blob: 8f0faa6a8964c4e83b84ca0b6da2fcba77ac212b [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/render_widget.h"
#include <cmath>
#include <limits>
#include <memory>
#include <utility>
#include "base/auto_reset.h"
#include "base/base_switches.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/feature_list.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/memory/singleton.h"
#include "base/metrics/histogram_macros.h"
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/utf_string_conversions.h"
#include "base/system/sys_info.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "cc/animation/animation_host.h"
#include "cc/base/switches.h"
#include "cc/input/touch_action.h"
#include "cc/trees/layer_tree_frame_sink.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/ukm_manager.h"
#include "components/viz/common/features.h"
#include "components/viz/common/frame_sinks/begin_frame_source.h"
#include "components/viz/common/frame_sinks/copy_output_request.h"
#include "components/viz/common/switches.h"
#include "content/common/content_switches_internal.h"
#include "content/common/drag_event_source_info.h"
#include "content/common/drag_messages.h"
#include "content/common/render_frame_metadata.mojom.h"
#include "content/common/render_message_filter.mojom.h"
#include "content/common/swapped_out_messages.h"
#include "content/common/tab_switching_time_callback.h"
#include "content/common/text_input_state.h"
#include "content/common/widget_messages.h"
#include "content/public/common/content_client.h"
#include "content/public/common/content_features.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/context_menu_params.h"
#include "content/public/common/drop_data.h"
#include "content/public/common/service_names.mojom.h"
#include "content/public/common/use_zoom_for_dsf_policy.h"
#include "content/public/renderer/content_renderer_client.h"
#include "content/renderer/browser_plugin/browser_plugin.h"
#include "content/renderer/compositor/layer_tree_view.h"
#include "content/renderer/cursor_utils.h"
#include "content/renderer/devtools/render_widget_screen_metrics_emulator.h"
#include "content/renderer/drop_data_builder.h"
#include "content/renderer/external_popup_menu.h"
#include "content/renderer/frame_swap_message_queue.h"
#include "content/renderer/ime_event_guard.h"
#include "content/renderer/input/main_thread_event_queue.h"
#include "content/renderer/input/widget_input_handler_manager.h"
#include "content/renderer/pepper/pepper_plugin_instance_impl.h"
#include "content/renderer/queue_message_swap_promise.h"
#include "content/renderer/render_frame_impl.h"
#include "content/renderer/render_frame_metadata_observer_impl.h"
#include "content/renderer/render_frame_proxy.h"
#include "content/renderer/render_process.h"
#include "content/renderer/render_thread_impl.h"
#include "content/renderer/render_view_impl.h"
#include "content/renderer/renderer_blink_platform_impl.h"
#include "content/renderer/resizing_mode_selector.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "ipc/ipc_message_start.h"
#include "ipc/ipc_sync_message.h"
#include "ipc/ipc_sync_message_filter.h"
#include "media/base/media_switches.h"
#include "ppapi/buildflags/buildflags.h"
#include "skia/ext/platform_canvas.h"
#include "third_party/blink/public/platform/file_path_conversion.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/public/platform/scheduler/web_render_widget_scheduling_state.h"
#include "third_party/blink/public/platform/scheduler/web_thread_scheduler.h"
#include "third_party/blink/public/platform/web_cursor_info.h"
#include "third_party/blink/public/platform/web_drag_data.h"
#include "third_party/blink/public/platform/web_drag_operation.h"
#include "third_party/blink/public/platform/web_mouse_event.h"
#include "third_party/blink/public/platform/web_point.h"
#include "third_party/blink/public/platform/web_rect.h"
#include "third_party/blink/public/platform/web_runtime_features.h"
#include "third_party/blink/public/platform/web_size.h"
#include "third_party/blink/public/platform/web_string.h"
#include "third_party/blink/public/web/web_autofill_client.h"
#include "third_party/blink/public/web/web_device_emulation_params.h"
#include "third_party/blink/public/web/web_frame_widget.h"
#include "third_party/blink/public/web/web_input_method_controller.h"
#include "third_party/blink/public/web/web_local_frame.h"
#include "third_party/blink/public/web/web_node.h"
#include "third_party/blink/public/web/web_page_popup.h"
#include "third_party/blink/public/web/web_popup_menu_info.h"
#include "third_party/blink/public/web/web_range.h"
#include "third_party/blink/public/web/web_settings.h"
#include "third_party/blink/public/web/web_view.h"
#include "third_party/blink/public/web/web_widget.h"
#include "third_party/skia/include/core/SkShader.h"
#include "ui/base/clipboard/clipboard.h"
#include "ui/base/ui_base_features.h"
#include "ui/base/ui_base_switches.h"
#include "ui/events/base_event_utils.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/size_conversions.h"
#include "ui/gfx/skia_util.h"
#include "ui/gfx/switches.h"
#include "ui/gl/gl_switches.h"
#include "ui/native_theme/native_theme_features.h"
#include "ui/native_theme/overlay_scrollbar_constants_aura.h"
#include "ui/surface/transport_dib.h"
#if defined(OS_ANDROID)
#include <android/keycodes.h>
#include "base/time/time.h"
#endif
#if defined(OS_POSIX)
#include "third_party/skia/include/core/SkMallocPixelRef.h"
#include "third_party/skia/include/core/SkPixelRef.h"
#endif // defined(OS_POSIX)
#if defined(USE_AURA)
#include "content/renderer/mus/renderer_window_tree_client.h"
#endif
#if defined(OS_MACOSX)
#include "content/renderer/text_input_client_observer.h"
#endif
using blink::WebImeTextSpan;
using blink::WebCursorInfo;
using blink::WebDeviceEmulationParams;
using blink::WebDragOperation;
using blink::WebDragOperationsMask;
using blink::WebDragData;
using blink::WebFrameWidget;
using blink::WebGestureEvent;
using blink::WebInputEvent;
using blink::WebInputEventResult;
using blink::WebInputMethodController;
using blink::WebLocalFrame;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebNavigationPolicy;
using blink::WebNode;
using blink::WebPagePopup;
using blink::WebRange;
using blink::WebRect;
using blink::WebSize;
using blink::WebString;
using blink::WebTextDirection;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
using blink::WebVector;
using blink::WebWidget;
namespace content {
namespace {
using RoutingIDWidgetMap = std::map<int32_t, RenderWidget*>;
base::LazyInstance<RoutingIDWidgetMap>::Leaky g_routing_id_widget_map =
LAZY_INSTANCE_INITIALIZER;
const base::Feature kUnpremultiplyAndDitherLowBitDepthTiles = {
"UnpremultiplyAndDitherLowBitDepthTiles", base::FEATURE_ENABLED_BY_DEFAULT};
typedef std::map<std::string, ui::TextInputMode> TextInputModeMap;
static const int kInvalidNextPreviousFlagsValue = -1;
static const char* kOOPIF = "OOPIF";
static const char* kRenderer = "Renderer";
class WebWidgetLockTarget : public content::MouseLockDispatcher::LockTarget {
public:
explicit WebWidgetLockTarget(blink::WebWidget* webwidget)
: webwidget_(webwidget) {}
void OnLockMouseACK(bool succeeded) override {
if (succeeded)
webwidget_->DidAcquirePointerLock();
else
webwidget_->DidNotAcquirePointerLock();
}
void OnMouseLockLost() override { webwidget_->DidLosePointerLock(); }
bool HandleMouseLockedInputEvent(const blink::WebMouseEvent& event) override {
// The WebWidget handles mouse lock in Blink's handleInputEvent().
return false;
}
private:
blink::WebWidget* webwidget_;
};
bool IsDateTimeInput(ui::TextInputType type) {
return type == ui::TEXT_INPUT_TYPE_DATE ||
type == ui::TEXT_INPUT_TYPE_DATE_TIME ||
type == ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL ||
type == ui::TEXT_INPUT_TYPE_MONTH ||
type == ui::TEXT_INPUT_TYPE_TIME || type == ui::TEXT_INPUT_TYPE_WEEK;
}
WebDragData DropMetaDataToWebDragData(
const std::vector<DropData::Metadata>& drop_meta_data) {
std::vector<WebDragData::Item> item_list;
for (const auto& meta_data_item : drop_meta_data) {
if (meta_data_item.kind == DropData::Kind::STRING) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeString;
item.string_type = WebString::FromUTF16(meta_data_item.mime_type);
// Have to pass a dummy URL here instead of an empty URL because the
// DropData received by browser_plugins goes through a round trip:
// DropData::MetaData --> WebDragData-->DropData. In the end, DropData
// will contain an empty URL (which means no URL is dragged) if the URL in
// WebDragData is empty.
if (base::EqualsASCII(meta_data_item.mime_type,
ui::Clipboard::kMimeTypeURIList)) {
item.string_data = WebString::FromUTF8("about:dragdrop-placeholder");
}
item_list.push_back(item);
continue;
}
// TODO(hush): crbug.com/584789. Blink needs to support creating a file with
// just the mimetype. This is needed to drag files to WebView on Android
// platform.
if ((meta_data_item.kind == DropData::Kind::FILENAME) &&
!meta_data_item.filename.empty()) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeFilename;
item.filename_data = blink::FilePathToWebString(meta_data_item.filename);
item_list.push_back(item);
continue;
}
if (meta_data_item.kind == DropData::Kind::FILESYSTEMFILE) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeFileSystemFile;
item.file_system_url = meta_data_item.file_system_url;
item_list.push_back(item);
continue;
}
}
WebDragData result;
result.Initialize();
result.SetItems(item_list);
return result;
}
WebDragData DropDataToWebDragData(const DropData& drop_data) {
std::vector<WebDragData::Item> item_list;
// These fields are currently unused when dragging into WebKit.
DCHECK(drop_data.download_metadata.empty());
DCHECK(drop_data.file_contents.empty());
DCHECK(drop_data.file_contents_content_disposition.empty());
if (!drop_data.text.is_null()) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeString;
item.string_type = WebString::FromUTF8(ui::Clipboard::kMimeTypeText);
item.string_data = WebString::FromUTF16(drop_data.text.string());
item_list.push_back(item);
}
if (!drop_data.url.is_empty()) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeString;
item.string_type = WebString::FromUTF8(ui::Clipboard::kMimeTypeURIList);
item.string_data = WebString::FromUTF8(drop_data.url.spec());
item.title = WebString::FromUTF16(drop_data.url_title);
item_list.push_back(item);
}
if (!drop_data.html.is_null()) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeString;
item.string_type = WebString::FromUTF8(ui::Clipboard::kMimeTypeHTML);
item.string_data = WebString::FromUTF16(drop_data.html.string());
item.base_url = drop_data.html_base_url;
item_list.push_back(item);
}
for (auto it = drop_data.filenames.begin(); it != drop_data.filenames.end();
++it) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeFilename;
item.filename_data = blink::FilePathToWebString(it->path);
item.display_name_data =
blink::FilePathToWebString(base::FilePath(it->display_name));
item_list.push_back(item);
}
for (auto it = drop_data.file_system_files.begin();
it != drop_data.file_system_files.end(); ++it) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeFileSystemFile;
item.file_system_url = it->url;
item.file_system_file_size = it->size;
item.file_system_id = blink::WebString::FromASCII(it->filesystem_id);
item_list.push_back(item);
}
for (const auto& it : drop_data.custom_data) {
WebDragData::Item item;
item.storage_type = WebDragData::Item::kStorageTypeString;
item.string_type = WebString::FromUTF16(it.first);
item.string_data = WebString::FromUTF16(it.second);
item_list.push_back(item);
}
WebDragData result;
result.Initialize();
result.SetItems(item_list);
result.SetFilesystemId(WebString::FromUTF16(drop_data.filesystem_id));
return result;
}
ui::TextInputType ConvertWebTextInputType(blink::WebTextInputType type) {
// Check the type is in the range representable by ui::TextInputType.
DCHECK_LE(type, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX))
<< "blink::WebTextInputType and ui::TextInputType not synchronized";
return static_cast<ui::TextInputType>(type);
}
ui::TextInputMode ConvertWebTextInputMode(blink::WebTextInputMode mode) {
// Check the mode is in the range representable by ui::TextInputMode.
DCHECK_LE(mode, static_cast<int>(ui::TEXT_INPUT_MODE_MAX))
<< "blink::WebTextInputMode and ui::TextInputMode not synchronized";
return static_cast<ui::TextInputMode>(mode);
}
// Returns true if the device scale is high enough that losing subpixel
// antialiasing won't have a noticeable effect on text quality.
static bool DeviceScaleEnsuresTextQuality(float device_scale_factor) {
#if defined(OS_ANDROID) || defined(OS_CHROMEOS)
// On Android, we never have subpixel antialiasing. On Chrome OS we prefer to
// composite all scrollers so that we get animated overlay scrollbars.
return true;
#else
// 1.5 is a common touchscreen tablet device scale factor. For such
// devices main thread antialiasing is a heavy burden.
return device_scale_factor >= 1.5f;
#endif
}
static bool PreferCompositingToLCDText(CompositorDependencies* compositor_deps,
float device_scale_factor) {
const base::CommandLine& command_line =
*base::CommandLine::ForCurrentProcess();
if (command_line.HasSwitch(switches::kDisablePreferCompositingToLCDText))
return false;
if (command_line.HasSwitch(switches::kEnablePreferCompositingToLCDText))
return true;
if (!compositor_deps->IsLcdTextEnabled())
return true;
return DeviceScaleEnsuresTextQuality(device_scale_factor);
}
} // namespace
// RenderWidget ---------------------------------------------------------------
RenderWidget::RenderWidget(int32_t widget_routing_id,
CompositorDependencies* compositor_deps,
const ScreenInfo& screen_info,
blink::WebDisplayMode display_mode,
bool is_frozen,
bool hidden,
bool never_visible,
mojom::WidgetRequest widget_request)
: routing_id_(widget_routing_id),
compositor_deps_(compositor_deps),
webwidget_internal_(nullptr),
auto_resize_mode_(false),
is_hidden_(hidden),
compositor_never_visible_(never_visible),
is_fullscreen_granted_(false),
display_mode_(display_mode),
ime_event_guard_(nullptr),
closing_(false),
host_will_close_this_(false),
is_frozen_(is_frozen),
text_input_type_(ui::TEXT_INPUT_TYPE_NONE),
text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT),
text_input_flags_(0),
next_previous_flags_(kInvalidNextPreviousFlagsValue),
can_compose_inline_(true),
composition_range_(gfx::Range::InvalidRange()),
pending_window_rect_count_(0),
screen_info_(screen_info),
monitor_composition_info_(false),
popup_origin_scale_for_emulation_(0.f),
frame_swap_message_queue_(new FrameSwapMessageQueue(routing_id_)),
resizing_mode_selector_(new ResizingModeSelector()),
has_host_context_menu_location_(false),
has_focus_(false),
for_child_local_root_frame_(false),
#if defined(OS_MACOSX)
text_input_client_observer_(new TextInputClientObserver(this)),
#endif
first_update_visual_state_after_hidden_(false),
was_shown_time_(base::TimeTicks::Now()),
current_content_source_id_(0),
widget_binding_(this, std::move(widget_request)),
warmup_weak_ptr_factory_(this),
weak_ptr_factory_(this) {
DCHECK_NE(routing_id_, MSG_ROUTING_NONE);
DCHECK(RenderThread::Get());
// In tests there may not be a RenderThreadImpl.
if (RenderThreadImpl::current()) {
render_widget_scheduling_state_ = RenderThreadImpl::current()
->GetWebMainThreadScheduler()
->NewRenderWidgetSchedulingState();
render_widget_scheduling_state_->SetHidden(is_hidden_);
}
#if defined(USE_AURA)
RendererWindowTreeClient::CreateIfNecessary(routing_id_);
if (features::IsMultiProcessMash())
RendererWindowTreeClient::Get(routing_id_)->SetVisible(!is_hidden_);
#endif
if (routing_id_ != MSG_ROUTING_NONE)
g_routing_id_widget_map.Get().emplace(routing_id_, this);
}
RenderWidget::~RenderWidget() {
DCHECK(!webwidget_internal_) << "Leaking our WebWidget!";
// TODO(ajwong): Add in check that routing_id_ has been removed from
// g_routing_id_widget_map once the shutdown semantics for RenderWidget
// and RenderViewImpl are rationalized. Currently, too many unit and
// browser tests delete a RenderWidget without correclty going through
// the shutdown. https://crbug.com/545684
if (input_event_queue_)
input_event_queue_->ClearClient();
#if defined(USE_AURA)
// It is possible for a RenderWidget to be destroyed before it was embedded
// in a mus window. The RendererWindowTreeClient will leak in such cases. So
// explicitly delete it here.
RendererWindowTreeClient::Destroy(routing_id_);
#endif
}
// static
RenderWidget* RenderWidget::FromRoutingID(int32_t routing_id) {
RoutingIDWidgetMap* widgets = g_routing_id_widget_map.Pointer();
auto it = widgets->find(routing_id);
return it == widgets->end() ? NULL : it->second;
}
void RenderWidget::InitForPopup(ShowCallback show_callback,
blink::WebPagePopup* web_page_popup) {
// Init() increments the reference count on |this|, making it
// self-referencing.
Init(std::move(show_callback), web_page_popup);
}
void RenderWidget::InitForChildLocalRoot(
blink::WebFrameWidget* web_frame_widget) {
for_child_local_root_frame_ = true;
// Init() increments the reference count on |this|, making it
// self-referencing.
Init(base::NullCallback(), web_frame_widget);
}
void RenderWidget::CloseForFrame() {
OnClose();
}
void RenderWidget::Init(ShowCallback show_callback, WebWidget* web_widget) {
DCHECK(!webwidget_internal_);
DCHECK_NE(routing_id_, MSG_ROUTING_NONE);
RenderThreadImpl* render_thread_impl = RenderThreadImpl::current();
input_handler_ = std::make_unique<RenderWidgetInputHandler>(this, this);
LayerTreeView* layer_tree_view = InitializeLayerTreeView();
web_widget->SetLayerTreeView(layer_tree_view);
blink::scheduler::WebThreadScheduler* main_thread_scheduler = nullptr;
if (render_thread_impl)
main_thread_scheduler = render_thread_impl->GetWebMainThreadScheduler();
blink::scheduler::WebThreadScheduler* compositor_thread_scheduler =
blink::scheduler::WebThreadScheduler::CompositorThreadScheduler();
scoped_refptr<base::SingleThreadTaskRunner> compositor_input_task_runner;
// Use the compositor thread task runner unless this is a popup or other such
// non-frame widgets. The |compositor_thread_scheduler| can be null in tests
// without a compositor thread.
if (for_frame() && compositor_thread_scheduler) {
compositor_input_task_runner =
compositor_thread_scheduler->InputTaskRunner();
}
widget_input_handler_manager_ = WidgetInputHandlerManager::Create(
weak_ptr_factory_.GetWeakPtr(), std::move(compositor_input_task_runner),
main_thread_scheduler);
show_callback_ = std::move(show_callback);
webwidget_internal_ = web_widget;
webwidget_mouse_lock_target_.reset(
new WebWidgetLockTarget(webwidget_internal_));
mouse_lock_dispatcher_.reset(new RenderWidgetMouseLockDispatcher(this));
RenderThread::Get()->AddRoute(routing_id_, this);
// Take a reference on behalf of the RenderThread. This will be balanced
// when we receive WidgetMsg_Close.
AddRef();
if (RenderThreadImpl::current()) {
RenderThreadImpl::current()->WidgetCreated();
if (is_hidden_)
RenderThreadImpl::current()->WidgetHidden();
}
}
void RenderWidget::ApplyEmulatedScreenMetricsForPopupWidget(
RenderWidget* origin_widget) {
RenderWidgetScreenMetricsEmulator* emulator =
origin_widget->screen_metrics_emulator_.get();
if (!emulator)
return;
popup_origin_scale_for_emulation_ = emulator->scale();
popup_view_origin_for_emulation_ = emulator->applied_widget_rect().origin();
popup_screen_origin_for_emulation_ =
emulator->original_screen_rect().origin();
UpdateSurfaceAndScreenInfo(local_surface_id_allocation_from_parent_,
compositor_viewport_pixel_size_,
emulator->original_screen_info());
}
gfx::Rect RenderWidget::AdjustValidationMessageAnchor(const gfx::Rect& anchor) {
if (screen_metrics_emulator_)
return screen_metrics_emulator_->AdjustValidationMessageAnchor(anchor);
return anchor;
}
#if BUILDFLAG(USE_EXTERNAL_POPUP_MENU)
void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
ExternalPopupMenu* popup) {
if (screen_metrics_emulator_)
popup->SetOriginScaleForEmulation(screen_metrics_emulator_->scale());
}
#endif
void RenderWidget::OnShowHostContextMenu(ContextMenuParams* params) {
if (screen_metrics_emulator_)
screen_metrics_emulator_->OnShowContextMenu(params);
}
bool RenderWidget::OnMessageReceived(const IPC::Message& message) {
#if defined(OS_MACOSX)
if (IPC_MESSAGE_CLASS(message) == TextInputClientMsgStart)
return text_input_client_observer_->OnMessageReceived(message);
#endif
if (mouse_lock_dispatcher_ &&
mouse_lock_dispatcher_->OnMessageReceived(message))
return true;
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(RenderWidget, message)
IPC_MESSAGE_HANDLER(WidgetMsg_ShowContextMenu, OnShowContextMenu)
IPC_MESSAGE_HANDLER(WidgetMsg_Close, OnClose)
IPC_MESSAGE_HANDLER(WidgetMsg_SynchronizeVisualProperties,
OnSynchronizeVisualProperties)
IPC_MESSAGE_HANDLER(WidgetMsg_EnableDeviceEmulation,
OnEnableDeviceEmulation)
IPC_MESSAGE_HANDLER(WidgetMsg_DisableDeviceEmulation,
OnDisableDeviceEmulation)
IPC_MESSAGE_HANDLER(WidgetMsg_WasHidden, OnWasHidden)
IPC_MESSAGE_HANDLER(WidgetMsg_WasShown, OnWasShown)
IPC_MESSAGE_HANDLER(WidgetMsg_SetActive, OnSetActive)
IPC_MESSAGE_HANDLER(WidgetMsg_SetTextDirection, OnSetTextDirection)
IPC_MESSAGE_HANDLER(WidgetMsg_SetBounds_ACK, OnRequestSetBoundsAck)
IPC_MESSAGE_HANDLER(WidgetMsg_UpdateScreenRects, OnUpdateScreenRects)
IPC_MESSAGE_HANDLER(WidgetMsg_ForceRedraw, OnForceRedraw)
IPC_MESSAGE_HANDLER(WidgetMsg_SetViewportIntersection,
OnSetViewportIntersection)
IPC_MESSAGE_HANDLER(WidgetMsg_SetIsInert, OnSetIsInert)
IPC_MESSAGE_HANDLER(WidgetMsg_SetInheritedEffectiveTouchAction,
OnSetInheritedEffectiveTouchAction)
IPC_MESSAGE_HANDLER(WidgetMsg_UpdateRenderThrottlingStatus,
OnUpdateRenderThrottlingStatus)
IPC_MESSAGE_HANDLER(WidgetMsg_WaitForNextFrameForTests,
OnWaitNextFrameForTests)
IPC_MESSAGE_HANDLER(DragMsg_TargetDragEnter, OnDragTargetDragEnter)
IPC_MESSAGE_HANDLER(DragMsg_TargetDragOver, OnDragTargetDragOver)
IPC_MESSAGE_HANDLER(DragMsg_TargetDragLeave, OnDragTargetDragLeave)
IPC_MESSAGE_HANDLER(DragMsg_TargetDrop, OnDragTargetDrop)
IPC_MESSAGE_HANDLER(DragMsg_SourceEnded, OnDragSourceEnded)
IPC_MESSAGE_HANDLER(DragMsg_SourceSystemDragEnded,
OnDragSourceSystemDragEnded)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
bool RenderWidget::Send(IPC::Message* message) {
// Don't send any messages after the browser has told us to close, and filter
// most outgoing messages when frozen.
if (closing_) {
delete message;
return false;
}
if (is_frozen_ && !SwappedOutMessages::CanSendWhileSwappedOut(message)) {
delete message;
return false;
}
// If given a messsage without a routing ID, then assign our routing ID.
if (message->routing_id() == MSG_ROUTING_NONE)
message->set_routing_id(routing_id_);
return RenderThread::Get()->Send(message);
}
void RenderWidget::SendOrCrash(IPC::Message* message) {
bool result = Send(message);
CHECK(closing_ || result) << "Failed to send message";
}
bool RenderWidget::ShouldHandleImeEvents() const {
if (delegate())
return has_focus_;
if (for_child_local_root_frame_) {
// TODO(ekaramad): We track page focus in all RenderViews on the page but
// the RenderWidgets corresponding to child local roots do not get the
// update. For now, this method returns true when the RenderWidget is for a
// child local frame, i.e., IME events will be processed regardless of page
// focus. We should revisit this after page focus for OOPIFs has been fully
// resolved (https://crbug.com/689777).
return true;
}
// Not a frame widget.
return false;
}
void RenderWidget::OnClose() {
DCHECK(content::RenderThread::Get());
if (closing_)
return;
for (auto& observer : render_frames_)
observer.WidgetWillClose();
closing_ = true;
// Browser correspondence is no longer needed at this point.
if (routing_id_ != MSG_ROUTING_NONE) {
RenderThread::Get()->RemoveRoute(routing_id_);
g_routing_id_widget_map.Get().erase(routing_id_);
if (RenderThreadImpl::current()) {
// RenderWidgets may be hidden when they are closed. If we were previously
// hidden, we are being counted as such in RenderThreadImpl. Thus we
// remove that count here by calling WidgetRestored() even though we're
// clearly not becoming visible here.
if (is_hidden_)
RenderThreadImpl::current()->WidgetRestored();
RenderThreadImpl::current()->WidgetDestroyed();
}
}
if (for_child_local_root_frame_) {
// Widgets for frames may be created and closed at any time while the frame
// is alive. However, WebWidget must be closed synchronously because frame
// widgets and frames hold pointers to each other. The deferred call to
// Close() will complete cleanup and release |this|, but CloseWebWidget()
// prevents Close() from attempting to access members of an
// already-deleted frame.
CloseWebWidget();
}
// If there is a Send call on the stack, then it could be dangerous to close
// now. Post a task that only gets invoked when there are no nested message
// loops.
GetCleanupTaskRunner()->PostNonNestableTask(
FROM_HERE, base::BindOnce(&RenderWidget::Close, this));
// Balances the AddRef taken when we called AddRoute.
Release();
}
void RenderWidget::OnSynchronizeVisualProperties(
const VisualProperties& original_params) {
TRACE_EVENT0("renderer", "RenderWidget::OnSynchronizeVisualProperties");
VisualProperties params = original_params;
if (delegate()) {
delegate()->ApplyNewSizeForWidget(size_, params.new_size);
if (display_mode_ != params.display_mode) {
display_mode_ = params.display_mode;
delegate()->ApplyNewDisplayModeForWidget(params.display_mode);
}
bool auto_resize_mode_changed =
auto_resize_mode_ != params.auto_resize_enabled;
auto_resize_mode_ = params.auto_resize_enabled;
min_size_for_auto_resize_ = params.min_size_for_auto_resize;
max_size_for_auto_resize_ = params.max_size_for_auto_resize;
if (auto_resize_mode_) {
gfx::Size min_auto_size = min_size_for_auto_resize_;
gfx::Size max_auto_size = max_size_for_auto_resize_;
if (compositor_deps_->IsUseZoomForDSFEnabled()) {
min_auto_size = gfx::ScaleToCeiledSize(
min_auto_size, params.screen_info.device_scale_factor);
max_auto_size = gfx::ScaleToCeiledSize(
max_auto_size, params.screen_info.device_scale_factor);
}
delegate()->ApplyAutoResizeLimitsForWidget(min_auto_size, max_auto_size);
} else if (auto_resize_mode_changed) {
delegate()->DisableAutoResizeForWidget();
if (params.new_size.IsEmpty())
return;
}
browser_controls_shrink_blink_size_ =
params.browser_controls_shrink_blink_size;
top_controls_height_ = params.top_controls_height;
bottom_controls_height_ = params.bottom_controls_height;
// TODO(fsamuel): Modifies the |params| that are used for
// SynchronizeVisualProperties(), but does not used this modified
// device_scale_factor for the auto-resize values, which is probably a bug.
if (device_scale_factor_for_testing_) {
params.screen_info.device_scale_factor =
*device_scale_factor_for_testing_;
params.compositor_viewport_pixel_size = gfx::ScaleToCeiledSize(
params.new_size, params.screen_info.device_scale_factor);
}
}
if (!resizing_mode_selector_->ShouldAbortOnResize(this, params)) {
if (screen_metrics_emulator_) {
screen_metrics_emulator_->OnSynchronizeVisualProperties(params);
} else {
gfx::Size old_visible_viewport_size = visible_viewport_size_;
SynchronizeVisualProperties(params);
if (old_visible_viewport_size != visible_viewport_size_) {
for (auto& render_frame : render_frames_)
render_frame.DidChangeVisibleViewport();
}
}
}
if (delegate() && params.scroll_focused_node_into_view)
delegate()->ScrollFocusedNodeIntoViewForWidget();
}
void RenderWidget::OnEnableDeviceEmulation(
const blink::WebDeviceEmulationParams& params) {
if (!screen_metrics_emulator_) {
VisualProperties visual_properties;
visual_properties.screen_info = screen_info_;
visual_properties.new_size = size_;
visual_properties.compositor_viewport_pixel_size =
compositor_viewport_pixel_size_;
visual_properties.local_surface_id_allocation =
local_surface_id_allocation_from_parent_;
visual_properties.visible_viewport_size = visible_viewport_size_;
visual_properties.is_fullscreen_granted = is_fullscreen_granted_;
visual_properties.display_mode = display_mode_;
visual_properties.page_scale_factor = page_scale_factor_from_mainframe_;
screen_metrics_emulator_.reset(new RenderWidgetScreenMetricsEmulator(
this, params, visual_properties, widget_screen_rect_,
window_screen_rect_));
screen_metrics_emulator_->Apply();
} else {
screen_metrics_emulator_->ChangeEmulationParams(params);
}
}
void RenderWidget::OnDisableDeviceEmulation() {
screen_metrics_emulator_.reset();
}
void RenderWidget::OnWasHidden() {
TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
// Go into a mode where we stop generating paint and scrolling events.
SetHidden(true);
for (auto& observer : render_frames_)
observer.WasHidden();
}
void RenderWidget::OnWasShown(base::TimeTicks show_request_timestamp,
bool was_evicted) {
TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
// TODO(danakj): Nothing should happen ideally if the RenderWidget is frozen!
// It's not visible! However.. the RenderView needs to see it as visible in
// order to make the Page visible /o\ so this is hard. We need to detangle
// page visibility from the main widget. https://crbug.com/419087
was_shown_time_ = base::TimeTicks::Now();
// See OnWasHidden
SetHidden(false);
for (auto& observer : render_frames_)
observer.WasShown();
if (was_evicted) {
for (auto& observer : render_frame_proxies_) {
observer.WasEvicted();
}
}
if (layer_tree_view_ && !show_request_timestamp.is_null()) {
layer_tree_view_->layer_tree_host()->RequestPresentationTimeForNextFrame(
CreateTabSwitchingTimeRecorder(show_request_timestamp));
}
}
void RenderWidget::OnRequestSetBoundsAck() {
DCHECK(pending_window_rect_count_);
pending_window_rect_count_--;
}
void RenderWidget::OnForceRedraw(int snapshot_id) {
if (LayerTreeView* ltv = layer_tree_view()) {
ltv->layer_tree_host()->RequestPresentationTimeForNextFrame(
base::BindOnce(&RenderWidget::DidPresentForceDrawFrame,
weak_ptr_factory_.GetWeakPtr(), snapshot_id));
ltv->SetNeedsForcedRedraw();
}
}
void RenderWidget::DidPresentForceDrawFrame(
int snapshot_id,
const gfx::PresentationFeedback& feedback) {
Send(new WidgetHostMsg_ForceRedrawComplete(routing_id(), snapshot_id));
}
viz::FrameSinkId RenderWidget::GetFrameSinkIdAtPoint(const gfx::PointF& point,
gfx::PointF* local_point) {
return input_handler_->GetFrameSinkIdAtPoint(point, local_point);
}
void RenderWidget::HandleInputEvent(
const blink::WebCoalescedInputEvent& input_event,
const ui::LatencyInfo& latency_info,
HandledEventCallback callback) {
if (delegate() && is_frozen_) {
std::move(callback).Run(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, latency_info,
nullptr, base::nullopt);
return;
}
input_handler_->HandleInputEvent(input_event, latency_info,
std::move(callback));
}
scoped_refptr<MainThreadEventQueue> RenderWidget::GetInputEventQueue() {
return input_event_queue_;
}
void RenderWidget::OnCursorVisibilityChange(bool is_visible) {
if (GetWebWidget())
GetWebWidget()->SetCursorVisibilityState(is_visible);
}
void RenderWidget::OnMouseCaptureLost() {
if (GetWebWidget())
GetWebWidget()->MouseCaptureLost();
}
void RenderWidget::OnSetEditCommandsForNextKeyEvent(
const EditCommands& edit_commands) {
edit_commands_ = edit_commands;
}
void RenderWidget::OnSetActive(bool active) {
if (delegate())
delegate()->SetActiveForWidget(active);
}
void RenderWidget::OnSetFocus(bool enable) {
if (delegate())
delegate()->DidReceiveSetFocusEventForWidget();
SetFocus(enable);
}
void RenderWidget::SetFocus(bool enable) {
has_focus_ = enable;
if (GetWebWidget())
GetWebWidget()->SetFocus(enable);
for (auto& observer : render_frames_)
observer.RenderWidgetSetFocus(enable);
if (delegate())
delegate()->DidChangeFocusForWidget();
}
void RenderWidget::SetNeedsMainFrame() {
// The WebWidgetClient is not |this| if tests override it for the WebView and
// WebViewClient.
blink::WebWidgetClient* client =
delegate() ? delegate()->GetWebWidgetClientForWidget() : this;
client->ScheduleAnimation();
}
///////////////////////////////////////////////////////////////////////////////
// LayerTreeViewDelegate
void RenderWidget::ApplyViewportChanges(
const cc::ApplyViewportChangesArgs& args) {
if (!GetWebWidget())
return;
GetWebWidget()->ApplyViewportChanges(args);
}
void RenderWidget::RecordWheelAndTouchScrollingCount(
bool has_scrolled_by_wheel,
bool has_scrolled_by_touch) {
if (!GetWebWidget())
return;
GetWebWidget()->RecordWheelAndTouchScrollingCount(has_scrolled_by_wheel,
has_scrolled_by_touch);
}
void RenderWidget::SendOverscrollEventFromImplSide(
const gfx::Vector2dF& overscroll_delta,
cc::ElementId scroll_latched_element_id) {
if (!GetWebWidget())
return;
GetWebWidget()->SendOverscrollEventFromImplSide(overscroll_delta,
scroll_latched_element_id);
}
void RenderWidget::SendScrollEndEventFromImplSide(
cc::ElementId scroll_latched_element_id) {
if (!GetWebWidget())
return;
GetWebWidget()->SendScrollEndEventFromImplSide(scroll_latched_element_id);
}
void RenderWidget::BeginMainFrame(base::TimeTicks frame_time) {
if (!GetWebWidget())
return;
if (input_event_queue_)
input_event_queue_->DispatchRafAlignedInput(frame_time);
GetWebWidget()->BeginFrame(frame_time);
}
void RenderWidget::RequestNewLayerTreeFrameSink(
LayerTreeFrameSinkCallback callback) {
// For widgets that are never visible, we don't start the compositor, so we
// never get a request for a cc::LayerTreeFrameSink.
DCHECK(!compositor_never_visible_);
// Frozen RenderWidgets should not be doing any compositing.
DCHECK(!is_frozen_);
if (is_closing()) {
// In this case, we drop the request which means the compositor waits
// forever, which is fine since we're going to destroy it.
return;
}
// If we have a warmup in progress, wait for that and store the callback
// to be run when the warmup completes.
if (warmup_frame_sink_request_pending_) {
after_warmup_callback_ = std::move(callback);
return;
}
// If a warmup previously completed, use the result.
if (warmup_frame_sink_) {
std::move(callback).Run(std::move(warmup_frame_sink_));
return;
}
DoRequestNewLayerTreeFrameSink(std::move(callback));
}
void RenderWidget::DoRequestNewLayerTreeFrameSink(
LayerTreeFrameSinkCallback callback) {
// TODO(jonross): have this generated by the LayerTreeFrameSink itself, which
// would then handle binding.
mojom::RenderFrameMetadataObserverPtr ptr;
mojom::RenderFrameMetadataObserverRequest request = mojo::MakeRequest(&ptr);
mojom::RenderFrameMetadataObserverClientPtrInfo client_info;
mojom::RenderFrameMetadataObserverClientRequest client_request =
mojo::MakeRequest(&client_info);
auto render_frame_metadata_observer =
std::make_unique<RenderFrameMetadataObserverImpl>(std::move(request),
std::move(client_info));
layer_tree_view_->SetRenderFrameObserver(
std::move(render_frame_metadata_observer));
GURL url = GetWebWidget()->GetURLForDebugTrace();
// The |url| is not always available, fallback to a fixed string.
if (url.is_empty())
url = GURL("chrome://gpu/RenderWidget::RequestNewLayerTreeFrameSink");
// TODO(danakj): This may not be accurate, depending on the intent. A child
// local root could be in the same process as the view, so if the client is
// meant to designate the process type, it seems kRenderer would be the
// correct choice. If client is meant to designate the widget type, then
// kOOPIF would denote that it is not for the main frame. However, kRenderer
// would also be used for other widgets such as popups.
const char* client_name = for_child_local_root_frame_ ? kOOPIF : kRenderer;
RenderThreadImpl::current()->RequestNewLayerTreeFrameSink(
routing_id_, frame_swap_message_queue_, std::move(url),
std::move(callback), std::move(client_request), std::move(ptr),
client_name);
}
void RenderWidget::DidCommitAndDrawCompositorFrame() {
// NOTE: Tests may break if this event is renamed or moved. See
// tab_capture_performancetest.cc.
TRACE_EVENT0("gpu", "RenderWidget::DidCommitAndDrawCompositorFrame");
for (auto& observer : render_frames_)
observer.DidCommitAndDrawCompositorFrame();
// Notify subclasses that we initiated the paint operation.
DidInitiatePaint();
Send(new WidgetHostMsg_DidCommitAndDrawCompositorFrame(routing_id_));
}
void RenderWidget::DidCommitCompositorFrame() {
if (delegate())
delegate()->DidCommitCompositorFrameForWidget();
}
void RenderWidget::DidCompletePageScaleAnimation() {
if (delegate())
delegate()->DidCompletePageScaleAnimationForWidget();
}
void RenderWidget::ScheduleAnimation() {
// This call is not needed in single thread mode for tests without a
// scheduler, but they need to override the WebWidgetClient and replace this
// method in order to schedule a synchronous composite task themselves.
layer_tree_view_->SetNeedsBeginFrame();
}
void RenderWidget::SetShowFPSCounter(bool show) {
cc::LayerTreeHost* host = layer_tree_view_->layer_tree_host();
cc::LayerTreeDebugState debug_state = host->GetDebugState();
debug_state.show_fps_counter = show;
host->SetDebugState(debug_state);
}
void RenderWidget::SetShowPaintRects(bool show) {
cc::LayerTreeHost* host = layer_tree_view_->layer_tree_host();
cc::LayerTreeDebugState debug_state = host->GetDebugState();
debug_state.show_paint_rects = show;
host->SetDebugState(debug_state);
}
void RenderWidget::SetShowDebugBorders(bool show) {
cc::LayerTreeHost* host = layer_tree_view_->layer_tree_host();
cc::LayerTreeDebugState debug_state = host->GetDebugState();
if (show)
debug_state.show_debug_borders.set();
else
debug_state.show_debug_borders.reset();
host->SetDebugState(debug_state);
}
void RenderWidget::SetShowScrollBottleneckRects(bool show) {
cc::LayerTreeHost* host = layer_tree_view_->layer_tree_host();
cc::LayerTreeDebugState debug_state = host->GetDebugState();
debug_state.show_touch_event_handler_rects = show;
debug_state.show_wheel_event_handler_rects = show;
debug_state.show_non_fast_scrollable_rects = show;
host->SetDebugState(debug_state);
}
void RenderWidget::SetShowHitTestBorders(bool show) {
cc::LayerTreeHost* host = layer_tree_view_->layer_tree_host();
cc::LayerTreeDebugState debug_state = host->GetDebugState();
debug_state.show_hit_test_borders = show;
host->SetDebugState(debug_state);
}
void RenderWidget::UpdateVisualState(bool record_main_frame_metrics) {
if (!GetWebWidget())
return;
// When recording main frame metrics set the lifecycle reason to
// kBeginMainFrame, because this is the calller of UpdateLifecycle
// for the main frame. Otherwise, set the reason to kTests, which is
// the oinly other reason this method is called.
WebWidget::LifecycleUpdateReason lifecycle_reason =
record_main_frame_metrics
? WebWidget::LifecycleUpdateReason::kBeginMainFrame
: WebWidget::LifecycleUpdateReason::kTest;
GetWebWidget()->UpdateLifecycle(WebWidget::LifecycleUpdate::kAll,
lifecycle_reason);
GetWebWidget()->SetSuppressFrameRequestsWorkaroundFor704763Only(false);
if (first_update_visual_state_after_hidden_) {
RecordTimeToFirstActivePaint();
first_update_visual_state_after_hidden_ = false;
}
}
void RenderWidget::RecordTimeToFirstActivePaint() {
RenderThreadImpl* render_thread_impl = RenderThreadImpl::current();
base::TimeDelta sample = base::TimeTicks::Now() - was_shown_time_;
if (render_thread_impl->NeedsToRecordFirstActivePaint(TTFAP_AFTER_PURGED)) {
UMA_HISTOGRAM_TIMES("PurgeAndSuspend.Experimental.TimeToFirstActivePaint",
sample);
}
if (render_thread_impl->NeedsToRecordFirstActivePaint(
TTFAP_5MIN_AFTER_BACKGROUNDED)) {
UMA_HISTOGRAM_TIMES(
"PurgeAndSuspend.Experimental.TimeToFirstActivePaint."
"AfterBackgrounded.5min",
sample);
}
}
void RenderWidget::RecordEndOfFrameMetrics(base::TimeTicks frame_begin_time) {
if (!GetWebWidget())
return;
GetWebWidget()->RecordEndOfFrameMetrics(frame_begin_time);
}
void RenderWidget::WillBeginCompositorFrame() {
TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
if (!GetWebWidget())
return;
GetWebWidget()->SetSuppressFrameRequestsWorkaroundFor704763Only(true);
// The UpdateTextInputState can result in further layout and possibly
// enable GPU acceleration so they need to be called before any painting
// is done.
UpdateTextInputState();
UpdateSelectionBounds();
for (auto& observer : render_frame_proxies_)
observer.WillBeginCompositorFrame();
}
std::unique_ptr<cc::SwapPromise> RenderWidget::RequestCopyOfOutputForWebTest(
std::unique_ptr<viz::CopyOutputRequest> request) {
return RenderThreadImpl::current()->RequestCopyOfOutputForWebTest(
routing_id_, std::move(request));
}
///////////////////////////////////////////////////////////////////////////////
// RenderWidgetInputHandlerDelegate
void RenderWidget::FocusChangeComplete() {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
blink::WebLocalFrame* focused =
frame_widget->LocalRoot()->View()->FocusedFrame();
if (focused && focused->AutofillClient())
focused->AutofillClient()->DidCompleteFocusChangeInFrame();
}
void RenderWidget::ObserveGestureEventAndResult(
const blink::WebGestureEvent& gesture_event,
const gfx::Vector2dF& unused_delta,
const cc::OverscrollBehavior& overscroll_behavior,
bool event_processed) {
if (!compositor_deps_->IsElasticOverscrollEnabled())
return;
cc::InputHandlerScrollResult scroll_result;
scroll_result.did_scroll = event_processed;
scroll_result.did_overscroll_root = !unused_delta.IsZero();
scroll_result.unused_scroll_delta = unused_delta;
scroll_result.overscroll_behavior = overscroll_behavior;
widget_input_handler_manager_->ObserveGestureEventOnMainThread(gesture_event,
scroll_result);
}
void RenderWidget::OnDidHandleKeyEvent() {
ClearEditCommands();
}
void RenderWidget::SetEditCommandForNextKeyEvent(const std::string& name,
const std::string& value) {
ClearEditCommands();
edit_commands_.emplace_back(name, value);
}
void RenderWidget::ClearEditCommands() {
edit_commands_.clear();
}
void RenderWidget::OnDidOverscroll(const ui::DidOverscrollParams& params) {
if (mojom::WidgetInputHandlerHost* host =
widget_input_handler_manager_->GetWidgetInputHandlerHost()) {
host->DidOverscroll(params);
}
}
void RenderWidget::SetInputHandler(RenderWidgetInputHandler* input_handler) {
// Nothing to do here. RenderWidget created the |input_handler| and will take
// ownership of it. We just verify here that we don't already have an input
// handler.
DCHECK(!input_handler_);
}
void RenderWidget::ShowVirtualKeyboard() {
UpdateTextInputStateInternal(true, false);
}
void RenderWidget::ClearTextInputState() {
text_input_info_ = blink::WebTextInputInfo();
text_input_type_ = ui::TextInputType::TEXT_INPUT_TYPE_NONE;
text_input_mode_ = ui::TextInputMode::TEXT_INPUT_MODE_DEFAULT;
can_compose_inline_ = false;
text_input_flags_ = 0;
next_previous_flags_ = kInvalidNextPreviousFlagsValue;
}
void RenderWidget::UpdateTextInputState() {
UpdateTextInputStateInternal(false, false);
}
void RenderWidget::UpdateTextInputStateInternal(bool show_virtual_keyboard,
bool reply_to_request) {
TRACE_EVENT0("renderer", "RenderWidget::UpdateTextInputState");
if (ime_event_guard_) {
DCHECK(!reply_to_request);
// show_virtual_keyboard should still be effective even if it was set inside
// the IME
// event guard.
if (show_virtual_keyboard)
ime_event_guard_->set_show_virtual_keyboard(true);
return;
}
ui::TextInputType new_type = GetTextInputType();
if (IsDateTimeInput(new_type))
return; // Not considered as a text input field in WebKit/Chromium.
blink::WebTextInputInfo new_info;
if (auto* controller = GetInputMethodController())
new_info = controller->TextInputInfo();
const ui::TextInputMode new_mode =
ConvertWebTextInputMode(new_info.input_mode);
bool new_can_compose_inline = CanComposeInline();
// Only sends text input params if they are changed or if the ime should be
// shown.
if (show_virtual_keyboard || reply_to_request ||
text_input_type_ != new_type || text_input_mode_ != new_mode ||
text_input_info_ != new_info ||
can_compose_inline_ != new_can_compose_inline) {
TextInputState params;
params.type = new_type;
params.mode = new_mode;
params.flags = new_info.flags;
#if defined(OS_ANDROID)
if (next_previous_flags_ == kInvalidNextPreviousFlagsValue) {
// Due to a focus change, values will be reset by the frame.
// That case we only need fresh NEXT/PREVIOUS information.
// Also we won't send WidgetHostMsg_TextInputStateChanged if next/previous
// focusable status is changed.
if (auto* controller = GetInputMethodController()) {
next_previous_flags_ =
controller->ComputeWebTextInputNextPreviousFlags();
} else {
// For safety in case GetInputMethodController() is null, because -1 is
// invalid value to send to browser process.
next_previous_flags_ = 0;
}
}
#else
next_previous_flags_ = 0;
#endif
params.flags |= next_previous_flags_;
params.value = new_info.value.Utf8();
params.selection_start = new_info.selection_start;
params.selection_end = new_info.selection_end;
params.composition_start = new_info.composition_start;
params.composition_end = new_info.composition_end;
params.can_compose_inline = new_can_compose_inline;
// TODO(changwan): change instances of show_ime_if_needed to
// show_virtual_keyboard.
params.show_ime_if_needed = show_virtual_keyboard;
params.reply_to_request = reply_to_request;
Send(new WidgetHostMsg_TextInputStateChanged(routing_id(), params));
text_input_info_ = new_info;
text_input_type_ = new_type;
text_input_mode_ = new_mode;
can_compose_inline_ = new_can_compose_inline;
text_input_flags_ = new_info.flags;
#if defined(OS_ANDROID)
// If we send a new TextInputStateChanged message, we must also deliver a
// new RenderFrameMetadata, as the IME will need this info to be updated.
// TODO(ericrk): Consider folding the above IPC into RenderFrameMetadata.
// https://crbug.com/912309
if (layer_tree_view_ && IsSurfaceSynchronizationEnabled()) {
layer_tree_view_->RequestForceSendMetadata();
}
#endif
}
}
bool RenderWidget::WillHandleGestureEvent(const blink::WebGestureEvent& event) {
possible_drag_event_info_.event_source =
ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH;
possible_drag_event_info_.event_location =
gfx::ToFlooredPoint(event.PositionInScreen());
return false;
}
bool RenderWidget::WillHandleMouseEvent(const blink::WebMouseEvent& event) {
for (auto& observer : render_frames_)
observer.RenderWidgetWillHandleMouseEvent();
possible_drag_event_info_.event_source =
ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE;
possible_drag_event_info_.event_location =
gfx::Point(event.PositionInScreen().x, event.PositionInScreen().y);
if (delegate())
return delegate()->RenderWidgetWillHandleMouseEventForWidget(event);
return false;
}
///////////////////////////////////////////////////////////////////////////////
// RenderWidgetScreenMetricsDelegate
void RenderWidget::Redraw() {
if (layer_tree_view_)
layer_tree_view_->SetNeedsRedrawRect(gfx::Rect(size_));
}
void RenderWidget::ResizeWebWidget() {
gfx::Size size = GetSizeForWebWidget();
if (delegate()) {
delegate()->ResizeWebWidgetForWidget(size, top_controls_height_,
bottom_controls_height_,
browser_controls_shrink_blink_size_);
return;
}
GetWebWidget()->Resize(size);
}
gfx::Size RenderWidget::GetSizeForWebWidget() const {
if (compositor_deps_->IsUseZoomForDSFEnabled()) {
return gfx::ScaleToCeiledSize(size_,
GetOriginalScreenInfo().device_scale_factor);
}
return size_;
}
void RenderWidget::UpdateZoom(double zoom_level) {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
RenderFrameImpl* render_frame =
RenderFrameImpl::FromWebFrame(frame_widget->LocalRoot());
// Return early if zoom level is unchanged.
if (render_frame->GetZoomLevel() == zoom_level) {
return;
}
render_frame->SetZoomLevel(zoom_level);
for (auto& observer : render_frame_proxies_)
observer.OnZoomLevelChanged(zoom_level);
for (auto& plugin : browser_plugins_)
plugin.OnZoomLevelChanged(zoom_level);
}
void RenderWidget::SynchronizeVisualProperties(const VisualProperties& params) {
// Inform the rendering thread of the color space indicate the presence of HDR
// capabilities.
RenderThreadImpl* render_thread = RenderThreadImpl::current();
if (render_thread)
render_thread->SetRenderingColorSpace(params.screen_info.color_space);
// Ignore this during shutdown.
if (!GetWebWidget())
return;
// Only propagate the external PSF to non-main-frames.
if (!delegate())
layer_tree_view_->SetExternalPageScaleFactor(params.page_scale_factor);
gfx::Size new_compositor_viewport_pixel_size =
params.auto_resize_enabled
? gfx::ScaleToCeiledSize(size_,
params.screen_info.device_scale_factor)
: params.compositor_viewport_pixel_size;
UpdateSurfaceAndScreenInfo(params.local_surface_id_allocation.value_or(
viz::LocalSurfaceIdAllocation()),
new_compositor_viewport_pixel_size,
params.screen_info);
UpdateCaptureSequenceNumber(params.capture_sequence_number);
if (layer_tree_view_) {
layer_tree_view_->SetBrowserControlsHeight(
params.top_controls_height, params.bottom_controls_height,
params.browser_controls_shrink_blink_size);
layer_tree_view_->SetRasterColorSpace(
screen_info_.color_space.GetRasterColorSpace());
}
UpdateZoom(params.zoom_level);
if (!params.auto_resize_enabled) {
visible_viewport_size_ = params.visible_viewport_size;
// NOTE: We may have entered fullscreen mode without changing our size.
bool fullscreen_change =
is_fullscreen_granted_ != params.is_fullscreen_granted;
is_fullscreen_granted_ = params.is_fullscreen_granted;
display_mode_ = params.display_mode;
size_ = params.new_size;
ResizeWebWidget();
WebSize visual_viewport_size;
if (compositor_deps_->IsUseZoomForDSFEnabled()) {
visual_viewport_size =
gfx::ScaleToCeiledSize(params.visible_viewport_size,
GetOriginalScreenInfo().device_scale_factor);
} else {
visual_viewport_size = visible_viewport_size_;
}
GetWebWidget()->ResizeVisualViewport(visual_viewport_size);
if (fullscreen_change)
DidToggleFullscreen();
}
if (!delegate()) {
// Make sure that page scale factor changes propagating down from the main
// frame are relayed to nested OOPIFs/non-main-frames.
page_scale_factor_from_mainframe_ = params.page_scale_factor;
for (auto& observer : render_frame_proxies_)
observer.OnPageScaleFactorChanged(params.page_scale_factor);
}
}
void RenderWidget::SetScreenMetricsEmulationParameters(
bool enabled,
const blink::WebDeviceEmulationParams& params) {
// This is only supported in RenderView, which has an delegate().
DCHECK(delegate());
delegate()->SetScreenMetricsEmulationParametersForWidget(enabled, params);
}
void RenderWidget::SetScreenRects(const gfx::Rect& widget_screen_rect,
const gfx::Rect& window_screen_rect) {
widget_screen_rect_ = widget_screen_rect;
window_screen_rect_ = window_screen_rect;
}
///////////////////////////////////////////////////////////////////////////////
// WebWidgetClient
void RenderWidget::IntrinsicSizingInfoChanged(
const blink::WebIntrinsicSizingInfo& sizing_info) {
Send(new WidgetHostMsg_IntrinsicSizingInfoChanged(routing_id_, sizing_info));
}
void RenderWidget::DidMeaningfulLayout(blink::WebMeaningfulLayout layout_type) {
if (layout_type == blink::WebMeaningfulLayout::kVisuallyNonEmpty) {
QueueMessage(new WidgetHostMsg_DidFirstVisuallyNonEmptyPaint(routing_id_));
}
for (auto& observer : render_frames_)
observer.DidMeaningfulLayout(layout_type);
}
// static
std::unique_ptr<cc::SwapPromise> RenderWidget::QueueMessageImpl(
IPC::Message* msg,
FrameSwapMessageQueue* frame_swap_message_queue,
scoped_refptr<IPC::SyncMessageFilter> sync_message_filter,
int source_frame_number) {
bool first_message_for_frame = false;
frame_swap_message_queue->QueueMessageForFrame(
source_frame_number, base::WrapUnique(msg), &first_message_for_frame);
if (first_message_for_frame) {
std::unique_ptr<cc::SwapPromise> promise(new QueueMessageSwapPromise(
sync_message_filter, frame_swap_message_queue, source_frame_number));
return promise;
}
return nullptr;
}
void RenderWidget::SetHandlingInputEvent(bool handling_input_event) {
input_handler_->set_handling_input_event(handling_input_event);
}
void RenderWidget::QueueMessage(IPC::Message* msg) {
// RenderThreadImpl::current() is NULL in some tests.
if (!layer_tree_view_ || !RenderThreadImpl::current()) {
Send(msg);
return;
}
std::unique_ptr<cc::SwapPromise> swap_promise =
QueueMessageImpl(msg, frame_swap_message_queue_.get(),
RenderThreadImpl::current()->sync_message_filter(),
layer_tree_view_->GetSourceFrameNumber());
if (swap_promise)
layer_tree_view_->QueueSwapPromise(std::move(swap_promise));
}
void RenderWidget::DidChangeCursor(const WebCursorInfo& cursor_info) {
// TODO(darin): Eliminate this temporary.
WebCursor cursor;
InitializeCursorFromWebCursorInfo(&cursor, cursor_info);
// Only send a SetCursor message if we need to make a change.
if (input_handler_->DidChangeCursor(cursor))
Send(new WidgetHostMsg_SetCursor(routing_id_, cursor));
}
void RenderWidget::AutoscrollStart(const blink::WebFloatPoint& point) {
Send(new WidgetHostMsg_AutoscrollStart(routing_id_, point));
}
void RenderWidget::AutoscrollFling(const blink::WebFloatSize& velocity) {
Send(new WidgetHostMsg_AutoscrollFling(routing_id_, velocity));
}
void RenderWidget::AutoscrollEnd() {
Send(new WidgetHostMsg_AutoscrollEnd(routing_id_));
}
// We are supposed to get a single call to Show for a newly created RenderWidget
// that was created via RenderWidget::CreateWebView. So, we wait until this
// point to dispatch the ShowWidget message.
//
// This method provides us with the information about how to display the newly
// created RenderWidget (i.e., as a blocked popup or as a new tab).
//
void RenderWidget::Show(WebNavigationPolicy policy) {
if (!show_callback_) {
if (delegate()) {
// When SupportsMultipleWindows is disabled, popups are reusing
// the view's RenderWidget. In some scenarios, this makes blink to call
// Show() twice. But otherwise, if it is enabled, we should not visit
// Show() more than once.
DCHECK(!delegate()->SupportsMultipleWindowsForWidget());
return;
} else {
NOTREACHED() << "received extraneous Show call";
}
}
DCHECK(routing_id_ != MSG_ROUTING_NONE);
// The opener is responsible for actually showing this widget.
std::move(show_callback_).Run(this, policy, initial_rect_);
// NOTE: initial_rect_ may still have its default values at this point, but
// that's okay. It'll be ignored if as_popup is false, or the browser
// process will impose a default position otherwise.
SetPendingWindowRect(initial_rect_);
}
LayerTreeView* RenderWidget::InitializeLayerTreeView() {
TRACE_EVENT0("blink", "RenderWidget::InitializeLayerTreeView");
layer_tree_view_ = std::make_unique<LayerTreeView>(
this, compositor_deps_->GetCompositorMainThreadTaskRunner(),
compositor_deps_->GetCompositorImplThreadTaskRunner(),
compositor_deps_->GetTaskGraphRunner(),
compositor_deps_->GetWebMainThreadScheduler());
layer_tree_view_->Initialize(
GenerateLayerTreeSettings(compositor_deps_, for_child_local_root_frame_,
screen_info_.rect.size(),
screen_info_.device_scale_factor),
compositor_deps_->CreateUkmRecorderFactory());
UpdateSurfaceAndScreenInfo(local_surface_id_allocation_from_parent_,
compositor_viewport_pixel_size_, screen_info_);
layer_tree_view_->SetRasterColorSpace(
screen_info_.color_space.GetRasterColorSpace());
layer_tree_view_->SetContentSourceId(current_content_source_id_);
// For background pages and certain tests, we don't want to trigger
// LayerTreeFrameSink creation.
bool should_generate_frame_sink =
!compositor_never_visible_ && RenderThreadImpl::current();
if (!should_generate_frame_sink) {
// Prevents SetVisible() from blink from doing anything.
layer_tree_view_->SetNeverVisible();
} else if (!is_frozen_) {
// Begins the compositor's scheduler to start producing frames.
// Don't do this if the RenderWidget is attached to a RenderViewImpl for a
// proxy main frame, as this RenderWidget is frozen then, and won't be
// used for compositing until a WebFrameWidget is attached.
StartCompositor();
}
DCHECK_NE(MSG_ROUTING_NONE, routing_id_);
layer_tree_view_->SetFrameSinkId(
viz::FrameSinkId(RenderThread::Get()->GetClientId(), routing_id_));
RenderThreadImpl* render_thread = RenderThreadImpl::current();
if (render_thread) {
input_event_queue_ = base::MakeRefCounted<MainThreadEventQueue>(
this, render_thread->GetWebMainThreadScheduler()->InputTaskRunner(),
render_thread->GetWebMainThreadScheduler(), should_generate_frame_sink);
}
return layer_tree_view_.get();
}
void RenderWidget::StartCompositor() {
if (!is_hidden_)
layer_tree_view_->SetVisible(true);
}
void RenderWidget::StopCompositor() {
layer_tree_view_->SetVisible(false);
// Drop all gpu resources, this makes SetVisible(true) more expensive/slower
// but we don't expect to use this RenderWidget again until some possible
// future navigation. This brings us a bit closer to emulating deleting the
// RenderWidget instead of just stopping the compositor.
layer_tree_view_->ReleaseLayerTreeFrameSink();
}
void RenderWidget::SetIsFrozen(bool is_frozen) {
DCHECK_NE(is_frozen, is_frozen_);
is_frozen_ = is_frozen;
if (is_frozen)
StopCompositor();
else
StartCompositor();
}
void RenderWidget::WarmupCompositor() {
DCHECK(is_frozen_);
// Tests have no RenderThreadImpl /o\.
if (!RenderThreadImpl::current())
return;
// Keeping things simple. This would cancel any outstanding warmup if we
// happened to have one (this should be basically impossible). This avoids any
// extra book keeping about the outstanding reqeust.
warmup_weak_ptr_factory_.InvalidateWeakPtrs();
// And if we already did a warmup then we're done.
if (warmup_frame_sink_)
return;
// Mark us pending the warmup frame sink *before* calling
// DoRequestNewLayerTreeFrameSink() as it may run the reply callback
// synchronously. So we don't want to change any state after the call
// to DoRequestNewLayerTreeFrameSink() here.
warmup_frame_sink_request_pending_ = true;
auto cb = base::BindOnce(&RenderWidget::OnReplyForWarmupCompositor,
warmup_weak_ptr_factory_.GetWeakPtr());
DoRequestNewLayerTreeFrameSink(std::move(cb));
}
void RenderWidget::OnReplyForWarmupCompositor(
std::unique_ptr<cc::LayerTreeFrameSink> sink) {
warmup_frame_sink_request_pending_ = false;
if (after_warmup_callback_)
std::move(after_warmup_callback_).Run(std::move(sink));
else
warmup_frame_sink_ = std::move(sink);
}
void RenderWidget::AbortWarmupCompositor() {
warmup_frame_sink_request_pending_ = false;
// Drop any pending warmup.
warmup_weak_ptr_factory_.InvalidateWeakPtrs();
// And drop any completed one.
warmup_frame_sink_.reset();
// If we had saved a callback to run after warmup, just do so now indicating
// failure.
if (after_warmup_callback_)
std::move(after_warmup_callback_).Run(nullptr);
}
void RenderWidget::DoDeferredClose() {
Send(new WidgetHostMsg_Close(routing_id_));
}
void RenderWidget::CloseWidgetSoon() {
DCHECK(content::RenderThread::Get());
if (is_frozen_) {
// This widget is currently not active. The active main frame widget is in a
// different process. Have the browser route the close request to the
// active widget instead, so that the correct unload handlers are run.
Send(new WidgetHostMsg_RouteCloseEvent(routing_id_));
return;
}
// Prevent compositor from setting up new IPC channels, since we know a
// WidgetMsg_Close is coming. We do this immediately, not in DoDeferredClose,
// as the caller (eg WebPagePopupImpl) may start tearing down things after
// calling this method, including detaching the frame from this RenderWidget.
// Then trying to make a LayerTreeFrameSink would crash.
// https://crbug.com/906340
host_will_close_this_ = true;
// If a page calls window.close() twice, we'll end up here twice, but that's
// OK. It is safe to send multiple Close messages.
//
// Ask the RenderWidgetHost to initiate close. We could be called from deep
// in Javascript. If we ask the RendwerWidgetHost to close now, the window
// could be closed before the JS finishes executing. So instead, post a
// message back to the message loop, which won't run until the JS is
// complete, and then the Close message can be sent.
GetCleanupTaskRunner()->PostTask(
FROM_HERE, base::BindOnce(&RenderWidget::DoDeferredClose, this));
}
void RenderWidget::Close() {
// This was done immediately in the |for_child_local_root_frame_| case in the
// OnClose() IPC handler.
if (!for_child_local_root_frame_)
CloseWebWidget();
layer_tree_view_.reset();
if (delegate())
delegate()->DidCloseWidget();
// Note the ACK is a control message going to the RenderProcessHost.
RenderThread::Get()->Send(new WidgetHostMsg_Close_ACK(routing_id()));
}
void RenderWidget::CloseWebWidget() {
// If the browser has not sent OnDisableDeviceEmulation, we have an emulator
// hanging out still. Destroying it must happen *after* the IPC route is
// removed so that another IPC does not arrive and re-create the emulator
// during closing.
//
// This destruction is normally part of an IPC and expects objects to be alive
// that would be alive while the IPC route is active such as the
// |layer_tree_view_|. So we ensure that it is the first thing to be
// destroyed here before deleting things from the RenderWidget or the
// delegate().
//
// TODO(danakj): The emulator could reset to non-emulated values in an
// explicit method call (instead of in the destructor) that occurs when
// emulation is disabled, but does not need to occur during RenderWidget
// closing. Then we would not have to destroy this so carefully.
screen_metrics_emulator_.reset();
// Informs the WebWidget that compositor is being destroyed, so it can remove
// references to it first.
//
// When delegate() is present, the RenderWidget is for a main frame,
// and the GetWebWidget() is not the same as |webwidget_internal_|. However
// that widget is responsible for doing WillCloseLayerTreeView() on the
// |webwidget_internal_|, not us. Otherwise, they are the same and this is
// notifying |webwidget_internal_|.
GetWebWidget()->WillCloseLayerTreeView();
// While the wrapping WebWidget from an delegate() is responsible for
// doing WillCloseLayerTreeView() on the |webwidget_internal_|, this class is
// responsible for calling Close() on it. Notably, then, the wrapping
// WebWidget does not.
webwidget_internal_->Close();
webwidget_internal_ = nullptr;
}
void RenderWidget::UpdateWebViewWithDeviceScaleFactor() {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
blink::WebFrame* current_frame =
frame_widget ? frame_widget->LocalRoot() : nullptr;
blink::WebView* webview = current_frame ? current_frame->View() : nullptr;
if (webview) {
if (compositor_deps_->IsUseZoomForDSFEnabled())
webview->SetZoomFactorForDeviceScaleFactor(
GetWebScreenInfo().device_scale_factor);
else
webview->SetDeviceScaleFactor(GetWebScreenInfo().device_scale_factor);
webview->GetSettings()->SetPreferCompositingToLCDTextEnabled(
PreferCompositingToLCDText(compositor_deps_,
GetWebScreenInfo().device_scale_factor));
}
}
blink::WebFrameWidget* RenderWidget::GetFrameWidget() const {
// TODO(danakj): Remove this check and don't call this method for non-frames.
if (!for_frame())
return nullptr;
// TODO(danakj): Is this needed? IPCs stop after closing, but code used to
// check for a null WebWidget.
if (closing_)
return nullptr;
blink::WebWidget* widget;
if (delegate()) {
// Main frame WebFrameWidgets are held by the delegate, the internal widget
// points directly to the WebView.
// TODO(ekaramad): We should drop IPCs when |is_frozen_| instead of
// handling them and finding a null here. However there is also the case
// of the frame being detached without the widget being frozen to be
// resolved (https://crbug.com/906340). So for now this can return null.
widget = delegate()->GetWebWidgetForWidget();
} else {
// Subframes always have a WebFrameWidget themselves.
widget = webwidget_internal_;
}
return static_cast<blink::WebFrameWidget*>(widget);
}
void RenderWidget::ScreenRectToEmulatedIfNeeded(WebRect* window_rect) const {
DCHECK(window_rect);
float scale = popup_origin_scale_for_emulation_;
if (!scale)
return;
window_rect->x =
popup_view_origin_for_emulation_.x() +
(window_rect->x - popup_screen_origin_for_emulation_.x()) / scale;
window_rect->y =
popup_view_origin_for_emulation_.y() +
(window_rect->y - popup_screen_origin_for_emulation_.y()) / scale;
}
void RenderWidget::EmulatedToScreenRectIfNeeded(WebRect* window_rect) const {
DCHECK(window_rect);
float scale = popup_origin_scale_for_emulation_;
if (!scale)
return;
window_rect->x =
popup_screen_origin_for_emulation_.x() +
(window_rect->x - popup_view_origin_for_emulation_.x()) * scale;
window_rect->y =
popup_screen_origin_for_emulation_.y() +
(window_rect->y - popup_view_origin_for_emulation_.y()) * scale;
}
WebRect RenderWidget::WindowRect() {
WebRect rect;
if (pending_window_rect_count_) {
// NOTE(mbelshe): If there is a pending_window_rect_, then getting
// the RootWindowRect is probably going to return wrong results since the
// browser may not have processed the Move yet. There isn't really anything
// good to do in this case, and it shouldn't happen - since this size is
// only really needed for windowToScreen, which is only used for Popups.
rect = pending_window_rect_;
} else {
rect = window_screen_rect_;
}
ScreenRectToEmulatedIfNeeded(&rect);
return rect;
}
WebRect RenderWidget::ViewRect() {
WebRect rect = widget_screen_rect_;
ScreenRectToEmulatedIfNeeded(&rect);
return rect;
}
void RenderWidget::SetToolTipText(const blink::WebString& text,
WebTextDirection hint) {
Send(new WidgetHostMsg_SetTooltipText(routing_id_, text.Utf16(), hint));
}
void RenderWidget::SetWindowRect(const WebRect& rect_in_screen) {
// This path is for the renderer to change the on-screen position/size of
// the widget by changing its window rect. This is not possible for
// RenderWidgets whose position/size are controlled by layout from another
// frame tree (ie. child local root frames), as the window rect can only be
// set by the browser.
if (for_child_local_root_frame_)
return;
WebRect window_rect = rect_in_screen;
EmulatedToScreenRectIfNeeded(&window_rect);
if (resizing_mode_selector_->is_synchronous_mode()) {
// This is a web-test-only path. At one point, it was planned to be
// removed. See https://crbug.com/309760.
SetWindowRectSynchronously(window_rect);
return;
}
if (show_callback_) {
// The widget is not shown yet. Delay the |window_rect| being sent to the
// browser until Show() is called so it can be sent with that IPC, once the
// browser is ready for the info.
initial_rect_ = window_rect;
} else {
Send(new WidgetHostMsg_RequestSetBounds(routing_id_, window_rect));
SetPendingWindowRect(window_rect);
}
}
void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
pending_window_rect_ = rect;
pending_window_rect_count_++;
// Popups don't get size updates back from the browser so just store the set
// values.
if (!for_frame()) {
window_screen_rect_ = rect;
widget_screen_rect_ = rect;
}
}
void RenderWidget::OnShowContextMenu(ui::MenuSourceType source_type,
const gfx::Point& location) {
has_host_context_menu_location_ = true;
host_context_menu_location_ = location;
if (GetWebWidget()) {
GetWebWidget()->ShowContextMenu(
static_cast<blink::WebMenuSourceType>(source_type));
}
has_host_context_menu_location_ = false;
}
void RenderWidget::OnImeSetComposition(
const base::string16& text,
const std::vector<WebImeTextSpan>& ime_text_spans,
const gfx::Range& replacement_range,
int selection_start,
int selection_end) {
if (!ShouldHandleImeEvents())
return;
#if BUILDFLAG(ENABLE_PLUGINS)
if (auto* plugin = GetFocusedPepperPluginInsideWidget()) {
plugin->render_frame()->OnImeSetComposition(text, ime_text_spans,
selection_start, selection_end);
return;
}
#endif
ImeEventGuard guard(this);
blink::WebInputMethodController* controller = GetInputMethodController();
if (!controller ||
!controller->SetComposition(
WebString::FromUTF16(text), WebVector<WebImeTextSpan>(ime_text_spans),
replacement_range.IsValid()
? WebRange(replacement_range.start(), replacement_range.length())
: WebRange(),
selection_start, selection_end)) {
// If we failed to set the composition text, then we need to let the browser
// process to cancel the input method's ongoing composition session, to make
// sure we are in a consistent state.
if (mojom::WidgetInputHandlerHost* host =
widget_input_handler_manager_->GetWidgetInputHandlerHost()) {
host->ImeCancelComposition();
}
}
UpdateCompositionInfo(false /* not an immediate request */);
}
void RenderWidget::OnImeCommitText(
const base::string16& text,
const std::vector<WebImeTextSpan>& ime_text_spans,
const gfx::Range& replacement_range,
int relative_cursor_pos) {
if (!ShouldHandleImeEvents())
return;
#if BUILDFLAG(ENABLE_PLUGINS)
if (auto* plugin = GetFocusedPepperPluginInsideWidget()) {
plugin->render_frame()->OnImeCommitText(text, replacement_range,
relative_cursor_pos);
return;
}
#endif
ImeEventGuard guard(this);
input_handler_->set_handling_input_event(true);
if (auto* controller = GetInputMethodController()) {
controller->CommitText(
WebString::FromUTF16(text), WebVector<WebImeTextSpan>(ime_text_spans),
replacement_range.IsValid()
? WebRange(replacement_range.start(), replacement_range.length())
: WebRange(),
relative_cursor_pos);
}
input_handler_->set_handling_input_event(false);
UpdateCompositionInfo(false /* not an immediate request */);
}
void RenderWidget::OnImeFinishComposingText(bool keep_selection) {
if (!ShouldHandleImeEvents())
return;
#if BUILDFLAG(ENABLE_PLUGINS)
if (auto* plugin = GetFocusedPepperPluginInsideWidget()) {
plugin->render_frame()->OnImeFinishComposingText(keep_selection);
return;
}
#endif
if (!GetWebWidget())
return;
ImeEventGuard guard(this);
input_handler_->set_handling_input_event(true);
if (auto* controller = GetInputMethodController()) {
controller->FinishComposingText(
keep_selection ? WebInputMethodController::kKeepSelection
: WebInputMethodController::kDoNotKeepSelection);
}
input_handler_->set_handling_input_event(false);
UpdateCompositionInfo(false /* not an immediate request */);
}
void RenderWidget::UpdateSurfaceAndScreenInfo(
const viz::LocalSurfaceIdAllocation& new_local_surface_id_allocation,
const gfx::Size& new_compositor_viewport_pixel_size,
const ScreenInfo& new_screen_info) {
bool orientation_changed =
screen_info_.orientation_angle != new_screen_info.orientation_angle ||
screen_info_.orientation_type != new_screen_info.orientation_type;
bool web_device_scale_factor_changed =
screen_info_.device_scale_factor != new_screen_info.device_scale_factor;
ScreenInfo previous_original_screen_info = GetOriginalScreenInfo();
local_surface_id_allocation_from_parent_ = new_local_surface_id_allocation;
compositor_viewport_pixel_size_ = new_compositor_viewport_pixel_size;
screen_info_ = new_screen_info;
if (layer_tree_view_) {
layer_tree_view_->SetViewportVisibleRect(ViewportVisibleRect());
// Note carefully that the DSF specified in |new_screen_info| is not the
// DSF used by the compositor during device emulation!
layer_tree_view_->SetViewportSizeAndScale(
compositor_viewport_pixel_size_,
GetOriginalScreenInfo().device_scale_factor,
local_surface_id_allocation_from_parent_);
}
if (orientation_changed)
OnOrientationChange();
if (previous_original_screen_info != GetOriginalScreenInfo()) {
for (auto& observer : render_frame_proxies_)
observer.OnScreenInfoChanged(GetOriginalScreenInfo());
// Notify all embedded BrowserPlugins of the updated ScreenInfo.
for (auto& observer : browser_plugins_)
observer.ScreenInfoChanged(GetOriginalScreenInfo());
}
if (web_device_scale_factor_changed)
UpdateWebViewWithDeviceScaleFactor();
}
void RenderWidget::SetWindowRectSynchronously(
const gfx::Rect& new_window_rect) {
VisualProperties visual_properties;
visual_properties.screen_info = screen_info_;
visual_properties.new_size = new_window_rect.size();
visual_properties.compositor_viewport_pixel_size = gfx::ScaleToCeiledSize(
new_window_rect.size(), GetWebScreenInfo().device_scale_factor);
visual_properties.visible_viewport_size = new_window_rect.size();
visual_properties.is_fullscreen_granted = is_fullscreen_granted_;
visual_properties.display_mode = display_mode_;
visual_properties.local_surface_id_allocation =
local_surface_id_allocation_from_parent_;
visual_properties.page_scale_factor = page_scale_factor_from_mainframe_;
// We are resizing the window from the renderer, so allocate a new
// viz::LocalSurfaceId to avoid surface invariants violations in tests.
if (layer_tree_view_)
layer_tree_view_->RequestNewLocalSurfaceId();
SynchronizeVisualProperties(visual_properties);
widget_screen_rect_ = new_window_rect;
window_screen_rect_ = new_window_rect;
if (show_callback_) {
// Tests may call here directly to control the window rect. If
// Show() did not happen yet, the rect is stored to be passed to the
// browser when the RenderWidget requests Show().
initial_rect_ = new_window_rect;
}
}
void RenderWidget::UpdateCaptureSequenceNumber(
uint32_t capture_sequence_number) {
if (capture_sequence_number == last_capture_sequence_number_)
return;
last_capture_sequence_number_ = capture_sequence_number;
// Notify observers of the new capture sequence number.
for (auto& observer : render_frame_proxies_)
observer.UpdateCaptureSequenceNumber(capture_sequence_number);
for (auto& observer : browser_plugins_)
observer.UpdateCaptureSequenceNumber(capture_sequence_number);
}
void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
if (auto* frame = GetFocusedWebLocalFrameInWidget())
frame->SetTextDirection(direction);
}
void RenderWidget::OnUpdateScreenRects(const gfx::Rect& widget_screen_rect,
const gfx::Rect& window_screen_rect) {
if (screen_metrics_emulator_) {
screen_metrics_emulator_->OnUpdateScreenRects(widget_screen_rect,
window_screen_rect);
} else {
SetScreenRects(widget_screen_rect, window_screen_rect);
}
Send(new WidgetHostMsg_UpdateScreenRects_ACK(routing_id()));
}
void RenderWidget::OnSetViewportIntersection(
const gfx::Rect& viewport_intersection,
const gfx::Rect& compositor_visible_rect,
bool occluded_or_obscured) {
if (auto* frame_widget = GetFrameWidget()) {
compositor_visible_rect_ = compositor_visible_rect;
frame_widget->SetRemoteViewportIntersection(viewport_intersection,
occluded_or_obscured);
layer_tree_view_->SetViewportVisibleRect(ViewportVisibleRect());
}
}
void RenderWidget::OnSetIsInert(bool inert) {
if (auto* frame_widget = GetFrameWidget())
frame_widget->SetIsInert(inert);
}
void RenderWidget::OnSetInheritedEffectiveTouchAction(
cc::TouchAction touch_action) {
if (auto* frame_widget = GetFrameWidget())
frame_widget->SetInheritedEffectiveTouchAction(touch_action);
}
void RenderWidget::OnUpdateRenderThrottlingStatus(bool is_throttled,
bool subtree_throttled) {
if (auto* frame_widget = GetFrameWidget())
frame_widget->UpdateRenderThrottlingStatus(is_throttled, subtree_throttled);
}
void RenderWidget::OnDragTargetDragEnter(
const std::vector<DropData::Metadata>& drop_meta_data,
const gfx::PointF& client_point,
const gfx::PointF& screen_point,
WebDragOperationsMask ops,
int key_modifiers) {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
WebDragOperation operation = frame_widget->DragTargetDragEnter(
DropMetaDataToWebDragData(drop_meta_data), client_point, screen_point,
ops, key_modifiers);
Send(new DragHostMsg_UpdateDragCursor(routing_id(), operation));
}
void RenderWidget::OnDragTargetDragOver(const gfx::PointF& client_point,
const gfx::PointF& screen_point,
WebDragOperationsMask ops,
int key_modifiers) {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
WebDragOperation operation = frame_widget->DragTargetDragOver(
ConvertWindowPointToViewport(client_point), screen_point, ops,
key_modifiers);
Send(new DragHostMsg_UpdateDragCursor(routing_id(), operation));
}
void RenderWidget::OnDragTargetDragLeave(const gfx::PointF& client_point,
const gfx::PointF& screen_point) {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
frame_widget
->DragTargetDragLeave(ConvertWindowPointToViewport(client_point),
screen_point);
}
void RenderWidget::OnDragTargetDrop(const DropData& drop_data,
const gfx::PointF& client_point,
const gfx::PointF& screen_point,
int key_modifiers) {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
frame_widget->DragTargetDrop(DropDataToWebDragData(drop_data),
ConvertWindowPointToViewport(client_point),
screen_point, key_modifiers);
}
void RenderWidget::OnDragSourceEnded(const gfx::PointF& client_point,
const gfx::PointF& screen_point,
WebDragOperation op) {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
frame_widget->DragSourceEndedAt(ConvertWindowPointToViewport(client_point),
screen_point, op);
}
void RenderWidget::OnDragSourceSystemDragEnded() {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return;
frame_widget->DragSourceSystemDragEnded();
}
void RenderWidget::ShowVirtualKeyboardOnElementFocus() {
#if defined(OS_CHROMEOS)
// On ChromeOS, virtual keyboard is triggered only when users leave the
// mouse button or the finger and a text input element is focused at that
// time. Focus event itself shouldn't trigger virtual keyboard.
UpdateTextInputState();
#else
ShowVirtualKeyboard();
#endif
// TODO(rouslan): Fix ChromeOS and Windows 8 behavior of autofill popup with
// virtual keyboard.
#if !defined(OS_ANDROID)
FocusChangeComplete();
#endif
}
ui::TextInputType RenderWidget::GetTextInputType() {
#if BUILDFLAG(ENABLE_PLUGINS)
if (auto* plugin = GetFocusedPepperPluginInsideWidget())
return plugin->text_input_type();
#endif
if (auto* controller = GetInputMethodController())
return ConvertWebTextInputType(controller->TextInputType());
return ui::TEXT_INPUT_TYPE_NONE;
}
void RenderWidget::UpdateCompositionInfo(bool immediate_request) {
if (!monitor_composition_info_ && !immediate_request)
return; // Do not calculate composition info if not requested.
TRACE_EVENT0("renderer", "RenderWidget::UpdateCompositionInfo");
gfx::Range range;
std::vector<gfx::Rect> character_bounds;
if (GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE) {
// Composition information is only available on editable node.
range = gfx::Range::InvalidRange();
} else {
GetCompositionRange(&range);
GetCompositionCharacterBounds(&character_bounds);
}
if (!immediate_request &&
!ShouldUpdateCompositionInfo(range, character_bounds)) {
return;
}
composition_character_bounds_ = character_bounds;
composition_range_ = range;
if (mojom::WidgetInputHandlerHost* host =
widget_input_handler_manager_->GetWidgetInputHandlerHost()) {
host->ImeCompositionRangeChanged(composition_range_,
composition_character_bounds_);
}
}
void RenderWidget::ConvertViewportToWindow(blink::WebRect* rect) {
if (compositor_deps_->IsUseZoomForDSFEnabled()) {
float reverse = 1 / GetOriginalScreenInfo().device_scale_factor;
// TODO(oshima): We may need to allow pixel precision here as the the
// anchor element can be placed at half pixel.
gfx::Rect window_rect =
gfx::ScaleToEnclosedRect(gfx::Rect(*rect), reverse);
rect->x = window_rect.x();
rect->y = window_rect.y();
rect->width = window_rect.width();
rect->height = window_rect.height();
}
}
void RenderWidget::ConvertWindowToViewport(blink::WebFloatRect* rect) {
if (compositor_deps_->IsUseZoomForDSFEnabled()) {
rect->x *= GetOriginalScreenInfo().device_scale_factor;
rect->y *= GetOriginalScreenInfo().device_scale_factor;
rect->width *= GetOriginalScreenInfo().device_scale_factor;
rect->height *= GetOriginalScreenInfo().device_scale_factor;
}
}
void RenderWidget::OnRequestTextInputStateUpdate() {
#if defined(OS_ANDROID)
DCHECK(!ime_event_guard_);
UpdateSelectionBounds();
UpdateTextInputStateInternal(false, true /* reply_to_request */);
#endif
}
void RenderWidget::OnRequestCompositionUpdates(bool immediate_request,
bool monitor_updates) {
monitor_composition_info_ = monitor_updates;
if (!immediate_request)
return;
UpdateCompositionInfo(true /* immediate request */);
}
void RenderWidget::OnOrientationChange() {
if (auto* frame_widget = GetFrameWidget()) {
// LocalRoot() might return null for provisional main frames. In this case,
// the frame hasn't committed a navigation and is not swapped into the tree
// yet, so it doesn't make sense to send orientation change events to it.
//
// TODO(https://crbug.com/578349): This check should be cleaned up
// once provisional frames are gone.
if (frame_widget->LocalRoot())
frame_widget->LocalRoot()->SendOrientationChangeEvent();
}
}
void RenderWidget::SetHidden(bool hidden) {
if (is_hidden_ == hidden)
return;
// The status has changed. Tell the RenderThread about it and ensure
// throttled acks are released in case frame production ceases.
is_hidden_ = hidden;
#if defined(USE_AURA)
if (features::IsMultiProcessMash())
RendererWindowTreeClient::Get(routing_id_)->SetVisible(!hidden);
#endif
// RenderThreadImpl::current() could be null in tests.
if (RenderThreadImpl::current()) {
if (is_hidden_) {
RenderThreadImpl::current()->WidgetHidden();
first_update_visual_state_after_hidden_ = true;
} else {
RenderThreadImpl::current()->WidgetRestored();
}
}
if (render_widget_scheduling_state_)
render_widget_scheduling_state_->SetHidden(hidden);
// When the RenderWidget is frozen, visibility of the compositor is overridden
// to always be hidden to prevent it from using resources that are not needed.
// Unfortunately the main RenderWidget for a RenderView must be marked visible
// even if the RenderView has a proxy main frame (and the RenderWidget is
// frozen), in order for the RenderView to use the visibility signal from the
// RenderWidget. This is bad. But we don't need to show the compositor to
// satisfy that requirement.
if (!is_frozen_)
layer_tree_view_->SetVisible(!is_hidden_);
}
void RenderWidget::DidToggleFullscreen() {
if (!GetWebWidget())
return;
if (is_fullscreen_granted_) {
GetWebWidget()->DidEnterFullscreen();
} else {
GetWebWidget()->DidExitFullscreen();
}
}
void RenderWidget::OnImeEventGuardStart(ImeEventGuard* guard) {
if (!ime_event_guard_)
ime_event_guard_ = guard;
}
void RenderWidget::OnImeEventGuardFinish(ImeEventGuard* guard) {
if (ime_event_guard_ != guard)
return;
ime_event_guard_ = nullptr;
// While handling an ime event, text input state and selection bounds updates
// are ignored. These must explicitly be updated once finished handling the
// ime event.
UpdateSelectionBounds();
#if defined(OS_ANDROID)
if (guard->show_virtual_keyboard())
ShowVirtualKeyboard();
else
UpdateTextInputState();
#endif
}
void RenderWidget::GetSelectionBounds(gfx::Rect* focus, gfx::Rect* anchor) {
#if BUILDFLAG(ENABLE_PLUGINS)
if (auto* plugin = GetFocusedPepperPluginInsideWidget()) {
// TODO(kinaba) http://crbug.com/101101
// Current Pepper IME API does not handle selection bounds. So we simply
// use the caret position as an empty range for now. It will be updated
// after Pepper API equips features related to surrounding text retrieval.
blink::WebRect caret(plugin->GetCaretBounds());
ConvertViewportToWindow(&caret);
*focus = caret;
*anchor = caret;
return;
}
#endif
WebRect focus_webrect;
WebRect anchor_webrect;
GetWebWidget()->SelectionBounds(focus_webrect, anchor_webrect);
ConvertViewportToWindow(&focus_webrect);
ConvertViewportToWindow(&anchor_webrect);
*focus = focus_webrect;
*anchor = anchor_webrect;
}
void RenderWidget::UpdateSelectionBounds() {
TRACE_EVENT0("renderer", "RenderWidget::UpdateSelectionBounds");
if (!GetWebWidget())
return;
if (ime_event_guard_)
return;
#if defined(USE_AURA)
// TODO(mohsen): For now, always send explicit selection IPC notifications for
// Aura beucause composited selection updates are not working for webview tags
// which regresses IME inside webview. Remove this when composited selection
// updates are fixed for webviews. See, http://crbug.com/510568.
bool send_ipc = true;
#else
// With composited selection updates, the selection bounds will be reported
// directly by the compositor, in which case explicit IPC selection
// notifications should be suppressed.
bool send_ipc =
!blink::WebRuntimeFeatures::IsCompositedSelectionUpdateEnabled();
#endif
if (send_ipc) {
WidgetHostMsg_SelectionBounds_Params params;
params.is_anchor_first = false;
GetSelectionBounds(&params.anchor_rect, &params.focus_rect);
if (selection_anchor_rect_ != params.anchor_rect ||
selection_focus_rect_ != params.focus_rect) {
selection_anchor_rect_ = params.anchor_rect;
selection_focus_rect_ = params.focus_rect;
if (auto* focused_frame = GetFocusedWebLocalFrameInWidget()) {
focused_frame->SelectionTextDirection(params.focus_dir,
params.anchor_dir);
params.is_anchor_first = focused_frame->IsSelectionAnchorFirst();
}
Send(new WidgetHostMsg_SelectionBoundsChanged(routing_id_, params));
}
}
UpdateCompositionInfo(false /* not an immediate request */);
}
void RenderWidget::DidAutoResize(const gfx::Size& new_size) {
WebRect new_size_in_window(0, 0, new_size.width(), new_size.height());
ConvertViewportToWindow(&new_size_in_window);
if (size_.width() != new_size_in_window.width ||
size_.height() != new_size_in_window.height) {
size_ = gfx::Size(new_size_in_window.width, new_size_in_window.height);
if (resizing_mode_selector_->is_synchronous_mode()) {
gfx::Rect new_pos(WindowRect().x, WindowRect().y, size_.width(),
size_.height());
widget_screen_rect_ = new_pos;
window_screen_rect_ = new_pos;
}
// TODO(ccameron): Note that this destroys any information differentiating
// |size_| from |compositor_viewport_pixel_size_|. Also note that the
// calculation of |new_compositor_viewport_pixel_size| does not appear to
// take into account device emulation.
if (layer_tree_view_)
layer_tree_view_->RequestNewLocalSurfaceId();
gfx::Size new_compositor_viewport_pixel_size =
gfx::ScaleToCeiledSize(size_, GetWebScreenInfo().device_scale_factor);
UpdateSurfaceAndScreenInfo(local_surface_id_allocation_from_parent_,
new_compositor_viewport_pixel_size,
screen_info_);
}
}
void RenderWidget::GetCompositionCharacterBounds(
std::vector<gfx::Rect>* bounds) {
DCHECK(bounds);
bounds->clear();
#if BUILDFLAG(ENABLE_PLUGINS)
if (GetFocusedPepperPluginInsideWidget())
return;
#endif
blink::WebInputMethodController* controller = GetInputMethodController();
if (!controller)
return;
blink::WebVector<blink::WebRect> bounds_from_blink;
if (!controller->GetCompositionCharacterBounds(bounds_from_blink))
return;
for (size_t i = 0; i < bounds_from_blink.size(); ++i) {
ConvertViewportToWindow(&bounds_from_blink[i]);
bounds->push_back(bounds_from_blink[i]);
}
}
void RenderWidget::GetCompositionRange(gfx::Range* range) {
#if BUILDFLAG(ENABLE_PLUGINS)
if (GetFocusedPepperPluginInsideWidget())
return;
#endif
blink::WebInputMethodController* controller = GetInputMethodController();
WebRange web_range = controller ? controller->CompositionRange() : WebRange();
if (web_range.IsNull()) {
*range = gfx::Range::InvalidRange();
return;
}
range->set_start(web_range.StartOffset());
range->set_end(web_range.EndOffset());
}
bool RenderWidget::ShouldUpdateCompositionInfo(
const gfx::Range& range,
const std::vector<gfx::Rect>& bounds) {
if (!range.IsValid())
return false;
if (composition_range_ != range)
return true;
if (bounds.size() != composition_character_bounds_.size())
return true;
for (size_t i = 0; i < bounds.size(); ++i) {
if (bounds[i] != composition_character_bounds_[i])
return true;
}
return false;
}
bool RenderWidget::CanComposeInline() {
#if BUILDFLAG(ENABLE_PLUGINS)
if (auto* plugin = GetFocusedPepperPluginInsideWidget())
return plugin->IsPluginAcceptingCompositionEvents();
#endif
return true;
}
void RenderWidget::DidHandleGestureEvent(const WebGestureEvent& event,
bool event_cancelled) {
if (event_cancelled) {
// The delegate() doesn't need to hear about cancelled events.
return;
}
#if defined(OS_ANDROID) || defined(USE_AURA)
if (event.GetType() == WebInputEvent::kGestureTap) {
ShowVirtualKeyboard();
} else if (event.GetType() == WebInputEvent::kGestureLongPress) {
DCHECK(GetWebWidget());
blink::WebInputMethodController* controller = GetInputMethodController();
if (!controller || controller->TextInputInfo().value.IsEmpty())
UpdateTextInputState();
else
ShowVirtualKeyboard();
}
// TODO(ananta): Piggyback off existing IPCs to communicate this information,
// crbug/420130.
#if defined(OS_WIN)
if (event.GetType() == blink::WebGestureEvent::kGestureTap) {
// TODO(estade): hit test the event against focused node to make sure
// the tap actually hit the focused node.
blink::WebInputMethodController* controller = GetInputMethodController();
blink::WebTextInputType text_input_type =
controller ? controller->TextInputType() : blink::kWebTextInputTypeNone;
Send(new WidgetHostMsg_FocusedNodeTouched(
routing_id_, text_input_type != blink::kWebTextInputTypeNone));
}
#endif
#endif
// The delegate() gets to respond to handling gestures last.
if (delegate())
delegate()->DidHandleGestureEventForWidget(event);
}
void RenderWidget::DidOverscroll(
const blink::WebFloatSize& overscrollDelta,
const blink::WebFloatSize& accumulatedOverscroll,
const blink::WebFloatPoint& position,
const blink::WebFloatSize& velocity,
const cc::OverscrollBehavior& behavior) {
#if defined(OS_MACOSX)
// On OSX the user can disable the elastic overscroll effect. If that's the
// case, don't forward the overscroll notification.
DCHECK(compositor_deps());
if (!compositor_deps()->IsElasticOverscrollEnabled())
return;
#endif
input_handler_->DidOverscrollFromBlink(overscrollDelta, accumulatedOverscroll,
position, velocity, behavior);
}
// static
cc::LayerTreeSettings RenderWidget::GenerateLayerTreeSettings(
CompositorDependencies* compositor_deps,
bool is_for_subframe,
const gfx::Size& initial_screen_size,
float initial_device_scale_factor) {
const bool is_threaded =
!!compositor_deps->GetCompositorImplThreadTaskRunner();
const base::CommandLine& cmd = *base::CommandLine::ForCurrentProcess();
cc::LayerTreeSettings settings;
settings.resource_settings.use_r16_texture =
base::FeatureList::IsEnabled(media::kUseR16Texture);
settings.commit_to_active_tree = !is_threaded;
settings.is_layer_tree_for_subframe = is_for_subframe;
// For web contents, layer transforms should scale up the contents of layers
// to keep content always crisp when possible.
settings.layer_transforms_should_scale_layer_contents = true;
settings.main_frame_before_activation_enabled =
cmd.HasSwitch(cc::switches::kEnableMainFrameBeforeActivation);
// Checkerimaging is not supported for synchronous single-threaded mode, which
// is what the renderer uses if its not threaded.
settings.enable_checker_imaging =
!cmd.HasSwitch(cc::switches::kDisableCheckerImaging) && is_threaded;
#if defined(OS_ANDROID)
// We can use a more aggressive limit on Android since decodes tend to take
// longer on these devices.
settings.min_image_bytes_to_checker = 512 * 1024; // 512kB
// Re-rasterization of checker-imaged content with software raster can be too
// costly on Android.
settings.only_checker_images_with_gpu_raster = true;
#endif
auto switch_value_as_int = [](const base::CommandLine& command_line,
const std::string& switch_string, int min_value,
int max_value, int* result) {
std::string string_value = command_line.GetSwitchValueASCII(switch_string);
int int_value;
if (base::StringToInt(string_value, &int_value) && int_value >= min_value &&
int_value <= max_value) {
*result = int_value;
return true;
} else {
LOG(WARNING) << "Failed to parse switch " << switch_string << ": "
<< string_value;
return false;
}
};
int default_tile_size = 256;
#if defined(OS_ANDROID)
const gfx::Size screen_size =
gfx::ScaleToFlooredSize(initial_screen_size, initial_device_scale_factor);
int display_width = screen_size.width();
int display_height = screen_size.height();
int numTiles = (display_width * display_height) / (256 * 256);
if (numTiles > 16)
default_tile_size = 384;
if (numTiles >= 40)
default_tile_size = 512;
// Adjust for some resolutions that barely straddle an extra
// tile when in portrait mode. This helps worst case scroll/raster
// by not needing a full extra tile for each row.
constexpr int tolerance = 10; // To avoid rounding errors.
int portrait_width = std::min(display_width, display_height);
if (default_tile_size == 256 && std::abs(portrait_width - 768) < tolerance)
default_tile_size += 32;
if (default_tile_size == 384 && std::abs(portrait_width - 1200) < tolerance)
default_tile_size += 32;
#elif defined(OS_CHROMEOS) || defined(OS_MACOSX)
// Use 512 for high DPI (dsf=2.0f) devices.
if (initial_device_scale_factor >= 2.0f)
default_tile_size = 512;
#endif
// TODO(danakj): This should not be a setting O_O; it should change when the
// device scale factor on LayerTreeHost changes.
settings.default_tile_size = gfx::Size(default_tile_size, default_tile_size);
if (cmd.HasSwitch(switches::kDefaultTileWidth)) {
int tile_width = 0;
switch_value_as_int(cmd, switches::kDefaultTileWidth, 1,
std::numeric_limits<int>::max(), &tile_width);
settings.default_tile_size.set_width(tile_width);
}
if (cmd.HasSwitch(switches::kDefaultTileHeight)) {
int tile_height = 0;
switch_value_as_int(cmd, switches::kDefaultTileHeight, 1,
std::numeric_limits<int>::max(), &tile_height);
settings.default_tile_size.set_height(tile_height);
}
int max_untiled_layer_width = settings.max_untiled_layer_size.width();
if (cmd.HasSwitch(switches::kMaxUntiledLayerWidth)) {
switch_value_as_int(cmd, switches::kMaxUntiledLayerWidth, 1,
std::numeric_limits<int>::max(),
&max_untiled_layer_width);
}
int max_untiled_layer_height = settings.max_untiled_layer_size.height();
if (cmd.HasSwitch(switches::kMaxUntiledLayerHeight)) {
switch_value_as_int(cmd, switches::kMaxUntiledLayerHeight, 1,
std::numeric_limits<int>::max(),
&max_untiled_layer_height);
}
settings.max_untiled_layer_size =
gfx::Size(max_untiled_layer_width, max_untiled_layer_height);
settings.gpu_rasterization_msaa_sample_count =
compositor_deps->GetGpuRasterizationMSAASampleCount();
settings.gpu_rasterization_forced =
compositor_deps->IsGpuRasterizationForced();
settings.can_use_lcd_text = compositor_deps->IsLcdTextEnabled();
settings.use_zero_copy = compositor_deps->IsZeroCopyEnabled();
settings.use_partial_raster = compositor_deps->IsPartialRasterEnabled();
settings.enable_elastic_overscroll =
compositor_deps->IsElasticOverscrollEnabled();
settings.resource_settings.use_gpu_memory_buffer_resources =
compositor_deps->IsGpuMemoryBufferCompositorResourcesEnabled();
settings.use_painted_device_scale_factor =
compositor_deps->IsUseZoomForDSFEnabled();
// Build LayerTreeSettings from command line args.
if (cmd.HasSwitch(cc::switches::kBrowserControlsShowThreshold)) {
std::string top_threshold_str =
cmd.GetSwitchValueASCII(cc::switches::kBrowserControlsShowThreshold);
double show_threshold;
if (base::StringToDouble(top_threshold_str, &show_threshold) &&
show_threshold >= 0.f && show_threshold <= 1.f)
settings.top_controls_show_threshold = show_threshold;
}
if (cmd.HasSwitch(cc::switches::kBrowserControlsHideThreshold)) {
std::string top_threshold_str =
cmd.GetSwitchValueASCII(cc::switches::kBrowserControlsHideThreshold);
double hide_threshold;
if (base::StringToDouble(top_threshold_str, &hide_threshold) &&
hide_threshold >= 0.f && hide_threshold <= 1.f)
settings.top_controls_hide_threshold = hide_threshold;
}
// Blink sends cc a layer list and property trees when either
// BlinkGenPropertyTrees or CompositeAfterPaint are enabled.
settings.use_layer_lists =
blink::WebRuntimeFeatures::IsBlinkGenPropertyTreesEnabled() ||
blink::WebRuntimeFeatures::IsCompositeAfterPaintEnabled();
// Blink currently doesn't support setting fractional scroll offsets so CC
// must send integer values. We plan to eventually make Blink use fractional
// offsets internally: https://crbug.com/414283.
settings.commit_fractional_scroll_deltas =
blink::WebRuntimeFeatures::IsFractionalScrollOffsetsEnabled();
// The means the renderer compositor has 2 possible modes:
// - Threaded compositing with a scheduler.
// - Single threaded compositing without a scheduler (for web tests only).
// Using the scheduler in web tests introduces additional composite steps
// that create flakiness.
settings.single_thread_proxy_scheduler = false;
// These flags should be mirrored by UI versions in ui/compositor/.
if (cmd.HasSwitch(cc::switches::kShowCompositedLayerBorders))
settings.initial_debug_state.show_debug_borders.set();
settings.initial_debug_state.show_layer_animation_bounds_rects =
cmd.HasSwitch(cc::switches::kShowLayerAnimationBounds);
settings.initial_debug_state.show_paint_rects =
cmd.HasSwitch(switches::kShowPaintRects);
settings.initial_debug_state.show_property_changed_rects =
cmd.HasSwitch(cc::switches::kShowPropertyChangedRects);
settings.initial_debug_state.show_surface_damage_rects =
cmd.HasSwitch(cc::switches::kShowSurfaceDamageRects);
settings.initial_debug_state.show_screen_space_rects =
cmd.HasSwitch(cc::switches::kShowScreenSpaceRects);
settings.initial_debug_state.SetRecordRenderingStats(
cmd.HasSwitch(cc::switches::kEnableGpuBenchmarking));
settings.enable_surface_synchronization =
features::IsSurfaceSynchronizationEnabled();
settings.build_hit_test_data = features::IsVizHitTestingSurfaceLayerEnabled();
if (cmd.HasSwitch(cc::switches::kSlowDownRasterScaleFactor)) {
const int kMinSlowDownScaleFactor = 0;
const int kMaxSlowDownScaleFactor = INT_MAX;
switch_value_as_int(
cmd, cc::switches::kSlowDownRasterScaleFactor, kMinSlowDownScaleFactor,
kMaxSlowDownScaleFactor,
&settings.initial_debug_state.slow_down_raster_scale_factor);
}
// This is default overlay scrollbar settings for Android and DevTools mobile
// emulator. Aura Overlay Scrollbar will override below.
settings.scrollbar_animator = cc::LayerTreeSettings::ANDROID_OVERLAY;
settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(300);
settings.scrollbar_fade_duration = base::TimeDelta::FromMilliseconds(300);
#if defined(OS_ANDROID)
bool using_synchronous_compositor =
compositor_deps->UsingSynchronousCompositing();
bool using_low_memory_policy = base::SysInfo::IsLowEndDevice();
settings.use_stream_video_draw_quad = true;
settings.using_synchronous_renderer_compositor = using_synchronous_compositor;
if (using_synchronous_compositor) {
// Android WebView uses system scrollbars, so make ours invisible.
// http://crbug.com/677348: This can't be done using hide_scrollbars
// setting because supporting -webkit custom scrollbars is still desired
// on sublayers.
settings.scrollbar_animator = cc::LayerTreeSettings::NO_ANIMATOR;
settings.solid_color_scrollbar_color = SK_ColorTRANSPARENT;
settings.enable_early_damage_check =
cmd.HasSwitch(cc::switches::kCheckDamageEarly);
}
// Android WebView handles root layer flings itself.
settings.ignore_root_layer_flings = using_synchronous_compositor;
// Memory policy on Android WebView does not depend on whether device is
// low end, so always use default policy.
if (using_low_memory_policy && !using_synchronous_compositor) {
// On low-end we want to be very carefull about killing other
// apps. So initially we use 50% more memory to avoid flickering
// or raster-on-demand.
settings.max_memory_for_prepaint_percentage = 67;
} else {
// On other devices we have increased memory excessively to avoid
// raster-on-demand already, so now we reserve 50% _only_ to avoid
// raster-on-demand, and use 50% of the memory otherwise.
settings.max_memory_for_prepaint_percentage = 50;
}
// TODO(danakj): Only do this on low end devices.
settings.create_low_res_tiling = true;
#else // defined(OS_ANDROID)
bool using_synchronous_compositor = false; // Only for Android WebView.
// On desktop, we never use the low memory policy unless we are simulating
// low-end mode via a switch.
bool using_low_memory_policy =
cmd.HasSwitch(switches::kEnableLowEndDeviceMode);
if (ui::IsOverlayScrollbarEnabled()) {
settings.scrollbar_animator = cc::LayerTreeSettings::AURA_OVERLAY;
settings.scrollbar_fade_delay = ui::kOverlayScrollbarFadeDelay;
settings.scrollbar_fade_duration = ui::kOverlayScrollbarFadeDuration;
settings.scrollbar_thinning_duration =
ui::kOverlayScrollbarThinningDuration;
settings.scrollbar_flash_after_any_scroll_update =
ui::OverlayScrollbarFlashAfterAnyScrollUpdate();
settings.scrollbar_flash_when_mouse_enter =
ui::OverlayScrollbarFlashWhenMouseEnter();
}
// On desktop, if there's over 4GB of memory on the machine, increase the
// working set size to 256MB for both gpu and software.
const int kImageDecodeMemoryThresholdMB = 4 * 1024;
if (base::SysInfo::AmountOfPhysicalMemoryMB() >=
kImageDecodeMemoryThresholdMB) {
settings.decoded_image_working_set_budget_bytes = 256 * 1024 * 1024;
} else {
// This is the default, but recorded here as well.
settings.decoded_image_working_set_budget_bytes = 128 * 1024 * 1024;
}
#endif // defined(OS_ANDROID)
if (using_low_memory_policy) {
// RGBA_4444 textures are only enabled:
// - If the user hasn't explicitly disabled them
// - If system ram is <= 512MB (1GB devices are sometimes low-end).
// - If we are not running in a WebView, where 4444 isn't supported.
if (!cmd.HasSwitch(switches::kDisableRGBA4444Textures) &&
base::SysInfo::AmountOfPhysicalMemoryMB() <= 512 &&
!using_synchronous_compositor) {
settings.use_rgba_4444 = viz::RGBA_4444;
// If we are going to unpremultiply and dither these tiles, we need to
// allocate an additional RGBA_8888 intermediate for each tile
// rasterization when rastering to RGBA_4444 to allow for dithering.
// Setting a reasonable sized max tile size allows this intermediate to
// be consistently reused.
if (base::FeatureList::IsEnabled(
kUnpremultiplyAndDitherLowBitDepthTiles)) {
settings.max_gpu_raster_tile_size = gfx::Size(512, 256);
settings.unpremultiply_and_dither_low_bit_depth_tiles = true;
}
}
}
if (cmd.HasSwitch(switches::kEnableLowResTiling))
settings.create_low_res_tiling = true;
if (cmd.HasSwitch(switches::kDisableLowResTiling))
settings.create_low_res_tiling = false;
if (cmd.HasSwitch(switches::kEnableRGBA4444Textures) &&
!cmd.HasSwitch(switches::kDisableRGBA4444Textures)) {
settings.use_rgba_4444 = true;
}
settings.max_staging_buffer_usage_in_bytes = 32 * 1024 * 1024; // 32MB
// Use 1/4th of staging buffers on low-end devices.
if (base::SysInfo::IsLowEndDevice())
settings.max_staging_buffer_usage_in_bytes /= 4;
cc::ManagedMemoryPolicy defaults = settings.memory_policy;
settings.memory_policy = GetGpuMemoryPolicy(defaults, initial_screen_size,
initial_device_scale_factor);
settings.disallow_non_exact_resource_reuse =
cmd.HasSwitch(switches::kDisallowNonExactResourceReuse);
#if defined(OS_ANDROID)
// TODO(crbug.com/746931): This feature appears to be causing visual
// corruption on certain android devices. Will investigate and re-enable.
settings.disallow_non_exact_resource_reuse = true;
#endif
if (cmd.HasSwitch(switches::kRunAllCompositorStagesBeforeDraw)) {
settings.wait_for_all_pipeline_stages_before_draw = true;
settings.enable_latency_recovery = false;
}
settings.enable_image_animation_resync =
!cmd.HasSwitch(switches::kDisableImageAnimationResync);
settings.send_compositor_frame_ack = false;
return settings;
}
// static
cc::ManagedMemoryPolicy RenderWidget::GetGpuMemoryPolicy(
const cc::ManagedMemoryPolicy& default_policy,
const gfx::Size& initial_screen_size,
float initial_device_scale_factor) {
cc::ManagedMemoryPolicy actual = default_policy;
actual.bytes_limit_when_visible = 0;
// If the value was overridden on the command line, use the specified value.
static bool client_hard_limit_bytes_overridden =
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kForceGpuMemAvailableMb);
if (client_hard_limit_bytes_overridden) {
if (base::StringToSizeT(
base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kForceGpuMemAvailableMb),
&actual.bytes_limit_when_visible))
actual.bytes_limit_when_visible *= 1024 * 1024;
return actual;
}
#if defined(OS_ANDROID)
// We can't query available GPU memory from the system on Android.
// Physical memory is also mis-reported sometimes (eg. Nexus 10 reports
// 1262MB when it actually has 2GB, while Razr M has 1GB but only reports
// 128MB java heap size). First we estimate physical memory using both.
size_t dalvik_mb = base::SysInfo::DalvikHeapSizeMB();
size_t physical_mb = base::SysInfo::AmountOfPhysicalMemoryMB();
size_t physical_memory_mb = 0;
if (base::SysInfo::IsLowEndDevice()) {
// TODO(crbug.com/742534): The code below appears to no longer work.
// |dalvik_mb| no longer follows the expected heuristic pattern, causing us
// to over-estimate memory on low-end devices. This entire section probably
// needs to be re-written, but for now we can address the low-end Android
// issues by ignoring |dalvik_mb|.
physical_memory_mb = physical_mb;
} else if (dalvik_mb >= 256) {
physical_memory_mb = dalvik_mb * 4;
} else {
physical_memory_mb = std::max(dalvik_mb * 4, (physical_mb * 4) / 3);
}
// Now we take a default of 1/8th of memory on high-memory devices,
// and gradually scale that back for low-memory devices (to be nicer
// to other apps so they don't get killed). Examples:
// Nexus 4/10(2GB) 256MB (normally 128MB)
// Droid Razr M(1GB) 114MB (normally 57MB)
// Galaxy Nexus(1GB) 100MB (normally 50MB)
// Xoom(1GB) 100MB (normally 50MB)
// Nexus S(low-end) 8MB (normally 8MB)
// Note that the compositor now uses only some of this memory for
// pre-painting and uses the rest only for 'emergencies'.
if (actual.bytes_limit_when_visible == 0) {
// NOTE: Non-low-end devices use only 50% of these limits,
// except during 'emergencies' where 100% can be used.
if (physical_memory_mb >= 1536)
actual.bytes_limit_when_visible = physical_memory_mb / 8; // >192MB
else if (physical_memory_mb >= 1152)
actual.bytes_limit_when_visible = physical_memory_mb / 8; // >144MB
else if (physical_memory_mb >= 768)
actual.bytes_limit_when_visible = physical_memory_mb / 10; // >76MB
else if (physical_memory_mb >= 513)
actual.bytes_limit_when_visible = physical_memory_mb / 12; // <64MB
else
// Devices with this little RAM have very little headroom so we hardcode
// the limit rather than relying on the heuristics above. (They also use
// 4444 textures so we can use a lower limit.)
actual.bytes_limit_when_visible = 8;
actual.bytes_limit_when_visible =
actual.bytes_limit_when_visible * 1024 * 1024;
// Clamp the observed value to a specific range on Android.
actual.bytes_limit_when_visible = std::max(
actual.bytes_limit_when_visible, static_cast<size_t>(8 * 1024 * 1024));
actual.bytes_limit_when_visible =
std::min(actual.bytes_limit_when_visible,
static_cast<size_t>(256 * 1024 * 1024));
}
actual.priority_cutoff_when_visible =
gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING;
#else
// Ignore what the system said and give all clients the same maximum
// allocation on desktop platforms.
actual.bytes_limit_when_visible = 512 * 1024 * 1024;
actual.priority_cutoff_when_visible =
gpu::MemoryAllocation::CUTOFF_ALLOW_NICE_TO_HAVE;
// For large monitors (4k), double the tile memory to avoid frequent out of
// memory problems. 4k could mean a screen width of anywhere from 3840 to 4096
// (see https://en.wikipedia.org/wiki/4K_resolution). We use 3500 as a proxy
// for "large enough".
static const int kLargeDisplayThreshold = 3500;
int display_width =
std::round(initial_screen_size.width() * initial_device_scale_factor);
if (display_width >= kLargeDisplayThreshold)
actual.bytes_limit_when_visible *= 2;
#endif
return actual;
}
void RenderWidget::HasPointerRawMoveEventHandlers(bool has_handlers) {
if (input_event_queue_)
input_event_queue_->HasPointerRawMoveEventHandlers(has_handlers);
}
void RenderWidget::HasTouchEventHandlers(bool has_handlers) {
if (has_touch_handlers_ && *has_touch_handlers_ == has_handlers)
return;
has_touch_handlers_ = has_handlers;
if (render_widget_scheduling_state_)
render_widget_scheduling_state_->SetHasTouchHandler(has_handlers);
Send(new WidgetHostMsg_HasTouchEventHandlers(routing_id_, has_handlers));
}
void RenderWidget::SetNeedsLowLatencyInput(bool needs_low_latency) {
if (input_event_queue_)
input_event_queue_->SetNeedsLowLatency(needs_low_latency);
}
void RenderWidget::SetNeedsUnbufferedInputForDebugger(bool unbuffered) {
if (input_event_queue_)
input_event_queue_->SetNeedsUnbufferedInputForDebugger(unbuffered);
}
void RenderWidget::AnimateDoubleTapZoomInMainFrame(
const blink::WebPoint& point,
const blink::WebRect& rect_to_zoom) {
// Only oopif subframes should be sending this message.
DCHECK(!delegate());
Send(new WidgetHostMsg_AnimateDoubleTapZoomInMainFrame(routing_id(), point,
rect_to_zoom));
}
void RenderWidget::ZoomToFindInPageRectInMainFrame(
const blink::WebRect& rect_to_zoom) {
// Only oopif subframes should be sending this message.
DCHECK(!delegate_);
Send(new WidgetHostMsg_ZoomToFindInPageRectInMainFrame(routing_id(),
rect_to_zoom));
}
void RenderWidget::RequestUnbufferedInputEvents() {
if (input_event_queue_)
input_event_queue_->RequestUnbufferedInputEvents();
}
void RenderWidget::SetTouchAction(cc::TouchAction touch_action) {
if (!input_handler_->ProcessTouchAction(touch_action))
return;
widget_input_handler_manager_->ProcessTouchAction(touch_action);
}
void RenderWidget::RegisterRenderFrameProxy(RenderFrameProxy* proxy) {
render_frame_proxies_.AddObserver(proxy);
// During initial page load, the main frame may have received page
// scale factor information before the sub-frame proxies were registered, so
// make sure we pass the page scale factor along here.
proxy->OnPageScaleFactorChanged(page_scale_factor_from_mainframe_);
}
void RenderWidget::UnregisterRenderFrameProxy(RenderFrameProxy* proxy) {
render_frame_proxies_.RemoveObserver(proxy);
}
void RenderWidget::RegisterRenderFrame(RenderFrameImpl* frame) {
render_frames_.AddObserver(frame);
}
void RenderWidget::UnregisterRenderFrame(RenderFrameImpl* frame) {
render_frames_.RemoveObserver(frame);
}
void RenderWidget::RegisterBrowserPlugin(BrowserPlugin* browser_plugin) {
browser_plugins_.AddObserver(browser_plugin);
browser_plugin->ScreenInfoChanged(GetOriginalScreenInfo());
}
void RenderWidget::UnregisterBrowserPlugin(BrowserPlugin* browser_plugin) {
browser_plugins_.RemoveObserver(browser_plugin);
}
void RenderWidget::OnWaitNextFrameForTests(
int main_frame_thread_observer_routing_id) {
// Sends an ACK to the browser process during the next compositor frame.
QueueMessage(new WidgetHostMsg_WaitForNextFrameForTests_ACK(
main_frame_thread_observer_routing_id));
}
const ScreenInfo& RenderWidget::GetWebScreenInfo() const {
return screen_info_;
}
const ScreenInfo& RenderWidget::GetOriginalScreenInfo() const {
return screen_metrics_emulator_
? screen_metrics_emulator_->original_screen_info()
: screen_info_;
}
gfx::PointF RenderWidget::ConvertWindowPointToViewport(
const gfx::PointF& point) {
blink::WebFloatRect point_in_viewport(point.x(), point.y(), 0, 0);
ConvertWindowToViewport(&point_in_viewport);
return gfx::PointF(point_in_viewport.x, point_in_viewport.y);
}
gfx::Point RenderWidget::ConvertWindowPointToViewport(const gfx::Point& point) {
return gfx::ToRoundedPoint(ConvertWindowPointToViewport(gfx::PointF(point)));
}
bool RenderWidget::RequestPointerLock() {
return mouse_lock_dispatcher_->LockMouse(webwidget_mouse_lock_target_.get());
}
void RenderWidget::RequestPointerUnlock() {
mouse_lock_dispatcher_->UnlockMouse(webwidget_mouse_lock_target_.get());
}
bool RenderWidget::IsPointerLocked() {
return mouse_lock_dispatcher_->IsMouseLockedTo(
webwidget_mouse_lock_target_.get());
}
void RenderWidget::StartDragging(network::mojom::ReferrerPolicy policy,
const WebDragData& data,
WebDragOperationsMask mask,
const SkBitmap& drag_image,
const gfx::Point& web_image_offset) {
blink::WebRect offset_in_window(web_image_offset.x(), web_image_offset.y(), 0,
0);
ConvertViewportToWindow(&offset_in_window);
DropData drop_data(DropDataBuilder::Build(data));
drop_data.referrer_policy = policy;
gfx::Vector2d image_offset(offset_in_window.x, offset_in_window.y);
Send(new DragHostMsg_StartDragging(routing_id(), drop_data, mask, drag_image,
image_offset, possible_drag_event_info_));
}
uint32_t RenderWidget::GetContentSourceId() {
return current_content_source_id_;
}
void RenderWidget::DidNavigate() {
++current_content_source_id_;
if (!layer_tree_view_)
return;
layer_tree_view_->SetContentSourceId(current_content_source_id_);
layer_tree_view_->ClearCachesOnNextCommit();
}
blink::WebWidget* RenderWidget::GetWebWidget() const {
if (delegate()) {
blink::WebWidget* delegate_widget = delegate()->GetWebWidgetForWidget();
if (delegate_widget)
return delegate_widget;
}
return webwidget_internal_;
}
blink::WebInputMethodController* RenderWidget::GetInputMethodController()
const {
if (auto* frame_widget = GetFrameWidget())
return frame_widget->GetActiveWebInputMethodController();
return nullptr;
}
void RenderWidget::SetupWidgetInputHandler(
mojom::WidgetInputHandlerRequest request,
mojom::WidgetInputHandlerHostPtr host) {
widget_input_handler_manager_->AddInterface(std::move(request),
std::move(host));
}
void RenderWidget::SetWidgetBinding(mojom::WidgetRequest request) {
// Close the old binding if there was one.
// A RenderWidgetHost should not need more than one channel.
widget_binding_.Close();
widget_binding_.Bind(std::move(request));
}
void RenderWidget::SetMouseCapture(bool capture) {
if (mojom::WidgetInputHandlerHost* host =
widget_input_handler_manager_->GetWidgetInputHandlerHost()) {
host->SetMouseCapture(capture);
}
}
void RenderWidget::SetWindowScreenRect(const gfx::Rect& window_screen_rect) {
if (screen_metrics_emulator_)
screen_metrics_emulator_->OnUpdateWindowScreenRect(window_screen_rect);
else
window_screen_rect_ = window_screen_rect;
}
bool RenderWidget::IsSurfaceSynchronizationEnabled() const {
return layer_tree_view_ &&
layer_tree_view_->IsSurfaceSynchronizationEnabled();
}
void RenderWidget::PageScaleFactorChanged(float page_scale_factor) {
// Only the main frame pulls page scale information from the layer tree host.
// Pages scale is shared with non-mainframe widgets via the IPC for
// OnSynchronizeVisualProperties.
if (!delegate())
return;
page_scale_factor_from_mainframe_ = page_scale_factor;
for (auto& observer : render_frame_proxies_)
observer.OnPageScaleFactorChanged(page_scale_factor);
}
void RenderWidget::UseSynchronousResizeModeForTesting(bool enable) {
resizing_mode_selector_->set_is_synchronous_mode(enable);
}
void RenderWidget::SetDeviceScaleFactorForTesting(float factor) {
device_scale_factor_for_testing_ = factor;
VisualProperties visual_properties;
visual_properties.screen_info = screen_info_;
visual_properties.screen_info.device_scale_factor = factor;
visual_properties.new_size = size();
visual_properties.visible_viewport_size = visible_viewport_size_;
visual_properties.compositor_viewport_pixel_size =
gfx::ScaleToCeiledSize(size(), factor);
visual_properties.browser_controls_shrink_blink_size = false;
visual_properties.top_controls_height = 0.f;
visual_properties.is_fullscreen_granted = is_fullscreen_granted_;
visual_properties.display_mode = display_mode_;
visual_properties.local_surface_id_allocation =
local_surface_id_allocation_from_parent_;
visual_properties.page_scale_factor = page_scale_factor_from_mainframe_;
// We are changing the device scale factor from the renderer, so allocate a
// new viz::LocalSurfaceId to avoid surface invariants violations in tests.
if (layer_tree_view_)
layer_tree_view_->RequestNewLocalSurfaceId();
OnSynchronizeVisualProperties(visual_properties);
}
void RenderWidget::SetDeviceColorSpaceForTesting(
const gfx::ColorSpace& color_space) {
VisualProperties visual_properties;
visual_properties.screen_info = screen_info_;
visual_properties.screen_info.color_space = color_space;
visual_properties.new_size = size();
visual_properties.visible_viewport_size = visible_viewport_size_;
visual_properties.compositor_viewport_pixel_size =
compositor_viewport_pixel_size_;
visual_properties.browser_controls_shrink_blink_size = false;
visual_properties.top_controls_height = 0.f;
visual_properties.is_fullscreen_granted = is_fullscreen_granted_;
visual_properties.display_mode = display_mode_;
visual_properties.local_surface_id_allocation =
local_surface_id_allocation_from_parent_;
visual_properties.page_scale_factor = page_scale_factor_from_mainframe_;
// We are changing the device color space from the renderer, so allocate a
// new viz::LocalSurfaceId to avoid surface invariants violations in tests.
if (layer_tree_view_)
layer_tree_view_->RequestNewLocalSurfaceId();
OnSynchronizeVisualProperties(visual_properties);
}
void RenderWidget::SetWindowRectSynchronouslyForTesting(
const gfx::Rect& new_window_rect) {
SetWindowRectSynchronously(new_window_rect);
}
void RenderWidget::EnableAutoResizeForTesting(const gfx::Size& min_size,
const gfx::Size& max_size) {
VisualProperties visual_properties;
visual_properties.auto_resize_enabled = true;
visual_properties.min_size_for_auto_resize = min_size;
visual_properties.max_size_for_auto_resize = max_size;
visual_properties.local_surface_id_allocation =
base::Optional<viz::LocalSurfaceIdAllocation>(
viz::LocalSurfaceIdAllocation(
viz::LocalSurfaceId(1, 1, base::UnguessableToken::Create()),
base::TimeTicks::Now()));
visual_properties.page_scale_factor = page_scale_factor_from_mainframe_;
OnSynchronizeVisualProperties(visual_properties);
}
void RenderWidget::DisableAutoResizeForTesting(const gfx::Size& new_size) {
if (!auto_resize_mode_)
return;
VisualProperties visual_properties;
visual_properties.auto_resize_enabled = false;
visual_properties.screen_info = screen_info_;
visual_properties.new_size = new_size;
visual_properties.compositor_viewport_pixel_size =
compositor_viewport_pixel_size_;
visual_properties.browser_controls_shrink_blink_size =
browser_controls_shrink_blink_size_;
visual_properties.top_controls_height = top_controls_height_;
visual_properties.visible_viewport_size = visible_viewport_size_;
visual_properties.is_fullscreen_granted = is_fullscreen_granted_;
visual_properties.display_mode = display_mode_;
visual_properties.page_scale_factor = page_scale_factor_from_mainframe_;
OnSynchronizeVisualProperties(visual_properties);
}
blink::WebLocalFrame* RenderWidget::GetFocusedWebLocalFrameInWidget() const {
if (auto* frame_widget = GetFrameWidget())
return frame_widget->FocusedWebLocalFrameInWidget();
return nullptr;
}
#if BUILDFLAG(ENABLE_PLUGINS)
PepperPluginInstanceImpl* RenderWidget::GetFocusedPepperPluginInsideWidget() {
blink::WebFrameWidget* frame_widget = GetFrameWidget();
if (!frame_widget)
return nullptr;
// Focused pepper instance might not always be in the focused frame. For
// instance if a pepper instance and its embedder frame are focused an then
// another frame takes focus using javascript, the embedder frame will no
// longer be focused while the pepper instance is (the embedder frame's
// |focused_pepper_plugin_| is not nullptr). Especially, if the pepper plugin
// is fullscreen, clicking into the pepper will not refocus the embedder
// frame. This is why we have to traverse the whole frame tree to find the
// focused plugin.
blink::WebFrame* current_frame = frame_widget->LocalRoot();
while (current_frame) {
RenderFrameImpl* render_frame =
current_frame->IsWebLocalFrame()
? RenderFrameImpl::FromWebFrame(current_frame)
: nullptr;
if (render_frame && render_frame->focused_pepper_plugin())
return render_frame->focused_pepper_plugin();
current_frame = current_frame->TraverseNext();
}
return nullptr;
}
#endif
gfx::Rect RenderWidget::ViewportVisibleRect() {
return for_child_local_root_frame_
? compositor_visible_rect_
: gfx::Rect(compositor_viewport_pixel_size_);
}
// static
scoped_refptr<base::SingleThreadTaskRunner>
RenderWidget::GetCleanupTaskRunner() {
return RenderThreadImpl::current_blink_platform_impl()
->main_thread_scheduler()
->CleanupTaskRunner();
}
base::WeakPtr<RenderWidget> RenderWidget::AsWeakPtr() {
return weak_ptr_factory_.GetWeakPtr();
}
} // namespace content