blob: 92f59b84ca3475089be493eb511b22e318cfb335 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include "ui/views/widget/widget.h"
namespace aura {
class Window;
namespace service_manager {
class Connector;
namespace ui {
class Accelerator;
class KeyEvent;
} // namespace ui
namespace ash_util {
// Returns true if the given |accelerator| has been deprecated and hence can
// be consumed by web contents if needed.
bool IsAcceleratorDeprecated(const ui::Accelerator& accelerator);
// Returns true if ash has an accelerator for |key_event| that is enabled.
bool WillAshProcessAcceleratorForEvent(const ui::KeyEvent& key_event);
// Sets up |params| to place the widget in an ash shell window container on
// the primary display. See ash/public/cpp/shell_window_ids.h for |container_id|
// values.
// TODO(jamescook): Extend to take a display_id.
void SetupWidgetInitParamsForContainer(views::Widget::InitParams* params,
int container_id);
// Returns the the SystemModalContainer id if a session is active, ortherwise
// returns the LockSystemModalContainer id so that the dialog appears above the
// lock screen.
int GetSystemModalDialogContainerId();
// Returns InitParams for a frameless window with no shadow.
views::Widget::InitParams GetFramelessInitParams();
// Returns the connector from ServiceManagerConnection::GetForProcess().
// May be null in unit tests.
service_manager::Connector* GetServiceManagerConnector();
// Triggers the window bounce animation inside ash. Handled on the ash side so
// the window frame is included in the bounce and to avoid sending IPCs for
// window transform updates.
void BounceWindow(aura::Window* window);
} // namespace ash_util