| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/base/download_rate_monitor.h" |
| |
| #include "base/bind.h" |
| #include "base/time.h" |
| |
| namespace media { |
| |
| // Number of samples to use to collect and average for each measurement of |
| // download rate. |
| static const size_t kNumberOfSamples = 5; |
| |
| // Minimum number of seconds represented in a sample period. |
| static const float kSamplePeriod = 1.0; |
| |
| DownloadRateMonitor::Sample::Sample() { |
| Reset(); |
| } |
| |
| DownloadRateMonitor::Sample::~Sample() { } |
| |
| DownloadRateMonitor::Sample::Sample( |
| const BufferingPoint& start, const BufferingPoint& end) { |
| Reset(); |
| start_ = start; |
| set_end(end); |
| } |
| |
| void DownloadRateMonitor::Sample::set_end(const BufferingPoint& new_end) { |
| DCHECK(!start_.timestamp.is_null()); |
| DCHECK(new_end.buffered_bytes >= start_.buffered_bytes); |
| DCHECK(new_end.timestamp >= start_.timestamp); |
| end_ = new_end; |
| } |
| |
| float DownloadRateMonitor::Sample::bytes_per_second() const { |
| if (seconds_elapsed() > 0.0 && bytes_downloaded() >= 0) |
| return bytes_downloaded() / seconds_elapsed(); |
| return -1.0; |
| } |
| |
| float DownloadRateMonitor::Sample::seconds_elapsed() const { |
| if (start_.timestamp.is_null() || end_.timestamp.is_null()) |
| return -1.0; |
| return (end_.timestamp - start_.timestamp).InSecondsF(); |
| } |
| |
| int64 DownloadRateMonitor::Sample::bytes_downloaded() const { |
| if (start_.timestamp.is_null() || end_.timestamp.is_null()) |
| return -1.0; |
| return end_.buffered_bytes - start_.buffered_bytes; |
| } |
| |
| bool DownloadRateMonitor::Sample::is_null() const { |
| return start_.timestamp.is_null() && end_.timestamp.is_null(); |
| } |
| |
| void DownloadRateMonitor::Sample::Reset() { |
| start_ = BufferingPoint(); |
| end_ = BufferingPoint(); |
| } |
| |
| void DownloadRateMonitor::Sample::RestartAtEndBufferingPoint() { |
| start_ = end_; |
| end_ = BufferingPoint(); |
| } |
| |
| DownloadRateMonitor::DownloadRateMonitor() { |
| Reset(); |
| } |
| |
| void DownloadRateMonitor::Start( |
| const base::Closure& canplaythrough_cb, int media_bitrate) { |
| DCHECK(stopped_); |
| canplaythrough_cb_ = canplaythrough_cb; |
| stopped_ = false; |
| bitrate_ = media_bitrate; |
| current_sample_.Reset(); |
| buffered_bytes_ = 0; |
| |
| NotifyCanPlayThroughIfNeeded(); |
| } |
| |
| void DownloadRateMonitor::SetBufferedBytes( |
| int64 buffered_bytes, const base::Time& timestamp) { |
| if (stopped_) |
| return; |
| |
| is_downloading_data_ = true; |
| |
| // Check monotonically nondecreasing constraint. |
| base::Time previous_time; |
| if (!current_sample_.is_null()) |
| previous_time = current_sample_.end().timestamp; |
| else if (!sample_window_.empty()) |
| previous_time = sample_window_.back().end().timestamp; |
| |
| // If we go backward in time, dismiss the sample. |
| if (!previous_time.is_null() && timestamp < previous_time) |
| return; |
| |
| // If the buffer level has dropped, invalidate current sample. |
| if (buffered_bytes < buffered_bytes_) |
| current_sample_.Reset(); |
| buffered_bytes_ = buffered_bytes; |
| |
| BufferingPoint latest_point = { buffered_bytes, timestamp }; |
| if (current_sample_.is_null()) |
| current_sample_ = Sample(latest_point, latest_point); |
| else |
| current_sample_.set_end(latest_point); |
| |
| UpdateSampleWindow(); |
| NotifyCanPlayThroughIfNeeded(); |
| } |
| |
| void DownloadRateMonitor::SetNetworkActivity(bool is_downloading_data) { |
| if (is_downloading_data == is_downloading_data_) |
| return; |
| // Invalidate the current sample if downloading is going from start to stopped |
| // or vice versa. |
| current_sample_.Reset(); |
| is_downloading_data_ = is_downloading_data; |
| } |
| |
| void DownloadRateMonitor::Stop() { |
| stopped_ = true; |
| current_sample_.Reset(); |
| buffered_bytes_ = 0; |
| } |
| |
| void DownloadRateMonitor::Reset() { |
| canplaythrough_cb_.Reset(); |
| has_notified_can_play_through_ = false; |
| current_sample_.Reset(); |
| sample_window_.clear(); |
| is_downloading_data_ = false; |
| total_bytes_ = -1; |
| buffered_bytes_ = 0; |
| loaded_ = false; |
| bitrate_ = 0; |
| stopped_ = true; |
| } |
| |
| DownloadRateMonitor::~DownloadRateMonitor() { } |
| |
| int64 DownloadRateMonitor::bytes_downloaded_in_window() const { |
| // There are max |kNumberOfSamples| so we might as well recompute each time. |
| int64 total = 0; |
| for (size_t i = 0; i < sample_window_.size(); ++i) |
| total += sample_window_[i].bytes_downloaded(); |
| return total; |
| } |
| |
| float DownloadRateMonitor::seconds_elapsed_in_window() const { |
| // There are max |kNumberOfSamples| so we might as well recompute each time. |
| float total = 0.0; |
| for (size_t i = 0; i < sample_window_.size(); ++i) |
| total += sample_window_[i].seconds_elapsed(); |
| return total; |
| } |
| |
| void DownloadRateMonitor::UpdateSampleWindow() { |
| if (current_sample_.seconds_elapsed() < kSamplePeriod) |
| return; |
| |
| // Add latest sample and remove oldest sample. |
| sample_window_.push_back(current_sample_); |
| if (sample_window_.size() > kNumberOfSamples) |
| sample_window_.pop_front(); |
| |
| // Prepare for next measurement. |
| current_sample_.RestartAtEndBufferingPoint(); |
| } |
| |
| float DownloadRateMonitor::ApproximateDownloadByteRate() const { |
| // Compute and return the average download byte rate from within the sample |
| // window. |
| // NOTE: In the unlikely case where the data is arriving really bursty-ly, |
| // say getting a big chunk of data every 5 seconds, then with this |
| // implementation it will take 25 seconds until bitrate is calculated. |
| if (sample_window_.size() >= kNumberOfSamples && |
| seconds_elapsed_in_window() > 0.0) { |
| return bytes_downloaded_in_window() / seconds_elapsed_in_window(); |
| } |
| |
| // Could not determine approximate download byte rate. |
| return -1.0; |
| } |
| |
| bool DownloadRateMonitor::ShouldNotifyCanPlayThrough() { |
| if (stopped_) |
| return false; |
| |
| // Only notify CanPlayThrough once for now. |
| if (has_notified_can_play_through_) |
| return false; |
| |
| // If the media is from a local file (|loaded_|) or if all bytes are |
| // buffered, fire CanPlayThrough. |
| if (loaded_ || buffered_bytes_ == total_bytes_) |
| return true; |
| |
| // Cannot approximate when the media can play through if bitrate is unknown. |
| if (bitrate_ <= 0) |
| return false; |
| |
| float bytes_needed_per_second = bitrate_ / 8; |
| float download_rate = ApproximateDownloadByteRate(); |
| |
| // If we are downloading at or faster than the media's bitrate, then we can |
| // play through to the end of the media without stopping to buffer. |
| if (download_rate > 0) |
| return download_rate >= bytes_needed_per_second; |
| |
| // If download rate is unknown, it may be because the media is being |
| // downloaded so fast that it cannot collect an adequate number of samples |
| // before the download gets deferred. |
| // |
| // To catch this case, we also look at how much data is being downloaded |
| // immediately after the download begins. |
| if (sample_window_.size() < kNumberOfSamples) { |
| int64 bytes_downloaded_since_start = |
| bytes_downloaded_in_window() + current_sample_.bytes_downloaded(); |
| float seconds_elapsed_since_start = |
| seconds_elapsed_in_window() + current_sample_.seconds_elapsed(); |
| |
| // If we download 4 seconds of data in less than 2 seconds of time, we're |
| // probably downloading at a fast enough rate that we can play through. |
| // This is an arbitrary metric that will likely need tweaking. |
| if (seconds_elapsed_since_start < 2.0 && |
| bytes_downloaded_since_start > 4.0 * bytes_needed_per_second) { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| void DownloadRateMonitor::NotifyCanPlayThroughIfNeeded() { |
| if (ShouldNotifyCanPlayThrough() && !canplaythrough_cb_.is_null()) { |
| canplaythrough_cb_.Run(); |
| has_notified_can_play_through_ = true; |
| } |
| } |
| |
| } // namespace media |