blob: dfbf6dde4fe96dc09ba1671b86f3a60bf21355c7 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/test/refresh_token_store.h"
#include "base/files/file_util.h"
#include "base/logging.h"
namespace {
const base::FilePath::CharType kTokenFileName[] =
const base::FilePath::CharType kRemotingFolder[] =
const base::FilePath::CharType kRefreshTokenStoreFolder[] =
// Returns the FilePath of the token store file for |user_name|.
base::FilePath GetRefreshTokenDirPath(const std::string& user_name) {
base::FilePath refresh_token_dir_path;
if (!GetTempDir(&refresh_token_dir_path)) {
LOG(WARNING) << "Failed to retrieve temporary directory path.";
return base::FilePath();
refresh_token_dir_path = refresh_token_dir_path.Append(kRemotingFolder);
refresh_token_dir_path = refresh_token_dir_path.Append(
// We call AppendASCII here our user_name is a std::string but wide strings
// are used on WIN platforms. ApendASCII will convert our std::string into
// the correct type for windows platforms.
refresh_token_dir_path = refresh_token_dir_path.AppendASCII(user_name);
return refresh_token_dir_path;
} // namespace
namespace remoting {
namespace test {
// Provides functionality to write a refresh token to a local folder on disk and
// read it back during subsequent tool runs.
class RefreshTokenStoreOnDisk : public RefreshTokenStore {
explicit RefreshTokenStoreOnDisk(const std::string user_name);
~RefreshTokenStoreOnDisk() override;
// RefreshTokenStore interface.
std::string FetchRefreshToken() override;
bool StoreRefreshToken(const std::string& refresh_token) override;
// Used to access the user specific token file.
std::string user_name_;
RefreshTokenStoreOnDisk::RefreshTokenStoreOnDisk(const std::string user_name) :
user_name_(user_name) {}
RefreshTokenStoreOnDisk::~RefreshTokenStoreOnDisk() {}
std::string RefreshTokenStoreOnDisk::FetchRefreshToken() {
base::FilePath token_dir_path(GetRefreshTokenDirPath(user_name_));
DVLOG(2) << "Reading token from path: " << token_dir_path.value();
base::FilePath token_file_path(token_dir_path.Append(kTokenFileName));
std::string refresh_token;
if (!base::ReadFileToString(token_file_path, &refresh_token)) {
DVLOG(1) << "Failed to read token file from: " << token_dir_path.value();
return std::string();
return refresh_token;
bool RefreshTokenStoreOnDisk::StoreRefreshToken(
const std::string& refresh_token) {
base::FilePath token_dir_path(GetRefreshTokenDirPath(user_name_));
if (token_dir_path.empty()) {
return false;
base::FilePath token_file_path(token_dir_path.Append(kTokenFileName));
if (!base::DirectoryExists(token_dir_path) &&
!base::CreateDirectory(token_dir_path)) {
LOG(ERROR) << "Failed to create directory, refresh token not stored.";
return false;
#if defined(OS_POSIX)
// For POSIX we can set permissions on the token file so we do so here.
// The test code should not run on other platforms since the code to safely
// store the token has not been implemented yet.
// Create an empty stub file if one does not exist.
if (!base::PathExists(token_file_path) &&
base::WriteFile(token_file_path, "", 0) < 0) {
LOG(ERROR) << "Failed to create stub file, refresh token not stored.";
return false;
// Set permissions on the stub file.
int mode =
if (!SetPosixFilePermissions(token_file_path, mode)) {
LOG(ERROR) << "Failed to set file permissions, refresh token not stored.";
return false;
// Write the refresh token to our newly created file.
if (base::WriteFile(token_file_path, refresh_token.c_str(),
refresh_token.size()) < 0) {
LOG(ERROR) << "Failed to save refresh token to the file on disk.";
return false;
return true;
return false;
#endif // OS_POSIX
scoped_ptr<RefreshTokenStore> RefreshTokenStore::OnDisk(
const std::string& user_name) {
return make_scoped_ptr<RefreshTokenStore>(new RefreshTokenStoreOnDisk(
} // namespace test
} // namespace remoting