| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
| #define UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/time/time.h" |
| #include "ui/events/gesture_detection/motion_event.h" |
| #include "ui/gfx/geometry/point_f.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| #include "ui/gfx/geometry/vector2d_f.h" |
| #include "ui/touch_selection/touch_handle_orientation.h" |
| #include "ui/touch_selection/touch_selection_draggable.h" |
| #include "ui/touch_selection/ui_touch_selection_export.h" |
| |
| namespace ui { |
| |
| class TouchHandle; |
| |
| // Interface through which |TouchHandle| delegates rendering-specific duties. |
| class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawable { |
| public: |
| virtual ~TouchHandleDrawable() {} |
| |
| // Sets whether the handle is active, allowing resource cleanup if necessary. |
| virtual void SetEnabled(bool enabled) = 0; |
| |
| // Update the handle visuals to |orientation|. |
| // |mirror_vertical| and |mirror_horizontal| are used to invert the drawables |
| // if required for adaptive handle orientation. |
| virtual void SetOrientation(ui::TouchHandleOrientation orientation, |
| bool mirror_vertical, |
| bool mirror_horizontal) = 0; |
| |
| // Sets the origin position of the touch handle. |
| // |origin| takes care of positioning the handle drawable based on |
| // its visible bounds. |
| virtual void SetOrigin(const gfx::PointF& origin) = 0; |
| |
| // Sets the transparency |alpha| for the handle drawable. |
| virtual void SetAlpha(float alpha) = 0; |
| |
| // Returns the visible bounds of the handle drawable. |
| // The bounds includes the transparent horizontal padding. |
| virtual gfx::RectF GetVisibleBounds() const = 0; |
| |
| // Returns the transparent horizontal padding ratio of the handle drawable. |
| virtual float GetDrawableHorizontalPaddingRatio() const = 0; |
| }; |
| |
| // Interface through which |TouchHandle| communicates handle manipulation and |
| // requests concrete drawable instances. |
| class UI_TOUCH_SELECTION_EXPORT TouchHandleClient |
| : public TouchSelectionDraggableClient { |
| public: |
| ~TouchHandleClient() override {} |
| virtual void OnHandleTapped(const TouchHandle& handle) = 0; |
| virtual void SetNeedsAnimate() = 0; |
| virtual std::unique_ptr<TouchHandleDrawable> CreateDrawable() = 0; |
| virtual base::TimeDelta GetMaxTapDuration() const = 0; |
| virtual bool IsAdaptiveHandleOrientationEnabled() const = 0; |
| }; |
| |
| // Responsible for displaying a selection or insertion handle for text |
| // interaction. |
| class UI_TOUCH_SELECTION_EXPORT TouchHandle : public TouchSelectionDraggable { |
| public: |
| // The drawable will be enabled but invisible until otherwise specified. |
| TouchHandle(TouchHandleClient* client, |
| TouchHandleOrientation orientation, |
| const gfx::RectF& viewport_rect); |
| ~TouchHandle() override; |
| |
| // TouchSelectionDraggable implementation. |
| bool WillHandleTouchEvent(const MotionEvent& event) override; |
| bool IsActive() const override; |
| |
| // Sets whether the handle is active, allowing resource cleanup if necessary. |
| // If false, active animations or touch drag sequences will be cancelled. |
| // While disabled, manipulation is *explicitly not supported*, and may lead to |
| // undesirable and/or unstable side-effects. The handle can be safely |
| // re-enabled to allow continued operation. |
| void SetEnabled(bool enabled); |
| |
| enum AnimationStyle { ANIMATION_NONE, ANIMATION_SMOOTH }; |
| // Update the handle visibility, fading in/out according to |animation_style|. |
| // If an animation is in-progress, it will be overriden appropriately. |
| void SetVisible(bool visible, AnimationStyle animation_style); |
| |
| // Update the focus points for the handles. The handle will be positioned |
| // either |top| or |bottom| based on the mirror parameters. |
| // Note: If a fade out animation is active or the handle is invisible, the |
| // handle position will not be updated until the handle regains visibility. |
| void SetFocus(const gfx::PointF& top, const gfx::PointF& bottom); |
| |
| // Update the viewport rect, based on which the handle decide its inversion. |
| void SetViewportRect(const gfx::RectF& viewport_rect); |
| |
| // Update the handle visuals to |orientation|. |
| // Note: If the handle is being dragged, the orientation change will be |
| // deferred until the drag has ceased. |
| void SetOrientation(TouchHandleOrientation orientation); |
| |
| // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. |
| // Returns true if an animation is active and requires further ticking. |
| bool Animate(base::TimeTicks frame_time); |
| |
| // Get the visible bounds of the handle, based on the current position and |
| // the drawable's size/orientation. If the handle is invisible or disabled, |
| // the bounds will be empty. |
| gfx::RectF GetVisibleBounds() const; |
| |
| // Updates the handle layout if the is_handle_layout_update_required_ flag is |
| // set. Will be called once per frame update, avoids multiple updates for |
| // for the same frame update due to more than one parameter updates. |
| void UpdateHandleLayout(); |
| |
| // Set the handle to transparent. Handle will be set to opaque again in |
| // EndDrag() call. |
| void SetTransparent(); |
| |
| const gfx::PointF& focus_bottom() const { return focus_bottom_; } |
| TouchHandleOrientation orientation() const { return orientation_; } |
| float alpha() const { return alpha_; } |
| |
| private: |
| gfx::PointF ComputeHandleOrigin() const; |
| void BeginDrag(); |
| void EndDrag(); |
| void BeginFade(); |
| void EndFade(); |
| void SetAlpha(float alpha); |
| void SetUpdateLayoutRequired(); |
| |
| std::unique_ptr<TouchHandleDrawable> drawable_; |
| |
| TouchHandleClient* const client_; |
| |
| gfx::PointF focus_bottom_; |
| gfx::PointF focus_top_; |
| gfx::RectF viewport_rect_; |
| TouchHandleOrientation orientation_; |
| TouchHandleOrientation deferred_orientation_; |
| |
| gfx::PointF touch_down_position_; |
| gfx::Vector2dF touch_drag_offset_; |
| base::TimeTicks touch_down_time_; |
| |
| // Note that when a fade animation is active, |is_visible_| and |position_| |
| // may not reflect the actual visibility and position of the drawable. This |
| // discrepancy is resolved either upon fade completion or cancellation. |
| base::TimeTicks fade_end_time_; |
| gfx::PointF fade_start_position_; |
| float alpha_; |
| bool animate_deferred_fade_; |
| |
| bool enabled_; |
| bool is_visible_; |
| bool is_dragging_; |
| bool is_drag_within_tap_region_; |
| bool is_handle_layout_update_required_; |
| |
| // Mirror variables determine if the handles should be inverted or not. |
| bool mirror_vertical_; |
| bool mirror_horizontal_; |
| float handle_horizontal_padding_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TouchHandle); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_TOUCH_SELECTION_TOUCH_HANDLE_H_ |