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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Mock ServerConnectionManager class for use in client unit tests.
#ifndef SYNC_TEST_ENGINE_MOCK_CONNECTION_MANAGER_H_
#define SYNC_TEST_ENGINE_MOCK_CONNECTION_MANAGER_H_
#include <bitset>
#include <list>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_vector.h"
#include "base/synchronization/lock.h"
#include "sync/engine/net/server_connection_manager.h"
#include "sync/internal_api/public/base/model_type.h"
#include "sync/internal_api/public/base/unique_position.h"
#include "sync/protocol/sync.pb.h"
namespace syncer {
class MockConnectionManager : public ServerConnectionManager {
public:
class MidCommitObserver {
public:
virtual void Observe() = 0;
protected:
virtual ~MidCommitObserver() {}
};
MockConnectionManager(syncable::Directory*,
CancelationSignal* signal);
~MockConnectionManager() override;
// Overridden ServerConnectionManager functions.
bool PostBufferToPath(PostBufferParams*,
const std::string& path,
const std::string& auth_token,
ScopedServerStatusWatcher* watcher) override;
// Control of commit response.
// NOTE: Commit callback is invoked only once then reset.
void SetMidCommitCallback(const base::Closure& callback);
void SetMidCommitObserver(MidCommitObserver* observer);
// Set this if you want commit to perform commit time rename. Will request
// that the client renames all commited entries, prepending this string.
void SetCommitTimeRename(const std::string& prepend);
// Generic versions of AddUpdate functions. Tests using these function should
// compile for both the int64 and string id based versions of the server.
// The SyncEntity returned is only valid until the Sync is completed
// (e.g. with SyncShare.) It allows to add further entity properties before
// sync, using SetLastXXX() methods and/or GetMutableLastUpdate().
sync_pb::SyncEntity* AddUpdateDirectory(
syncable::Id id,
syncable::Id parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
sync_pb::SyncEntity* AddUpdateBookmark(
syncable::Id id,
syncable::Id parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
// Versions of the AddUpdate functions that accept integer IDs.
sync_pb::SyncEntity* AddUpdateDirectory(
int id,
int parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
sync_pb::SyncEntity* AddUpdateBookmark(
int id,
int parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
// New protocol versions of the AddUpdate functions.
sync_pb::SyncEntity* AddUpdateDirectory(
const std::string& id,
const std::string& parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
sync_pb::SyncEntity* AddUpdateBookmark(
const std::string& id,
const std::string& parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
// Versions of the AddUpdate function that accept specifics.
sync_pb::SyncEntity* AddUpdateSpecifics(
int id,
int parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
bool is_dir,
int64 position,
const sync_pb::EntitySpecifics& specifics);
sync_pb::SyncEntity* AddUpdateSpecifics(
int id,
int parent_id,
const std::string& name,
int64 version,
int64 sync_ts,
bool is_dir,
int64 position,
const sync_pb::EntitySpecifics& specifics,
const std::string& originator_cache_guid,
const std::string& originator_client_item_id);
sync_pb::SyncEntity* SetNigori(
int id,
int64 version,
int64 sync_ts,
const sync_pb::EntitySpecifics& specifics);
// Unique client tag variant for adding items.
sync_pb::SyncEntity* AddUpdatePref(const std::string& id,
const std::string& parent_id,
const std::string& client_tag,
int64 version,
int64 sync_ts);
// Find the last commit sent by the client, and replay it for the next get
// updates command. This can be used to simulate the GetUpdates that happens
// immediately after a successful commit.
sync_pb::SyncEntity* AddUpdateFromLastCommit();
// Add a deleted item. Deletion records typically contain no
// additional information beyond the deletion, and no specifics.
// The server may send the originator fields.
void AddUpdateTombstone(const syncable::Id& id, ModelType type);
void SetLastUpdateDeleted();
void SetLastUpdateServerTag(const std::string& tag);
void SetLastUpdateClientTag(const std::string& tag);
void SetLastUpdateOriginatorFields(const std::string& client_id,
const std::string& entry_id);
void SetLastUpdatePosition(int64 position_in_parent);
void SetNewTimestamp(int ts);
void SetChangesRemaining(int64 count);
// Add a new batch of updates after the current one. Allows multiple
// GetUpdates responses to be buffered up, since the syncer may
// issue multiple requests during a sync cycle.
void NextUpdateBatch();
void FailNextPostBufferToPathCall() { countdown_to_postbuffer_fail_ = 1; }
void FailNthPostBufferToPathCall(int n) { countdown_to_postbuffer_fail_ = n; }
void SetKeystoreKey(const std::string& key);
void FailNonPeriodicGetUpdates() { fail_non_periodic_get_updates_ = true; }
// Simple inspectors.
bool client_stuck() const { return client_stuck_; }
// warning: These take ownership of their input.
void SetGUClientCommand(sync_pb::ClientCommand* command);
void SetCommitClientCommand(sync_pb::ClientCommand* command);
void SetTransientErrorId(syncable::Id);
const std::vector<syncable::Id>& committed_ids() const {
return committed_ids_;
}
const std::vector<sync_pb::CommitMessage*>& commit_messages() const {
return commit_messages_.get();
}
const std::vector<sync_pb::CommitResponse*>& commit_responses() const {
return commit_responses_.get();
}
// Retrieve the last sent commit message.
const sync_pb::CommitMessage& last_sent_commit() const;
// Retrieve the last returned commit response.
const sync_pb::CommitResponse& last_commit_response() const;
// Retrieve the last request submitted to the server (regardless of type).
const sync_pb::ClientToServerMessage& last_request() const;
// Retrieve the cumulative collection of all requests sent by clients.
const std::vector<sync_pb::ClientToServerMessage>& requests() const;
void set_conflict_all_commits(bool value) {
conflict_all_commits_ = value;
}
void set_next_new_id(int value) {
next_new_id_ = value;
}
void set_conflict_n_commits(int value) {
conflict_n_commits_ = value;
}
void set_use_legacy_bookmarks_protocol(bool value) {
use_legacy_bookmarks_protocol_ = value;
}
void set_store_birthday(const std::string& new_birthday) {
// Multiple threads can set store_birthday_ in our tests, need to lock it to
// ensure atomic read/writes and avoid race conditions.
base::AutoLock lock(store_birthday_lock_);
store_birthday_ = new_birthday;
}
void set_partial_throttling(bool value) { partialThrottling_ = value; }
// Retrieve the number of GetUpdates requests that the mock server has
// seen since the last time this function was called. Can be used to
// verify that a GetUpdates actually did or did not happen after running
// the syncer.
int GetAndClearNumGetUpdatesRequests() {
int result = num_get_updates_requests_;
num_get_updates_requests_ = 0;
return result;
}
// Expect that GetUpdates will request exactly the types indicated in
// the bitset.
void ExpectGetUpdatesRequestTypes(ModelTypeSet expected_filter) {
expected_filter_ = expected_filter;
}
// Set throttled date types.
void SetThrottledTypes(ModelTypeSet types) { throttled_type_ = types; }
void SetServerReachable();
void SetServerNotReachable();
// Updates our internal state as if we had attempted a connection. Does not
// send notifications as a real connection attempt would. This is useful in
// cases where we're mocking out most of the code that performs network
// requests.
void UpdateConnectionStatus();
void SetServerStatus(HttpResponse::ServerConnectionCode server_status);
// Return by copy to be thread-safe.
const std::string store_birthday() {
base::AutoLock lock(store_birthday_lock_);
return store_birthday_;
}
// Explicitly indicate that we will not be fetching some updates.
void ClearUpdatesQueue() {
update_queue_.clear();
}
// Locate the most recent update message for purpose of alteration.
sync_pb::SyncEntity* GetMutableLastUpdate();
private:
sync_pb::SyncEntity* AddUpdateFull(syncable::Id id,
syncable::Id parentid,
const std::string& name,
int64 version,
int64 sync_ts,
bool is_dir);
sync_pb::SyncEntity* AddUpdateFull(const std::string& id,
const std::string& parentid,
const std::string& name,
int64 version,
int64 sync_ts,
bool is_dir);
sync_pb::SyncEntity* AddUpdateMeta(const std::string& id,
const std::string& parentid,
const std::string& name,
int64 version,
int64 sync_ts);
// Functions to handle the various types of server request.
void ProcessGetUpdates(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response);
void ProcessCommit(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response_buffer);
void ProcessClearServerData(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response);
void AddDefaultBookmarkData(sync_pb::SyncEntity* entity, bool is_folder);
// Determine if one entry in a commit should be rejected with a conflict.
bool ShouldConflictThisCommit();
// Determine if the given item's commit request should be refused with
// a TRANSIENT_ERROR response.
bool ShouldTransientErrorThisId(syncable::Id id);
// Generate a numeric position_in_parent value. We use a global counter
// that only decreases; this simulates new objects always being added to the
// front of the ordering.
int64 GeneratePositionInParent() {
return next_position_in_parent_--;
}
// Get a mutable update response which will eventually be returned to the
// client.
sync_pb::GetUpdatesResponse* GetUpdateResponse();
void ApplyToken();
// Determine whether an progress marker array (like that sent in
// GetUpdates.from_progress_marker) indicates that a particular ModelType
// should be included.
bool IsModelTypePresentInSpecifics(
const google::protobuf::RepeatedPtrField<
sync_pb::DataTypeProgressMarker>& filter,
ModelType value);
sync_pb::DataTypeProgressMarker const* GetProgressMarkerForType(
const google::protobuf::RepeatedPtrField<
sync_pb::DataTypeProgressMarker>& filter,
ModelType value);
// When false, we pretend to have network connectivity issues.
bool server_reachable_;
// All IDs that have been committed.
std::vector<syncable::Id> committed_ids_;
// List of IDs which should return a transient error.
std::vector<syncable::Id> transient_error_ids_;
// Control of when/if we return conflicts.
bool conflict_all_commits_;
int conflict_n_commits_;
// Commit messages we've sent, and responses we've returned.
ScopedVector<sync_pb::CommitMessage> commit_messages_;
ScopedVector<sync_pb::CommitResponse> commit_responses_;
// The next id the mock will return to a commit.
int next_new_id_;
// The store birthday we send to the client.
std::string store_birthday_;
base::Lock store_birthday_lock_;
bool store_birthday_sent_;
bool client_stuck_;
std::string commit_time_rename_prepended_string_;
// On each PostBufferToPath() call, we decrement this counter. The call fails
// iff we hit zero at that call.
int countdown_to_postbuffer_fail_;
// Our directory. Used only to ensure that we are not holding the transaction
// lock when performing network I/O. Can be NULL if the test author is
// confident this can't happen.
syncable::Directory* directory_;
// The updates we'll return to the next request.
std::list<sync_pb::GetUpdatesResponse> update_queue_;
base::Closure mid_commit_callback_;
MidCommitObserver* mid_commit_observer_;
// The keystore key we return for a GetUpdates with need_encryption_key set.
std::string keystore_key_;
// The AUTHENTICATE response we'll return for auth requests.
sync_pb::AuthenticateResponse auth_response_;
// What we use to determine if we should return SUCCESS or BAD_AUTH_TOKEN.
std::string valid_auth_token_;
// Whether we are faking a server mandating clients to throttle requests.
// Protected by |response_code_override_lock_|.
bool throttling_;
// Whether we are faking a server mandating clients to partial throttle
// requests.
// Protected by |response_code_override_lock_|.
bool partialThrottling_;
// Whether we are failing all requests by returning
// ClientToServerResponse::AUTH_INVALID.
// Protected by |response_code_override_lock_|.
bool fail_with_auth_invalid_;
base::Lock response_code_override_lock_;
// True if we are only accepting GetUpdatesCallerInfo::PERIODIC requests.
bool fail_non_periodic_get_updates_;
scoped_ptr<sync_pb::ClientCommand> gu_client_command_;
scoped_ptr<sync_pb::ClientCommand> commit_client_command_;
// The next value to use for the position_in_parent property.
int64 next_position_in_parent_;
// The default is to use the newer sync_pb::BookmarkSpecifics-style protocol.
// If this option is set to true, then the MockConnectionManager will
// use the older sync_pb::SyncEntity_BookmarkData-style protocol.
bool use_legacy_bookmarks_protocol_;
ModelTypeSet expected_filter_;
ModelTypeSet throttled_type_;
int num_get_updates_requests_;
std::string next_token_;
std::vector<sync_pb::ClientToServerMessage> requests_;
DISALLOW_COPY_AND_ASSIGN(MockConnectionManager);
};
} // namespace syncer
#endif // SYNC_TEST_ENGINE_MOCK_CONNECTION_MANAGER_H_