| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "sandbox/linux/bpf_dsl/codegen.h" |
| |
| #include <limits> |
| #include <utility> |
| |
| #include "base/logging.h" |
| #include "sandbox/linux/system_headers/linux_filter.h" |
| |
| // This CodeGen implementation strives for simplicity while still |
| // generating acceptable BPF programs under typical usage patterns |
| // (e.g., by PolicyCompiler). |
| // |
| // The key to its simplicity is that BPF programs only support forward |
| // jumps/branches, which allows constraining the DAG construction API |
| // to make instruction nodes immutable. Immutable nodes admits a |
| // simple greedy approach of emitting new instructions as needed and |
| // then reusing existing ones that have already been emitted. This |
| // cleanly avoids any need to compute basic blocks or apply |
| // topological sorting because the API effectively sorts instructions |
| // for us (e.g., before MakeInstruction() can be called to emit a |
| // branch instruction, it must have already been called for each |
| // branch path). |
| // |
| // This greedy algorithm is not without (theoretical) weakness though: |
| // |
| // 1. In the general case, we don't eliminate dead code. If needed, |
| // we could trace back through the program in Compile() and elide |
| // any unneeded instructions, but in practice we only emit live |
| // instructions anyway. |
| // |
| // 2. By not dividing instructions into basic blocks and sorting, we |
| // lose an opportunity to move non-branch/non-return instructions |
| // adjacent to their successor instructions, which means we might |
| // need to emit additional jumps. But in practice, they'll |
| // already be nearby as long as callers don't go out of their way |
| // to interleave MakeInstruction() calls for unrelated code |
| // sequences. |
| |
| namespace sandbox { |
| |
| // kBranchRange is the maximum value that can be stored in |
| // sock_filter's 8-bit jt and jf fields. |
| const size_t kBranchRange = std::numeric_limits<uint8_t>::max(); |
| |
| const CodeGen::Node CodeGen::kNullNode; |
| |
| CodeGen::CodeGen() : program_(), equivalent_(), memos_() { |
| } |
| |
| CodeGen::~CodeGen() { |
| } |
| |
| CodeGen::Program CodeGen::Compile(CodeGen::Node head) { |
| return Program(program_.rbegin() + Offset(head), program_.rend()); |
| } |
| |
| CodeGen::Node CodeGen::MakeInstruction(uint16_t code, |
| uint32_t k, |
| Node jt, |
| Node jf) { |
| // To avoid generating redundant code sequences, we memoize the |
| // results from AppendInstruction(). |
| auto res = memos_.insert(std::make_pair(MemoKey(code, k, jt, jf), kNullNode)); |
| CodeGen::Node* node = &res.first->second; |
| if (res.second) { // Newly inserted memo entry. |
| *node = AppendInstruction(code, k, jt, jf); |
| } |
| return *node; |
| } |
| |
| CodeGen::Node CodeGen::AppendInstruction(uint16_t code, |
| uint32_t k, |
| Node jt, |
| Node jf) { |
| if (BPF_CLASS(code) == BPF_JMP) { |
| CHECK_NE(BPF_JA, BPF_OP(code)) << "CodeGen inserts JAs as needed"; |
| |
| // Optimally adding jumps is rather tricky, so we use a quick |
| // approximation: by artificially reducing |jt|'s range, |jt| will |
| // stay within its true range even if we add a jump for |jf|. |
| jt = WithinRange(jt, kBranchRange - 1); |
| jf = WithinRange(jf, kBranchRange); |
| return Append(code, k, Offset(jt), Offset(jf)); |
| } |
| |
| CHECK_EQ(kNullNode, jf) << "Non-branch instructions shouldn't provide jf"; |
| if (BPF_CLASS(code) == BPF_RET) { |
| CHECK_EQ(kNullNode, jt) << "Return instructions shouldn't provide jt"; |
| } else { |
| // For non-branch/non-return instructions, execution always |
| // proceeds to the next instruction; so we need to arrange for |
| // that to be |jt|. |
| jt = WithinRange(jt, 0); |
| CHECK_EQ(0U, Offset(jt)) << "ICE: Failed to setup next instruction"; |
| } |
| return Append(code, k, 0, 0); |
| } |
| |
| CodeGen::Node CodeGen::WithinRange(Node target, size_t range) { |
| // Just use |target| if it's already within range. |
| if (Offset(target) <= range) { |
| return target; |
| } |
| |
| // Alternatively, look for an equivalent instruction within range. |
| if (Offset(equivalent_.at(target)) <= range) { |
| return equivalent_.at(target); |
| } |
| |
| // Otherwise, fall back to emitting a jump instruction. |
| Node jump = Append(BPF_JMP | BPF_JA, Offset(target), 0, 0); |
| equivalent_.at(target) = jump; |
| return jump; |
| } |
| |
| CodeGen::Node CodeGen::Append(uint16_t code, uint32_t k, size_t jt, size_t jf) { |
| if (BPF_CLASS(code) == BPF_JMP && BPF_OP(code) != BPF_JA) { |
| CHECK_LE(jt, kBranchRange); |
| CHECK_LE(jf, kBranchRange); |
| } else { |
| CHECK_EQ(0U, jt); |
| CHECK_EQ(0U, jf); |
| } |
| |
| CHECK_LT(program_.size(), static_cast<size_t>(BPF_MAXINSNS)); |
| CHECK_EQ(program_.size(), equivalent_.size()); |
| |
| Node res = program_.size(); |
| program_.push_back(sock_filter{ |
| code, static_cast<uint8_t>(jt), static_cast<uint8_t>(jf), k}); |
| equivalent_.push_back(res); |
| return res; |
| } |
| |
| size_t CodeGen::Offset(Node target) const { |
| CHECK_LT(target, program_.size()) << "Bogus offset target node"; |
| return (program_.size() - 1) - target; |
| } |
| |
| // TODO(mdempsky): Move into a general base::Tuple helper library. |
| bool CodeGen::MemoKeyLess::operator()(const MemoKey& lhs, |
| const MemoKey& rhs) const { |
| if (base::get<0>(lhs) != base::get<0>(rhs)) |
| return base::get<0>(lhs) < base::get<0>(rhs); |
| if (base::get<1>(lhs) != base::get<1>(rhs)) |
| return base::get<1>(lhs) < base::get<1>(rhs); |
| if (base::get<2>(lhs) != base::get<2>(rhs)) |
| return base::get<2>(lhs) < base::get<2>(rhs); |
| if (base::get<3>(lhs) != base::get<3>(rhs)) |
| return base::get<3>(lhs) < base::get<3>(rhs); |
| return false; |
| } |
| |
| } // namespace sandbox |