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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_SETTINGS_EVDEV_H_
#define UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_SETTINGS_EVDEV_H_
#include <vector>
namespace ui {
enum class DomCode;
struct InputDeviceSettingsEvdev {
InputDeviceSettingsEvdev();
InputDeviceSettingsEvdev(const InputDeviceSettingsEvdev& other);
~InputDeviceSettingsEvdev();
static const int kDefaultSensitivity = 3;
// The initial settings are not critical since they will be shortly be changed
// to the user's preferences or the application's own defaults.
bool tap_to_click_enabled = true;
bool three_finger_click_enabled = false;
bool tap_dragging_enabled = false;
bool natural_scroll_enabled = false;
bool tap_to_click_paused = false;
bool touch_event_logging_enabled = true;
bool mouse_reverse_scroll_enabled = false;
bool mouse_acceleration_enabled = true;
bool touchpad_acceleration_enabled = true;
int touchpad_sensitivity = kDefaultSensitivity;
int mouse_sensitivity = kDefaultSensitivity;
bool enable_devices = true; // If false, all input is disabled.
bool enable_internal_touchpad = true;
bool enable_touch_screens = true;
bool enable_internal_keyboard_filter = false;
std::vector<DomCode> internal_keyboard_allowed_keys;
};
} // namespace ui
#endif // UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_SETTINGS_EVDEV_H_