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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_BROWSER_MESSAGE_FILTER_H_
#define CONTENT_PUBLIC_BROWSER_BROWSER_MESSAGE_FILTER_H_
#include <stddef.h>
#include <stdint.h>
#include <utility>
#include "base/memory/ref_counted.h"
#include "base/process/process.h"
#include "build/build_config.h"
#include "content/common/content_export.h"
#include "content/public/browser/browser_thread.h"
#include "ipc/ipc_channel_proxy.h"
#if defined(OS_WIN)
#include "base/synchronization/lock.h"
#endif
namespace base {
class TaskRunner;
}
namespace IPC {
class MessageFilter;
}
namespace content {
class BrowserAssociatedInterfaceTest;
struct BrowserMessageFilterTraits;
// Base class for message filters in the browser process. You can receive and
// send messages on any thread.
class CONTENT_EXPORT BrowserMessageFilter
: public base::RefCountedThreadSafe<
BrowserMessageFilter, BrowserMessageFilterTraits>,
public IPC::Sender {
public:
explicit BrowserMessageFilter(uint32_t message_class_to_filter);
BrowserMessageFilter(const uint32_t* message_classes_to_filter,
size_t num_message_classes_to_filter);
// These match the corresponding IPC::MessageFilter methods and are always
// called on the IO thread.
virtual void OnFilterAdded(IPC::Channel* channel) {}
virtual void OnFilterRemoved() {}
virtual void OnChannelClosing() {}
virtual void OnChannelError() {}
virtual void OnChannelConnected(int32_t peer_pid) {}
// Called when the message filter is about to be deleted. This gives
// derived classes the option of controlling which thread they're deleted
// on etc.
virtual void OnDestruct() const;
// IPC::Sender implementation. Can be called on any thread. Can't send sync
// messages (since we don't want to block the browser on any other process).
bool Send(IPC::Message* message) override;
// If you want the given message to be dispatched to your OnMessageReceived on
// a different thread, there are two options, either
// OverrideThreadForMessage or OverrideTaskRunnerForMessage.
// If neither is overriden, the message will be dispatched on the IO thread.
// If you want the message to be dispatched on a particular well-known
// browser thread, change |thread| to the id of the target thread
virtual void OverrideThreadForMessage(
const IPC::Message& message,
BrowserThread::ID* thread) {}
// If you want the message to be dispatched via the SequencedWorkerPool,
// return a non-null task runner which will target tasks accordingly.
// Note: To target the UI thread, please use OverrideThreadForMessage
// since that has extra checks to avoid deadlocks.
virtual base::TaskRunner* OverrideTaskRunnerForMessage(
const IPC::Message& message);
// Override this to receive messages.
// Your function will normally be called on the IO thread. However, if your
// OverrideXForMessage modifies the thread used to dispatch the message,
// your function will be called on the requested thread.
virtual bool OnMessageReceived(const IPC::Message& message) = 0;
// Adds an associated interface factory to this filter. Must be called before
// RegisterAssociatedInterfaces().
//
// |filter_removed_callback| is called on the IO thread when this filter is
// removed.
void AddAssociatedInterface(
const std::string& name,
const IPC::ChannelProxy::GenericAssociatedInterfaceFactory& factory,
const base::OnceClosure filter_removed_callback);
// Can be called on any thread, after OnChannelConnected is called.
base::ProcessHandle PeerHandle();
// Can be called on any thread, after OnChannelConnected is called.
base::ProcessId peer_pid() const { return peer_process_.Pid(); }
void set_peer_process_for_testing(base::Process peer_process) {
peer_process_ = std::move(peer_process);
}
// Called by bad_message.h helpers if a message couldn't be deserialized. This
// kills the renderer. Can be called on any thread. This doesn't log the
// error details to UMA, so use the bad_message.h for your module instead.
virtual void ShutdownForBadMessage();
const std::vector<uint32_t>& message_classes_to_filter() const {
return message_classes_to_filter_;
}
protected:
~BrowserMessageFilter() override;
private:
friend class base::RefCountedThreadSafe<BrowserMessageFilter,
BrowserMessageFilterTraits>;
class Internal;
friend class BrowserAssociatedInterfaceTest;
friend class BrowserChildProcessHostImpl;
friend class BrowserPpapiHost;
friend class RenderProcessHostImpl;
// These are private because the only classes that need access to them are
// made friends above. These are only guaranteed to be valid to call on
// creation. After that this class could outlive the filter and new interface
// registrations could race with incoming requests.
IPC::MessageFilter* GetFilter();
void RegisterAssociatedInterfaces(IPC::ChannelProxy* proxy);
// This implements IPC::MessageFilter so that we can hide that from child
// classes. Internal keeps a reference to this class, which is why there's a
// weak pointer back. This class could outlive Internal based on what the
// child class does in its OnDestruct method.
Internal* internal_;
IPC::Sender* sender_;
base::Process peer_process_;
std::vector<uint32_t> message_classes_to_filter_;
std::vector<std::pair<std::string,
IPC::ChannelProxy::GenericAssociatedInterfaceFactory>>
associated_interfaces_;
// Callbacks to be called in OnFilterRemoved().
std::vector<base::OnceClosure> filter_removed_callbacks_;
};
struct BrowserMessageFilterTraits {
static void Destruct(const BrowserMessageFilter* filter) {
filter->OnDestruct();
}
};
} // namespace content
#endif // CONTENT_PUBLIC_BROWSER_BROWSER_MESSAGE_FILTER_H_