| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_ |
| #define CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_ |
| |
| #include <bitset> |
| |
| #include "base/macros.h" |
| #include "base/memory/read_only_shared_memory_region.h" |
| #include "base/memory/weak_ptr.h" |
| #include "content/shell/test_runner/test_runner_export.h" |
| #include "device/gamepad/public/cpp/gamepads.h" |
| #include "device/gamepad/public/mojom/gamepad.mojom.h" |
| #include "device/gamepad/public/mojom/gamepad_hardware_buffer.h" |
| #include "mojo/public/cpp/bindings/binding.h" |
| #include "mojo/public/cpp/system/buffer.h" |
| |
| namespace blink { |
| class WebLocalFrame; |
| } |
| |
| namespace test_runner { |
| |
| class TEST_RUNNER_EXPORT GamepadController |
| : public device::mojom::GamepadMonitor, |
| public base::SupportsWeakPtr<GamepadController> { |
| public: |
| GamepadController(); |
| ~GamepadController() override; |
| |
| void Reset(); |
| void Install(blink::WebLocalFrame* frame); |
| |
| void GamepadStartPolling(GamepadStartPollingCallback callback) override; |
| void GamepadStopPolling(GamepadStopPollingCallback callback) override; |
| void SetObserver(device::mojom::GamepadObserverPtr observer) override; |
| |
| private: |
| friend class GamepadControllerBindings; |
| |
| // TODO(b.kelemen): for historical reasons Connect just initializes the |
| // object. The 'gamepadconnected' event will be dispatched via |
| // DispatchConnected. Tests for connected events need to first connect(), |
| // then set the gamepad data and finally call dispatchConnected(). |
| // We should consider renaming Connect to Init and DispatchConnected to |
| // Connect and at the same time updating all the gamepad tests. |
| void Connect(int index); |
| void DispatchConnected(int index); |
| void Disconnect(int index); |
| |
| void SetId(int index, const std::string& src); |
| void SetButtonCount(int index, int buttons); |
| void SetButtonData(int index, int button, double data); |
| void SetAxisCount(int index, int axes); |
| void SetAxisData(int index, int axis, double data); |
| void SetDualRumbleVibrationActuator(int index, bool enabled); |
| |
| void OnInterfaceRequest(mojo::ScopedMessagePipeHandle handle); |
| |
| device::mojom::GamepadObserverPtr observer_; |
| mojo::Binding<device::mojom::GamepadMonitor> binding_; |
| base::ReadOnlySharedMemoryRegion shared_memory_region_; |
| base::WritableSharedMemoryMapping shared_memory_mapping_; |
| |
| device::GamepadHardwareBuffer* gamepads_; |
| std::bitset<device::Gamepads::kItemsLengthCap> missed_dispatches_; |
| |
| base::WeakPtrFactory<GamepadController> weak_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GamepadController); |
| }; |
| |
| } // namespace test_runner |
| |
| #endif // CONTENT_SHELL_TEST_RUNNER_GAMEPAD_CONTROLLER_H_ |