blob: 2f80ff80bbdfb001e9eeb7fd5eeadcbcff6b7e39 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/lock_layout_manager.h"
#include "ash/keyboard/keyboard_observer_register.h"
#include "ash/shelf/shelf.h"
#include "ash/shell.h"
#include "ash/wm/lock_window_state.h"
#include "ash/wm/window_state.h"
#include "ash/wm/wm_event.h"
#include "ui/events/event.h"
#include "ui/keyboard/keyboard_controller.h"
#include "ui/keyboard/keyboard_util.h"
namespace ash {
LockLayoutManager::LockLayoutManager(aura::Window* window, Shelf* shelf)
: wm::WmSnapToPixelLayoutManager(),
window_(window),
root_window_(window->GetRootWindow()),
shelf_observer_(this),
keyboard_observer_(this) {
Shell::Get()->AddShellObserver(this);
root_window_->AddObserver(this);
if (keyboard::KeyboardController::GetInstance())
keyboard_observer_.Add(keyboard::KeyboardController::GetInstance());
shelf_observer_.Add(shelf);
}
LockLayoutManager::~LockLayoutManager() {
if (root_window_)
root_window_->RemoveObserver(this);
for (aura::Window* child : window_->children())
child->RemoveObserver(this);
Shell::Get()->RemoveShellObserver(this);
}
void LockLayoutManager::OnWindowResized() {
const wm::WMEvent event(wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED);
AdjustWindowsForWorkAreaChange(&event);
}
void LockLayoutManager::OnWindowAddedToLayout(aura::Window* child) {
child->AddObserver(this);
// LockWindowState replaces default WindowState of a child.
wm::WindowState* window_state = LockWindowState::SetLockWindowState(child);
wm::WMEvent event(wm::WM_EVENT_ADDED_TO_WORKSPACE);
window_state->OnWMEvent(&event);
}
void LockLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) {
child->RemoveObserver(this);
}
void LockLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) {}
void LockLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child,
bool visible) {}
void LockLayoutManager::SetChildBounds(aura::Window* child,
const gfx::Rect& requested_bounds) {
wm::WindowState* window_state = wm::GetWindowState(child);
wm::SetBoundsEvent event(wm::WM_EVENT_SET_BOUNDS, requested_bounds);
window_state->OnWMEvent(&event);
}
void LockLayoutManager::OnWindowDestroying(aura::Window* window) {
window->RemoveObserver(this);
if (root_window_ == window)
root_window_ = nullptr;
}
void LockLayoutManager::OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds,
ui::PropertyChangeReason reason) {
if (root_window_ == window) {
const wm::WMEvent wm_event(wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED);
AdjustWindowsForWorkAreaChange(&wm_event);
}
}
void LockLayoutManager::OnVirtualKeyboardStateChanged(
bool activated,
aura::Window* root_window) {
UpdateKeyboardObserverFromStateChanged(activated, root_window, root_window_,
&keyboard_observer_);
}
void LockLayoutManager::WillChangeVisibilityState(
ShelfVisibilityState visibility) {
// This will be called when shelf work area changes.
// * LockLayoutManager windows depend on changes to the accessibility panel
// height.
// * LockActionHandlerLayoutManager windows bounds depend on the work area
// bound defined by the shelf layout (see
// screen_util::GetDisplayWorkAreaBoundsInParentForLockScreen).
// In short, when shelf bounds change, the windows in this layout manager
// should be updated, too.
const wm::WMEvent event(wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED);
AdjustWindowsForWorkAreaChange(&event);
}
void LockLayoutManager::OnKeyboardWorkspaceOccludedBoundsChanging(
const gfx::Rect& new_bounds) {
OnWindowResized();
}
void LockLayoutManager::OnKeyboardClosed() {
keyboard_observer_.RemoveAll();
}
void LockLayoutManager::AdjustWindowsForWorkAreaChange(
const wm::WMEvent* event) {
DCHECK(event->type() == wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED ||
event->type() == wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED);
for (aura::Window* child : window_->children())
wm::GetWindowState(child)->OnWMEvent(event);
}
} // namespace ash