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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SEQUENCE_ID_H_
#define GPU_COMMAND_BUFFER_SERVICE_SEQUENCE_ID_H_
#include "gpu/command_buffer/common/id_type.h"
namespace gpu {
class SyncPointOrderData;
using SequenceId = gpu::IdTypeU32<SyncPointOrderData>;
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SEQUENCE_ID_H_