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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
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* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
namespace o3d {
%[
A DrawList gets used during rendering to collect DrawElements to
render. Each Material references a DrawList. Depending on the material, as
DrawElements get collected they will be put on different DrawLists.
%]
[nocpp, include="core/cross/draw_list.h"] class DrawList
: NamedObject {
%[
\var SortMethod,
\li BY_PERFORMANCE
\li BY_Z_ORDER
\li BY_PRIORITY
Method to sort DrawList by.
%]
enum SortMethod {
BY_PERFORMANCE = 0,
BY_Z_ORDER = 1,
BY_PRIORITY = 2
};
}; // DrawList
} // namespace o3d