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// Copyright 2014 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// WebPPicture tools for measuring distortion
//
// Author: Skal (pascal.massimino@gmail.com)
#include <math.h>
#include "./vp8enci.h"
//------------------------------------------------------------------------------
// local-min distortion
//
// For every pixel in the *reference* picture, we search for the local best
// match in the compressed image. This is not a symmetrical measure.
#define RADIUS 2 // search radius. Shouldn't be too large.
static float AccumulateLSIM(const uint8_t* src, int src_stride,
const uint8_t* ref, int ref_stride,
int w, int h) {
int x, y;
double total_sse = 0.;
for (y = 0; y < h; ++y) {
const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS;
const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1;
for (x = 0; x < w; ++x) {
const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS;
const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1;
double best_sse = 255. * 255.;
const double value = (double)ref[y * ref_stride + x];
int i, j;
for (j = y_0; j < y_1; ++j) {
const uint8_t* s = src + j * src_stride;
for (i = x_0; i < x_1; ++i) {
const double sse = (double)(s[i] - value) * (s[i] - value);
if (sse < best_sse) best_sse = sse;
}
}
total_sse += best_sse;
}
}
return (float)total_sse;
}
#undef RADIUS
//------------------------------------------------------------------------------
// Distortion
// Max value returned in case of exact similarity.
static const double kMinDistortion_dB = 99.;
static float GetPSNR(const double v) {
return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.))
: kMinDistortion_dB);
}
int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref,
int type, float result[5]) {
DistoStats stats[5];
int has_alpha;
int uv_w, uv_h;
if (src == NULL || ref == NULL ||
src->width != ref->width || src->height != ref->height ||
src->y == NULL || ref->y == NULL ||
src->u == NULL || ref->u == NULL ||
src->v == NULL || ref->v == NULL ||
result == NULL) {
return 0;
}
// TODO(skal): provide distortion for ARGB too.
if (src->use_argb == 1 || src->use_argb != ref->use_argb) {
return 0;
}
has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT);
if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) ||
(has_alpha && (src->a == NULL || ref->a == NULL))) {
return 0;
}
memset(stats, 0, sizeof(stats));
uv_w = (src->width + 1) >> 1;
uv_h = (src->height + 1) >> 1;
if (type >= 2) {
float sse[4];
sse[0] = AccumulateLSIM(src->y, src->y_stride,
ref->y, ref->y_stride, src->width, src->height);
sse[1] = AccumulateLSIM(src->u, src->uv_stride,
ref->u, ref->uv_stride, uv_w, uv_h);
sse[2] = AccumulateLSIM(src->v, src->uv_stride,
ref->v, ref->uv_stride, uv_w, uv_h);
sse[3] = has_alpha ? AccumulateLSIM(src->a, src->a_stride,
ref->a, ref->a_stride,
src->width, src->height)
: 0.f;
result[0] = GetPSNR(sse[0] / (src->width * src->height));
result[1] = GetPSNR(sse[1] / (uv_w * uv_h));
result[2] = GetPSNR(sse[2] / (uv_w * uv_h));
result[3] = GetPSNR(sse[3] / (src->width * src->height));
{
double total_sse = sse[0] + sse[1] + sse[2];
int total_pixels = src->width * src->height + 2 * uv_w * uv_h;
if (has_alpha) {
total_pixels += src->width * src->height;
total_sse += sse[3];
}
result[4] = GetPSNR(total_sse / total_pixels);
}
} else {
int c;
VP8SSIMAccumulatePlane(src->y, src->y_stride,
ref->y, ref->y_stride,
src->width, src->height, &stats[0]);
VP8SSIMAccumulatePlane(src->u, src->uv_stride,
ref->u, ref->uv_stride,
uv_w, uv_h, &stats[1]);
VP8SSIMAccumulatePlane(src->v, src->uv_stride,
ref->v, ref->uv_stride,
uv_w, uv_h, &stats[2]);
if (has_alpha) {
VP8SSIMAccumulatePlane(src->a, src->a_stride,
ref->a, ref->a_stride,
src->width, src->height, &stats[3]);
}
for (c = 0; c <= 4; ++c) {
if (type == 1) {
const double v = VP8SSIMGet(&stats[c]);
result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v)
: kMinDistortion_dB);
} else {
const double v = VP8SSIMGetSquaredError(&stats[c]);
result[c] = GetPSNR(v);
}
// Accumulate forward
if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]);
}
}
return 1;
}
//------------------------------------------------------------------------------