blob: 075630fcd5319eb0197657337cf7dc86b7cbc5ba [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/config/gpu_crash_keys.h"
namespace gpu {
namespace crash_keys {
#if !defined(OS_ANDROID)
crash_reporter::CrashKeyString<16> gpu_vendor_id("gpu-venid");
crash_reporter::CrashKeyString<16> gpu_device_id("gpu-devid");
#endif
crash_reporter::CrashKeyString<64> gpu_driver_version("gpu-driver");
crash_reporter::CrashKeyString<16> gpu_pixel_shader_version("gpu-psver");
crash_reporter::CrashKeyString<16> gpu_vertex_shader_version("gpu-vsver");
#if defined(OS_MACOSX)
crash_reporter::CrashKeyString<64> gpu_gl_version("gpu-glver");
#elif defined(OS_POSIX)
crash_reporter::CrashKeyString<256> gpu_vendor("gpu-gl-vendor");
crash_reporter::CrashKeyString<128> gpu_renderer("gpu-gl-renderer");
#endif
crash_reporter::CrashKeyString<4> gpu_gl_context_is_virtual(
"gpu-gl-context-is-virtual");
crash_reporter::CrashKeyString<20> available_physical_memory_in_mb(
"available-physical-memory-in-mb");
crash_reporter::CrashKeyString<1024> current_shader_0("current-shader-0");
crash_reporter::CrashKeyString<1024> current_shader_1("current-shader-1");
} // namespace crash_keys
} // namespace gpu