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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <stdint.h>
#if defined(OS_WIN)
#include <vector>
#include "base/component_export.h"
#include "base/i18n/rtl.h"
#include "base/optional.h"
#include "base/strings/string16.h"
#include "build/build_config.h"
#include "services/metrics/public/cpp/ukm_source_id.h"
#include "ui/base/ime/composition_text.h"
#include "ui/base/ime/input_method_delegate.h"
#include "ui/base/ime/text_input_mode.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/range/range.h"
namespace gfx {
class Rect;
namespace ui {
class KeyEvent;
enum class TextEditCommand;
// An interface implemented by a View that needs text input support.
// The reason the control was focused, used by the virtual keyboard to detect
// pen input.
enum FocusReason {
// Not focused.
// User initiated with mouse.
// User initiated with touch.
// User initiated with pen.
// All other reasons (e.g. system initiated, mouse)
#if defined(OS_CHROMEOS)
enum SubClass {
kRenderWidgetHostViewAura = 0,
kArcImeService = 1,
kTextField = 2,
kMaxValue = kTextField,
virtual ~TextInputClient();
// Input method result -------------------------------------------------------
// Sets composition text and attributes. If there is composition text already,
// it'll be replaced by the new one. Otherwise, current selection will be
// replaced. If there is no selection, the composition text will be inserted
// at the insertion point.
virtual void SetCompositionText(const ui::CompositionText& composition) = 0;
// Converts current composition text into final content.
// If keep_selection is true, keep the selected range unchanged
// otherwise, set it to be after the newly committed text.
// If text was committed, return the number of characters committed.
// If we do not know what the number of characters committed is, return
// UINT32_MAX.
virtual uint32_t ConfirmCompositionText(bool keep_selection) = 0;
// Removes current composition text.
virtual void ClearCompositionText() = 0;
// Inserts a given text at the insertion point. Current composition text or
// selection will be removed. This method should never be called when the
// current text input type is TEXT_INPUT_TYPE_NONE.
virtual void InsertText(const base::string16& text) = 0;
// Inserts a single char at the insertion point. Unlike above InsertText()
// method, this method takes an |event| parameter indicating
// the event that was unprocessed. This method should only be
// called when a key press is not handled by the input method but still
// generates a character (eg. by the keyboard driver). In another word, the
// preceding key press event should not be a VKEY_PROCESSKEY.
// This method will be called whenever a char is generated by the keyboard,
// even if the current text input type is TEXT_INPUT_TYPE_NONE.
virtual void InsertChar(const ui::KeyEvent& event) = 0;
// Input context information -------------------------------------------------
// Returns current text input type. It could be changed and even becomes
// TEXT_INPUT_TYPE_NONE at runtime.
virtual ui::TextInputType GetTextInputType() const = 0;
// Returns current text input mode. It could be changed and even becomes
virtual ui::TextInputMode GetTextInputMode() const = 0;
// Returns the current text direction.
virtual base::i18n::TextDirection GetTextDirection() const = 0;
// Returns the current text input flags, which is a bit map of
// WebTextInputType defined in blink. This is valid only for web input fileds;
// it will return TEXT_INPUT_FLAG_NONE for native input fields.
virtual int GetTextInputFlags() const = 0;
// Returns if the client supports inline composition currently.
virtual bool CanComposeInline() const = 0;
// Returns current caret (insertion point) bounds in the universal screen
// coordinates in DIP (Density Independent Pixel).
// If there is selection, then the selection bounds will be returned.
virtual gfx::Rect GetCaretBounds() const = 0;
// Retrieves the composition character boundary rectangle in the universal
// screen coordinates in DIP (Density Independent Pixel).
// The |index| is zero-based index of character position in composition text.
// Returns false if there is no composition text or |index| is out of range.
// The |rect| is not touched in the case of failure.
virtual bool GetCompositionCharacterBounds(uint32_t index,
gfx::Rect* rect) const = 0;
// Returns true if there is composition text.
virtual bool HasCompositionText() const = 0;
// Returns how the text input client was focused.
virtual FocusReason GetFocusReason() const = 0;
// Document content operations ----------------------------------------------
// Retrieves the UTF-16 code unit range containing accessible text in
// the View. It must cover the composition and selection range.
// Returns false if the information cannot be retrieved right now.
virtual bool GetTextRange(gfx::Range* range) const = 0;
// Retrieves the UTF-16 code unit range of current composition text.
// Returns false if the information cannot be retrieved right now.
virtual bool GetCompositionTextRange(gfx::Range* range) const = 0;
// Retrieves the UTF-16 code unit range of current selection in the text
// input. Returns false if the information cannot be retrieved right now.
// Returns false if the selected text is outside of the text input (== the
// text input is not focused)
virtual bool GetEditableSelectionRange(gfx::Range* range) const = 0;
// Selects the given UTF-16 code unit range. Current composition text
// will be confirmed before selecting the range.
// Returns false if the operation is not supported.
virtual bool SetEditableSelectionRange(const gfx::Range& range) = 0;
// Deletes contents in the given UTF-16 code unit range. Current
// composition text will be confirmed before deleting the range.
// The input caret will be moved to the place where the range gets deleted.
// ExtendSelectionAndDelete should be used instead as far as you are deleting
// characters around current caret. This function with the range based on
// GetEditableSelectionRange has a race condition due to asynchronous IPCs
// between browser and renderer. Returns false if the operation is not
// supported.
virtual bool DeleteRange(const gfx::Range& range) = 0;
// Retrieves the text content in a given UTF-16 code unit range.
// The result will be stored into |*text|.
// Returns false if the operation is not supported or the specified range
// is out of the text range returned by GetTextRange().
virtual bool GetTextFromRange(const gfx::Range& range,
base::string16* text) const = 0;
// Miscellaneous ------------------------------------------------------------
// Called whenever current keyboard layout or input method is changed,
// especially the change of input locale and text direction.
virtual void OnInputMethodChanged() = 0;
// Called whenever the user requests to change the text direction and layout
// alignment of the current text box. It's for supporting ctrl-shift on
// Windows.
// Returns false if the operation is not supported.
virtual bool ChangeTextDirectionAndLayoutAlignment(
base::i18n::TextDirection direction) = 0;
// Deletes the current selection plus the specified number of char16 values
// before and after the selection or caret. This function should be used
// instead of calling DeleteRange with GetEditableSelectionRange, because
// GetEditableSelectionRange may not be the latest value due to asynchronous
// of IPC between browser and renderer.
virtual void ExtendSelectionAndDelete(size_t before, size_t after) = 0;
// Ensure the caret is not in |rect|. |rect| is in screen coordinates in
// DIP (Density Independent Pixel) and may extend beyond the bounds of this
// TextInputClient.
virtual void EnsureCaretNotInRect(const gfx::Rect& rect) = 0;
// Returns true if |command| is currently allowed to be executed.
virtual bool IsTextEditCommandEnabled(TextEditCommand command) const = 0;
// Execute |command| on the next key event. This allows a TextInputClient to
// be informed of a platform-independent edit command that has been derived
// from the key event currently being dispatched (but not yet sent to the
// TextInputClient). The edit command will take into account any OS-specific,
// or user-specified, keybindings that may be set up.
virtual void SetTextEditCommandForNextKeyEvent(TextEditCommand command) = 0;
// Returns a UKM source for identifying the input client (e.g. for web input
// clients, the source represents the URL of the page).
virtual ukm::SourceId GetClientSourceForMetrics() const = 0;
// Returns whether text entered into this text client should be used to
// improve typing suggestions for the user. This should return false for text
// fields that are considered 'private' (e.g. in incognito tabs).
virtual bool ShouldDoLearning() = 0;
#if defined(OS_WIN) || defined(OS_CHROMEOS)
// Start composition over a given UTF-16 code range from existing text. This
// should only be used for composition scenario when IME wants to start
// composition on existing text. Returns whether the operation was successful.
// Must not be called with an invalid range.
virtual bool SetCompositionFromExistingText(
const gfx::Range& range,
const std::vector<ui::ImeTextSpan>& ui_ime_text_spans) = 0;
#if defined(OS_CHROMEOS)
// Return the start and end index of the autocorrect range. If non-existent,
// return an empty Range.
virtual gfx::Range GetAutocorrectRange() const = 0;
// Return the location of the autocorrect range as a gfx::Rect object.
// If gfx::Rect is empty, then the autocorrect character bounds have not been
// set.
// These bounds are in screen coordinates.
virtual gfx::Rect GetAutocorrectCharacterBounds() const = 0;
// Set the autocorrect range and return if it has been set correctly as a
// boolean value.
virtual bool SetAutocorrectRange(const base::string16& autocorrect_text,
const gfx::Range& range) = 0;
#if defined(OS_WIN)
// Returns false if either the focused editable element or the EditContext
// bounds is not available, else it returns true with the control and
// selection bounds for the EditContext or control bounds of the active
// editable element. This is used to report the layout bounds of the text
// input control to TSF on Windows.
virtual void GetActiveTextInputControlLayoutBounds(
base::Optional<gfx::Rect>* control_bounds,
base::Optional<gfx::Rect>* selection_bounds) = 0;
// Notifies accessibility about active composition. This API is currently
// only defined for TSF which is available only on Windows
// nf-uiautomationcore-itexteditprovider-getactivecomposition
// It notifies the composition range, composition text and whether the
// composition has been committed or not.
virtual void SetActiveCompositionForAccessibility(
const gfx::Range& range,
const base::string16& active_composition_text,
bool is_composition_committed) = 0;
// Called before ui::InputMethod dispatches a not-consumed event to PostIME
// phase. This method gives TextInputClient a chance to intercept event
// dispatching.
virtual void OnDispatchingKeyEventPostIME(ui::KeyEvent* event) {}
} // namespace ui