blob: cb1e8b27ac43d885453965cd3040c6b02f7bca7c [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/macros.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/gpu/GrContextOptions.h"
class GrContext;
namespace gpu {
struct Capabilities;
class ContextSupport;
namespace gles2 {
class GLES2Interface;
namespace skia_bindings {
// This class binds an offscreen GrContext to an offscreen context3d. The
// context3d is used by the GrContext so must be valid as long as this class
// is alive.
class GrContextForGLES2Interface : public GrContextOptions::ShaderErrorHandler {
explicit GrContextForGLES2Interface(gpu::gles2::GLES2Interface* gl,
gpu::ContextSupport* context_support,
const gpu::Capabilities& capabilities,
size_t max_resource_cache_bytes,
size_t max_glyph_cache_texture_bytes);
~GrContextForGLES2Interface() override;
// Handles Skia-reported shader compilation errors.
void compileError(const char* shader, const char* errors) override;
GrContext* get();
void OnLostContext();
void FreeGpuResources();
sk_sp<class GrContext> gr_context_;
gpu::ContextSupport* context_support_;
} // namespace skia_bindings