blob: 6258e610a27b4c880a753f6b0c2650e6befb4383 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/basictypes.h"
#include "chrome/common/render_messages.h"
#include "chrome/renderer/page_click_listener.h"
#include "chrome/renderer/page_click_tracker.h"
#include "chrome/test/base/chrome_render_view_test.h"
#include "content/public/renderer/render_view.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebDocument.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebInputElement.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebSize.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h"
#include "ui/base/keycodes/keyboard_codes.h"
class TestPageClickListener : public PageClickListener {
public:
TestPageClickListener()
: input_element_clicked_called_(false),
input_element_lost_focus_called_(false),
was_focused_(false),
is_focused_(false),
notification_response_(false) {
}
virtual bool InputElementClicked(const WebKit::WebInputElement& element,
bool was_focused,
bool is_focused) {
input_element_clicked_called_ = true;
element_clicked_ = element;
was_focused_ = was_focused;
is_focused_ = is_focused;
return notification_response_;
}
virtual bool InputElementLostFocus() {
input_element_lost_focus_called_ = true;
return notification_response_;
}
void ClearResults() {
input_element_clicked_called_ = false;
input_element_lost_focus_called_ = false;
element_clicked_.reset();
was_focused_ = false;
is_focused_ = false;
}
bool input_element_clicked_called_;
bool input_element_lost_focus_called_;
WebKit::WebInputElement element_clicked_;
bool was_focused_;
bool is_focused_;
bool notification_response_;
};
class PageClickTrackerTest : public ChromeRenderViewTest {
protected:
virtual void SetUp() {
ChromeRenderViewTest::SetUp();
// RenderView creates PageClickTracker but it doesn't keep it around.
// Rather than make it do so for the test, we create a new object.
page_click_tracker_.reset(new PageClickTracker(view_));
page_click_tracker_->AddListener(&test_listener1_);
page_click_tracker_->AddListener(&test_listener2_);
LoadHTML("<form>"
" <input type='text' id='text_1'></input><br>"
" <input type='text' id='text_2'></input><br>"
" <input type='button' id='button'></input><br>"
"</form>");
GetWebWidget()->resize(WebKit::WebSize(500, 500));
GetWebWidget()->setFocus(true);
WebKit::WebDocument document = view_->GetWebView()->mainFrame()->document();
text_ = document.getElementById("text_1");
ASSERT_FALSE(text_.isNull());
}
// Send all the messages required for a complete key press.
void SendKeyPress(int key_code) {
WebKit::WebKeyboardEvent keyboard_event;
keyboard_event.windowsKeyCode = key_code;
keyboard_event.setKeyIdentifierFromWindowsKeyCode();
keyboard_event.type = WebKit::WebInputEvent::RawKeyDown;
SendWebKeyboardEvent(keyboard_event);
keyboard_event.type = WebKit::WebInputEvent::Char;
SendWebKeyboardEvent(keyboard_event);
keyboard_event.type = WebKit::WebInputEvent::KeyUp;
SendWebKeyboardEvent(keyboard_event);
}
scoped_ptr<PageClickTracker> page_click_tracker_;
TestPageClickListener test_listener1_;
TestPageClickListener test_listener2_;
WebKit::WebElement text_;
};
// Tests that PageClickTracker does notify correctly when a node is clicked.
TEST_F(PageClickTrackerTest, PageClickTrackerInputClicked) {
// Click the text field once.
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_TRUE(test_listener1_.input_element_clicked_called_);
EXPECT_TRUE(test_listener2_.input_element_clicked_called_);
EXPECT_FALSE(test_listener1_.was_focused_);
EXPECT_FALSE(test_listener2_.was_focused_);
EXPECT_TRUE(test_listener1_.is_focused_);
EXPECT_TRUE(test_listener2_.is_focused_);
EXPECT_TRUE(text_ == test_listener1_.element_clicked_);
EXPECT_TRUE(text_ == test_listener2_.element_clicked_);
test_listener1_.ClearResults();
test_listener2_.ClearResults();
// Click the text field again to test that was_focused_ is set correctly.
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_TRUE(test_listener1_.input_element_clicked_called_);
EXPECT_TRUE(test_listener2_.input_element_clicked_called_);
EXPECT_TRUE(test_listener1_.was_focused_);
EXPECT_TRUE(test_listener2_.was_focused_);
EXPECT_TRUE(test_listener1_.is_focused_);
EXPECT_TRUE(test_listener2_.is_focused_);
EXPECT_TRUE(text_ == test_listener1_.element_clicked_);
EXPECT_TRUE(text_ == test_listener2_.element_clicked_);
test_listener1_.ClearResults();
test_listener2_.ClearResults();
// Click the button, no notification should happen (this is not a text-input).
EXPECT_TRUE(SimulateElementClick("button"));
EXPECT_FALSE(test_listener1_.input_element_clicked_called_);
EXPECT_FALSE(test_listener2_.input_element_clicked_called_);
// Make the first listener stop the event propagation, click the text field
// and make sure only the first listener is notified.
test_listener1_.notification_response_ = true;
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_TRUE(test_listener1_.input_element_clicked_called_);
EXPECT_FALSE(test_listener2_.input_element_clicked_called_);
test_listener1_.ClearResults();
// Make sure removing a listener work.
page_click_tracker_->RemoveListener(&test_listener1_);
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_FALSE(test_listener1_.input_element_clicked_called_);
EXPECT_TRUE(test_listener2_.input_element_clicked_called_);
test_listener2_.ClearResults();
// Make sure we don't choke when no listeners are registered.
page_click_tracker_->RemoveListener(&test_listener2_);
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_FALSE(test_listener1_.input_element_clicked_called_);
EXPECT_FALSE(test_listener2_.input_element_clicked_called_);
}
TEST_F(PageClickTrackerTest, PageClickTrackerInputFocusLost) {
// Gain focus on the text field by using tab.
EXPECT_NE(text_, text_.document().focusedNode());
SendKeyPress(ui::VKEY_TAB);
EXPECT_EQ(text_, text_.document().focusedNode());
EXPECT_FALSE(test_listener1_.input_element_lost_focus_called_);
EXPECT_FALSE(test_listener2_.input_element_lost_focus_called_);
// Click a button and ensure that the lost focus notification was sent,
// even though focus was gained without the mouse.
EXPECT_TRUE(SimulateElementClick("button"));
EXPECT_TRUE(test_listener1_.input_element_lost_focus_called_);
EXPECT_TRUE(test_listener2_.input_element_lost_focus_called_);
test_listener1_.ClearResults();
test_listener2_.ClearResults();
// Click a text field and test that no lost focus notifications are sent.
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_FALSE(test_listener1_.input_element_lost_focus_called_);
EXPECT_FALSE(test_listener2_.input_element_lost_focus_called_);
test_listener1_.ClearResults();
test_listener2_.ClearResults();
// Select another text field to test that the notifcation for the
// first text field losing focus is sent.
EXPECT_TRUE(SimulateElementClick("text_2"));
EXPECT_TRUE(test_listener1_.input_element_lost_focus_called_);
EXPECT_TRUE(test_listener2_.input_element_lost_focus_called_);
test_listener1_.ClearResults();
test_listener2_.ClearResults();
// Click the button, a notification should happen since a text field has
// lost focus.
EXPECT_TRUE(SimulateElementClick("button"));
EXPECT_TRUE(test_listener1_.input_element_lost_focus_called_);
EXPECT_TRUE(test_listener2_.input_element_lost_focus_called_);
test_listener1_.ClearResults();
test_listener2_.ClearResults();
// Click on a text field while the button has focus and ensure no lost focus
// notification is sent.
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_FALSE(test_listener1_.input_element_lost_focus_called_);
EXPECT_FALSE(test_listener2_.input_element_lost_focus_called_);
// Make the first listener stop the event propagation, then click a button
// and make sure only the first listener is notified.
test_listener1_.notification_response_ = true;
EXPECT_TRUE(SimulateElementClick("button"));
EXPECT_TRUE(test_listener1_.input_element_lost_focus_called_);
EXPECT_FALSE(test_listener2_.input_element_lost_focus_called_);
test_listener1_.ClearResults();
// Make sure removing a listener work.
page_click_tracker_->RemoveListener(&test_listener1_);
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_TRUE(SimulateElementClick("button"));
EXPECT_FALSE(test_listener1_.input_element_lost_focus_called_);
EXPECT_TRUE(test_listener2_.input_element_lost_focus_called_);
test_listener2_.ClearResults();
// Make sure we don't choke when no listeners are registered.
page_click_tracker_->RemoveListener(&test_listener2_);
EXPECT_TRUE(SimulateElementClick("text_1"));
EXPECT_TRUE(SimulateElementClick("button"));
EXPECT_FALSE(test_listener1_.input_element_lost_focus_called_);
EXPECT_FALSE(test_listener2_.input_element_lost_focus_called_);
}