Dynamic Feature Modules (DFMs)

Android App bundles and Dynamic Feature Modules (DFMs) is a Play Store feature that allows delivering pieces of an app when they are needed rather than at install time. We use DFMs to modularize Chrome and make Chrome's install size smaller.

Limitations

DFMs have the following limitations:

  • WebView: We don't support DFMs for WebView. If your feature is used by WebView you cannot put it into a DFM.
  • Android K: DFMs are based on split APKs, a feature introduced in Android L. Therefore, we don't support DFMs on Android K. As a workaround you can add your feature to the Android K APK build. See below for details.

Getting started

This guide walks you through the steps to create a DFM called Foo and add it to the Chrome bundles.

Note: To make your own module you'll essentially have to replace every instance of foo/Foo/FOO with your_feature_name/YourFeatureName/ YOUR_FEATURE_NAME.

Create DFM target

DFMs are APKs. They have a manifest and can contain Java and native code as well as resources. This section walks you through creating the module target in our build system.

First, create the file //chrome/android/features/foo/internal/java/AndroidManifest.xml and add:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:dist="http://schemas.android.com/apk/distribution"
    featureSplit="foo">

    <!-- dist:onDemand="true" makes this a separately installed module.
         dist:onDemand="false" would always install the module alongside the
         rest of Chrome. -->
    <dist:module
        dist:onDemand="true"
        dist:title="@string/foo_module_title">
        <!-- This will fuse the module into the base APK if a system image
             APK is built from this bundle. -->
        <dist:fusing dist:include="true" />
    </dist:module>

    <!-- Remove android:hasCode="false" when adding Java code. -->
    <application android:hasCode="false" />
</manifest>

Next, create a descriptor configuring the Foo module. To do this, create //chrome/android/features/foo/foo_module.gni and add the following:

foo_module_desc = {
  name = "foo"
  android_manifest =
      "//chrome/android/features/foo/internal/java/AndroidManifest.xml"
}

Then, add the module descriptor to the appropriate descriptor list in //chrome/android/modules/chrome_feature_modules.gni, e.g. the Chrome Modern list:

import("//chrome/android/features/foo/foo_module.gni")
...
chrome_modern_module_descs += [ foo_module_desc ]

The next step is to add Foo to the list of feature modules for UMA recording. For this, add foo to the AndroidFeatureModuleName in //tools/metrics/histograms/histograms.xml:

<histogram_suffixes name="AndroidFeatureModuleName" ...>
  ...
  <suffix name="foo" label="Super Duper Foo Module" />
  ...
</histogram_suffixes>

See below for what metrics will be automatically collected after this step.

Lastly, give your module a title that Chrome and Play can use for the install UI. To do this, add a string to //chrome/android/java/strings/android_chrome_strings.grd:

...
<message name="IDS_FOO_MODULE_TITLE"
  desc="Text shown when the Foo module is referenced in install start, success,
        failure UI (e.g. in IDS_MODULE_INSTALL_START_TEXT, which will expand to
        'Installing Foo for Chrome…').">
  Foo
</message>
...
Note: This is for module title only. Other strings specific to the module should go in the module, not here (in the base module).

Congrats! You added the DFM Foo to Monochrome. That is a big step but not very useful so far. In the next sections you'll learn how to add code and resources to it.

Building and installing modules

Before we are going to jump into adding content to Foo, let's take a look on how to build and deploy the Monochrome bundle with the Foo DFM. The remainder of this guide assumes the environment variable OUTDIR is set to a properly configured GN build directory (e.g. out/Debug).

To build and install the Monochrome bundle to your connected device, run:

$ autoninja -C $OUTDIR monochrome_public_bundle
$ $OUTDIR/bin/monochrome_public_bundle install -m base -m foo

This will install Foo alongside the rest of Chrome. The rest of Chrome is called base module in the bundle world. The base module will always be put on the device when initially installing Chrome.

Note: The install script may install more modules than you specify, e.g. when there are default or conditionally installed modules (see below for details).

You can then check that the install worked with:

$ adb shell dumpsys package org.chromium.chrome | grep splits
>   splits=[base, config.en, foo]

Then try installing the Monochrome bundle without your module and print the installed modules:

$ $OUTDIR/bin/monochrome_public_bundle install -m base
$ adb shell dumpsys package org.chromium.chrome | grep splits
>   splits=[base, config.en]

Adding java code

To make Foo useful, let's add some Java code to it. This section will walk you through the required steps.

First, define a module interface for Foo. This is accomplished by adding the @ModuleInterface annotation to the Foo interface. This annotation automatically creates a FooModule class that can be used later to install and access the module. To do this, add the following in the new file //chrome/android/features/foo/public/java/src/org/chromium/chrome/features/foo/Foo.java:

package org.chromium.chrome.features.foo;

import org.chromium.components.module_installer.builder.ModuleInterface;

/** Interface to call into Foo feature. */
@ModuleInterface(module = "foo", impl = "org.chromium.chrome.features.FooImpl")
public interface Foo {
    /** Magical function. */
    void bar();
}
Note: To reflect the separation from “Chrome browser” code, features should be defined in their own package name, distinct from the chrome package - i.e. org.chromium.chrome.features.<feature-name>.

Next, define an implementation that goes into the module in the new file //chrome/android/features/foo/internal/java/src/org/chromium/chrome/features/foo/FooImpl.java:

package org.chromium.chrome.features.foo;

import org.chromium.base.Log;
import org.chromium.base.annotations.UsedByReflection;

@UsedByReflection("FooModule")
public class FooImpl implements Foo {
    @Override
    public void bar() {
        Log.i("FOO", "bar in module");
    }
}

You can then use this provider to access the module if it is installed. To test that, instantiate Foo and call bar() somewhere in Chrome:

if (FooModule.isInstalled()) {
    FooModule.getImpl().bar();
} else {
    Log.i("FOO", "module not installed");
}

The interface has to be available regardless of whether the Foo DFM is present. Therefore, put those classes into the base module. For this create a list of those Java files in //chrome/android/features/foo/public/foo_public_java_sources.gni:

foo_public_java_sources = [
  "//chrome/android/features/foo/public/java/src/org/chromium/chrome/features/foo/Foo.java",
]

Then add this list to chrome_java in //chrome/android/BUILD.gn:

...
import("//chrome/android/features/foo/public/foo_public_java_sources.gni")
...
android_library("chrome_java") {
  ...
  java_files += foo_public_java_sources
}
...

The actual implementation, however, should go into the Foo DFM. For this purpose, create a new file //chrome/android/features/foo/internal/BUILD.gn and make a library with the module Java code in it:

import("//build/config/android/rules.gni")

android_library("java") {
  # Define like ordinary Java Android library.
  java_files = [
    "java/src/org/chromium/chrome/features/foo/FooImpl.java",
    # Add other Java classes that should go into the Foo DFM here.
  ]
  # Put other Chrome libs into the classpath so that you can call into the rest
  # of Chrome from the Foo DFM.
  deps = [
    "//base:base_java",
    "//chrome/android:chrome_java",
    # etc.
    # Also, you'll need to depend on any //third_party or //components code you
    # are using in the module code.
  ]
}

Then, add this new library as a dependency of the Foo module descriptor in //chrome/android/features/foo/foo_module.gni:

foo_module_desc = {
  ...
  java_deps = [
    "//chrome/android/features/foo/internal:java",
  ]
}

Finally, tell Android that your module is now containing code. Do that by removing the android:hasCode="false" attribute from the <application> tag in //chrome/android/features/foo/internal/java/AndroidManifest.xml. You should be left with an empty tag like so:

...
    <application />
...

Rebuild and install monochrome_public_bundle. Start Chrome and run through a flow that tries to executes bar(). Depending on whether you installed your module (-m foo) “bar in module” or “module not installed” is printed to logcat. Yay!

Adding third-party native code

You can add a third-party native library (or any standalone library that doesn't depend on Chrome code) by adding it as a loadable module to the module descriptor in //chrome/android/features/foo/foo_module.gni:

foo_module_desc = {
  ...
  loadable_modules_32_bit = [ "//path/to/32/bit/lib.so" ]
  loadable_modules_64_bit = [ "//path/to/64/bit/lib.so" ]
}

Adding Chrome native code

Chrome native code may be placed in a DFM.

A linker-assisted partitioning system automates the placement of code into either the main Chrome library or feature-specific .so libraries. Feature code may continue to make use of core Chrome code (eg. base::) without modification, but Chrome must call feature code through a virtual interface.

Partitioning is explained in Android Native Libraries.

Creating an interface to feature code

One way of creating an interface to a feature library is through an interface definition. Feature Foo could define the following in //chrome/android/features/foo/public/foo_interface.h:

class FooInterface {
 public:
  virtual ~FooInterface() = default;

  virtual void ProcessInput(const std::string& input) = 0;
}

Alongside the interface definition, also in //chrome/android/features/foo/public/foo_interface.h, it's helpful to define a factory function type that can be used to create a Foo instance:

typedef FooInterface* CreateFooFunction(bool arg1, bool arg2);

The feature library implements class Foo, hiding its implementation within the library. The library may then expose a single entrypoint, a Foo factory function. Here, C naming is (optionally) used so that the entrypoint symbol isn't mangled. In //chrome/android/features/foo/internal/foo.cc:

extern "C" {
// This symbol is retrieved from the Foo feature module library via dlsym(),
// where it's bare address is type-cast to its actual type and executed.
// The forward declaration here ensures that CreateFoo()'s signature is correct.
CreateFooFunction CreateFoo;

__attribute__((visibility("default"))) FooInterface* CreateFoo(
    bool arg1, bool arg2) {
  return new Foo(arg1, arg2);
}
}  // extern "C"

Ideally, the interface to the feature will avoid feature-specific types. If a feature defines complex data types, and uses them in its own interface, then its likely the main library will utilize the code backing these types. That code, and anything it references, will in turn be pulled back into the main library.

Therefore, designing the feature inferface to use C types, C++ standard types, or classes that aren‘t expected to move out of Chrome’s main library is ideal. If feature-specific classes are needed, they simply need to avoid referencing feature library internals.

Note: To help enforce separation between the feature interface and implementation, the interface class is best placed in its own GN target, on which the feature and main library code both depend.

Marking feature entrypoints

Foo's feature module descriptor needs to pull in the appropriate native GN code dependencies, and also indicate the name of the file that lists the entrypoint symbols. In //chrome/android/features/foo/foo_module.gni:

foo_module_desc = {
  ...
  native_deps = [ "//chrome/android/features/foo/internal:foo" ]
  native_entrypoints = "//chrome/android/features/foo/internal/module_entrypoints.lst"
}

The module entrypoint file is a text file listing symbols. In this example, //chrome/android/features/foo/internal/module_entrypoints.lst has only a single factory function exposed:

# This file lists entrypoints exported from the Foo native feature library.

CreateFoo

These symbols will be pulled into a version script for the linker, indicating that they should be exported in the dynamic symbol table of the feature library.

Note: If C++ symbol names are chosen as entrypoints, the full mangled names must be listed.

Additionally, it‘s necessary to map entrypoints to a particular partition. To follow compiler/linker convention, this is done at the compiler stage. A cflag is applied to source file(s) that may supply entrypoints (it’s okay to apply the flag to all feature source - the attribute is utilized only on modules that export symbols). In //chrome/android/features/foo/internal/BUILD.gn:

static_library("foo") {
  sources = [
    ...
  ]

  # Mark symbols in this target as belonging to the Foo library partition. Only
  # exported symbols (entrypoints) are affected, and only if this build supports
  # native modules.
  if (use_native_modules) {
    cflags = [ "-fsymbol-partition=libfoo.so" ]
  }
}

Feature code is free to use any existing Chrome code (eg. logging, base::, skia::, cc::, etc), as well as other feature targets. From a GN build config perspective, the dependencies are defined as they normally would. The partitioning operation works independently of GN's dependency tree.

static_library("foo") {
  ...

  # It's fine to depend on base:: and other Chrome code.
  deps = [
    "//base",
    "//cc/animation",
    ...
  ]

  # Also fine to depend on other feature sub-targets.
  deps += [
    ":some_other_foo_target"
  ]

  # And fine to depend on the interface.
  deps += [
    ":foo_interface"
  ]
}

Opening the feature library

Now, code in the main library can open the feature library and create an instance of feature Foo. Note that in this example, no care is taken to scope the lifetime of the opened library. Depending on the feature, it may be preferable to open and close the library as a feature is used. //chrome/android/features/foo/factory/foo_factory.cc may contain this:

std::unique_ptr<FooInterface> FooFactory(bool arg1, bool arg2) {
  // Open the feature library, using the partition library helper to map it into
  // the correct memory location. Specifying partition name *foo* will open
  // libfoo.so.
  void* foo_library_handle =
        base::android::BundleUtils::DlOpenModuleLibraryPartition("foo");
  }
  DCHECK(foo_library_handle != nullptr) << "Could not open foo library:"
      << dlerror();

  // Pull the Foo factory function out of the library. The function name isn't
  // mangled because it was extern "C".
  CreateFooFunction* create_foo = reinterpret_cast<CreateFooFunction*>(
      dlsym(foo_library_handle, "CreateFoo"));
  DCHECK(create_foo != nullptr);

  // Make and return a Foo!
  return base::WrapUnique(create_foo(arg1, arg2));
}

Note: Component builds do not support partitioned libraries (code splitting happens across component boundaries instead). As such, an alternate, simplified feature factory implementation must be supplied (either by linking in a different factory source file, or using #defines in the factory) that simply instantiates a Foo object directly.

Finally, the main library is free to utilize Foo:

  auto foo = FooFactory::Create(arg1, arg2);
  foo->ProcessInput(const std::string& input);

JNI

Read the jni_generator docs before reading this section.

There are some subtleties to how JNI registration works with DFMs:

  • Generated wrapper ClassNameJni classes are packaged into the DFM's dex file
  • The class containing the actual native definitions, GEN_JNI.java, is always stored in the base module
  • If the DFM is only included in bundles that use implicit JNI registration (i.e. Monochrome and newer), then no extra consideration is necessary
  • Otherwise, the DFM will need to provide a generate_jni_registration target that will generate all of the native registration functions

Adding Android resources

In this section we will add the required build targets to add Android resources to the Foo DFM.

First, add a resources target to //chrome/android/features/foo/internal/BUILD.gn and add it as a dependency on Foo's java target in the same file:

...
android_resources("java_resources") {
  # Define like ordinary Android resources target.
  ...
  custom_package = "org.chromium.chrome.features.foo"
}
...
android_library("java") {
  ...
  deps = [
    ":java_resources",
  ]
}

To add strings follow steps here to add new Java GRD file. Then create //chrome/android/features/foo/internal/java/strings/android_foo_strings.grd as follows:

<?xml version="1.0" encoding="UTF-8"?>
<grit
    current_release="1"
    latest_public_release="0"
    output_all_resource_defines="false">
  <outputs>
    <output
        filename="values-am/android_foo_strings.xml"
        lang="am"
        type="android" />
    <!-- List output file for all other supported languages. See
         //chrome/android/java/strings/android_chrome_strings.grd for the full
         list. -->
    ...
  </outputs>
  <translations>
    <file lang="am" path="vr_translations/android_foo_strings_am.xtb" />
    <!-- Here, too, list XTB files for all other supported languages. -->
    ...
  </translations>
  <release allow_pseudo="false" seq="1">
    <messages fallback_to_english="true">
      <message name="IDS_BAR_IMPL_TEXT" desc="Magical string.">
        impl
      </message>
    </messages>
  </release>
</grit>

Then, create a new GRD target and add it as a dependency on java_resources in //chrome/android/features/foo/internal/BUILD.gn:

...
java_strings_grd("java_strings_grd") {
  defines = chrome_grit_defines
  grd_file = "java/strings/android_foo_strings.grd"
  outputs = [
    "values-am/android_foo_strings.xml",
    # Here, too, list output files for other supported languages.
    ...
  ]
}
...
android_resources("java_resources") {
  ...
  deps = [":java_strings_grd"]
  custom_package = "org.chromium.chrome.features.foo"
}
...

You can then access Foo's resources using the org.chromium.chrome.features.foo.R class. To do this change //chrome/android/features/foo/internal/java/src/org/chromium/chrome/features/foo/FooImpl.java to:

package org.chromium.chrome.features.foo;

import org.chromium.base.ContextUtils;
import org.chromium.base.Log;
import org.chromium.base.annotations.UsedByReflection;
import org.chromium.chrome.features.foo.R;

@UsedByReflection("FooModule")
public class FooImpl implements Foo {
    @Override
    public void bar() {
        Log.i("FOO", ContextUtils.getApplicationContext().getString(
                R.string.bar_impl_text));
    }
}

Module install

So far, we have installed the Foo DFM as a true split (-m foo option on the install script). In production, however, we have to explicitly install the Foo DFM for users to get it. There are three install options: on-demand, deferred and conditional.

On-demand install

On-demand requesting a module will try to download and install the module as soon as possible regardless of whether the user is on a metered connection or whether they have turned updates off in the Play Store app.

You can use the autogenerated module class to on-demand install the module like so:

FooModule.install((success) -> {
    if (success) {
        FooModule.getImpl().bar();
    }
});

Optionally, you can show UI telling the user about the install flow. For this, add a function like the one below. Note, it is possible to only show either one of the install, failure and success UI or any combination of the three.

public static void installModuleWithUi(
        Tab tab, OnModuleInstallFinishedListener onFinishedListener) {
    ModuleInstallUi ui =
            new ModuleInstallUi(
                    tab,
                    R.string.foo_module_title,
                    new ModuleInstallUi.FailureUiListener() {
                        @Override
                        public void onFailureUiResponse(retry) {
                            if (retry) {
                                installModuleWithUi(tab, onFinishedListener);
                            } else {
                                onFinishedListener.onFinished(false);
                            }
                        }
                    });
    // At the time of writing, shows toast informing user about install start.
    ui.showInstallStartUi();
    FooModule.install(
            (success) -> {
                if (!success) {
                    // At the time of writing, shows infobar allowing user
                    // to retry install.
                    ui.showInstallFailureUi();
                    return;
                }
                // At the time of writing, shows toast informing user about
                // install success.
                ui.showInstallSuccessUi();
                onFinishedListener.onFinished(true);
            });
}

To test on-demand install, “fake-install” the DFM. It's fake because the DFM is not installed as a true split. Instead it will be emulated by Chrome. Fake-install and launch Chrome with the following command:

$ $OUTDIR/bin/monochrome_public_bundle install -m base -f foo
$ $OUTDIR/bin/monochrome_public_bundle launch --args="--fake-feature-module-install"

When running the install code, the Foo DFM module will be emulated. This will be the case in production right after installing the module. Emulation will last until Play Store has a chance to install your module as a true split. This usually takes about a day.

Warning: There are subtle differences between emulating a module and installing it as a true split. We therefore recommend that you always test both install methods.

Deferred install

Deferred install means that the DFM is installed in the background when the device is on an unmetered connection and charging. The DFM will only be available after Chrome restarts. When deferred installing a module it will not be faked installed.

To defer install Foo do the following:

FooModule.installDeferred();

Conditional install

Conditional install means the DFM will be installed automatically upon first installing or updating Chrome if the device supports a particular feature. Conditional install is configured in the module's manifest. To install your module on all Daydream-ready devices for instance, your //chrome/android/features/foo/internal/java/AndroidManifest.xml should look like this:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:dist="http://schemas.android.com/apk/distribution"
    featureSplit="foo">

    <dist:module
      dist:instant="false"
      dist:title="@string/foo_module_title">
      <dist:fusing dist:include="true" />
      <dist:delivery>
        <dist:install-time>
          <dist:conditions>
            <dist:device-feature
              dist:name="android.hardware.vr.high_performance" />
          </dist:conditions>
        </dist:install-time>
        <!-- Allows on-demand or deferred install on non-Daydream-ready
             devices. -->
        <dist:on-demand />
      </dist:delivery>
    </dist:module>

    <application />
</manifest>

Metrics

After adding your module to AndroidFeatureModuleName (see above) we will collect, among others, the following metrics:

  • Android.FeatureModules.AvailabilityStatus.Foo: Measures your module's install penetration. That is, the share of users who eventually installed the module after requesting it (once or multiple times).

  • Android.FeatureModules.InstallStatus.Foo: The result of an on-demand install request. Can be success or one of several error conditions.

  • Android.FeatureModules.UncachedAwakeInstallDuration.Foo: The duration to install your module successfully after on-demand requesting it.

Integration test APK and Android K support

On Android K we still ship an APK. To make the Foo feature available on Android K add its code to the APK build. For this, add the java target to the chrome_public_common_apk_or_module_tmpl in //chrome/android/chrome_public_apk_tmpl.gni like so:

template("chrome_public_common_apk_or_module_tmpl") {
  ...
  target(_target_type, target_name) {
    ...
    if (_target_type != "android_app_bundle_module") {
      deps += [
        "//chrome/android/features/foo/internal:java",
      ]
    }
  }
}

This will also add Foo's Java to the integration test APK. You may also have to add java as a dependency of chrome_test_java if you want to call into Foo from test code.