blob: 886f1f279390d55b31f5de3fe00602b616e53dfb [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <map>
#include "app/clipboard/clipboard.h"
#include "app/keyboard_codes.h"
#include "base/message_loop.h"
#include "base/string_util.h"
#include "base/utf_string_conversions.h"
#include "gfx/canvas_skia.h"
#include "gfx/path.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "views/background.h"
#include "views/controls/button/checkbox.h"
#include "views/controls/native/native_view_host.h"
#include "views/controls/scroll_view.h"
#include "views/controls/textfield/textfield.h"
#include "views/event.h"
#include "views/focus/accelerator_handler.h"
#include "views/focus/view_storage.h"
#include "views/view.h"
#include "views/views_delegate.h"
#include "views/widget/root_view.h"
#include "views/window/dialog_delegate.h"
#include "views/window/window.h"
#if defined(OS_WIN)
#include "views/widget/widget_win.h"
#include "views/controls/button/native_button_win.h"
#elif defined(OS_LINUX)
#include "views/widget/widget_gtk.h"
#include "views/window/window_gtk.h"
#endif
#if defined(TOUCH_UI)
#include "views/touchui/gesture_manager.h"
#endif
using namespace views;
namespace {
class ViewTest : public testing::Test {
public:
ViewTest() {
#if defined(OS_WIN)
OleInitialize(NULL);
#endif
}
~ViewTest() {
#if defined(OS_WIN)
OleUninitialize();
#endif
}
virtual void TearDown() {
// Flush the message loop because we have pending release tasks
// and these tasks if un-executed would upset Valgrind.
RunPendingMessages();
}
Widget* CreateWidget() {
#if defined(OS_WIN)
return new WidgetWin();
#elif defined(OS_LINUX)
return new WidgetGtk(WidgetGtk::TYPE_WINDOW);
#endif
}
void RunPendingMessages() {
message_loop_.RunAllPending();
}
private:
MessageLoopForUI message_loop_;
};
// Paints the RootView.
void PaintRootView(views::RootView* root, bool empty_paint) {
if (!empty_paint) {
root->PaintNow();
} else {
// User isn't logged in, so that PaintNow will generate an empty rectangle.
// Invoke paint directly.
gfx::Rect paint_rect = root->GetScheduledPaintRect();
gfx::CanvasSkia canvas(paint_rect.width(), paint_rect.height(), true);
canvas.TranslateInt(-paint_rect.x(), -paint_rect.y());
canvas.ClipRectInt(0, 0, paint_rect.width(), paint_rect.height());
root->ProcessPaint(&canvas);
}
}
/*
typedef CWinTraits<WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS> CVTWTraits;
// A trivial window implementation that tracks whether or not it has been
// painted. This is used by the painting test to determine if paint will result
// in an empty region.
class EmptyWindow : public CWindowImpl<EmptyWindow,
CWindow,
CVTWTraits> {
public:
DECLARE_FRAME_WND_CLASS(L"Chrome_ChromeViewsEmptyWindow", 0)
BEGIN_MSG_MAP_EX(EmptyWindow)
MSG_WM_PAINT(OnPaint)
END_MSG_MAP()
EmptyWindow::EmptyWindow(const CRect& bounds) : empty_paint_(false) {
Create(NULL, static_cast<RECT>(bounds));
ShowWindow(SW_SHOW);
}
EmptyWindow::~EmptyWindow() {
ShowWindow(SW_HIDE);
DestroyWindow();
}
void EmptyWindow::OnPaint(HDC dc) {
PAINTSTRUCT ps;
HDC paint_dc = BeginPaint(&ps);
if (!empty_paint_ && (ps.rcPaint.top - ps.rcPaint.bottom) == 0 &&
(ps.rcPaint.right - ps.rcPaint.left) == 0) {
empty_paint_ = true;
}
EndPaint(&ps);
}
bool empty_paint() {
return empty_paint_;
}
private:
bool empty_paint_;
DISALLOW_COPY_AND_ASSIGN(EmptyWindow);
};
*/
////////////////////////////////////////////////////////////////////////////////
//
// A view subclass for testing purpose
//
////////////////////////////////////////////////////////////////////////////////
class TestView : public View {
public:
TestView() : View() {
}
virtual ~TestView() {}
// Reset all test state
void Reset() {
did_change_bounds_ = false;
child_added_ = false;
child_removed_ = false;
last_mouse_event_type_ = 0;
location_.SetPoint(0, 0);
#if defined(TOUCH_UI)
last_touch_event_type_ = 0;
last_touch_event_was_handled_ = false;
#endif
last_clip_.setEmpty();
accelerator_count_map_.clear();
}
virtual void DidChangeBounds(const gfx::Rect& previous,
const gfx::Rect& current);
virtual void ViewHierarchyChanged(bool is_add, View *parent, View *child);
virtual bool OnMousePressed(const MouseEvent& event);
virtual bool OnMouseDragged(const MouseEvent& event);
virtual void OnMouseReleased(const MouseEvent& event, bool canceled);
#if defined(TOUCH_UI)
virtual bool OnTouchEvent(const TouchEvent& event);
#endif
virtual void Paint(gfx::Canvas* canvas);
virtual bool AcceleratorPressed(const Accelerator& accelerator);
// DidChangeBounds test
bool did_change_bounds_;
gfx::Rect previous_bounds_;
gfx::Rect new_bounds_;
// AddRemoveNotifications test
bool child_added_;
bool child_removed_;
View* parent_;
View* child_;
// MouseEvent
int last_mouse_event_type_;
gfx::Point location_;
#if defined(TOUCH_UI)
// TouchEvent
int last_touch_event_type_;
bool last_touch_event_was_handled_;
#endif
// Painting
SkRect last_clip_;
// Accelerators
std::map<Accelerator, int> accelerator_count_map_;
};
#if defined(TOUCH_UI)
// Mock instance of the GestureManager for testing.
class MockGestureManager : public GestureManager {
public:
// Reset all test state
void Reset() {
last_touch_event_ = 0;
last_view_ = NULL;
previously_handled_flag_ = false;
}
bool previously_handled_flag_;
bool ProcessTouchEventForGesture(const TouchEvent& event,
View* source,
bool previouslyHandled);
MockGestureManager();
int last_touch_event_;
View *last_view_;
DISALLOW_COPY_AND_ASSIGN(MockGestureManager);
};
#endif
////////////////////////////////////////////////////////////////////////////////
// DidChangeBounds
////////////////////////////////////////////////////////////////////////////////
void TestView::DidChangeBounds(const gfx::Rect& previous,
const gfx::Rect& current) {
did_change_bounds_ = true;
previous_bounds_ = previous;
new_bounds_ = current;
}
TEST_F(ViewTest, DidChangeBounds) {
TestView* v = new TestView();
gfx::Rect prev_rect(0, 0, 200, 200);
gfx::Rect new_rect(100, 100, 250, 250);
v->SetBounds(prev_rect);
v->Reset();
v->SetBounds(new_rect);
EXPECT_EQ(v->did_change_bounds_, true);
EXPECT_EQ(v->previous_bounds_, prev_rect);
EXPECT_EQ(v->new_bounds_, new_rect);
EXPECT_EQ(v->bounds(), gfx::Rect(new_rect));
delete v;
}
////////////////////////////////////////////////////////////////////////////////
// AddRemoveNotifications
////////////////////////////////////////////////////////////////////////////////
void TestView::ViewHierarchyChanged(bool is_add, View *parent, View *child) {
if (is_add) {
child_added_ = true;
} else {
child_removed_ = true;
}
parent_ = parent;
child_ = child;
}
} // namespace
TEST_F(ViewTest, AddRemoveNotifications) {
TestView* v1 = new TestView();
v1->SetBounds(0, 0, 300, 300);
TestView* v2 = new TestView();
v2->SetBounds(0, 0, 300, 300);
TestView* v3 = new TestView();
v3->SetBounds(0, 0, 300, 300);
// Add a child. Make sure both v2 and v3 receive the right
// notification
v2->Reset();
v3->Reset();
v2->AddChildView(v3);
EXPECT_EQ(v2->child_added_, true);
EXPECT_EQ(v2->parent_, v2);
EXPECT_EQ(v2->child_, v3);
EXPECT_EQ(v3->child_added_, true);
EXPECT_EQ(v3->parent_, v2);
EXPECT_EQ(v3->child_, v3);
// Add v2 and transitively v3 to v1. Make sure that all views
// received the right notification
v1->Reset();
v2->Reset();
v3->Reset();
v1->AddChildView(v2);
EXPECT_EQ(v1->child_added_, true);
EXPECT_EQ(v1->child_, v2);
EXPECT_EQ(v1->parent_, v1);
EXPECT_EQ(v2->child_added_, true);
EXPECT_EQ(v2->child_, v2);
EXPECT_EQ(v2->parent_, v1);
EXPECT_EQ(v3->child_added_, true);
EXPECT_EQ(v3->child_, v2);
EXPECT_EQ(v3->parent_, v1);
// Remove v2. Make sure all views received the right notification
v1->Reset();
v2->Reset();
v3->Reset();
v1->RemoveChildView(v2);
EXPECT_EQ(v1->child_removed_, true);
EXPECT_EQ(v1->parent_, v1);
EXPECT_EQ(v1->child_, v2);
EXPECT_EQ(v2->child_removed_, true);
EXPECT_EQ(v2->parent_, v1);
EXPECT_EQ(v2->child_, v2);
EXPECT_EQ(v3->child_removed_, true);
EXPECT_EQ(v3->parent_, v1);
EXPECT_EQ(v3->child_, v3);
// Clean-up
delete v1;
delete v2; // This also deletes v3 (child of v2).
}
////////////////////////////////////////////////////////////////////////////////
// MouseEvent
////////////////////////////////////////////////////////////////////////////////
bool TestView::OnMousePressed(const MouseEvent& event) {
last_mouse_event_type_ = event.GetType();
location_.SetPoint(event.x(), event.y());
return true;
}
bool TestView::OnMouseDragged(const MouseEvent& event) {
last_mouse_event_type_ = event.GetType();
location_.SetPoint(event.x(), event.y());
return true;
}
void TestView::OnMouseReleased(const MouseEvent& event, bool canceled) {
last_mouse_event_type_ = event.GetType();
location_.SetPoint(event.x(), event.y());
}
TEST_F(ViewTest, MouseEvent) {
TestView* v1 = new TestView();
v1->SetBounds(0, 0, 300, 300);
TestView* v2 = new TestView();
v2->SetBounds(100, 100, 100, 100);
scoped_ptr<Widget> window(CreateWidget());
#if defined(OS_WIN)
WidgetWin* window_win = static_cast<WidgetWin*>(window.get());
window_win->set_delete_on_destroy(false);
window_win->set_window_style(WS_OVERLAPPEDWINDOW);
window_win->Init(NULL, gfx::Rect(50, 50, 650, 650));
#endif
RootView* root = window->GetRootView();
root->AddChildView(v1);
v1->AddChildView(v2);
v1->Reset();
v2->Reset();
MouseEvent pressed(Event::ET_MOUSE_PRESSED,
110,
120,
Event::EF_LEFT_BUTTON_DOWN);
root->OnMousePressed(pressed);
EXPECT_EQ(v2->last_mouse_event_type_, Event::ET_MOUSE_PRESSED);
EXPECT_EQ(v2->location_.x(), 10);
EXPECT_EQ(v2->location_.y(), 20);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_mouse_event_type_, 0);
// Drag event out of bounds. Should still go to v2
v1->Reset();
v2->Reset();
MouseEvent dragged(Event::ET_MOUSE_DRAGGED,
50,
40,
Event::EF_LEFT_BUTTON_DOWN);
root->OnMouseDragged(dragged);
EXPECT_EQ(v2->last_mouse_event_type_, Event::ET_MOUSE_DRAGGED);
EXPECT_EQ(v2->location_.x(), -50);
EXPECT_EQ(v2->location_.y(), -60);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_mouse_event_type_, 0);
// Releasted event out of bounds. Should still go to v2
v1->Reset();
v2->Reset();
MouseEvent released(Event::ET_MOUSE_RELEASED, 0, 0, 0);
root->OnMouseDragged(released);
EXPECT_EQ(v2->last_mouse_event_type_, Event::ET_MOUSE_RELEASED);
EXPECT_EQ(v2->location_.x(), -100);
EXPECT_EQ(v2->location_.y(), -100);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_mouse_event_type_, 0);
window->CloseNow();
}
#if defined(TOUCH_UI)
////////////////////////////////////////////////////////////////////////////////
// TouchEvent
////////////////////////////////////////////////////////////////////////////////
bool MockGestureManager::ProcessTouchEventForGesture(
const TouchEvent& event,
View* source,
bool previouslyHandled) {
last_touch_event_ = event.GetType();
last_view_ = source;
previously_handled_flag_ = previouslyHandled;
return true;
}
MockGestureManager::MockGestureManager() {
}
bool TestView::OnTouchEvent(const TouchEvent& event) {
last_touch_event_type_ = event.GetType();
location_.SetPoint(event.x(), event.y());
return last_touch_event_was_handled_;
}
TEST_F(ViewTest, TouchEvent) {
MockGestureManager* gm = new MockGestureManager();
TestView* v1 = new TestView();
v1->SetBounds(0, 0, 300, 300);
TestView* v2 = new TestView();
v2->SetBounds(100, 100, 100, 100);
scoped_ptr<Widget> window(CreateWidget());
#if defined(OS_WIN)
// This code would need to be here when we support
// touch on windows?
WidgetWin* window_win = static_cast<WidgetWin*>(window.get());
window_win->set_delete_on_destroy(false);
window_win->set_window_style(WS_OVERLAPPEDWINDOW);
window_win->Init(NULL, gfx::Rect(50, 50, 650, 650));
#endif
RootView* root = window->GetRootView();
root->AddChildView(v1);
root->SetGestureManager(gm);
v1->AddChildView(v2);
v1->Reset();
v2->Reset();
gm->Reset();
TouchEvent pressed(Event::ET_TOUCH_PRESSED,
110,
120,
0, /* no flags */
0 /* first finger touch */);
v2->last_touch_event_was_handled_ = true;
root->OnTouchEvent(pressed);
EXPECT_EQ(v2->last_touch_event_type_, Event::ET_TOUCH_PRESSED);
EXPECT_EQ(v2->location_.x(), 10);
EXPECT_EQ(v2->location_.y(), 20);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_touch_event_type_, 0);
EXPECT_EQ(gm->last_touch_event_, Event::ET_TOUCH_PRESSED);
EXPECT_EQ(gm->last_view_, root);
EXPECT_EQ(gm->previously_handled_flag_, true);
// Drag event out of bounds. Should still go to v2
v1->Reset();
v2->Reset();
TouchEvent dragged(Event::ET_TOUCH_MOVED,
50,
40,
0, /* no flags */
0 /* first finger touch */);
root->OnTouchEvent(dragged);
EXPECT_EQ(v2->last_touch_event_type_, Event::ET_TOUCH_MOVED);
EXPECT_EQ(v2->location_.x(), -50);
EXPECT_EQ(v2->location_.y(), -60);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_touch_event_type_, 0);
EXPECT_EQ(gm->last_touch_event_, Event::ET_TOUCH_MOVED);
EXPECT_EQ(gm->last_view_, root);
EXPECT_EQ(gm->previously_handled_flag_, true);
// Releasted event out of bounds. Should still go to v2
v1->Reset();
v2->Reset();
TouchEvent released(Event::ET_TOUCH_RELEASED, 0, 0, 0, 0 /* first finger */);
v2->last_touch_event_was_handled_ = true;
root->OnTouchEvent(released);
EXPECT_EQ(v2->last_touch_event_type_, Event::ET_TOUCH_RELEASED);
EXPECT_EQ(v2->location_.x(), -100);
EXPECT_EQ(v2->location_.y(), -100);
// Make sure v1 did not receive the event
EXPECT_EQ(v1->last_touch_event_type_, 0);
EXPECT_EQ(gm->last_touch_event_, Event::ET_TOUCH_RELEASED);
EXPECT_EQ(gm->last_view_, root);
EXPECT_EQ(gm->previously_handled_flag_, true);
window->CloseNow();
}
#endif
////////////////////////////////////////////////////////////////////////////////
// Painting
////////////////////////////////////////////////////////////////////////////////
void TestView::Paint(gfx::Canvas* canvas) {
canvas->AsCanvasSkia()->getClipBounds(&last_clip_);
}
void CheckRect(const SkRect& check_rect, const SkRect& target_rect) {
EXPECT_EQ(target_rect.fLeft, check_rect.fLeft);
EXPECT_EQ(target_rect.fRight, check_rect.fRight);
EXPECT_EQ(target_rect.fTop, check_rect.fTop);
EXPECT_EQ(target_rect.fBottom, check_rect.fBottom);
}
/* This test is disabled because it is flakey on some systems.
TEST_F(ViewTest, DISABLED_Painting) {
// Determine if InvalidateRect generates an empty paint rectangle.
EmptyWindow paint_window(CRect(50, 50, 650, 650));
paint_window.RedrawWindow(CRect(0, 0, 600, 600), NULL,
RDW_UPDATENOW | RDW_INVALIDATE | RDW_ALLCHILDREN);
bool empty_paint = paint_window.empty_paint();
views::WidgetWin window;
window.set_delete_on_destroy(false);
window.set_window_style(WS_OVERLAPPEDWINDOW);
window.Init(NULL, gfx::Rect(50, 50, 650, 650), NULL);
RootView* root = window.GetRootView();
TestView* v1 = new TestView();
v1->SetBounds(0, 0, 650, 650);
root->AddChildView(v1);
TestView* v2 = new TestView();
v2->SetBounds(10, 10, 80, 80);
v1->AddChildView(v2);
TestView* v3 = new TestView();
v3->SetBounds(10, 10, 60, 60);
v2->AddChildView(v3);
TestView* v4 = new TestView();
v4->SetBounds(10, 200, 100, 100);
v1->AddChildView(v4);
// Make sure to paint current rects
PaintRootView(root, empty_paint);
v1->Reset();
v2->Reset();
v3->Reset();
v4->Reset();
v3->SchedulePaint(gfx::Rect(10, 10, 10, 10), false);
PaintRootView(root, empty_paint);
SkRect tmp_rect;
tmp_rect.set(SkIntToScalar(10),
SkIntToScalar(10),
SkIntToScalar(20),
SkIntToScalar(20));
CheckRect(v3->last_clip_, tmp_rect);
tmp_rect.set(SkIntToScalar(20),
SkIntToScalar(20),
SkIntToScalar(30),
SkIntToScalar(30));
CheckRect(v2->last_clip_, tmp_rect);
tmp_rect.set(SkIntToScalar(30),
SkIntToScalar(30),
SkIntToScalar(40),
SkIntToScalar(40));
CheckRect(v1->last_clip_, tmp_rect);
// Make sure v4 was not painted
tmp_rect.setEmpty();
CheckRect(v4->last_clip_, tmp_rect);
window.DestroyWindow();
}
*/
TEST_F(ViewTest, RemoveNotification) {
views::ViewStorage* vs = views::ViewStorage::GetSharedInstance();
views::Widget* window = CreateWidget();
views::RootView* root_view = window->GetRootView();
View* v1 = new View;
int s1 = vs->CreateStorageID();
vs->StoreView(s1, v1);
root_view->AddChildView(v1);
View* v11 = new View;
int s11 = vs->CreateStorageID();
vs->StoreView(s11, v11);
v1->AddChildView(v11);
View* v111 = new View;
int s111 = vs->CreateStorageID();
vs->StoreView(s111, v111);
v11->AddChildView(v111);
View* v112 = new View;
int s112 = vs->CreateStorageID();
vs->StoreView(s112, v112);
v11->AddChildView(v112);
View* v113 = new View;
int s113 = vs->CreateStorageID();
vs->StoreView(s113, v113);
v11->AddChildView(v113);
View* v1131 = new View;
int s1131 = vs->CreateStorageID();
vs->StoreView(s1131, v1131);
v113->AddChildView(v1131);
View* v12 = new View;
int s12 = vs->CreateStorageID();
vs->StoreView(s12, v12);
v1->AddChildView(v12);
View* v2 = new View;
int s2 = vs->CreateStorageID();
vs->StoreView(s2, v2);
root_view->AddChildView(v2);
View* v21 = new View;
int s21 = vs->CreateStorageID();
vs->StoreView(s21, v21);
v2->AddChildView(v21);
View* v211 = new View;
int s211 = vs->CreateStorageID();
vs->StoreView(s211, v211);
v21->AddChildView(v211);
size_t stored_views = vs->view_count();
// Try removing a leaf view.
v21->RemoveChildView(v211);
EXPECT_EQ(stored_views - 1, vs->view_count());
EXPECT_EQ(NULL, vs->RetrieveView(s211));
delete v211; // We won't use this one anymore.
// Now try removing a view with a hierarchy of depth 1.
v11->RemoveChildView(v113);
EXPECT_EQ(stored_views - 3, vs->view_count());
EXPECT_EQ(NULL, vs->RetrieveView(s113));
EXPECT_EQ(NULL, vs->RetrieveView(s1131));
delete v113; // We won't use this one anymore.
// Now remove even more.
root_view->RemoveChildView(v1);
EXPECT_EQ(stored_views - 8, vs->view_count());
EXPECT_EQ(NULL, vs->RetrieveView(s1));
EXPECT_EQ(NULL, vs->RetrieveView(s11));
EXPECT_EQ(NULL, vs->RetrieveView(s12));
EXPECT_EQ(NULL, vs->RetrieveView(s111));
EXPECT_EQ(NULL, vs->RetrieveView(s112));
// Put v1 back for more tests.
root_view->AddChildView(v1);
vs->StoreView(s1, v1);
// Now delete the root view (deleting the window will trigger a delete of the
// RootView) and make sure we are notified that the views were removed.
delete window;
EXPECT_EQ(stored_views - 10, vs->view_count());
EXPECT_EQ(NULL, vs->RetrieveView(s1));
EXPECT_EQ(NULL, vs->RetrieveView(s12));
EXPECT_EQ(NULL, vs->RetrieveView(s11));
EXPECT_EQ(NULL, vs->RetrieveView(s12));
EXPECT_EQ(NULL, vs->RetrieveView(s21));
EXPECT_EQ(NULL, vs->RetrieveView(s111));
EXPECT_EQ(NULL, vs->RetrieveView(s112));
}
namespace {
class HitTestView : public views::View {
public:
explicit HitTestView(bool has_hittest_mask)
: has_hittest_mask_(has_hittest_mask) {
}
virtual ~HitTestView() {}
protected:
// Overridden from views::View:
virtual bool HasHitTestMask() const {
return has_hittest_mask_;
}
virtual void GetHitTestMask(gfx::Path* mask) const {
DCHECK(has_hittest_mask_);
DCHECK(mask);
SkScalar w = SkIntToScalar(width());
SkScalar h = SkIntToScalar(height());
// Create a triangular mask within the bounds of this View.
mask->moveTo(w / 2, 0);
mask->lineTo(w, h);
mask->lineTo(0, h);
mask->close();
}
private:
bool has_hittest_mask_;
DISALLOW_COPY_AND_ASSIGN(HitTestView);
};
gfx::Point ConvertPointToView(views::View* view, const gfx::Point& p) {
gfx::Point tmp(p);
views::View::ConvertPointToView(view->GetRootView(), view, &tmp);
return tmp;
}
}
TEST_F(ViewTest, HitTestMasks) {
scoped_ptr<views::Widget> window(CreateWidget());
views::RootView* root_view = window->GetRootView();
root_view->SetBounds(0, 0, 500, 500);
gfx::Rect v1_bounds = gfx::Rect(0, 0, 100, 100);
HitTestView* v1 = new HitTestView(false);
v1->SetBounds(v1_bounds);
root_view->AddChildView(v1);
gfx::Rect v2_bounds = gfx::Rect(105, 0, 100, 100);
HitTestView* v2 = new HitTestView(true);
v2->SetBounds(v2_bounds);
root_view->AddChildView(v2);
gfx::Point v1_centerpoint = v1_bounds.CenterPoint();
gfx::Point v2_centerpoint = v2_bounds.CenterPoint();
gfx::Point v1_origin = v1_bounds.origin();
gfx::Point v2_origin = v2_bounds.origin();
// Test HitTest
EXPECT_EQ(true, v1->HitTest(ConvertPointToView(v1, v1_centerpoint)));
EXPECT_EQ(true, v2->HitTest(ConvertPointToView(v2, v2_centerpoint)));
EXPECT_EQ(true, v1->HitTest(ConvertPointToView(v1, v1_origin)));
EXPECT_EQ(false, v2->HitTest(ConvertPointToView(v2, v2_origin)));
// Test GetViewForPoint
EXPECT_EQ(v1, root_view->GetViewForPoint(v1_centerpoint));
EXPECT_EQ(v2, root_view->GetViewForPoint(v2_centerpoint));
EXPECT_EQ(v1, root_view->GetViewForPoint(v1_origin));
EXPECT_EQ(root_view, root_view->GetViewForPoint(v2_origin));
}
TEST_F(ViewTest, Textfield) {
const string16 kText = ASCIIToUTF16("Reality is that which, when you stop "
"believing it, doesn't go away.");
const string16 kExtraText = ASCIIToUTF16("Pretty deep, Philip!");
const string16 kEmptyString;
Clipboard clipboard;
Widget* window = CreateWidget();
window->Init(NULL, gfx::Rect(0, 0, 100, 100));
RootView* root_view = window->GetRootView();
Textfield* textfield = new Textfield();
root_view->AddChildView(textfield);
// Test setting, appending text.
textfield->SetText(kText);
EXPECT_EQ(kText, textfield->text());
textfield->AppendText(kExtraText);
EXPECT_EQ(kText + kExtraText, textfield->text());
textfield->SetText(string16());
EXPECT_EQ(kEmptyString, textfield->text());
// Test selection related methods.
textfield->SetText(kText);
EXPECT_EQ(kEmptyString, textfield->GetSelectedText());
textfield->SelectAll();
EXPECT_EQ(kText, textfield->text());
textfield->ClearSelection();
EXPECT_EQ(kEmptyString, textfield->GetSelectedText());
}
#if defined(OS_WIN)
class TestViewsDelegate : public views::ViewsDelegate {
public:
TestViewsDelegate() {}
virtual ~TestViewsDelegate() {}
// Overridden from views::ViewsDelegate:
virtual Clipboard* GetClipboard() const {
if (!clipboard_.get()) {
// Note that we need a MessageLoop for the next call to work.
clipboard_.reset(new Clipboard);
}
return clipboard_.get();
}
virtual void SaveWindowPlacement(const std::wstring& window_name,
const gfx::Rect& bounds,
bool maximized) {
}
virtual bool GetSavedWindowBounds(const std::wstring& window_name,
gfx::Rect* bounds) const {
return false;
}
virtual bool GetSavedMaximizedState(const std::wstring& window_name,
bool* maximized) const {
return false;
}
virtual void NotifyAccessibilityEvent(
views::View* view, AccessibilityTypes::Event event_type) {}
virtual HICON GetDefaultWindowIcon() const {
return NULL;
}
virtual void AddRef() {}
virtual void ReleaseRef() {}
private:
mutable scoped_ptr<Clipboard> clipboard_;
DISALLOW_COPY_AND_ASSIGN(TestViewsDelegate);
};
// Tests that the Textfield view respond appropiately to cut/copy/paste.
TEST_F(ViewTest, TextfieldCutCopyPaste) {
views::ViewsDelegate::views_delegate = new TestViewsDelegate;
const std::wstring kNormalText = L"Normal";
const std::wstring kReadOnlyText = L"Read only";
const std::wstring kPasswordText = L"Password! ** Secret stuff **";
Clipboard clipboard;
Widget* window = CreateWidget();
#if defined(OS_WIN)
static_cast<WidgetWin*>(window)->Init(NULL, gfx::Rect(0, 0, 100, 100));
#endif
RootView* root_view = window->GetRootView();
Textfield* normal = new Textfield();
Textfield* read_only = new Textfield();
read_only->SetReadOnly(true);
Textfield* password = new Textfield(Textfield::STYLE_PASSWORD);
root_view->AddChildView(normal);
root_view->AddChildView(read_only);
root_view->AddChildView(password);
normal->SetText(kNormalText);
read_only->SetText(kReadOnlyText);
password->SetText(kPasswordText);
//
// Test cut.
//
ASSERT_TRUE(normal->GetTestingHandle());
normal->SelectAll();
::SendMessage(normal->GetTestingHandle(), WM_CUT, 0, 0);
string16 result;
clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result);
EXPECT_EQ(kNormalText, result);
normal->SetText(kNormalText); // Let's revert to the original content.
ASSERT_TRUE(read_only->GetTestingHandle());
read_only->SelectAll();
::SendMessage(read_only->GetTestingHandle(), WM_CUT, 0, 0);
result.clear();
clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result);
// Cut should have failed, so the clipboard content should not have changed.
EXPECT_EQ(kNormalText, result);
ASSERT_TRUE(password->GetTestingHandle());
password->SelectAll();
::SendMessage(password->GetTestingHandle(), WM_CUT, 0, 0);
result.clear();
clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result);
// Cut should have failed, so the clipboard content should not have changed.
EXPECT_EQ(kNormalText, result);
//
// Test copy.
//
// Let's start with read_only as the clipboard already contains the content
// of normal.
read_only->SelectAll();
::SendMessage(read_only->GetTestingHandle(), WM_COPY, 0, 0);
result.clear();
clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result);
EXPECT_EQ(kReadOnlyText, result);
normal->SelectAll();
::SendMessage(normal->GetTestingHandle(), WM_COPY, 0, 0);
result.clear();
clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result);
EXPECT_EQ(kNormalText, result);
password->SelectAll();
::SendMessage(password->GetTestingHandle(), WM_COPY, 0, 0);
result.clear();
clipboard.ReadText(Clipboard::BUFFER_STANDARD, &result);
// We don't let you copy from a password field, clipboard should not have
// changed.
EXPECT_EQ(kNormalText, result);
//
// Test Paste.
//
// Note that we use GetWindowText instead of Textfield::GetText below as the
// text in the Textfield class is synced to the text of the HWND on
// WM_KEYDOWN messages that we are not simulating here.
// Attempting to copy kNormalText in a read-only text-field should fail.
read_only->SelectAll();
::SendMessage(read_only->GetTestingHandle(), WM_KEYDOWN, 0, 0);
wchar_t buffer[1024] = { 0 };
::GetWindowText(read_only->GetTestingHandle(), buffer, 1024);
EXPECT_EQ(kReadOnlyText, std::wstring(buffer));
password->SelectAll();
::SendMessage(password->GetTestingHandle(), WM_PASTE, 0, 0);
::GetWindowText(password->GetTestingHandle(), buffer, 1024);
EXPECT_EQ(kNormalText, std::wstring(buffer));
// Copy from read_only so the string we are pasting is not the same as the
// current one.
read_only->SelectAll();
::SendMessage(read_only->GetTestingHandle(), WM_COPY, 0, 0);
normal->SelectAll();
::SendMessage(normal->GetTestingHandle(), WM_PASTE, 0, 0);
::GetWindowText(normal->GetTestingHandle(), buffer, 1024);
EXPECT_EQ(kReadOnlyText, std::wstring(buffer));
delete views::ViewsDelegate::views_delegate;
views::ViewsDelegate::views_delegate = NULL;
}
#endif
////////////////////////////////////////////////////////////////////////////////
// Accelerators
////////////////////////////////////////////////////////////////////////////////
bool TestView::AcceleratorPressed(const Accelerator& accelerator) {
accelerator_count_map_[accelerator]++;
return true;
}
#if defined(OS_WIN)
TEST_F(ViewTest, ActivateAccelerator) {
// Register a keyboard accelerator before the view is added to a window.
views::Accelerator return_accelerator(app::VKEY_RETURN, false, false, false);
TestView* view = new TestView();
view->Reset();
view->AddAccelerator(return_accelerator);
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
// Create a window and add the view as its child.
WidgetWin window;
window.Init(NULL, gfx::Rect(0, 0, 100, 100));
window.set_delete_on_destroy(false);
window.set_window_style(WS_OVERLAPPEDWINDOW);
RootView* root = window.GetRootView();
root->AddChildView(view);
// Get the focus manager.
views::FocusManager* focus_manager =
views::FocusManager::GetFocusManagerForNativeView(window.GetNativeView());
ASSERT_TRUE(focus_manager);
// Hit the return key and see if it takes effect.
EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
// Hit the escape key. Nothing should happen.
views::Accelerator escape_accelerator(app::VKEY_ESCAPE, false, false, false);
EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 0);
// Now register the escape key and hit it again.
view->AddAccelerator(escape_accelerator);
EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
// Remove the return key accelerator.
view->RemoveAccelerator(return_accelerator);
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
// Add it again. Hit the return key and the escape key.
view->AddAccelerator(return_accelerator);
EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
// Remove all the accelerators.
view->ResetAccelerators();
EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
window.CloseNow();
}
#endif
#if defined(OS_WIN)
////////////////////////////////////////////////////////////////////////////////
// Mouse-wheel message rerouting
////////////////////////////////////////////////////////////////////////////////
class ButtonTest : public NativeButton {
public:
ButtonTest(ButtonListener* listener, const std::wstring& label)
: NativeButton(listener, label) {
}
HWND GetHWND() {
return static_cast<NativeButtonWin*>(native_wrapper_)->native_view();
}
};
class CheckboxTest : public Checkbox {
public:
explicit CheckboxTest(const std::wstring& label) : Checkbox(label) {
}
HWND GetHWND() {
return static_cast<NativeCheckboxWin*>(native_wrapper_)->native_view();
}
};
class ScrollableTestView : public View {
public:
ScrollableTestView() { }
virtual gfx::Size GetPreferredSize() {
return gfx::Size(100, 10000);
}
virtual void Layout() {
SizeToPreferredSize();
}
};
class TestViewWithControls : public View {
public:
TestViewWithControls() {
button_ = new ButtonTest(NULL, L"Button");
checkbox_ = new CheckboxTest(L"My checkbox");
text_field_ = new Textfield();
AddChildView(button_);
AddChildView(checkbox_);
AddChildView(text_field_);
}
ButtonTest* button_;
CheckboxTest* checkbox_;
Textfield* text_field_;
};
class SimpleWindowDelegate : public WindowDelegate {
public:
explicit SimpleWindowDelegate(View* contents) : contents_(contents) { }
virtual void DeleteDelegate() { delete this; }
virtual View* GetContentsView() { return contents_; }
private:
View* contents_;
};
// Tests that the mouse-wheel messages are correctly rerouted to the window
// under the mouse.
// TODO(jcampan): http://crbug.com/10572 Disabled as it fails on the Vista build
// bot.
TEST_F(ViewTest, FAILS_RerouteMouseWheelTest) {
TestViewWithControls* view_with_controls = new TestViewWithControls();
views::Window* window1 =
views::Window::CreateChromeWindow(
NULL, gfx::Rect(0, 0, 100, 100),
new SimpleWindowDelegate(view_with_controls));
window1->Show();
ScrollView* scroll_view = new ScrollView();
scroll_view->SetContents(new ScrollableTestView());
views::Window* window2 =
views::Window::CreateChromeWindow(NULL, gfx::Rect(200, 200, 100, 100),
new SimpleWindowDelegate(scroll_view));
window2->Show();
EXPECT_EQ(0, scroll_view->GetVisibleRect().y());
// Make the window1 active, as this is what it would be in real-world.
window1->Activate();
// Let's send a mouse-wheel message to the different controls and check that
// it is rerouted to the window under the mouse (effectively scrolling the
// scroll-view).
// First to the Window's HWND.
::SendMessage(view_with_controls->GetWidget()->GetNativeView(),
WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
EXPECT_EQ(20, scroll_view->GetVisibleRect().y());
// Then the button.
::SendMessage(view_with_controls->button_->GetHWND(),
WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
EXPECT_EQ(40, scroll_view->GetVisibleRect().y());
// Then the check-box.
::SendMessage(view_with_controls->checkbox_->GetHWND(),
WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
EXPECT_EQ(60, scroll_view->GetVisibleRect().y());
// Then the text-field.
::SendMessage(view_with_controls->text_field_->GetTestingHandle(),
WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
EXPECT_EQ(80, scroll_view->GetVisibleRect().y());
// Ensure we don't scroll when the mouse is not over that window.
::SendMessage(view_with_controls->text_field_->GetTestingHandle(),
WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(50, 50));
EXPECT_EQ(80, scroll_view->GetVisibleRect().y());
}
#endif
////////////////////////////////////////////////////////////////////////////////
// Dialogs' default button
////////////////////////////////////////////////////////////////////////////////
class TestDialog : public DialogDelegate, public ButtonListener {
public:
TestDialog()
: contents_(NULL),
button1_(NULL),
button2_(NULL),
checkbox_(NULL),
last_pressed_button_(NULL),
canceled_(false),
oked_(false) {
}
// views::DialogDelegate implementation:
virtual int GetDefaultDialogButton() const {
return MessageBoxFlags::DIALOGBUTTON_OK;
}
virtual View* GetContentsView() {
if (!contents_) {
contents_ = new View();
button1_ = new NativeButton(this, L"Button1");
button2_ = new NativeButton(this, L"Button2");
checkbox_ = new Checkbox(L"My checkbox");
contents_->AddChildView(button1_);
contents_->AddChildView(button2_);
contents_->AddChildView(checkbox_);
}
return contents_;
}
// Prevent the dialog from really closing (so we can click the OK/Cancel
// buttons to our heart's content).
virtual bool Cancel() {
canceled_ = true;
return false;
}
virtual bool Accept() {
oked_ = true;
return false;
}
// views::ButtonListener implementation.
virtual void ButtonPressed(Button* sender, const views::Event& event) {
last_pressed_button_ = sender;
}
void ResetStates() {
oked_ = false;
canceled_ = false;
last_pressed_button_ = NULL;
}
View* contents_;
NativeButton* button1_;
NativeButton* button2_;
NativeButton* checkbox_;
Button* last_pressed_button_;
bool canceled_;
bool oked_;
};
class DefaultButtonTest : public ViewTest {
public:
enum ButtonID {
OK,
CANCEL,
BUTTON1,
BUTTON2
};
DefaultButtonTest()
: focus_manager_(NULL),
test_dialog_(NULL),
client_view_(NULL),
ok_button_(NULL),
cancel_button_(NULL) {
}
virtual void SetUp() {
test_dialog_ = new TestDialog();
views::Window* window =
views::Window::CreateChromeWindow(NULL, gfx::Rect(0, 0, 100, 100),
test_dialog_);
window->Show();
focus_manager_ = test_dialog_->contents_->GetFocusManager();
ASSERT_TRUE(focus_manager_ != NULL);
client_view_ =
static_cast<views::DialogClientView*>(window->GetClientView());
ok_button_ = client_view_->ok_button();
cancel_button_ = client_view_->cancel_button();
}
void SimularePressingEnterAndCheckDefaultButton(ButtonID button_id) {
KeyEvent event(Event::ET_KEY_PRESSED, app::VKEY_RETURN, 0, 0, 0);
focus_manager_->OnKeyEvent(event);
switch (button_id) {
case OK:
EXPECT_TRUE(test_dialog_->oked_);
EXPECT_FALSE(test_dialog_->canceled_);
EXPECT_FALSE(test_dialog_->last_pressed_button_);
break;
case CANCEL:
EXPECT_FALSE(test_dialog_->oked_);
EXPECT_TRUE(test_dialog_->canceled_);
EXPECT_FALSE(test_dialog_->last_pressed_button_);
break;
case BUTTON1:
EXPECT_FALSE(test_dialog_->oked_);
EXPECT_FALSE(test_dialog_->canceled_);
EXPECT_TRUE(test_dialog_->last_pressed_button_ ==
test_dialog_->button1_);
break;
case BUTTON2:
EXPECT_FALSE(test_dialog_->oked_);
EXPECT_FALSE(test_dialog_->canceled_);
EXPECT_TRUE(test_dialog_->last_pressed_button_ ==
test_dialog_->button2_);
break;
}
test_dialog_->ResetStates();
}
views::FocusManager* focus_manager_;
TestDialog* test_dialog_;
DialogClientView* client_view_;
views::NativeButton* ok_button_;
views::NativeButton* cancel_button_;
};
TEST_F(DefaultButtonTest, DialogDefaultButtonTest) {
// Window has just been shown, we expect the default button specified in the
// DialogDelegate.
EXPECT_TRUE(ok_button_->is_default());
// Simulate pressing enter, that should trigger the OK button.
SimularePressingEnterAndCheckDefaultButton(OK);
// Simulate focusing another button, it should become the default button.
client_view_->FocusWillChange(ok_button_, test_dialog_->button1_);
EXPECT_FALSE(ok_button_->is_default());
EXPECT_TRUE(test_dialog_->button1_->is_default());
// Simulate pressing enter, that should trigger button1.
SimularePressingEnterAndCheckDefaultButton(BUTTON1);
// Now select something that is not a button, the OK should become the default
// button again.
client_view_->FocusWillChange(test_dialog_->button1_,
test_dialog_->checkbox_);
EXPECT_TRUE(ok_button_->is_default());
EXPECT_FALSE(test_dialog_->button1_->is_default());
SimularePressingEnterAndCheckDefaultButton(OK);
// Select yet another button.
client_view_->FocusWillChange(test_dialog_->checkbox_,
test_dialog_->button2_);
EXPECT_FALSE(ok_button_->is_default());
EXPECT_FALSE(test_dialog_->button1_->is_default());
EXPECT_TRUE(test_dialog_->button2_->is_default());
SimularePressingEnterAndCheckDefaultButton(BUTTON2);
// Focus nothing.
client_view_->FocusWillChange(test_dialog_->button2_, NULL);
EXPECT_TRUE(ok_button_->is_default());
EXPECT_FALSE(test_dialog_->button1_->is_default());
EXPECT_FALSE(test_dialog_->button2_->is_default());
SimularePressingEnterAndCheckDefaultButton(OK);
// Focus the cancel button.
client_view_->FocusWillChange(NULL, cancel_button_);
EXPECT_FALSE(ok_button_->is_default());
EXPECT_TRUE(cancel_button_->is_default());
EXPECT_FALSE(test_dialog_->button1_->is_default());
EXPECT_FALSE(test_dialog_->button2_->is_default());
SimularePressingEnterAndCheckDefaultButton(CANCEL);
}
////////////////////////////////////////////////////////////////////////////////
// View hierachy / Visibility changes
////////////////////////////////////////////////////////////////////////////////
/*
TEST_F(ViewTest, ChangeVisibility) {
#if defined(OS_LINUX)
// Make CRITICAL messages fatal
// TODO(oshima): we probably should enable this for entire tests on linux.
g_log_set_always_fatal(G_LOG_LEVEL_CRITICAL);
#endif
scoped_ptr<views::Widget> window(CreateWidget());
window->Init(NULL, gfx::Rect(0, 0, 500, 300));
views::RootView* root_view = window->GetRootView();
NativeButton* native = new NativeButton(NULL, L"Native");
root_view->SetContentsView(native);
native->SetVisible(true);
root_view->RemoveChildView(native);
native->SetVisible(false);
// Change visibility to true with no widget.
native->SetVisible(true);
root_view->SetContentsView(native);
native->SetVisible(true);
}
*/
////////////////////////////////////////////////////////////////////////////////
// Native view hierachy
////////////////////////////////////////////////////////////////////////////////
class TestNativeViewHierarchy : public views::View {
public:
TestNativeViewHierarchy() {
}
virtual void NativeViewHierarchyChanged(bool attached,
gfx::NativeView native_view,
RootView* root_view) {
NotificationInfo info;
info.attached = attached;
info.native_view = native_view;
info.root_view = root_view;
notifications_.push_back(info);
};
struct NotificationInfo {
bool attached;
gfx::NativeView native_view;
RootView* root_view;
};
static const size_t kTotalViews = 2;
std::vector<NotificationInfo> notifications_;
};
class TestChangeNativeViewHierarchy {
public:
explicit TestChangeNativeViewHierarchy(ViewTest *view_test) {
view_test_ = view_test;
native_host_ = new views::NativeViewHost();
host_ = view_test->CreateWidget();
host_->Init(NULL, gfx::Rect(0, 0, 500, 300));
host_->GetRootView()->AddChildView(native_host_);
for (size_t i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) {
windows_[i] = view_test->CreateWidget();
windows_[i]->Init(host_->GetNativeView(), gfx::Rect(0, 0, 500, 300));
root_views_[i] = windows_[i]->GetRootView();
test_views_[i] = new TestNativeViewHierarchy;
root_views_[i]->AddChildView(test_views_[i]);
}
}
~TestChangeNativeViewHierarchy() {
for (size_t i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) {
windows_[i]->Close();
}
host_->Close();
// Will close and self-delete widgets - no need to manually delete them.
view_test_->RunPendingMessages();
}
void CheckEnumeratingRootViews() {
std::vector<RootView*> enumerated_root_views;
#if defined(OS_WIN)
views::Widget::FindAllRootViews(host_->GetNativeView(),
&enumerated_root_views);
#else
// host_->GetNativeView() returns gfx::NativeView which is GtkWidget on
// systems other than Windows and views::Widget::FindAllRootViews()
// requires GtkWindow.
if (host_->GetWindow()) {
views::Widget::FindAllRootViews(host_->GetWindow()->GetNativeWindow(),
&enumerated_root_views);
} else {
return;
}
#endif
EXPECT_EQ(TestNativeViewHierarchy::kTotalViews + 1,
enumerated_root_views.size());
// Unfortunately there is no guarantee the sequence of views here so always
// go through all of them.
for (std::vector<RootView*>::iterator i = enumerated_root_views.begin();
i != enumerated_root_views.end(); ++i) {
if (host_->GetRootView() == *i)
continue;
size_t j;
for (j = 0; j < TestNativeViewHierarchy::kTotalViews; ++j)
if (root_views_[j] == *i)
break;
// EXPECT_LT/GT/GE() fails to compile with class-defined constants
// with gcc, with error
// "error: undefined reference to 'TestNativeViewHierarchy::kTotalViews'"
// so I forced to use EXPECT_TRUE() instead.
EXPECT_TRUE(TestNativeViewHierarchy::kTotalViews > j);
}
}
void CheckChangingHierarhy() {
size_t i;
for (i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) {
// TODO(georgey): use actual hierarchy changes to send notifications.
root_views_[i]->NotifyNativeViewHierarchyChanged(false,
host_->GetNativeView());
root_views_[i]->NotifyNativeViewHierarchyChanged(true,
host_->GetNativeView());
}
for (i = 0; i < TestNativeViewHierarchy::kTotalViews; ++i) {
ASSERT_EQ(static_cast<size_t>(2), test_views_[i]->notifications_.size());
EXPECT_FALSE(test_views_[i]->notifications_[0].attached);
EXPECT_EQ(host_->GetNativeView(),
test_views_[i]->notifications_[0].native_view);
EXPECT_EQ(root_views_[i], test_views_[i]->notifications_[0].root_view);
EXPECT_TRUE(test_views_[i]->notifications_[1].attached);
EXPECT_EQ(host_->GetNativeView(),
test_views_[i]->notifications_[1].native_view);
EXPECT_EQ(root_views_[i], test_views_[i]->notifications_[1].root_view);
}
}
views::NativeViewHost* native_host_;
views::Widget* host_;
views::Widget* windows_[TestNativeViewHierarchy::kTotalViews];
views::RootView* root_views_[TestNativeViewHierarchy::kTotalViews];
TestNativeViewHierarchy* test_views_[TestNativeViewHierarchy::kTotalViews];
ViewTest* view_test_;
};
TEST_F(ViewTest, ChangeNativeViewHierarchyFindRoots) {
// TODO(georgey): Fix the test for Linux
#if defined(OS_WIN)
TestChangeNativeViewHierarchy test(this);
test.CheckEnumeratingRootViews();
#endif
}
TEST_F(ViewTest, ChangeNativeViewHierarchyChangeHierarchy) {
// TODO(georgey): Fix the test for Linux
#if defined(OS_WIN)
TestChangeNativeViewHierarchy test(this);
test.CheckChangingHierarhy();
#endif
}