| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_COMMON_ID_TYPE_H_ |
| #define GPU_COMMAND_BUFFER_COMMON_ID_TYPE_H_ |
| |
| #include <stdint.h> |
| #include <cstddef> |
| #include <ostream> |
| #include <type_traits> |
| |
| // IdType32<>, IdType64<>, etc. wrap an integer id in a custom, type-safe type. |
| // |
| // IdType32<Foo> is an alternative to int, for a class Foo with methods like: |
| // |
| // int GetId() { return id_; }; |
| // static Foo* FromId(int id) { return g_all_foos_by_id[id]; } |
| // |
| // Such methods are a standard means of safely referring to objects across |
| // thread and process boundaries. But if a nearby class Bar also represents |
| // its IDs as a bare int, horrific mixups are possible -- one example, of many, |
| // is http://crrev.com/365437. IdType<> offers compile-time protection against |
| // such mishaps, since IdType32<Foo> is incompatible with IdType32<Bar>, even |
| // though both just compile down to an int32_t. |
| // |
| // Templates in this file: |
| // IdType32<T> / IdTypeU32<T>: Signed / unsigned 32-bit IDs |
| // IdType64<T> / IdTypeU64<T>: Signed / unsigned 64-bit IDs |
| // IdType<>: For when you need a different underlying type or |
| // a default/null value other than zero. |
| // |
| // IdType32<Foo> behaves just like an int32_t in the following aspects: |
| // - it can be used as a key in std::map and/or std::unordered_map; |
| // - it can be used as an argument to DCHECK_EQ or streamed to LOG(ERROR); |
| // - it has the same memory footprint and runtime overhead as int32_t; |
| // - it can be copied by memcpy. |
| // - it can be used in IPC messages. |
| // |
| // IdType32<Foo> has the following differences from a bare int32_t: |
| // - it forces coercions to go through GetUnsafeValue and FromUnsafeValue; |
| // - it restricts the set of available operations (i.e. no multiplication); |
| // - it ensures initialization to zero and allows checking against |
| // default-initialized values via is_null method. |
| |
| namespace gpu { |
| |
| template <typename TypeMarker, typename WrappedType, WrappedType kInvalidValue> |
| class IdType { |
| public: |
| IdType() : value_(kInvalidValue) {} |
| bool is_null() const { return value_ == kInvalidValue; } |
| |
| static IdType FromUnsafeValue(WrappedType value) { return IdType(value); } |
| WrappedType GetUnsafeValue() const { return value_; } |
| |
| IdType(const IdType& other) = default; |
| IdType& operator=(const IdType& other) = default; |
| |
| bool operator==(const IdType& other) const { return value_ == other.value_; } |
| bool operator!=(const IdType& other) const { return value_ != other.value_; } |
| bool operator<(const IdType& other) const { return value_ < other.value_; } |
| bool operator<=(const IdType& other) const { return value_ <= other.value_; } |
| |
| // Hasher to use in std::unordered_map, std::unordered_set, etc. |
| struct Hasher { |
| using argument_type = IdType; |
| using result_type = std::size_t; |
| result_type operator()(const argument_type& id) const { |
| return std::hash<WrappedType>()(id.GetUnsafeValue()); |
| } |
| }; |
| |
| protected: |
| explicit IdType(WrappedType val) : value_(val) {} |
| |
| private: |
| // In theory WrappedType could be any type that supports ==, <, <<, std::hash, |
| // etc., but to make things simpler (both for users and for maintainers) we |
| // explicitly restrict the design space to integers. This means the users |
| // can safely assume that IdType is relatively small and cheap to copy |
| // and the maintainers don't have to worry about WrappedType being a complex |
| // type (i.e. std::string or std::pair or a move-only type). |
| using IntegralWrappedType = |
| typename std::enable_if<std::is_integral<WrappedType>::value, |
| WrappedType>::type; |
| IntegralWrappedType value_; |
| }; |
| |
| // Type aliases for convenience: |
| template <typename TypeMarker> |
| using IdType32 = IdType<TypeMarker, int32_t, 0>; |
| template <typename TypeMarker> |
| using IdTypeU32 = IdType<TypeMarker, uint32_t, 0>; |
| template <typename TypeMarker> |
| using IdType64 = IdType<TypeMarker, int64_t, 0>; |
| template <typename TypeMarker> |
| using IdTypeU64 = IdType<TypeMarker, uint64_t, 0>; |
| |
| template <typename TypeMarker, typename WrappedType, WrappedType kInvalidValue> |
| std::ostream& operator<<( |
| std::ostream& stream, |
| const IdType<TypeMarker, WrappedType, kInvalidValue>& id) { |
| return stream << id.GetUnsafeValue(); |
| } |
| |
| } // namespace gpu |
| |
| #endif // CONTENT_COMMON_ID_TYPE_H_ |