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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_INPUT_INPUT_HANDLER_MANAGER_H_
#define CONTENT_RENDERER_INPUT_INPUT_HANDLER_MANAGER_H_
#include "base/containers/scoped_ptr_hash_map.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "content/common/content_export.h"
#include "content/common/input/input_event_ack_state.h"
#include "content/renderer/render_view_impl.h"
#include "ui/events/blink/input_handler_proxy.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace cc {
class InputHandler;
struct InputHandlerScrollResult;
}
namespace blink {
class WebInputEvent;
class WebMouseWheelEvent;
}
namespace blink {
namespace scheduler {
class RendererScheduler;
}
}
namespace ui {
struct DidOverscrollParams;
}
namespace content {
class InputHandlerWrapper;
class SynchronousInputHandlerProxyClient;
class InputHandlerManagerClient;
// InputHandlerManager class manages InputHandlerProxy instances for
// the WebViews in this renderer.
class CONTENT_EXPORT InputHandlerManager {
public:
// |task_runner| is the SingleThreadTaskRunner of the compositor thread. The
// underlying MessageLoop and supplied |client| and the |renderer_scheduler|
// must outlive this object. The RendererScheduler needs to know when input
// events and fling animations occur, which is why it's passed in here.
InputHandlerManager(
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
InputHandlerManagerClient* client,
SynchronousInputHandlerProxyClient* sync_handler_client,
blink::scheduler::RendererScheduler* renderer_scheduler);
virtual ~InputHandlerManager();
// Callable from the main thread only.
void AddInputHandler(int routing_id,
const base::WeakPtr<cc::InputHandler>& input_handler,
const base::WeakPtr<RenderViewImpl>& render_view_impl,
bool enable_smooth_scrolling);
void RegisterRoutingID(int routing_id);
void UnregisterRoutingID(int routing_id);
void ObserveGestureEventAndResultOnMainThread(
int routing_id,
const blink::WebGestureEvent& gesture_event,
const cc::InputHandlerScrollResult& scroll_result);
void NotifyInputEventHandledOnMainThread(int routing_id,
blink::WebInputEvent::Type,
InputEventAckState);
void ProcessRafAlignedInputOnMainThread(int routing_id);
// Callback only from the compositor's thread.
void RemoveInputHandler(int routing_id);
using InputEventAckStateCallback =
base::Callback<void(InputEventAckState,
ui::ScopedWebInputEvent,
const ui::LatencyInfo&,
std::unique_ptr<ui::DidOverscrollParams>)>;
// Called from the compositor's thread.
virtual void HandleInputEvent(int routing_id,
ui::ScopedWebInputEvent input_event,
const ui::LatencyInfo& latency_info,
const InputEventAckStateCallback& callback);
// Called from the compositor's thread.
void DidOverscroll(int routing_id, const ui::DidOverscrollParams& params);
// Called from the compositor's thread.
void DidStopFlinging(int routing_id);
// Called from the compositor's thread.
void DidAnimateForInput();
// Called from the compositor's thread.
void NeedsMainFrame(int routing_id);
// Called from the compositor's thread.
void DispatchNonBlockingEventToMainThread(
int routing_id,
ui::ScopedWebInputEvent event,
const ui::LatencyInfo& latency_info);
private:
// Called from the compositor's thread.
void AddInputHandlerOnCompositorThread(
int routing_id,
const scoped_refptr<base::SingleThreadTaskRunner>& main_task_runner,
const base::WeakPtr<cc::InputHandler>& input_handler,
const base::WeakPtr<RenderViewImpl>& render_view_impl,
bool enable_smooth_scrolling);
void RegisterRoutingIDOnCompositorThread(int routing_id);
void UnregisterRoutingIDOnCompositorThread(int routing_id);
void ObserveWheelEventAndResultOnCompositorThread(
int routing_id,
const blink::WebMouseWheelEvent& wheel_event,
const cc::InputHandlerScrollResult& scroll_result);
void ObserveGestureEventAndResultOnCompositorThread(
int routing_id,
const blink::WebGestureEvent& gesture_event,
const cc::InputHandlerScrollResult& scroll_result);
void DidHandleInputEventAndOverscroll(
const InputEventAckStateCallback& callback,
ui::InputHandlerProxy::EventDisposition event_disposition,
ui::ScopedWebInputEvent input_event,
const ui::LatencyInfo& latency_info,
std::unique_ptr<ui::DidOverscrollParams> overscroll_params);
typedef base::ScopedPtrHashMap<int, // routing_id
std::unique_ptr<InputHandlerWrapper>>
InputHandlerMap;
InputHandlerMap input_handlers_;
const scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
InputHandlerManagerClient* const client_;
// May be null.
SynchronousInputHandlerProxyClient* const synchronous_handler_proxy_client_;
blink::scheduler::RendererScheduler* const renderer_scheduler_; // Not owned.
base::WeakPtrFactory<InputHandlerManager> weak_ptr_factory_;
};
} // namespace content
#endif // CONTENT_RENDERER_INPUT_INPUT_HANDLER_MANAGER_H_