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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_RENDERER_MEDIA_STREAM_AUDIO_SINK_H_
#define CONTENT_PUBLIC_RENDERER_MEDIA_STREAM_AUDIO_SINK_H_
#include <vector>
#include "base/time/time.h"
#include "content/common/content_export.h"
#include "content/public/renderer/media_stream_sink.h"
namespace blink {
class WebMediaStreamTrack;
}
namespace media {
class AudioBus;
class AudioParameters;
}
namespace content {
class CONTENT_EXPORT MediaStreamAudioSink : public MediaStreamSink {
public:
// Adds a MediaStreamAudioSink to the audio track to receive audio data from
// the track.
// Called on the main render thread.
static void AddToAudioTrack(MediaStreamAudioSink* sink,
const blink::WebMediaStreamTrack& track);
// Removes a MediaStreamAudioSink from the audio track to stop receiving
// audio data from the track.
// Called on the main render thread.
static void RemoveFromAudioTrack(MediaStreamAudioSink* sink,
const blink::WebMediaStreamTrack& track);
// Returns the format of the audio track.
// Called on the main render thread.
static media::AudioParameters GetFormatFromAudioTrack(
const blink::WebMediaStreamTrack& track);
// Callback called to deliver audio data. The data in |audio_bus| respects the
// AudioParameters passed in the last call to OnSetFormat(). Called on
// real-time audio thread.
//
// |estimated_capture_time| is the local time at which the first sample frame
// in |audio_bus| either: 1) was generated, if it was done so locally; or 2)
// should be targeted for play-out, if it was generated from a remote
// source. Either way, an implementation should not play-out the audio before
// this point-in-time. This value is NOT a high-resolution timestamp, and so
// it should not be used as a presentation time; but, instead, it should be
// used for buffering playback and for A/V synchronization purposes.
virtual void OnData(const media::AudioBus& audio_bus,
base::TimeTicks estimated_capture_time) = 0;
// Callback called when the format of the audio stream has changed. This is
// always called at least once before OnData(), and on the same thread.
virtual void OnSetFormat(const media::AudioParameters& params) = 0;
protected:
~MediaStreamAudioSink() override {}
};
} // namespace content
#endif // CONTENT_PUBLIC_RENDERER_MEDIA_STREAM_AUDIO_SINK_H_