| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_COMMON_CONTEXT_RESULT_H_ |
| #define GPU_COMMAND_BUFFER_COMMON_CONTEXT_RESULT_H_ |
| |
| #include "gpu/gpu_export.h" |
| |
| namespace gpu { |
| |
| // The result of trying to create a gpu context. Also the result of intermediate |
| // steps which bubble up to the final result. If any fatal error occurs, the |
| // entire result should be fatal - as any attempt to retry is expected to get |
| // the same fatal result. |
| enum class ContextResult { |
| // The context was created and initialized successfully. |
| kSuccess, |
| // A failure occured that prevented the context from being initialized, |
| // but it can be retried and expect to make progress. |
| kTransientFailure, |
| // An error occured that will recur in future attempts too with the |
| // same inputs, retrying would not be productive. |
| kFatalFailure, |
| // An error occurred using the gpu::SurfaceHandle. Only retry with a new |
| // SurfaceHandle; treat as kFatalFailure otherwise. |
| kSurfaceFailure, |
| kLastContextResult = kSurfaceFailure |
| }; |
| |
| GPU_EXPORT bool IsFatalOrSurfaceFailure(ContextResult result); |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_COMMON_CONTEXT_RESULT_H_ |