| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // A RendererNetPredictor instance is maintained for each RenderThread. |
| // URL strings are typically added to the embedded queue during rendering. |
| // The first addition to the queue (transitioning from empty to having |
| // some names) causes a processing task to be added to the Renderer Thread. |
| // The processing task gathers all buffered names, and send them via IPC |
| // to the browser, so that DNS lookups can be performed before the user attempts |
| // to traverse a link. |
| // This class removed some duplicates, and discards numeric IP addresss |
| // (which wouldn't looked up in DNS anyway). |
| // To limit the time during the processing task (and avoid stalling the Render |
| // thread), several limits are placed on how much of the queue to process. |
| // If the processing task is not able to completely empty the queue, it |
| // schedules a future continuation of the task, and keeps the map of already |
| // sent names. If the entire queue is processed, then the list of "sent names" |
| // is cleared so that future gatherings might again pass along the same names. |
| |
| #ifndef CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_ |
| #define CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_ |
| #pragma once |
| |
| #include <map> |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/task.h" |
| #include "chrome/renderer/net/predictor_queue.h" |
| |
| class RendererNetPredictor { |
| public: |
| RendererNetPredictor(); |
| ~RendererNetPredictor(); |
| |
| // Push a name into the queue to be resolved. |
| void Resolve(const char* name, size_t length); |
| |
| // SubmitHosts processes the buffered names, and submits them for DNS |
| // prefetching. |
| // Note that browser process may decide which names should be looked up (to |
| // pre-warm the cache) based on what has been (or not been) looked up |
| // recently. |
| // If sending for DNS lookup is incomplete (queue is not empty, or not all |
| // names in map are sent, or ...) then a task to continue processing is |
| // sent to our thread loop. |
| void SubmitHostnames(); |
| |
| // The following is private, but exposed for testing purposes only. |
| static bool is_numeric_ip(const char* name, size_t length); |
| |
| private: |
| // ExtractBufferedNames pulls names from queue into the map, reducing or |
| // eliminating a waiting queue. |
| // The size_goal argument can be used to reduce the amount of |
| // processing done in this method, and can leave some data |
| // in the buffer under some circumstances. |
| // If size_goal is zero, then extraction proceeds until |
| // the queue is empty. If size goal is positive, then |
| // extraction continues until the domain_map_ contains |
| // at least the specified number of names, or the buffer is empty. |
| void ExtractBufferedNames(size_t size_goal = 0); |
| |
| // DnsPrefetchNames does not check the buffer, and just sends names |
| // that are already collected in the domain_map_ for DNS lookup. |
| // If max_count is zero, then all available names are sent; and |
| // if positive, then at most max_count names will be sent. |
| void DnsPrefetchNames(size_t max_count = 0); |
| |
| // Reset() restores initial state provided after construction. |
| // This discards ALL queue entries, and map entries. |
| void Reset(); |
| |
| // We use c_string_queue_ to hold lists of names supplied typically) by the |
| // renderer. It queues the names, at minimal cost to the renderer's thread, |
| // and allows this class to process them when time permits (in a later task). |
| DnsQueue c_string_queue_; |
| |
| |
| // domain_map_ contains (for each domain) one of the next two constants, |
| // depending on whether we have asked the browser process to do the actual |
| // DNS lookup. |
| static const int kLookupRequested = 0x1; |
| static const int kPending = 0x0; |
| typedef std::map<std::string, int> DomainUseMap; |
| DomainUseMap domain_map_; |
| |
| // Cache a tally of the count of names that haven't yet been sent |
| // for DNS pre-fetching. Note that we *could* recalculate this |
| // count by iterating over domain_map_, looking for even values. |
| size_t new_name_count_; |
| |
| // We have some metrics to examine performance. We might use |
| // these metrics to modify buffer counts etc. some day. |
| int buffer_full_discard_count_; |
| int numeric_ip_discard_count_; |
| |
| base::WeakPtrFactory<RendererNetPredictor> weak_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RendererNetPredictor); |
| }; // class RendererNetPredictor |
| |
| #endif // CHROME_RENDERER_NET_RENDERER_NET_PREDICTOR_H_ |