blob: e84fdace0f8e3fdfd55408bc2e398b46f4608ca8 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/ui_devtools/devtools_client.h"
#include "components/ui_devtools/devtools_protocol_encoding.h"
#include "components/ui_devtools/devtools_server.h"
namespace ui_devtools {
UiDevToolsClient::UiDevToolsClient(const std::string& name,
UiDevToolsServer* server)
: name_(name),
connection_id_(kNotConnected),
dispatcher_(this),
server_(server) {
DCHECK(server_);
}
UiDevToolsClient::~UiDevToolsClient() {}
void UiDevToolsClient::AddAgent(std::unique_ptr<UiDevToolsAgent> agent) {
agent->Init(&dispatcher_);
agents_.push_back(std::move(agent));
}
void UiDevToolsClient::Disconnect() {
connection_id_ = kNotConnected;
DisableAllAgents();
}
void UiDevToolsClient::Dispatch(const std::string& data) {
int call_id;
std::string method;
std::unique_ptr<protocol::Value> protocolCommand =
protocol::StringUtil::parseMessage(data, false);
if (dispatcher_.parseCommand(protocolCommand.get(), &call_id, &method)) {
dispatcher_.dispatch(call_id, method, std::move(protocolCommand), data);
}
}
bool UiDevToolsClient::connected() const {
return connection_id_ != kNotConnected;
}
void UiDevToolsClient::set_connection_id(int connection_id) {
connection_id_ = connection_id;
}
const std::string& UiDevToolsClient::name() const {
return name_;
}
void UiDevToolsClient::DisableAllAgents() {
for (std::unique_ptr<UiDevToolsAgent>& agent : agents_)
agent->Disable();
}
namespace {
std::string SerializeToJSON(std::unique_ptr<protocol::Serializable> message) {
std::vector<uint8_t> cbor = message->serializeToBinary();
std::string json;
::inspector_protocol_encoding::Status status =
ConvertCBORToJSON(::inspector_protocol_encoding::SpanFrom(cbor), &json);
LOG_IF(ERROR, !status.ok()) << status.ToASCIIString();
return json;
}
} // namespace
void UiDevToolsClient::sendProtocolResponse(
int callId,
std::unique_ptr<protocol::Serializable> message) {
if (connected()) {
server_->SendOverWebSocket(
connection_id_, base::StringPiece(SerializeToJSON(std::move(message))));
}
}
void UiDevToolsClient::sendProtocolNotification(
std::unique_ptr<protocol::Serializable> message) {
if (connected()) {
server_->SendOverWebSocket(
connection_id_, base::StringPiece(SerializeToJSON(std::move(message))));
}
}
void UiDevToolsClient::flushProtocolNotifications() {
NOTIMPLEMENTED();
}
void UiDevToolsClient::fallThrough(int call_id,
const std::string& method,
const std::string& message) {
NOTIMPLEMENTED();
}
} // namespace ui_devtools