host->settings().layer_transforms_should_scale_layer_contents)
reset_raster_scale_to_unknown();
}
if (host && layer_animation_controller_->has_any_animation())
host->SetNeedsCommit();
}
void Layer::SetNeedsUpdate() {
if (layer_tree_host_ && !ignore_set_needs_commit_)
layer_tree_host_->SetNeedsUpdateLayers();
}
void Layer::SetNeedsCommit() {
if (!layer_tree_host_)
return;
SetNeedsPushProperties();
layer_tree_host_->property_trees()->needs_rebuild = true;
if (ignore_set_needs_commit_)
return;
layer_tree_host_->SetNeedsCommit();
}
void Layer::SetNeedsCommitNoRebuild() {
if (!layer_tree_host_)
return;
SetNeedsPushProperties();
if (ignore_set_needs_commit_)
return;
layer_tree_host_->SetNeedsCommit();
}
void Layer::SetNeedsFullTreeSync() {
if (!layer_tree_host_)
return;
layer_tree_host_->SetNeedsFullTreeSync();
}
void Layer::SetNextCommitWaitsForActivation() {
if (!layer_tree_host_)
return;
layer_tree_host_->SetNextCommitWaitsForActivation();
}
void Layer::SetNeedsPushProperties() {
if (needs_push_properties_)
return;
if (!parent_should_know_need_push_properties() && parent_)
parent_->AddDependentNeedsPushProperties();
needs_push_properties_ = true;
}
void Layer::AddDependentNeedsPushProperties() {
DCHECK_GE(num_dependents_need_push_properties_, 0);
if (!parent_should_know_need_push_properties() && parent_)
parent_->AddDependentNeedsPushProperties();
num_dependents_need_push_properties_++;
}
void Layer::RemoveDependentNeedsPushProperties() {
num_dependents_need_push_properties_--;
DCHECK_GE(num_dependents_need_push_properties_, 0);
if (!parent_should_know_need_push_properties() && parent_)
parent_->RemoveDependentNeedsPushProperties();
}
bool Layer::IsPropertyChangeAllowed() const {
if (!layer_tree_host_)
return true;
if (!layer_tree_host_->settings().strict_layer_property_change_checking)
return true;
return !layer_tree_host_->in_paint_layer_contents();
}
gfx::Rect Layer::LayerRectToContentRect(const gfx::Rect& layer_rect) const {
gfx::Rect content_rect = gfx::ScaleToEnclosingRect(
layer_rect, contents_scale_x(), contents_scale_y());
// Intersect with content rect to avoid the extra pixel because for some
// values x and y, ceil((x / y) * y) may be x + 1.
content_rect.Intersect(gfx::Rect(content_bounds()));
return content_rect;
}
skia::RefPtr<SkPicture> Layer::GetPicture() const {
return skia::RefPtr<SkPicture>();
}
void Layer::SetParent(Layer* layer) {
DCHECK(!layer || !layer->HasAncestor(this));
if (parent_should_know_need_push_properties()) {
if (parent_)
parent_->RemoveDependentNeedsPushProperties();
if (layer)
layer->AddDependentNeedsPushProperties();
}
parent_ = layer;
SetLayerTreeHost(parent_ ? parent_->layer_tree_host() : nullptr);
if (!layer_tree_host_)
return;
layer_tree_host_->property_trees()->needs_rebuild = true;
const LayerTreeSettings& settings = layer_tree_host_->settings();
if (!settings.layer_transforms_should_scale_layer_contents)
return;
reset_raster_scale_to_unknown();
if (mask_layer_.get())
mask_layer_->reset_raster_scale_to_unknown();
if (replica_layer_.get() && replica_layer_->mask_layer_.get())
replica_layer_->mask_layer_->reset_raster_scale_to_unknown();
}
void Layer::AddChild(scoped_refptr<Layer> child) {
InsertChild(child, children_.size());
}
void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) {
DCHECK(IsPropertyChangeAllowed());
child->RemoveFromParent();
AddDrawableDescendants(child->NumDescendantsThatDrawContent() +
(child->DrawsContent() ? 1 : 0));
child->SetParent(this);
child->stacking_order_changed_ = true;
index = std::min(index, children_.size());
children_.insert(children_.begin() + index, child);
SetNeedsFullTreeSync();
}
void Layer::RemoveFromParent() {
DCHECK(IsPropertyChangeAllowed());
if (parent_)
parent_->RemoveChildOrDependent(this);
}
void Layer::RemoveChildOrDependent(Layer* child) {
if (mask_layer_.get() == child) {
mask_layer_->SetParent(nullptr);
mask_layer_ = nullptr;
SetNeedsFullTreeSync();
return;
}
if (replica_layer_.get() == child) {
replica_layer_->SetParent(nullptr);
replica_layer_ = nullptr;
SetNeedsFullTreeSync();
return;
}
for (LayerList::iterator iter = children_.begin();
iter != children_.end();
++iter) {
if (iter->get() != child)
continue;
child->SetParent(nullptr);
AddDrawableDescendants(-child->NumDescendantsThatDrawContent() -
(child->DrawsContent() ? 1 : 0));
children_.erase(iter);
SetNeedsFullTreeSync();
return;
}
}
void Layer::ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer) {
DCHECK(reference);
DCHECK_EQ(reference->parent(), this);
DCHECK(IsPropertyChangeAllowed());
if (reference == new_layer.get())
return;
int reference_index = IndexOfChild(reference);
if (reference_index == -1) {
NOTREACHED();
return;
}
reference->RemoveFromParent();
if (new_layer.get()) {
new_layer->RemoveFromParent();
InsertChild(new_layer, reference_index);
}
}
int Layer::IndexOfChild(const Layer* reference) {
for (size_t i = 0; i < children_.size(); ++i) {
if (children_[i].get() == reference)
return i;
}
return -1;
}
void Layer::SetBounds(const gfx::Size& size) {
DCHECK(IsPropertyChangeAllowed());
if (bounds() == size)
return;
bounds_ = size;
if (!layer_tree_host_)
return;
if (ClipNode* clip_node = layer_tree_host_->property_trees()->clip_tree.Node(
clip_tree_index())) {
if (clip_node->owner_id == id()) {
clip_node->data.clip.set_size(size);
layer_tree_host_->property_trees()->clip_tree.set_needs_update(true);
}
}
SetNeedsCommitNoRebuild();
}
Layer* Layer::RootLayer() {
Layer* layer = this;
while (layer->parent())
layer = layer->parent();
return layer;
}
void Layer::RemoveAllChildren() {
DCHECK(IsPropertyChangeAllowed());
while (children_.size()) {
Layer* layer = children_[0].get();
DCHECK_EQ(this, layer->parent());
layer->RemoveFromParent();
}
}
void Layer::SetChildren(const LayerList& children) {
DCHECK(IsPropertyChangeAllowed());
if (children == children_)
return;
RemoveAllChildren();
for (size_t i = 0; i < children.size(); ++i)
AddChild(children[i]);
}
bool Layer::HasAncestor(const Layer* ancestor) const {
for (const Layer* layer = parent(); layer; layer = layer->parent()) {
if (layer == ancestor)
return true;
}
return false;
}
void Layer::RequestCopyOfOutput(
scoped_ptr<CopyOutputRequest> request) {
DCHECK(IsPropertyChangeAllowed());
int size = copy_requests_.size();
if (void* source = request->source()) {
auto it = std::find_if(
copy_requests_.begin(), copy_requests_.end(),
[source](const CopyOutputRequest* x) { return x->source() == source; });
if (it != copy_requests_.end())
copy_requests_.erase(it);
}
if (request->IsEmpty())
return;
copy_requests_.push_back(request.Pass());
if (size == 0) {
bool copy_request_added = true;
UpdateNumCopyRequestsForSubtree(copy_request_added);
}
SetNeedsCommit();
}
void Layer::UpdateNumCopyRequestsForSubtree(bool add) {
int change = add ? 1 : -1;
for (Layer* layer = this; layer; layer = layer->parent()) {
layer->num_layer_or_descendants_with_copy_request_ += change;
layer->draw_properties().layer_or_descendant_has_copy_request =
(layer->num_layer_or_descendants_with_copy_request_ != 0);
DCHECK_GE(layer->num_layer_or_descendants_with_copy_request_, 0);
}
}
void Layer::SetBackgroundColor(SkColor background_color) {
DCHECK(IsPropertyChangeAllowed());
if (background_color_ == background_color)
return;
background_color_ = background_color;
SetNeedsCommit();
}
SkColor Layer::SafeOpaqueBackgroundColor() const {
SkColor color = background_color();
if (SkColorGetA(color) == 255 && !contents_opaque()) {
color = SK_ColorTRANSPARENT;
} else if (SkColorGetA(color) != 255 && contents_opaque()) {
for (const Layer* layer = parent(); layer;
layer = layer->parent()) {
color = layer->background_color();
if (SkColorGetA(color) == 255)
break;
}
if (SkColorGetA(color) != 255)
color = layer_tree_host_->background_color();
if (SkColorGetA(color) != 255)
color = SkColorSetA(color, 255);
}
return color;
}
void Layer::CalculateContentsScale(float ideal_contents_scale,
float* contents_scale_x,
float* contents_scale_y,
gfx::Size* content_bounds) {
DCHECK(layer_tree_host_);
*contents_scale_x = 1;
*contents_scale_y = 1;
*content_bounds = bounds();
}
void Layer::SetMasksToBounds(bool masks_to_bounds) {
DCHECK(IsPropertyChangeAllowed());
if (masks_to_bounds_ == masks_to_bounds)
return;
masks_to_bounds_ = masks_to_bounds;
SetNeedsCommit();
}
void Layer::SetMaskLayer(Layer* mask_layer) {
DCHECK(IsPropertyChangeAllowed());
if (mask_layer_.get() == mask_layer)
return;
if (mask_layer_.get()) {
DCHECK_EQ(this, mask_layer_->parent());
mask_layer_->RemoveFromParent();
}
mask_layer_ = mask_layer;
if (mask_layer_.get()) {
DCHECK(!mask_layer_->parent());
mask_layer_->RemoveFromParent();
mask_layer_->SetParent(this);
mask_layer_->SetIsMask(true);
}
SetNeedsFullTreeSync();
}
void Layer::SetReplicaLayer(Layer* layer) {
DCHECK(IsPropertyChangeAllowed());
if (replica_layer_.get() == layer)
return;
if (replica_layer_.get()) {
DCHECK_EQ(this, replica_layer_->parent());
replica_layer_->RemoveFromParent();
}
replica_layer_ = layer;
if (replica_layer_.get()) {
DCHECK(!replica_layer_->parent());
replica_layer_->RemoveFromParent();
replica_layer_->SetParent(this);
}
SetNeedsFullTreeSync();
}
void Layer::SetFilters(const FilterOperations& filters) {
DCHECK(IsPropertyChangeAllowed());
if (filters_ == filters)
return;
filters_ = filters;
SetNeedsCommit();
}
bool Layer::FilterIsAnimating() const {
return layer_animation_controller_->IsAnimatingProperty(Animation::FILTER);
}
void Layer::SetBackgroundFilters(const FilterOperations& filters) {
DCHECK(IsPropertyChangeAllowed());
if (background_filters_ == filters)
return;
background_filters_ = filters;
SetNeedsCommit();
}
void Layer::SetOpacity(float opacity) {
DCHECK(IsPropertyChangeAllowed());
if (opacity_ == opacity)
return;
opacity_ = opacity;
SetNeedsCommit();
}
bool Layer::OpacityIsAnimating() const {
return layer_animation_controller_->IsAnimatingProperty(Animation::OPACITY);
}
bool Layer::OpacityCanAnimateOnImplThread() const {
return false;
}
void Layer::SetBlendMode(SkXfermode::Mode blend_mode) {
DCHECK(IsPropertyChangeAllowed());
if (blend_mode_ == blend_mode)
return;
// Allowing only blend modes that are defined in the CSS Compositing standard:
// http://dev.w3.org/fxtf/compositing-1/#blending
switch (blend_mode) {
case SkXfermode::kSrcOver_Mode:
case SkXfermode::kScreen_Mode:
case SkXfermode::kOverlay_Mode:
case SkXfermode::kDarken_Mode:
case SkXfermode::kLighten_Mode:
case SkXfermode::kColorDodge_Mode:
case SkXfermode::kColorBurn_Mode:
case SkXfermode::kHardLight_Mode:
case SkXfermode::kSoftLight_Mode:
case SkXfermode::kDifference_Mode:
case SkXfermode::kExclusion_Mode:
case SkXfermode::kMultiply_Mode:
case SkXfermode::kHue_Mode:
case SkXfermode::kSaturation_Mode:
case SkXfermode::kColor_Mode:
case SkXfermode::kLuminosity_Mode:
// supported blend modes
break;
case SkXfermode::kClear_Mode:
case SkXfermode::kSrc_Mode:
case SkXfermode::kDst_Mode:
case SkXfermode::kDstOver_Mode:
case SkXfermode::kSrcIn_Mode:
case SkXfermode::kDstIn_Mode:
case SkXfermode::kSrcOut_Mode:
case SkXfermode::kDstOut_Mode:
case SkXfermode::kSrcATop_Mode:
case SkXfermode::kDstATop_Mode:
case SkXfermode::kXor_Mode:
case SkXfermode::kPlus_Mode:
case SkXfermode::kModulate_Mode:
// Porter Duff Compositing Operators are not yet supported
// http://dev.w3.org/fxtf/compositing-1/#porterduffcompositingoperators
NOTREACHED();
return;
}
blend_mode_ = blend_mode;
SetNeedsCommit();
}
void Layer::SetIsRootForIsolatedGroup(bool root) {
DCHECK(IsPropertyChangeAllowed());
if (is_root_for_isolated_group_ == root)
return;
is_root_for_isolated_group_ = root;
SetNeedsCommit();
}
void Layer::SetContentsOpaque(bool opaque) {
DCHECK(IsPropertyChangeAllowed());
if (contents_opaque_ == opaque)
return;
contents_opaque_ = opaque;
SetNeedsCommit();
}
void Layer::SetPosition(const gfx::PointF& position) {
DCHECK(IsPropertyChangeAllowed());
if (position_ == position)
return;
position_ = position;
if (!layer_tree_host_)
return;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.update_post_local_transform(position,
transform_origin());
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
}
SetNeedsCommit();
}
bool Layer::IsContainerForFixedPositionLayers() const {
if (!transform_.IsIdentityOrTranslation())
return true;
if (parent_ && !parent_->transform_.IsIdentityOrTranslation())
return true;
return is_container_for_fixed_position_layers_;
}
bool Are2dAxisAligned(const gfx::Transform& a,
const gfx::Transform& b,
bool* is_invertible) {
if (a.IsScaleOrTranslation() && b.IsScaleOrTranslation()) {
*is_invertible = b.IsInvertible();
return true;
}
gfx::Transform inverse(gfx::Transform::kSkipInitialization);
*is_invertible = b.GetInverse(&inverse);
inverse *= a;
return inverse.Preserves2dAxisAlignment();
}
void Layer::SetTransform(const gfx::Transform& transform) {
DCHECK(IsPropertyChangeAllowed());
if (transform_ == transform)
return;
if (layer_tree_host_) {
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
// We need to trigger a rebuild if we could have affected 2d axis
// alignment. We'll check to see if transform and transform_ are axis
// align with respect to one another.
bool invertible = false;
bool preserves_2d_axis_alignment =
Are2dAxisAligned(transform_, transform, &invertible);
transform_node->data.local = transform;
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(
true);
if (preserves_2d_axis_alignment)
SetNeedsCommitNoRebuild();
else
SetNeedsCommit();
transform_ = transform;
transform_is_invertible_ = invertible;
return;
}
}
}
transform_ = transform;
transform_is_invertible_ = transform.IsInvertible();
SetNeedsCommit();
}
void Layer::SetTransformOrigin(const gfx::Point3F& transform_origin) {
DCHECK(IsPropertyChangeAllowed());
if (transform_origin_ == transform_origin)
return;
transform_origin_ = transform_origin;
if (!layer_tree_host_)
return;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.update_pre_local_transform(transform_origin);
transform_node->data.update_post_local_transform(position(),
transform_origin);
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
}
SetNeedsCommit();
}
bool Layer::AnimationsPreserveAxisAlignment() const {
return layer_animation_controller_->AnimationsPreserveAxisAlignment();
}
bool Layer::TransformIsAnimating() const {
return layer_animation_controller_->IsAnimatingProperty(Animation::TRANSFORM);
}
void Layer::SetScrollParent(Layer* parent) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_parent_ == parent)
return;
if (scroll_parent_)
scroll_parent_->RemoveScrollChild(this);
scroll_parent_ = parent;
if (scroll_parent_)
scroll_parent_->AddScrollChild(this);
SetNeedsCommit();
}
void Layer::AddScrollChild(Layer* child) {
if (!scroll_children_)
scroll_children_.reset(new std::set<Layer*>);
scroll_children_->insert(child);
if (layer_tree_host_ && !layer_tree_host_->needs_meta_info_recomputation()) {
num_children_with_scroll_parent_++;
draw_properties().has_child_with_a_scroll_parent = true;
}
SetNeedsCommit();
}
void Layer::RemoveScrollChild(Layer* child) {
scroll_children_->erase(child);
if (scroll_children_->empty())
scroll_children_ = nullptr;
if (layer_tree_host_ && !layer_tree_host_->needs_meta_info_recomputation()) {
num_children_with_scroll_parent_--;
DCHECK_GE(num_children_with_scroll_parent_, 0);
draw_properties().has_child_with_a_scroll_parent =
(num_children_with_scroll_parent_ != 0);
}
SetNeedsCommit();
}
void Layer::SetClipParent(Layer* ancestor) {
DCHECK(IsPropertyChangeAllowed());
if (clip_parent_ == ancestor)
return;
if (clip_parent_)
clip_parent_->RemoveClipChild(this);
clip_parent_ = ancestor;
if (clip_parent_)
clip_parent_->AddClipChild(this);
SetNeedsCommit();
if (layer_tree_host_)
layer_tree_host_->SetNeedsMetaInfoRecomputation(true);
}
void Layer::AddClipChild(Layer* child) {
if (!clip_children_)
clip_children_.reset(new std::set<Layer*>);
clip_children_->insert(child);
SetNeedsCommit();
}
void Layer::RemoveClipChild(Layer* child) {
clip_children_->erase(child);
if (clip_children_->empty())
clip_children_ = nullptr;
SetNeedsCommit();
}
void Layer::SetScrollOffset(const gfx::ScrollOffset& scroll_offset) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_offset_ == scroll_offset)
return;
scroll_offset_ = scroll_offset;
if (!layer_tree_host_)
return;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.scroll_offset = CurrentScrollOffset();
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
}
SetNeedsCommit();
}
void Layer::SetScrollCompensationAdjustment(
const gfx::Vector2dF& scroll_compensation_adjustment) {
if (scroll_compensation_adjustment_ == scroll_compensation_adjustment)
return;
scroll_compensation_adjustment_ = scroll_compensation_adjustment;
SetNeedsCommit();
}
gfx::Vector2dF Layer::ScrollCompensationAdjustment() const {
return scroll_compensation_adjustment_;
}
void Layer::SetScrollOffsetFromImplSide(
const gfx::ScrollOffset& scroll_offset) {
DCHECK(IsPropertyChangeAllowed());
// This function only gets called during a BeginMainFrame, so there
// is no need to call SetNeedsUpdate here.
DCHECK(layer_tree_host_ && layer_tree_host_->CommitRequested());
if (scroll_offset_ == scroll_offset)
return;
scroll_offset_ = scroll_offset;
SetNeedsPushProperties();
bool needs_rebuild = true;
if (TransformNode* transform_node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (transform_node->owner_id == id()) {
transform_node->data.scroll_offset = CurrentScrollOffset();
transform_node->data.needs_local_transform_update = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
needs_rebuild = false;
}
}
if (needs_rebuild)
layer_tree_host_->property_trees()->needs_rebuild = true;
if (!did_scroll_callback_.is_null())
did_scroll_callback_.Run();
// The callback could potentially change the layer structure:
// "this" may have been destroyed during the process.
}
void Layer::SetScrollClipLayerId(int clip_layer_id) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_clip_layer_id_ == clip_layer_id)
return;
scroll_clip_layer_id_ = clip_layer_id;
SetNeedsCommit();
}
void Layer::SetUserScrollable(bool horizontal, bool vertical) {
DCHECK(IsPropertyChangeAllowed());
if (user_scrollable_horizontal_ == horizontal &&
user_scrollable_vertical_ == vertical)
return;
user_scrollable_horizontal_ = horizontal;
user_scrollable_vertical_ = vertical;
SetNeedsCommit();
}
void Layer::SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
DCHECK(IsPropertyChangeAllowed());
if (should_scroll_on_main_thread_ == should_scroll_on_main_thread)
return;
should_scroll_on_main_thread_ = should_scroll_on_main_thread;
SetNeedsCommit();
}
void Layer::SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
DCHECK(IsPropertyChangeAllowed());
if (have_wheel_event_handlers_ == have_wheel_event_handlers)
return;
if (touch_event_handler_region_.IsEmpty() && layer_tree_host_ &&
!layer_tree_host_->needs_meta_info_recomputation())
UpdateNumInputHandlersForSubtree(have_wheel_event_handlers);
have_wheel_event_handlers_ = have_wheel_event_handlers;
SetNeedsCommit();
}
void Layer::UpdateNumInputHandlersForSubtree(bool add) {
int change = add ? 1 : -1;
for (Layer* layer = this; layer; layer = layer->parent()) {
layer->num_layer_or_descendants_with_input_handler_ += change;
layer->draw_properties().layer_or_descendant_has_input_handler =
(layer->num_layer_or_descendants_with_input_handler_ != 0);
DCHECK_GE(layer->num_layer_or_descendants_with_input_handler_, 0);
}
}
void Layer::SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
DCHECK(IsPropertyChangeAllowed());
if (have_scroll_event_handlers_ == have_scroll_event_handlers)
return;
have_scroll_event_handlers_ = have_scroll_event_handlers;
SetNeedsCommit();
}
void Layer::SetNonFastScrollableRegion(const Region& region) {
DCHECK(IsPropertyChangeAllowed());
if (non_fast_scrollable_region_ == region)
return;
non_fast_scrollable_region_ = region;
SetNeedsCommit();
}
void Layer::SetTouchEventHandlerRegion(const Region& region) {
DCHECK(IsPropertyChangeAllowed());
if (touch_event_handler_region_ == region)
return;
if (!have_wheel_event_handlers_ && layer_tree_host_ &&
!layer_tree_host_->needs_meta_info_recomputation())
UpdateNumInputHandlersForSubtree(!region.IsEmpty());
touch_event_handler_region_ = region;
SetNeedsCommit();
}
void Layer::SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_blocks_on_ == scroll_blocks_on)
return;
scroll_blocks_on_ = scroll_blocks_on;
SetNeedsCommit();
}
void Layer::SetDrawCheckerboardForMissingTiles(bool checkerboard) {
DCHECK(IsPropertyChangeAllowed());
if (draw_checkerboard_for_missing_tiles_ == checkerboard)
return;
draw_checkerboard_for_missing_tiles_ = checkerboard;
SetNeedsCommit();
}
void Layer::SetForceRenderSurface(bool force) {
DCHECK(IsPropertyChangeAllowed());
if (force_render_surface_ == force)
return;
force_render_surface_ = force;
SetNeedsCommit();
}
void Layer::SetDoubleSided(bool double_sided) {
DCHECK(IsPropertyChangeAllowed());
if (double_sided_ == double_sided)
return;
double_sided_ = double_sided;
SetNeedsCommit();
}
void Layer::Set3dSortingContextId(int id) {
DCHECK(IsPropertyChangeAllowed());
if (id == sorting_context_id_)
return;
sorting_context_id_ = id;
SetNeedsCommit();
}
void Layer::SetTransformTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (transform_tree_index_ == index)
return;
transform_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::transform_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_host_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return -1;
}
return transform_tree_index_;
}
void Layer::SetClipTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (clip_tree_index_ == index)
return;
clip_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::clip_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_host_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return -1;
}
return clip_tree_index_;
}
void Layer::SetOpacityTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (opacity_tree_index_ == index)
return;
opacity_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::opacity_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_host_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return -1;
}
return opacity_tree_index_;
}
void Layer::SetShouldFlattenTransform(bool should_flatten) {
DCHECK(IsPropertyChangeAllowed());
if (should_flatten_transform_ == should_flatten)
return;
should_flatten_transform_ = should_flatten;
SetNeedsCommit();
}
void Layer::SetIsDrawable(bool is_drawable) {
DCHECK(IsPropertyChangeAllowed());
if (is_drawable_ == is_drawable)
return;
is_drawable_ = is_drawable;
UpdateDrawsContent(HasDrawableContent());
}
void Layer::SetHideLayerAndSubtree(bool hide) {
DCHECK(IsPropertyChangeAllowed());
if (hide_layer_and_subtree_ == hide)
return;
hide_layer_and_subtree_ = hide;
SetNeedsCommit();
}
void Layer::SetNeedsDisplayRect(const gfx::Rect& dirty_rect) {
if (dirty_rect.IsEmpty())
return;
SetNeedsPushProperties();
update_rect_.Union(dirty_rect);
if (DrawsContent())
SetNeedsUpdate();
}
bool Layer::DescendantIsFixedToContainerLayer() const {
for (size_t i = 0; i < children_.size(); ++i) {
if (children_[i]->position_constraint_.is_fixed_position() ||
children_[i]->DescendantIsFixedToContainerLayer())
return true;
}
return false;
}
void Layer::SetIsContainerForFixedPositionLayers(bool container) {
if (is_container_for_fixed_position_layers_ == container)
return;
is_container_for_fixed_position_layers_ = container;
if (layer_tree_host_ && layer_tree_host_->CommitRequested())
return;
// Only request a commit if we have a fixed positioned descendant.
if (DescendantIsFixedToContainerLayer())
SetNeedsCommit();
}
void Layer::SetPositionConstraint(const LayerPositionConstraint& constraint) {
DCHECK(IsPropertyChangeAllowed());
if (position_constraint_ == constraint)
return;
position_constraint_ = constraint;
SetNeedsCommit();
}
static void RunCopyCallbackOnMainThread(scoped_ptr<CopyOutputRequest> request,
scoped_ptr<CopyOutputResult> result) {
request->SendResult(result.Pass());
}
static void PostCopyCallbackToMainThread(
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner,
scoped_ptr<CopyOutputRequest> request,
scoped_ptr<CopyOutputResult> result) {
main_thread_task_runner->PostTask(FROM_HERE,
base::Bind(&RunCopyCallbackOnMainThread,
base::Passed(&request),
base::Passed(&result)));
}
void Layer::PushPropertiesTo(LayerImpl* layer) {
DCHECK(layer_tree_host_);
// If we did not SavePaintProperties() for the layer this frame, then push the
// real property values, not the paint property values.
bool use_paint_properties = paint_properties_.source_frame_number ==
layer_tree_host_->source_frame_number();
layer->SetTransformOrigin(transform_origin_);
layer->SetBackgroundColor(background_color_);
layer->SetBounds(use_paint_properties ? paint_properties_.bounds
: bounds_);
// TODO(enne): This is needed because CDP does this. Once main thread CDP
// goes away, content scale / bounds can be removed.
if (layer_tree_host()->settings().impl_side_painting) {
layer->SetContentsScale(1.f, 1.f);
layer->SetContentBounds(bounds());
} else {
layer->SetContentBounds(content_bounds());
layer->SetContentsScale(contents_scale_x(), contents_scale_y());
}
if (frame_viewer_instrumentation::IsTracingLayerTreeSnapshots())
layer->SetDebugInfo(TakeDebugInfo());
layer->SetTransformTreeIndex(transform_tree_index());
layer->SetOpacityTreeIndex(opacity_tree_index());
layer->SetClipTreeIndex(clip_tree_index());
layer->set_offset_to_transform_parent(offset_to_transform_parent_);
layer->SetDoubleSided(double_sided_);
layer->SetDrawCheckerboardForMissingTiles(
draw_checkerboard_for_missing_tiles_);
layer->SetDrawsContent(DrawsContent());
layer->SetHideLayerAndSubtree(hide_layer_and_subtree_);
layer->SetHasRenderSurface(has_render_surface_ || layer->HasCopyRequest());
if (!layer->FilterIsAnimatingOnImplOnly() && !FilterIsAnimating())
layer->SetFilters(filters_);
DCHECK(!(FilterIsAnimating() && layer->FilterIsAnimatingOnImplOnly()));
layer->SetBackgroundFilters(background_filters());
layer->SetMasksToBounds(masks_to_bounds_);
layer->SetShouldScrollOnMainThread(should_scroll_on_main_thread_);
layer->SetHaveWheelEventHandlers(have_wheel_event_handlers_);
layer->SetHaveScrollEventHandlers(have_scroll_event_handlers_);
layer->SetNonFastScrollableRegion(non_fast_scrollable_region_);
layer->SetTouchEventHandlerRegion(touch_event_handler_region_);
layer->SetScrollBlocksOn(scroll_blocks_on_);
layer->SetContentsOpaque(contents_opaque_);
if (!layer->OpacityIsAnimatingOnImplOnly() && !OpacityIsAnimating()) {
layer->SetOpacity(opacity_);
} else {
// The just-pushed opacity tree will contain |opacity_|. Since we didn't
// push this value to |layer|, it might have a different opacity value. To
// ensure consistency, we need to update the opacity tree.
layer->UpdatePropertyTreeOpacity();
}
DCHECK(!(OpacityIsAnimating() && layer->OpacityIsAnimatingOnImplOnly()));
layer->SetBlendMode(blend_mode_);
layer->SetIsRootForIsolatedGroup(is_root_for_isolated_group_);
layer->SetPosition(position_);
layer->SetIsContainerForFixedPositionLayers(
IsContainerForFixedPositionLayers());
layer->SetPositionConstraint(position_constraint_);
layer->SetShouldFlattenTransform(should_flatten_transform_);
layer->set_should_flatten_transform_from_property_tree(
should_flatten_transform_from_property_tree_);
layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_);
if (!layer->TransformIsAnimatingOnImplOnly() && !TransformIsAnimating()) {
layer->SetTransformAndInvertibility(transform_, transform_is_invertible_);
} else {
// The just-pushed transform tree will contain |transform_|. Since we
// didn't push this value to |layer|, it might have a different transform
// value. To ensure consistency, we need to update the transform tree.
layer->UpdatePropertyTreeTransform();
}
DCHECK(!(TransformIsAnimating() && layer->TransformIsAnimatingOnImplOnly()));
layer->Set3dSortingContextId(sorting_context_id_);
layer->SetNumDescendantsThatDrawContent(num_descendants_that_draw_content_);
layer->SetScrollClipLayer(scroll_clip_layer_id_);
layer->set_user_scrollable_horizontal(user_scrollable_horizontal_);
layer->set_user_scrollable_vertical(user_scrollable_vertical_);
LayerImpl* scroll_parent = nullptr;
if (scroll_parent_) {
scroll_parent = layer->layer_tree_impl()->LayerById(scroll_parent_->id());
DCHECK(scroll_parent);
}
layer->SetScrollParent(scroll_parent);
if (scroll_children_) {
std::set<LayerImpl*>* scroll_children = new std::set<LayerImpl*>;
for (std::set<Layer*>::iterator it = scroll_children_->begin();
it != scroll_children_->end();
++it) {
DCHECK_EQ((*it)->scroll_parent(), this);
LayerImpl* scroll_child =
layer->layer_tree_impl()->LayerById((*it)->id());
DCHECK(scroll_child);
scroll_children->insert(scroll_child);
}
layer->SetScrollChildren(scroll_children);
} else {
layer->SetScrollChildren(nullptr);
}
LayerImpl* clip_parent = nullptr;
if (clip_parent_) {
clip_parent =
layer->layer_tree_impl()->LayerById(clip_parent_->id());
DCHECK(clip_parent);
}
layer->SetClipParent(clip_parent);
if (clip_children_) {
std::set<LayerImpl*>* clip_children = new std::set<LayerImpl*>;
for (std::set<Layer*>::iterator it = clip_children_->begin();
it != clip_children_->end(); ++it) {
DCHECK_EQ((*it)->clip_parent(), this);
LayerImpl* clip_child = layer->layer_tree_impl()->LayerById((*it)->id());
DCHECK(clip_child);
clip_children->insert(clip_child);
}
layer->SetClipChildren(clip_children);
} else {
layer->SetClipChildren(nullptr);
}
// When a scroll offset animation is interrupted the new scroll position on
// the pending tree will clobber any impl-side scrolling occuring on the
// active tree. To do so, avoid scrolling the pending tree along with it
// instead of trying to undo that scrolling later.
if (layer_animation_controller_->scroll_offset_animation_was_interrupted())
layer->PushScrollOffsetFromMainThreadAndClobberActiveValue(scroll_offset_);
else
layer->PushScrollOffsetFromMainThread(scroll_offset_);
layer->SetScrollCompensationAdjustment(ScrollCompensationAdjustment());
// Wrap the copy_requests_ in a PostTask to the main thread.
int size = copy_requests_.size();
ScopedPtrVector<CopyOutputRequest> main_thread_copy_requests;
for (ScopedPtrVector<CopyOutputRequest>::iterator it = copy_requests_.begin();
it != copy_requests_.end();
++it) {
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner =
layer_tree_host()->proxy()->MainThreadTaskRunner();
scoped_ptr<CopyOutputRequest> original_request = copy_requests_.take(it);
const CopyOutputRequest& original_request_ref = *original_request;
scoped_ptr<CopyOutputRequest> main_thread_request =
CopyOutputRequest::CreateRelayRequest(
original_request_ref,
base::Bind(&PostCopyCallbackToMainThread,
main_thread_task_runner,
base::Passed(&original_request)));
main_thread_copy_requests.push_back(main_thread_request.Pass());
}
if (!copy_requests_.empty() && layer_tree_host_)
layer_tree_host_->property_trees()->needs_rebuild = true;
if (size != 0)
UpdateNumCopyRequestsForSubtree(false);
copy_requests_.clear();
layer->PassCopyRequests(&main_thread_copy_requests);
// If the main thread commits multiple times before the impl thread actually
// draws, then damage tracking will become incorrect if we simply clobber the
// update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
// union) any update changes that have occurred on the main thread.
update_rect_.Union(layer->update_rect());
layer->SetUpdateRect(update_rect_);
layer->SetStackingOrderChanged(stacking_order_changed_);
layer_animation_controller_->PushAnimationUpdatesTo(
layer->layer_animation_controller());
if (frame_timing_requests_dirty_) {
layer->SetFrameTimingRequests(frame_timing_requests_);
frame_timing_requests_dirty_ = false;
}
// Reset any state that should be cleared for the next update.
stacking_order_changed_ = false;
update_rect_ = gfx::Rect();
needs_push_properties_ = false;
num_dependents_need_push_properties_ = 0;
}
scoped_ptr<LayerImpl> Layer::CreateLayerImpl(LayerTreeImpl* tree_impl) {
return LayerImpl::Create(tree_impl, layer_id_,
new LayerImpl::SyncedScrollOffset);
}
bool Layer::DrawsContent() const {
return draws_content_;
}
bool Layer::HasDrawableContent() const {
return is_drawable_;
}
void Layer::UpdateDrawsContent(bool has_drawable_content) {
bool draws_content = has_drawable_content;
DCHECK(is_drawable_ || !has_drawable_content);
if (draws_content == draws_content_)
return;
if (HasDelegatedContent()) {
// Layers with delegated content need to be treated as if they have as
// many children as the number of layers they own delegated quads for.
// Since we don't know this number right now, we choose one that acts like
// infinity for our purposes.
AddDrawableDescendants(draws_content ? 1000 : -1000);
}
if (parent())
parent()->AddDrawableDescendants(draws_content ? 1 : -1);
draws_content_ = draws_content;
SetNeedsCommit();
}
int Layer::NumDescendantsThatDrawContent() const {
return num_descendants_that_draw_content_;
}
void Layer::SavePaintProperties() {
DCHECK(layer_tree_host_);
// TODO(reveman): Save all layer properties that we depend on not
// changing until PushProperties() has been called. crbug.com/231016
paint_properties_.bounds = bounds_;
paint_properties_.source_frame_number =
layer_tree_host_->source_frame_number();
}
bool Layer::Update(ResourceUpdateQueue* queue,
const OcclusionTracker<Layer>* occlusion) {
DCHECK(layer_tree_host_);
DCHECK_EQ(layer_tree_host_->source_frame_number(),
paint_properties_.source_frame_number) <<
"SavePaintProperties must be called for any layer that is painted.";
return false;
}
bool Layer::NeedMoreUpdates() {
return false;
}
bool Layer::IsSuitableForGpuRasterization() const {
return true;
}
scoped_refptr<base::trace_event::ConvertableToTraceFormat>
Layer::TakeDebugInfo() {
if (client_)
return client_->TakeDebugInfo();
else
return nullptr;
}
void Layer::SetHasRenderSurface(bool has_render_surface) {
if (has_render_surface_ == has_render_surface)
return;
has_render_surface_ = has_render_surface;
// We do not need SetNeedsCommit here, since this is only ever called
// during a commit, from CalculateDrawProperties.
SetNeedsPushProperties();
}
void Layer::CreateRenderSurface() {
DCHECK(!render_surface_);
render_surface_ = make_scoped_ptr(new RenderSurface(this));
}
void Layer::ClearRenderSurface() {
render_surface_ = nullptr;
}
void Layer::ClearRenderSurfaceLayerList() {
if (render_surface_)
render_surface_->ClearLayerLists();
}
gfx::ScrollOffset Layer::ScrollOffsetForAnimation() const {
return CurrentScrollOffset();
}
// On<Property>Animated is called due to an ongoing accelerated animation.
// Since this animation is also being run on the compositor thread, there
// is no need to request a commit to push this value over, so the value is
// set directly rather than by calling Set<Property>.
void Layer::OnFilterAnimated(const FilterOperations& filters) {
filters_ = filters;
}
void Layer::OnOpacityAnimated(float opacity) {
opacity_ = opacity;
if (layer_tree_host_) {
if (OpacityNode* node =
layer_tree_host_->property_trees()->opacity_tree.Node(
opacity_tree_index())) {
if (node->owner_id == id())
node->data = opacity;
}
}
}
void Layer::OnTransformAnimated(const gfx::Transform& transform) {
if (transform_ == transform)
return;
transform_ = transform;
transform_is_invertible_ = transform.IsInvertible();
if (layer_tree_host_) {
if (TransformNode* node =
layer_tree_host_->property_trees()->transform_tree.Node(
transform_tree_index())) {
if (node->owner_id == id()) {
node->data.local = transform;
node->data.needs_local_transform_update = true;
node->data.is_animated = true;
layer_tree_host_->property_trees()->transform_tree.set_needs_update(
true);
}
}
}
}
void Layer::OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) {
// Do nothing. Scroll deltas will be sent from the compositor thread back
// to the main thread in the same manner as during non-animated
// compositor-driven scrolling.
}
void Layer::OnAnimationWaitingForDeletion() {
// Animations are only deleted during PushProperties.
SetNeedsPushProperties();
}
bool Layer::IsActive() const {
return true;
}
bool Layer::AddAnimation(scoped_ptr <Animation> animation) {
DCHECK(layer_animation_controller_);
if (!layer_animation_controller_->animation_registrar())
return false;
if (animation->target_property() == Animation::SCROLL_OFFSET &&
!layer_animation_controller_->animation_registrar()
->supports_scroll_animations())
return false;
UMA_HISTOGRAM_BOOLEAN("Renderer.AnimationAddedToOrphanLayer",
!layer_tree_host_);
layer_animation_controller_->AddAnimation(animation.Pass());
SetNeedsCommit();
return true;
}
void Layer::PauseAnimation(int animation_id, double time_offset) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->PauseAnimation(
animation_id, base::TimeDelta::FromSecondsD(time_offset));
SetNeedsCommit();
}
void Layer::RemoveAnimation(int animation_id) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->RemoveAnimation(animation_id);
SetNeedsCommit();
}
void Layer::RemoveAnimation(int animation_id,
Animation::TargetProperty property) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->RemoveAnimation(animation_id, property);
SetNeedsCommit();
}
void Layer::SetLayerAnimationControllerForTest(
scoped_refptr<LayerAnimationController> controller) {
layer_animation_controller_->RemoveValueObserver(this);
layer_animation_controller_ = controller;
layer_animation_controller_->AddValueObserver(this);
SetNeedsCommit();
}
bool Layer::HasActiveAnimation() const {
DCHECK(layer_animation_controller_);
return layer_animation_controller_->HasActiveAnimation();
}
void Layer::RegisterForAnimations(AnimationRegistrar* registrar) {
if (layer_animation_controller_)
layer_animation_controller_->SetAnimationRegistrar(registrar);
}
void Layer::AddLayerAnimationEventObserver(
LayerAnimationEventObserver* animation_observer) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->AddEventObserver(animation_observer);
}
void Layer::RemoveLayerAnimationEventObserver(
LayerAnimationEventObserver* animation_observer) {
DCHECK(layer_animation_controller_);
layer_animation_controller_->RemoveEventObserver(animation_observer);
}
SimpleEnclosedRegion Layer::VisibleContentOpaqueRegion() const {
if (contents_opaque())
return SimpleEnclosedRegion(visible_content_rect());
return SimpleEnclosedRegion();
}
ScrollbarLayerInterface* Layer::ToScrollbarLayer() {
return nullptr;
}
RenderingStatsInstrumentation* Layer::rendering_stats_instrumentation() const {
return layer_tree_host_->rendering_stats_instrumentation();
}
void Layer::RemoveFromScrollTree() {
if (scroll_children_.get()) {
std::set<Layer*> copy = *scroll_children_;
for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it)
(*it)->SetScrollParent(nullptr);
}
DCHECK(!scroll_children_);
SetScrollParent(nullptr);
}
void Layer::RemoveFromClipTree() {
if (clip_children_.get()) {
std::set<Layer*> copy = *clip_children_;
for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it)
(*it)->SetClipParent(nullptr);
}
DCHECK(!clip_children_);
SetClipParent(nullptr);
}
void Layer::AddDrawableDescendants(int num) {
DCHECK_GE(num_descendants_that_draw_content_, 0);
DCHECK_GE(num_descendants_that_draw_content_ + num, 0);
if (num == 0)
return;
num_descendants_that_draw_content_ += num;
SetNeedsCommit();
if (parent())
parent()->AddDrawableDescendants(num);
}
void Layer::RunMicroBenchmark(MicroBenchmark* benchmark) {
benchmark->RunOnLayer(this);
}
bool Layer::HasDelegatedContent() const {
return false;
}
void Layer::SetFrameTimingRequests(
const std::vector<FrameTimingRequest>& requests) {
// TODO(vmpstr): Early out if there are no changes earlier in the call stack.
if (requests == frame_timing_requests_)
return;
frame_timing_requests_ = requests;
frame_timing_requests_dirty_ = true;
SetNeedsCommit();
}
void Layer::DidBeginTracing() {
// We'll be dumping layer trees as part of trace, so make sure
// PushPropertiesTo() propagates layer debug info to the impl
// side -- otherwise this won't happen for the the layers that
// remain unchanged since tracing started.
SetNeedsPushProperties();
}
void Layer::set_visited(bool visited) {
visited_tracker_ =
visited ? layer_tree_host()->meta_information_sequence_number() : 0;
}
bool Layer::visited() {
return visited_tracker_ ==
layer_tree_host()->meta_information_sequence_number();
}
void Layer::set_layer_or_descendant_is_drawn(
bool layer_or_descendant_is_drawn) {
layer_or_descendant_is_drawn_tracker_ =
layer_or_descendant_is_drawn
? layer_tree_host()->meta_information_sequence_number()
: 0;
}
bool Layer::layer_or_descendant_is_drawn() {
return layer_or_descendant_is_drawn_tracker_ ==
layer_tree_host()->meta_information_sequence_number();
}
void Layer::set_sorted_for_recursion(bool sorted_for_recursion) {
sorted_for_recursion_tracker_ =
sorted_for_recursion
? layer_tree_host()->meta_information_sequence_number()
: 0;
}
bool Layer::sorted_for_recursion() {
return sorted_for_recursion_tracker_ ==
layer_tree_host()->meta_information_sequence_number();
}
} // namespace cc