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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_LAYERS_PAINTED_SCROLLBAR_LAYER_IMPL_H_
#define CC_LAYERS_PAINTED_SCROLLBAR_LAYER_IMPL_H_
#include <memory>
#include "cc/cc_export.h"
#include "cc/input/scrollbar.h"
#include "cc/layers/scrollbar_layer_impl_base.h"
#include "cc/resources/ui_resource_client.h"
namespace cc {
class LayerTreeImpl;
class CC_EXPORT PaintedScrollbarLayerImpl : public ScrollbarLayerImplBase {
public:
static std::unique_ptr<PaintedScrollbarLayerImpl> Create(
LayerTreeImpl* tree_impl,
int id,
ScrollbarOrientation orientation,
bool is_left_side_vertical_scrollbar,
bool is_overlay);
PaintedScrollbarLayerImpl(const PaintedScrollbarLayerImpl&) = delete;
~PaintedScrollbarLayerImpl() override;
PaintedScrollbarLayerImpl& operator=(const PaintedScrollbarLayerImpl&) =
delete;
// LayerImpl implementation.
std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
void PushPropertiesTo(LayerImpl* layer) override;
bool WillDraw(DrawMode draw_mode,
viz::ClientResourceProvider* resource_provider) override;
void AppendQuads(viz::CompositorRenderPass* render_pass,
AppendQuadsData* append_quads_data) override;
gfx::Rect GetEnclosingVisibleRectInTargetSpace() const override;
void SetJumpOnTrackClick(bool jump_on_track_click);
void SetSupportsDragSnapBack(bool supports_drag_snap_back);
void SetBackButtonRect(gfx::Rect back_button_rect);
void SetForwardButtonRect(gfx::Rect forward_button_rect);
void SetThumbThickness(int thumb_thickness);
void SetThumbLength(int thumb_length);
void SetTrackRect(gfx::Rect track_rect);
void SetScrollbarPaintedOpacity(float opacity);
void set_track_ui_resource_id(UIResourceId uid) {
track_ui_resource_id_ = uid;
}
void set_thumb_ui_resource_id(UIResourceId uid) {
thumb_ui_resource_id_ = uid;
}
float OverlayScrollbarOpacity() const override;
void set_internal_contents_scale_and_bounds(float content_scale,
const gfx::Size& content_bounds) {
internal_contents_scale_ = content_scale;
internal_content_bounds_ = content_bounds;
}
bool JumpOnTrackClick() const override;
bool SupportsDragSnapBack() const override;
gfx::Rect BackButtonRect() const override;
gfx::Rect ForwardButtonRect() const override;
gfx::Rect BackTrackRect() const override;
gfx::Rect ForwardTrackRect() const override;
int ThumbThickness() const override;
LayerTreeSettings::ScrollbarAnimator GetScrollbarAnimator() const override;
protected:
PaintedScrollbarLayerImpl(LayerTreeImpl* tree_impl,
int id,
ScrollbarOrientation orientation,
bool is_left_side_vertical_scrollbar,
bool is_overlay);
// ScrollbarLayerImplBase implementation.
int ThumbLength() const override;
float TrackLength() const override;
int TrackStart() const override;
bool IsThumbResizable() const override;
private:
const char* LayerTypeAsString() const override;
UIResourceId track_ui_resource_id_;
UIResourceId thumb_ui_resource_id_;
// This is relevant in case of Mac overlay scrollbars because they fade out by
// animating the opacity via Blink paint.
float painted_opacity_;
float internal_contents_scale_;
gfx::Size internal_content_bounds_;
bool jump_on_track_click_;
bool supports_drag_snap_back_;
int thumb_thickness_;
int thumb_length_;
gfx::Rect back_button_rect_;
gfx::Rect forward_button_rect_;
gfx::Rect track_rect_;
};
} // namespace cc
#endif // CC_LAYERS_PAINTED_SCROLLBAR_LAYER_IMPL_H_